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(svn r16750) -Fix: mark the intro gui dirty when changing the difficulty level to avoid glitches on the difficulty button
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@@ -815,6 +815,7 @@ static bool DifficultyChange(int32)
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ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0);
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_settings_newgame.difficulty.diff_level = 3;
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}
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InvalidateWindowClasses(WC_SELECT_GAME);
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} else {
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_settings_game.difficulty.diff_level = 3;
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}
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