mirror of https://github.com/OpenTTD/OpenTTD
(svn r18645) -Fix [FS#3433](r942): out-of-bounds access in the 'Start new multiplayer game' GUI
parent
b0c9b2c232
commit
29e05554d7
|
@ -1139,8 +1139,8 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
|
|||
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7); // black background of maps list
|
||||
|
||||
for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) {
|
||||
const FiosItem *item = _fios_items.Get(pos - 1);
|
||||
if (item == this->map || (pos == 0 && this->map == NULL)) {
|
||||
const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1);
|
||||
if (item == this->map) { // this->map == NULL for first item
|
||||
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue