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Update: replace openttd-useful with vcpkg in README

pull/6994/head
glx 2018-12-26 00:42:59 +01:00 committed by Patric Stout
parent 3be6ab555c
commit 28ff1be85b
1 changed files with 5 additions and 6 deletions

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@ -511,15 +511,14 @@ create one after closing.
### Windows: ### Windows:
You need Microsoft Visual Studio .NET. Open the project file You need Microsoft Visual Studio 2015 Update 3 or more recent. Open the project file
and it should build automatically. In case you want to build with SDL support and it should build automatically. In case you want to build with SDL support
you need to add WITH_SDL to the project settings. you need to add WITH_SDL to the project settings.
PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and
to work you need their development files. For best results, download the LZMA (WITH_LZMA) support is enabled by default. For these to work you need their
openttd-useful.zip file from https://www.openttd.org/download-openttd-useful. development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg
Put the header files into your compiler's include/ directory and the using x86-windows-static and x64-windows-static triplets.
library (.lib) files into the lib/ directory.
For more help with VS see docs/Readme_Windows_MSVC.txt. For more help with VS see docs/Readme_Windows_MSVC.txt.
You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW. You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.