mirror of https://github.com/OpenTTD/OpenTTD
(svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater.
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c856c26611
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269c1a58a0
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@ -42,6 +42,15 @@ enum {
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NETWORK_MAX_GRF_COUNT = 55,
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NETWORK_MAX_GRF_COUNT = 55,
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NETWORK_NUM_LANGUAGES = 4, ///< Number of known languages (to the network protocol) + 1 for 'any'.
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NETWORK_NUM_LANGUAGES = 4, ///< Number of known languages (to the network protocol) + 1 for 'any'.
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/**
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* The number of landscapes in OpenTTD.
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* This number must be equal to NUM_LANDSCAPE, but as this number is used
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* within the network code and that the network code is shared with the
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* masterserver/updater, it has to be declared in here too. In network.cpp
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* there is a compile assertion to check that this NUM_LANDSCAPE is equal
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* to NETWORK_NUM_LANDSCAPES.
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*/
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NETWORK_NUM_LANDSCAPES = 4,
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};
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};
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#endif /* ENABLE_NETWORK */
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#endif /* ENABLE_NETWORK */
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@ -300,8 +300,8 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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info->map_set = NetworkRecv_uint8 (this, p);
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info->map_set = NetworkRecv_uint8 (this, p);
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info->dedicated = (NetworkRecv_uint8(this, p) != 0);
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info->dedicated = (NetworkRecv_uint8(this, p) != 0);
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if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
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if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
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if (info->map_set >= NUM_LANDSCAPE) info->map_set = 0;
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if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
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}
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}
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}
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}
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@ -38,6 +38,9 @@
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#include <stdarg.h> /* va_list */
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#include <stdarg.h> /* va_list */
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#include "../md5.h"
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#include "../md5.h"
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/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
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assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
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// global variables (declared in network_data.h)
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// global variables (declared in network_data.h)
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CommandPacket *_local_command_queue;
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CommandPacket *_local_command_queue;
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