mirror of https://github.com/OpenTTD/OpenTTD
(svn r2756) Renamed railtypes into _railtypes
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first). Added const and extern.release/0.4.5
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bb1e1f2b5f
commit
24986e9144
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Makefile
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Makefile
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@ -670,7 +670,6 @@ C_SOURCES += queue.c
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C_SOURCES += rail.c
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C_SOURCES += rail_cmd.c
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C_SOURCES += rail_gui.c
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C_SOURCES += railtypes.c
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C_SOURCES += rev.c
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C_SOURCES += road_cmd.c
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C_SOURCES += road_gui.c
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6
rail.h
6
rail.h
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@ -161,7 +161,7 @@ typedef struct RailtypeInfo {
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byte compatible_railtypes;
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} RailtypeInfo;
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RailtypeInfo railtypes[RAILTYPE_END];
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extern const RailtypeInfo _railtypes[RAILTYPE_END];
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// these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block
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enum {
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@ -528,10 +528,10 @@ static inline TransportType GetCrossingTransportType(TileIndex tile, Track track
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* @param railtype the rail type which the information is requested for
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* @return The pointer to the RailtypeInfo
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*/
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static inline RailtypeInfo *GetRailTypeInfo(RailType railtype)
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static inline const RailtypeInfo *GetRailTypeInfo(RailType railtype)
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{
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assert(railtype < RAILTYPE_END);
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return &railtypes[railtype];
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return &_railtypes[railtype];
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}
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/**
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@ -22,6 +22,7 @@
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#include "waypoint.h"
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#include "npf.h"
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#include "rail.h"
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#include "railtypes.h" // include table for railtypes
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extern uint16 _custom_sprites_base;
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@ -1,17 +1,12 @@
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/* $Id: */
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#include "stdafx.h"
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#include "openttd.h"
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#include "rail.h"
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#include "table/sprites.h"
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/** @file railtypes.c
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/** @file railtypes.h
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* All the railtype-specific information is stored here.
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*/
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/** Global Railtype definition
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*/
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RailtypeInfo railtypes[RAILTYPE_END] = {
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const RailtypeInfo _railtypes[RAILTYPE_END] = {
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{
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{
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SPR_RAIL_TRACK_Y,
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