mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-12 09:09:09 +00:00
(svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client timed out, all clients were disconnected (sign_de)
This commit is contained in:
@@ -227,8 +227,8 @@ VARDEF uint16 _network_game_count;
|
||||
VARDEF uint _network_client_port;
|
||||
VARDEF uint _network_server_port;
|
||||
|
||||
VARDEF uint _network_sync_freq;
|
||||
VARDEF uint _network_ahead_frames;
|
||||
VARDEF uint16 _network_sync_freq;
|
||||
VARDEF uint16 _network_ahead_frames;
|
||||
|
||||
VARDEF uint32 _sync_seed_1, _sync_seed_2;
|
||||
|
||||
|
Reference in New Issue
Block a user