mirror of https://github.com/OpenTTD/OpenTTD
(svn r14038) -Fix [FS#2211] (r13731): company limit was not properly enforced for CMD_PLAYER_CTRL.
parent
4eae917c1c
commit
2086f77dab
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@ -24,7 +24,11 @@ struct PlayerEconomyEntry {
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Money company_value;
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Money company_value;
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};
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};
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DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS)
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/* The third parameter and the number after >> MUST be the same,
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* otherwise more (or less) players will be allowed to be
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* created than what MAX_PLAYER specifies!
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*/
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DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS >> 1)
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struct Player : PoolItem<Player, PlayerByte, &_Player_pool> {
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struct Player : PoolItem<Player, PlayerByte, &_Player_pool> {
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Player(uint16 name_1 = 0, bool is_ai = false);
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Player(uint16 name_1 = 0, bool is_ai = false);
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@ -516,9 +516,9 @@ void ResetPlayerLivery(Player *p)
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*/
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*/
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Player *DoStartupNewPlayer(bool is_ai)
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Player *DoStartupNewPlayer(bool is_ai)
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{
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{
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Player *p = new Player(STR_SV_UNNAMED, is_ai);
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if (!Player::CanAllocateItem()) return NULL;
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if (p == NULL) return NULL;
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Player *p = new Player(STR_SV_UNNAMED, is_ai);
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memset(&_players_ai[p->index], 0, sizeof(PlayerAI));
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memset(&_players_ai[p->index], 0, sizeof(PlayerAI));
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memset(&_players_ainew[p->index], 0, sizeof(PlayerAiNew));
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memset(&_players_ainew[p->index], 0, sizeof(PlayerAiNew));
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