mirror of https://github.com/OpenTTD/OpenTTD
Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread.
parent
91b8ce073f
commit
1f159f79de
|
@ -1416,7 +1416,7 @@ DEF_CONSOLE_CMD(ConScreenShot)
|
||||||
ScreenshotType type = SC_VIEWPORT;
|
ScreenshotType type = SC_VIEWPORT;
|
||||||
uint32 width = 0;
|
uint32 width = 0;
|
||||||
uint32 height = 0;
|
uint32 height = 0;
|
||||||
const char *name = nullptr;
|
std::string name{};
|
||||||
uint32 arg_index = 1;
|
uint32 arg_index = 1;
|
||||||
|
|
||||||
if (argc > arg_index) {
|
if (argc > arg_index) {
|
||||||
|
|
|
@ -864,7 +864,7 @@ static ScreenshotType _confirmed_screenshot_type; ///< Screenshot type the curre
|
||||||
*/
|
*/
|
||||||
static void ScreenshotConfirmationCallback(Window *w, bool confirmed)
|
static void ScreenshotConfirmationCallback(Window *w, bool confirmed)
|
||||||
{
|
{
|
||||||
if (confirmed) MakeScreenshot(_confirmed_screenshot_type, nullptr);
|
if (confirmed) MakeScreenshot(_confirmed_screenshot_type, {});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -890,24 +890,20 @@ void MakeScreenshotWithConfirm(ScreenshotType t)
|
||||||
ShowQuery(STR_WARNING_SCREENSHOT_SIZE_CAPTION, STR_WARNING_SCREENSHOT_SIZE_MESSAGE, nullptr, ScreenshotConfirmationCallback);
|
ShowQuery(STR_WARNING_SCREENSHOT_SIZE_CAPTION, STR_WARNING_SCREENSHOT_SIZE_MESSAGE, nullptr, ScreenshotConfirmationCallback);
|
||||||
} else {
|
} else {
|
||||||
/* Less than 64M pixels, just do it */
|
/* Less than 64M pixels, just do it */
|
||||||
MakeScreenshot(t, nullptr);
|
MakeScreenshot(t, {});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Make a screenshot.
|
* Make a screenshot.
|
||||||
* Unconditionally take a screenshot of the requested type.
|
|
||||||
* @param t the type of screenshot to make.
|
* @param t the type of screenshot to make.
|
||||||
* @param name the name to give to the screenshot.
|
* @param name the name to give to the screenshot.
|
||||||
* @param width the width of the screenshot of, or 0 for current viewport width (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
* @param width the width of the screenshot of, or 0 for current viewport width (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
||||||
* @param height the height of the screenshot of, or 0 for current viewport height (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
* @param height the height of the screenshot of, or 0 for current viewport height (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
||||||
* @return true iff the screenshot was made successfully
|
* @return true iff the screenshot was made successfully
|
||||||
* @see MakeScreenshotWithConfirm
|
|
||||||
*/
|
*/
|
||||||
bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width, uint32 height)
|
static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32 width, uint32 height)
|
||||||
{
|
{
|
||||||
VideoDriver::VideoBufferLocker lock;
|
|
||||||
|
|
||||||
if (t == SC_VIEWPORT) {
|
if (t == SC_VIEWPORT) {
|
||||||
/* First draw the dirty parts of the screen and only then change the name
|
/* First draw the dirty parts of the screen and only then change the name
|
||||||
* of the screenshot. This way the screenshot will always show the name
|
* of the screenshot. This way the screenshot will always show the name
|
||||||
|
@ -918,7 +914,7 @@ bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width, uint32 hei
|
||||||
}
|
}
|
||||||
|
|
||||||
_screenshot_name[0] = '\0';
|
_screenshot_name[0] = '\0';
|
||||||
if (name != nullptr) strecpy(_screenshot_name, name, lastof(_screenshot_name));
|
if (!name.empty()) strecpy(_screenshot_name, name.c_str(), lastof(_screenshot_name));
|
||||||
|
|
||||||
bool ret;
|
bool ret;
|
||||||
switch (t) {
|
switch (t) {
|
||||||
|
@ -969,6 +965,32 @@ bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width, uint32 hei
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Schedule making a screenshot.
|
||||||
|
* Unconditionally take a screenshot of the requested type.
|
||||||
|
* @param t the type of screenshot to make.
|
||||||
|
* @param name the name to give to the screenshot.
|
||||||
|
* @param width the width of the screenshot of, or 0 for current viewport width (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
||||||
|
* @param height the height of the screenshot of, or 0 for current viewport height (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
|
||||||
|
* @return true iff the screenshot was successfully made.
|
||||||
|
* @see MakeScreenshotWithConfirm
|
||||||
|
*/
|
||||||
|
bool MakeScreenshot(ScreenshotType t, std::string name, uint32 width, uint32 height)
|
||||||
|
{
|
||||||
|
if (t == SC_CRASHLOG) {
|
||||||
|
/* Video buffer might or might not be locked. */
|
||||||
|
VideoDriver::VideoBufferLocker lock;
|
||||||
|
|
||||||
|
return RealMakeScreenshot(t, name, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
VideoDriver::GetInstance()->QueueOnMainThread([=] { // Capture by value to not break scope.
|
||||||
|
RealMakeScreenshot(t, name, width, height);
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return the owner of a tile to display it with in the small map in mode "Owner".
|
* Return the owner of a tile to display it with in the small map in mode "Owner".
|
||||||
|
|
|
@ -28,7 +28,7 @@ enum ScreenshotType {
|
||||||
void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp, uint32 width = 0, uint32 height = 0);
|
void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp, uint32 width = 0, uint32 height = 0);
|
||||||
bool MakeHeightmapScreenshot(const char *filename);
|
bool MakeHeightmapScreenshot(const char *filename);
|
||||||
void MakeScreenshotWithConfirm(ScreenshotType t);
|
void MakeScreenshotWithConfirm(ScreenshotType t);
|
||||||
bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width = 0, uint32 height = 0);
|
bool MakeScreenshot(ScreenshotType t, std::string name, uint32 width = 0, uint32 height = 0);
|
||||||
bool MakeMinimapWorldScreenshot();
|
bool MakeMinimapWorldScreenshot();
|
||||||
|
|
||||||
extern char _screenshot_format_name[8];
|
extern char _screenshot_format_name[8];
|
||||||
|
|
Loading…
Reference in New Issue