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(svn r20648) -Codechange: implement the NewGRF override manager for objects

release/1.1
rubidium 2010-08-28 17:30:55 +00:00
parent 34da98f2b1
commit 1ec1f1ef37
6 changed files with 64 additions and 2 deletions

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@ -21,6 +21,7 @@
#include "station_map.h" #include "station_map.h"
#include "tree_map.h" #include "tree_map.h"
#include "tunnelbridge_map.h" #include "tunnelbridge_map.h"
#include "newgrf_object.h"
#include "genworld.h" #include "genworld.h"
#include "core/mem_func.hpp" #include "core/mem_func.hpp"
@ -288,6 +289,36 @@ void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its)
} }
} }
/**
* Method to install the new object data in its proper slot
* The slot assigment is internal of this method, since it requires
* checking what is available
* @param spec ObjectSpec that comes from the grf decoding process
*/
void ObjectOverrideManager::SetEntitySpec(ObjectSpec *spec)
{
/* First step : We need to find if this object is already specified in the savegame data. */
ObjectType type = this->GetID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid);
if (type == invalid_ID) {
/* Not found.
* Or it has already been overriden, so you've lost your place old boy.
* Or it is a simple substitute.
* We need to find a free available slot */
type = this->AddEntityID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid, OBJECT_TRANSMITTER);
}
if (type == invalid_ID) {
grfmsg(1, "Object.SetEntitySpec: Too many objects allocated. Ignoring.");
return;
}
extern ObjectSpec _object_specs[NUM_OBJECTS];
/* Now that we know we can use the given id, copy the spec to its final destination. */
memcpy(&_object_specs[type], spec, sizeof(*spec));
}
/** /**
* Function used by houses (and soon industries) to get information * Function used by houses (and soon industries) to get information
* on type of "terrain" the tile it is queries sits on. * on type of "terrain" the tile it is queries sits on.

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@ -125,11 +125,23 @@ public:
void SetEntitySpec(const AirportTileSpec *ats); void SetEntitySpec(const AirportTileSpec *ats);
}; };
struct ObjectSpec;
class ObjectOverrideManager : public OverrideManagerBase {
protected:
virtual bool CheckValidNewID(uint16 testid) { return testid != 0xFF; }
public:
ObjectOverrideManager(uint16 offset, uint16 maximum, uint16 invalid) :
OverrideManagerBase(offset, maximum, invalid) {}
void SetEntitySpec(ObjectSpec *spec);
};
extern HouseOverrideManager _house_mngr; extern HouseOverrideManager _house_mngr;
extern IndustryOverrideManager _industry_mngr; extern IndustryOverrideManager _industry_mngr;
extern IndustryTileOverrideManager _industile_mngr; extern IndustryTileOverrideManager _industile_mngr;
extern AirportOverrideManager _airport_mngr; extern AirportOverrideManager _airport_mngr;
extern AirportTileOverrideManager _airporttile_mngr; extern AirportTileOverrideManager _airporttile_mngr;
extern ObjectOverrideManager _object_mngr;
uint32 GetTerrainType(TileIndex tile, TileContext context = TCX_NORMAL); uint32 GetTerrainType(TileIndex tile, TileContext context = TCX_NORMAL);
TileIndex GetNearbyTile(byte parameter, TileIndex tile); TileIndex GetNearbyTile(byte parameter, TileIndex tile);

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@ -14,9 +14,12 @@
#include "newgrf_object.h" #include "newgrf_object.h"
#include "object_map.h" #include "object_map.h"
/** The override manager for our objects. */
ObjectOverrideManager _object_mngr(NEW_OBJECT_OFFSET, NUM_OBJECTS, INVALID_OBJECT_TYPE);
extern const ObjectSpec _original_objects[NEW_OBJECT_OFFSET]; extern const ObjectSpec _original_objects[NEW_OBJECT_OFFSET];
/** All the object specifications. */ /** All the object specifications. */
static ObjectSpec _object_specs[NUM_OBJECTS]; ObjectSpec _object_specs[NUM_OBJECTS];
/* static */ const ObjectSpec *ObjectSpec::Get(ObjectType index) /* static */ const ObjectSpec *ObjectSpec::Get(ObjectType index)
{ {

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@ -15,6 +15,7 @@
#include "economy_func.h" #include "economy_func.h"
#include "strings_type.h" #include "strings_type.h"
#include "object_type.h" #include "object_type.h"
#include "newgrf_commons.h"
/** Various object behaviours. */ /** Various object behaviours. */
enum ObjectFlags { enum ObjectFlags {
@ -39,7 +40,10 @@ void ResetObjects();
/** An object that isn't use for transport, industries or houses. */ /** An object that isn't use for transport, industries or houses. */
struct ObjectSpec { struct ObjectSpec {
/* 2 because of the "normal" and "buy" sprite stacks. */
GRFFilePropsBase<2> grf_prop; ///< Properties related the the grf file
StringID name; ///< The name for this object. StringID name; ///< The name for this object.
uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y. uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
uint8 build_cost_multiplier; ///< Build cost multiplier per tile. uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile. uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.

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@ -13,6 +13,7 @@
#include "../object_base.h" #include "../object_base.h"
#include "saveload.h" #include "saveload.h"
#include "newgrf_sl.h"
static const SaveLoad _object_desc[] = { static const SaveLoad _object_desc[] = {
SLE_VAR(Object, location.tile, SLE_UINT32), SLE_VAR(Object, location.tile, SLE_UINT32),
@ -52,6 +53,17 @@ static void Ptrs_OBJS()
} }
} }
static void Save_OBID()
{
Save_NewGRFMapping(_object_mngr);
}
static void Load_OBID()
{
Load_NewGRFMapping(_object_mngr);
}
extern const ChunkHandler _object_chunk_handlers[] = { extern const ChunkHandler _object_chunk_handlers[] = {
{ 'OBID', Save_OBID, Load_OBID, NULL, NULL, CH_ARRAY },
{ 'OBJS', Save_OBJS, Load_OBJS, Ptrs_OBJS, NULL, CH_ARRAY | CH_LAST}, { 'OBJS', Save_OBJS, Load_OBJS, Ptrs_OBJS, NULL, CH_ARRAY | CH_LAST},
}; };

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@ -123,7 +123,7 @@ static const DrawTileSprites _object_hq[] = {
#undef TILE_SPRITE_LINE #undef TILE_SPRITE_LINE
#define M(name, size, build_cost_multiplier, clear_cost_multiplier, flags) { name, size, build_cost_multiplier, clear_cost_multiplier, flags, true } #define M(name, size, build_cost_multiplier, clear_cost_multiplier, flags) { GRFFilePropsBase<2>(), name, size, build_cost_multiplier, clear_cost_multiplier, flags, true }
/** Specification of the original object structures. */ /** Specification of the original object structures. */
extern const ObjectSpec _original_objects[] = { extern const ObjectSpec _original_objects[] = {