mirror of https://github.com/OpenTTD/OpenTTD
Fix #7635: Game crash on exit scenario editor.
parent
48fd7b2792
commit
1e5029563c
|
@ -105,7 +105,7 @@ struct BuildDocksToolbarWindow : Window {
|
|||
|
||||
~BuildDocksToolbarWindow()
|
||||
{
|
||||
if (_game_mode != GM_EDITOR && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
|
||||
if (_game_mode == GM_NORMAL && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
|
||||
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
|
||||
}
|
||||
|
||||
|
|
|
@ -293,7 +293,7 @@ struct BuildRoadToolbarWindow : Window {
|
|||
|
||||
~BuildRoadToolbarWindow()
|
||||
{
|
||||
if (_game_mode != GM_EDITOR && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
|
||||
if (_game_mode == GM_NORMAL && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
|
||||
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue