mirror of https://github.com/OpenTTD/OpenTTD
(svn r23239) -Fix: saving/loading the snow line height twice, especially when the values are not the same causes some nasty problems... like desyncs
parent
530185a826
commit
1de7127d62
|
@ -130,13 +130,9 @@ max = 3
|
||||||
full = _climates
|
full = _climates
|
||||||
load = ConvertLandscape
|
load = ConvertLandscape
|
||||||
|
|
||||||
[SDT_VAR]
|
[SDT_NULL]
|
||||||
base = GameSettings
|
length = 1
|
||||||
var = game_creation.snow_line_height
|
to = 164
|
||||||
type = SLE_UINT8
|
|
||||||
def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
|
|
||||||
min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT
|
|
||||||
max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT
|
|
||||||
|
|
||||||
[SDT_NULL]
|
[SDT_NULL]
|
||||||
length = 1
|
length = 1
|
||||||
|
|
Loading…
Reference in New Issue