mirror of https://github.com/OpenTTD/OpenTTD
Merge 7098320126
into a46a3a97f3
commit
1800463f29
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@ -90,7 +90,7 @@ template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the AI to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<AIInfo>{info});
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return 0;
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}
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@ -136,22 +136,21 @@ bool AIInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
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{
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/* Create a new library */
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AILibrary *library = new AILibrary();
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auto library = std::make_unique<AILibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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delete library;
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return res;
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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}
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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}
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@ -29,7 +29,7 @@ void AIScannerInfo::Initialize()
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{
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ScriptScanner::Initialize("AIScanner");
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ScriptAllocatorScope alloc_scope(this->engine);
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ScriptAllocatorScope alloc_scope(this->engine.get());
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/* Create the dummy AI */
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this->main_script = "%_dummy";
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@ -78,7 +78,7 @@ template <> SQInteger PushClassName<GameInfo, ScriptType::GS>(HSQUIRRELVM vm) {
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/* Remove the link to the real instance, else it might get deleted by RegisterGame() */
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the Game to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<GameInfo>{info});
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return 0;
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}
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@ -106,22 +106,21 @@ bool GameInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
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{
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/* Create a new library */
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GameLibrary *library = new GameLibrary();
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auto library = std::make_unique<GameLibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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delete library;
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return res;
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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}
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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}
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@ -92,8 +92,8 @@ GameLibrary *GameScannerLibrary::FindLibrary(const std::string &library, int ver
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std::string library_name = fmt::format("{}.{}", library, version);
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/* Check if the library + version exists */
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ScriptInfoList::iterator it = this->info_list.find(library_name);
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auto it = this->info_list.find(library_name);
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if (it == this->info_list.end()) return nullptr;
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return static_cast<GameLibrary *>((*it).second);
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return static_cast<GameLibrary *>(it->second);
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}
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@ -44,10 +44,7 @@ bool ScriptScanner::AddFile(const std::string &filename, size_t, const std::stri
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return true;
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}
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ScriptScanner::ScriptScanner() :
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engine(nullptr)
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{
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}
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ScriptScanner::ScriptScanner() = default;
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void ScriptScanner::ResetEngine()
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{
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@ -58,7 +55,7 @@ void ScriptScanner::ResetEngine()
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void ScriptScanner::Initialize(std::string_view name)
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{
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this->engine = new Squirrel(name);
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this->engine = std::make_unique<Squirrel>(name);
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this->RescanDir();
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@ -68,8 +65,6 @@ void ScriptScanner::Initialize(std::string_view name)
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ScriptScanner::~ScriptScanner()
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{
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this->Reset();
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delete this->engine;
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}
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void ScriptScanner::RescanDir()
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@ -83,15 +78,12 @@ void ScriptScanner::RescanDir()
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void ScriptScanner::Reset()
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{
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for (const auto &item : this->info_list) {
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delete item.second;
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}
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this->info_list.clear();
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this->info_single_list.clear();
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this->info_vector.clear();
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}
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void ScriptScanner::RegisterScript(ScriptInfo *info)
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void ScriptScanner::RegisterScript(std::unique_ptr<ScriptInfo> &&info)
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{
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std::string script_original_name = this->GetScriptName(*info);
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std::string script_name = fmt::format("{}.{}", script_original_name, info->GetVersion());
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@ -99,7 +91,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
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/* Check if GetShortName follows the rules */
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if (info->GetShortName().size() != 4) {
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Debug(script, 0, "The script '{}' returned a string from GetShortName() which is not four characters. Unable to load the script.", info->GetName());
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delete info;
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return;
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}
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@ -111,7 +102,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
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#else
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if (it->second->GetMainScript() == info->GetMainScript()) {
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#endif
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delete info;
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return;
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}
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@ -120,20 +110,20 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
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Debug(script, 1, " 2: {}", info->GetMainScript());
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Debug(script, 1, "The first is taking precedence.");
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delete info;
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return;
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}
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this->info_list[script_name] = info;
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ScriptInfo *script_info = this->info_vector.emplace_back(std::move(info)).get();
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this->info_list[script_name] = script_info;
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if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
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if (!script_info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
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/* Add the script to the 'unique' script list, where only the highest version
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* of the script is registered. */
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auto it = this->info_single_list.find(script_original_name);
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if (it == this->info_single_list.end()) {
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this->info_single_list[script_original_name] = info;
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} else if (it->second->GetVersion() < info->GetVersion()) {
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it->second = info;
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this->info_single_list[script_original_name] = script_info;
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} else if (it->second->GetVersion() < script_info->GetVersion()) {
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it->second = script_info;
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}
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}
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}
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@ -195,17 +185,17 @@ struct ScriptFileChecksumCreator : FileScanner {
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* @param info The script to get the shortname and md5 sum from.
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* @return True iff they're the same.
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*/
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static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
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static bool IsSameScript(const ContentInfo &ci, bool md5sum, const ScriptInfo &info, Subdirectory dir)
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{
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uint32_t id = 0;
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auto str = std::string_view{info->GetShortName()}.substr(0, 4);
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auto str = std::string_view{info.GetShortName()}.substr(0, 4);
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for (size_t j = 0; j < str.size(); j++) id |= static_cast<uint8_t>(str[j]) << (8 * j);
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if (id != ci.unique_id) return false;
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if (!md5sum) return true;
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ScriptFileChecksumCreator checksum(dir);
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const auto &tar_filename = info->GetTarFile();
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const auto &tar_filename = info.GetTarFile();
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TarList::iterator iter;
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if (!tar_filename.empty() && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
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/* The main script is in a tar file, so find all files that
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@ -224,7 +214,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
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/* There'll always be at least 1 path separator character in a script
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* main script name as the search algorithm requires the main script to
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* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
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const std::string &main_script = info->GetMainScript();
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const std::string &main_script = info.GetMainScript();
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std::string path = main_script.substr(0, main_script.find_last_of(PATHSEPCHAR));
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checksum.Scan(".nut", path);
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}
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@ -235,7 +225,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
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bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
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{
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for (const auto &item : this->info_list) {
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if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return true;
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if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return true;
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}
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return false;
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}
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@ -243,7 +233,7 @@ bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
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std::optional<std::string_view> ScriptScanner::FindMainScript(const ContentInfo &ci, bool md5sum)
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{
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for (const auto &item : this->info_list) {
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if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return item.second->GetMainScript();
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if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return item.second->GetMainScript();
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}
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return std::nullopt;
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}
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@ -13,7 +13,7 @@
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#include "../fileio_func.h"
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#include "../string_func.h"
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typedef std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator> ScriptInfoList; ///< Type for the list of scripts.
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using ScriptInfoList = std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator>; ///< Type for the list of scripts.
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/** Scanner to help finding scripts. */
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class ScriptScanner : public FileScanner {
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@ -26,7 +26,7 @@ public:
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/**
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* Get the engine of the main squirrel handler (it indexes all available scripts).
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*/
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class Squirrel *GetEngine() { return this->engine; }
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class Squirrel *GetEngine() { return this->engine.get(); }
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/**
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* Get the current main script the ScanDir is currently tracking.
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@ -51,7 +51,7 @@ public:
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/**
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* Register a ScriptInfo to the scanner.
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*/
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void RegisterScript(class ScriptInfo *info);
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void RegisterScript(std::unique_ptr<class ScriptInfo> &&info);
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/**
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* Get the list of registered scripts to print on the console.
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@ -84,11 +84,13 @@ public:
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void RescanDir();
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protected:
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class Squirrel *engine; ///< The engine we're scanning with.
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std::unique_ptr<class Squirrel> engine; ///< The engine we're scanning with.
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std::string main_script; ///< The full path of the script.
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std::string tar_file; ///< If, which tar file the script was in.
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ScriptInfoList info_list; ///< The list of all script.
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std::vector<std::unique_ptr<ScriptInfo>> info_vector;
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ScriptInfoList info_list; ///< The list of all script.
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ScriptInfoList info_single_list; ///< The list of all unique script. The best script (highest version) is shown.
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/**
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