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(svn r23548) -Codechange: unify and document toolbar widgets

release/1.2
rubidium 2011-12-16 18:23:35 +00:00
parent e2726ca3f1
commit 1470e41fe4
2 changed files with 173 additions and 169 deletions

View File

@ -184,7 +184,7 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
DropDownList *list = new DropDownList(); DropDownList *list = new DropDownList();
#ifdef ENABLE_NETWORK #ifdef ENABLE_NETWORK
if (widget == TBN_COMPANIES && _networking) { if (widget == WID_TN_COMPANIES && _networking) {
/* Add the client list button for the companies menu */ /* Add the client list button for the companies menu */
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false)); list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
@ -292,7 +292,7 @@ static CallBackFunction ToolbarOptionsClick(Window *w)
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES))); list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS))); list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
ShowDropDownList(w, list, 0, TBN_SETTINGS, 140, true, true); ShowDropDownList(w, list, 0, WID_TN_SETTINGS, 140, true, true);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
return CBF_NONE; return CBF_NONE;
} }
@ -362,7 +362,7 @@ enum SaveLoadNormalMenuEntries {
*/ */
static CallBackFunction ToolbarSaveClick(Window *w) static CallBackFunction ToolbarSaveClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_SAVEGAME, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT); PopupMainToolbMenu(w, WID_TN_SAVE, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT);
return CBF_NONE; return CBF_NONE;
} }
@ -374,7 +374,7 @@ static CallBackFunction ToolbarSaveClick(Window *w)
*/ */
static CallBackFunction ToolbarScenSaveOrLoad(Window *w) static CallBackFunction ToolbarScenSaveOrLoad(Window *w)
{ {
PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT); PopupMainToolbMenu(w, WID_TE_SAVE, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT);
return CBF_NONE; return CBF_NONE;
} }
@ -419,13 +419,13 @@ enum MapMenuEntries {
static CallBackFunction ToolbarMapClick(Window *w) static CallBackFunction ToolbarMapClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL); PopupMainToolbMenu(w, WID_TN_SMALL_MAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL);
return CBF_NONE; return CBF_NONE;
} }
static CallBackFunction ToolbarScenMapTownDir(Window *w) static CallBackFunction ToolbarScenMapTownDir(Window *w)
{ {
PopupMainToolbMenu(w, TBSE_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR); PopupMainToolbMenu(w, WID_TE_SMALL_MAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR);
return CBF_NONE; return CBF_NONE;
} }
@ -450,7 +450,7 @@ static CallBackFunction MenuClickMap(int index)
static CallBackFunction ToolbarTownClick(Window *w) static CallBackFunction ToolbarTownClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_TOWNDIRECTORY, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2); PopupMainToolbMenu(w, WID_TN_TOWNS, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2);
return CBF_NONE; return CBF_NONE;
} }
@ -475,7 +475,7 @@ static CallBackFunction MenuClickTown(int index)
static CallBackFunction ToolbarSubsidiesClick(Window *w) static CallBackFunction ToolbarSubsidiesClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1); PopupMainToolbMenu(w, WID_TN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1);
return CBF_NONE; return CBF_NONE;
} }
@ -495,7 +495,7 @@ static CallBackFunction MenuClickSubsidies(int index)
static CallBackFunction ToolbarStationsClick(Window *w) static CallBackFunction ToolbarStationsClick(Window *w)
{ {
PopupMainCompanyToolbMenu(w, TBN_STATIONS); PopupMainCompanyToolbMenu(w, WID_TN_STATIONS);
return CBF_NONE; return CBF_NONE;
} }
@ -515,7 +515,7 @@ static CallBackFunction MenuClickStations(int index)
static CallBackFunction ToolbarFinancesClick(Window *w) static CallBackFunction ToolbarFinancesClick(Window *w)
{ {
PopupMainCompanyToolbMenu(w, TBN_FINANCES); PopupMainCompanyToolbMenu(w, WID_TN_FINANCES);
return CBF_NONE; return CBF_NONE;
} }
@ -535,7 +535,7 @@ static CallBackFunction MenuClickFinances(int index)
static CallBackFunction ToolbarCompaniesClick(Window *w) static CallBackFunction ToolbarCompaniesClick(Window *w)
{ {
PopupMainCompanyToolbMenu(w, TBN_COMPANIES); PopupMainCompanyToolbMenu(w, WID_TN_COMPANIES);
return CBF_NONE; return CBF_NONE;
} }
@ -581,7 +581,7 @@ static CallBackFunction MenuClickCompany(int index)
static CallBackFunction ToolbarGraphsClick(Window *w) static CallBackFunction ToolbarGraphsClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_GRAPHICS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8); PopupMainToolbMenu(w, WID_TN_GRAPHS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8);
return CBF_NONE; return CBF_NONE;
} }
@ -611,7 +611,7 @@ static CallBackFunction MenuClickGraphs(int index)
static CallBackFunction ToolbarLeagueClick(Window *w) static CallBackFunction ToolbarLeagueClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2); PopupMainToolbMenu(w, WID_TN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2);
return CBF_NONE; return CBF_NONE;
} }
@ -635,7 +635,7 @@ static CallBackFunction MenuClickLeague(int index)
static CallBackFunction ToolbarIndustryClick(Window *w) static CallBackFunction ToolbarIndustryClick(Window *w)
{ {
/* Disable build-industry menu if we are a spectator */ /* Disable build-industry menu if we are a spectator */
PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2); PopupMainToolbMenu(w, WID_TN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2);
return CBF_NONE; return CBF_NONE;
} }
@ -664,7 +664,7 @@ static void ToolbarVehicleClick(Window *w, VehicleType veh)
FOR_ALL_VEHICLES(v) { FOR_ALL_VEHICLES(v) {
if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner); if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
} }
PopupMainCompanyToolbMenu(w, TBN_VEHICLESTART + veh, dis); PopupMainCompanyToolbMenu(w, WID_TN_VEHICLE_START + veh, dis);
} }
@ -751,7 +751,7 @@ static CallBackFunction MenuClickShowAir(int index)
static CallBackFunction ToolbarZoomInClick(Window *w) static CallBackFunction ToolbarZoomInClick(Window *w)
{ {
if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMIN : (byte)TBN_ZOOMIN); w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_IN : (byte)WID_TN_ZOOM_IN);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
} }
return CBF_NONE; return CBF_NONE;
@ -762,7 +762,7 @@ static CallBackFunction ToolbarZoomInClick(Window *w)
static CallBackFunction ToolbarZoomOutClick(Window *w) static CallBackFunction ToolbarZoomOutClick(Window *w)
{ {
if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) { if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMOUT : (byte)TBN_ZOOMOUT); w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_OUT : (byte)WID_TN_ZOOM_OUT);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
} }
return CBF_NONE; return CBF_NONE;
@ -772,7 +772,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
static CallBackFunction ToolbarBuildRailClick(Window *w) static CallBackFunction ToolbarBuildRailClick(Window *w)
{ {
ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, TBN_RAILS, 140, true, true); ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, WID_TN_RAILS, 140, true, true);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
return CBF_NONE; return CBF_NONE;
} }
@ -809,7 +809,7 @@ static CallBackFunction ToolbarBuildRoadClick(Window *w)
list->push_back(new DropDownListStringItem(STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM))); list->push_back(new DropDownListStringItem(STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM)));
break; break;
} }
ShowDropDownList(w, list, _last_built_roadtype, TBN_ROADS, 140, true, true); ShowDropDownList(w, list, _last_built_roadtype, WID_TN_ROADS, 140, true, true);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
return CBF_NONE; return CBF_NONE;
} }
@ -831,7 +831,7 @@ static CallBackFunction MenuClickBuildRoad(int index)
static CallBackFunction ToolbarBuildWaterClick(Window *w) static CallBackFunction ToolbarBuildWaterClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1); PopupMainToolbMenu(w, WID_TN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1);
return CBF_NONE; return CBF_NONE;
} }
@ -851,7 +851,7 @@ static CallBackFunction MenuClickBuildWater(int index)
static CallBackFunction ToolbarBuildAirClick(Window *w) static CallBackFunction ToolbarBuildAirClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1); PopupMainToolbMenu(w, WID_TN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1);
return CBF_NONE; return CBF_NONE;
} }
@ -871,7 +871,7 @@ static CallBackFunction MenuClickBuildAir(int index)
static CallBackFunction ToolbarForestClick(Window *w) static CallBackFunction ToolbarForestClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3); PopupMainToolbMenu(w, WID_TN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3);
return CBF_NONE; return CBF_NONE;
} }
@ -895,7 +895,7 @@ static CallBackFunction MenuClickForest(int index)
static CallBackFunction ToolbarMusicClick(Window *w) static CallBackFunction ToolbarMusicClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_MUSICSOUND, STR_TOOLBAR_SOUND_MUSIC, 1); PopupMainToolbMenu(w, WID_TN_MUSIC_SOUND, STR_TOOLBAR_SOUND_MUSIC, 1);
return CBF_NONE; return CBF_NONE;
} }
@ -915,7 +915,7 @@ static CallBackFunction MenuClickMusicWindow(int index)
static CallBackFunction ToolbarNewspaperClick(Window *w) static CallBackFunction ToolbarNewspaperClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_NEWSREPORT, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3); PopupMainToolbMenu(w, WID_TN_MESSAGES, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3);
return CBF_NONE; return CBF_NONE;
} }
@ -950,7 +950,7 @@ static CallBackFunction PlaceLandBlockInfo()
static CallBackFunction ToolbarHelpClick(Window *w) static CallBackFunction ToolbarHelpClick(Window *w)
{ {
PopupMainToolbMenu(w, TBN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 8); PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 8);
return CBF_NONE; return CBF_NONE;
} }
@ -1018,7 +1018,7 @@ static CallBackFunction ToolbarSwitchClick(Window *w)
} }
w->ReInit(); w->ReInit();
w->SetWidgetLoweredState(TBN_SWITCHBAR, _toolbar_mode == TB_LOWER); w->SetWidgetLoweredState(WID_TN_SWITCH_BAR, _toolbar_mode == TB_LOWER);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
return CBF_NONE; return CBF_NONE;
} }
@ -1040,7 +1040,7 @@ static CallBackFunction ToolbarScenDateBackward(Window *w)
{ {
/* don't allow too fast scrolling */ /* don't allow too fast scrolling */
if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) {
w->HandleButtonClick(TBSE_DATEBACKWARD); w->HandleButtonClick(WID_TE_DATE_BACKWARD);
w->SetDirty(); w->SetDirty();
_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR); _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
@ -1054,7 +1054,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w)
{ {
/* don't allow too fast scrolling */ /* don't allow too fast scrolling */
if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) {
w->HandleButtonClick(TBSE_DATEFORWARD); w->HandleButtonClick(WID_TE_DATE_FORWARD);
w->SetDirty(); w->SetDirty();
_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR); _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
@ -1066,7 +1066,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w)
static CallBackFunction ToolbarScenGenLand(Window *w) static CallBackFunction ToolbarScenGenLand(Window *w)
{ {
w->HandleButtonClick(TBSE_LANDGENERATE); w->HandleButtonClick(WID_TE_LAND_GENERATE);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowEditorTerraformToolbar(); ShowEditorTerraformToolbar();
@ -1076,7 +1076,7 @@ static CallBackFunction ToolbarScenGenLand(Window *w)
static CallBackFunction ToolbarScenGenTown(Window *w) static CallBackFunction ToolbarScenGenTown(Window *w)
{ {
w->HandleButtonClick(TBSE_TOWNGENERATE); w->HandleButtonClick(WID_TE_TOWN_GENERATE);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowFoundTownWindow(); ShowFoundTownWindow();
return CBF_NONE; return CBF_NONE;
@ -1084,7 +1084,7 @@ static CallBackFunction ToolbarScenGenTown(Window *w)
static CallBackFunction ToolbarScenGenIndustry(Window *w) static CallBackFunction ToolbarScenGenIndustry(Window *w)
{ {
w->HandleButtonClick(TBSE_INDUSTRYGENERATE); w->HandleButtonClick(WID_TE_INDUSTRY);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowBuildIndustryWindow(); ShowBuildIndustryWindow();
return CBF_NONE; return CBF_NONE;
@ -1092,7 +1092,7 @@ static CallBackFunction ToolbarScenGenIndustry(Window *w)
static CallBackFunction ToolbarScenBuildRoad(Window *w) static CallBackFunction ToolbarScenBuildRoad(Window *w)
{ {
w->HandleButtonClick(TBSE_BUILDROAD); w->HandleButtonClick(WID_TE_ROADS);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowBuildRoadScenToolbar(); ShowBuildRoadScenToolbar();
return CBF_NONE; return CBF_NONE;
@ -1100,7 +1100,7 @@ static CallBackFunction ToolbarScenBuildRoad(Window *w)
static CallBackFunction ToolbarScenBuildDocks(Window *w) static CallBackFunction ToolbarScenBuildDocks(Window *w)
{ {
w->HandleButtonClick(TBSE_BUILDDOCKS); w->HandleButtonClick(WID_TE_WATER);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowBuildDocksScenToolbar(); ShowBuildDocksScenToolbar();
return CBF_NONE; return CBF_NONE;
@ -1108,7 +1108,7 @@ static CallBackFunction ToolbarScenBuildDocks(Window *w)
static CallBackFunction ToolbarScenPlantTrees(Window *w) static CallBackFunction ToolbarScenPlantTrees(Window *w)
{ {
w->HandleButtonClick(TBSE_PLANTTREES); w->HandleButtonClick(WID_TE_TREES);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
ShowBuildTreesToolbar(); ShowBuildTreesToolbar();
return CBF_NONE; return CBF_NONE;
@ -1116,7 +1116,7 @@ static CallBackFunction ToolbarScenPlantTrees(Window *w)
static CallBackFunction ToolbarScenPlaceSign(Window *w) static CallBackFunction ToolbarScenPlaceSign(Window *w)
{ {
w->HandleButtonClick(TBSE_PLACESIGNS); w->HandleButtonClick(WID_TE_SIGNS);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
return SelectSignTool(); return SelectSignTool();
} }
@ -1162,7 +1162,7 @@ int16 *_preferred_toolbar_size = NULL; ///< Pointer to the default size for the
/** Full blown container to make it behave exactly as we want :) */ /** Full blown container to make it behave exactly as we want :) */
class NWidgetToolbarContainer : public NWidgetContainer { class NWidgetToolbarContainer : public NWidgetContainer {
bool visible[TBN_END]; ///< The visible headers bool visible[WID_TN_END]; ///< The visible headers
protected: protected:
uint spacers; ///< Number of spacer widgets in this toolbar uint spacers; ///< Number of spacer widgets in this toolbar
@ -1232,7 +1232,7 @@ public:
} }
/* Create us ourselves a quick lookup table */ /* Create us ourselves a quick lookup table */
NWidgetBase *widgets[TBN_END]; NWidgetBase *widgets[WID_TN_END];
for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) { for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
if (child_wid->type == NWID_SPACER) continue; if (child_wid->type == NWID_SPACER) continue;
widgets[((NWidgetCore*)child_wid)->index] = child_wid; widgets[((NWidgetCore*)child_wid)->index] = child_wid;
@ -1512,8 +1512,8 @@ struct MainToolbarWindow : Window {
this->last_started_action = CBF_NONE; this->last_started_action = CBF_NONE;
CLRBITS(this->flags, WF_WHITE_BORDER); CLRBITS(this->flags, WF_WHITE_BORDER);
this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button this->SetWidgetDisabledState(WID_TN_PAUSE, _networking && !_network_server); // if not server, disable pause button
this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button this->SetWidgetDisabledState(WID_TN_FAST_FORWARD, _networking); // if networking, disable fast-forward button
PositionMainToolbar(this); PositionMainToolbar(this);
DoZoomInOutWindow(ZOOM_NONE, this); DoZoomInOutWindow(ZOOM_NONE, this);
} }
@ -1523,12 +1523,12 @@ struct MainToolbarWindow : Window {
/* If spectator, disable all construction buttons /* If spectator, disable all construction buttons
* ie : Build road, rail, ships, airports and landscaping * ie : Build road, rail, ships, airports and landscaping
* Since enabled state is the default, just disable when needed */ * Since enabled state is the default, just disable when needed */
this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END); this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, WID_TN_AIR, WID_TN_LANDSCAPE, WIDGET_LIST_END);
/* disable company list drop downs, if there are no companies */ /* disable company list drop downs, if there are no companies */
this->SetWidgetsDisabledState(Company::GetNumItems() == 0, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END); this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFTS, WIDGET_LIST_END);
this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN)); this->SetWidgetDisabledState(WID_TN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)); this->SetWidgetDisabledState(WID_TN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
this->DrawWidgets(); this->DrawWidgets();
} }
@ -1606,14 +1606,14 @@ struct MainToolbarWindow : Window {
virtual void OnTick() virtual void OnTick()
{ {
if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) { if (this->IsWidgetLowered(WID_TN_PAUSE) != !!_pause_mode) {
this->ToggleWidgetLoweredState(TBN_PAUSE); this->ToggleWidgetLoweredState(WID_TN_PAUSE);
this->SetWidgetDirty(TBN_PAUSE); this->SetWidgetDirty(WID_TN_PAUSE);
} }
if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) { if (this->IsWidgetLowered(WID_TN_FAST_FORWARD) != !!_fast_forward) {
this->ToggleWidgetLoweredState(TBN_FASTFORWARD); this->ToggleWidgetLoweredState(WID_TN_FAST_FORWARD);
this->SetWidgetDirty(TBN_FASTFORWARD); this->SetWidgetDirty(WID_TN_FAST_FORWARD);
} }
} }
@ -1621,7 +1621,7 @@ struct MainToolbarWindow : Window {
{ {
/* We do not want to automatically raise the pause, fast forward and /* We do not want to automatically raise the pause, fast forward and
* switchbar buttons; they have to stay down when pressed etc. */ * switchbar buttons; they have to stay down when pressed etc. */
for (uint i = TBN_SETTINGS; i < TBN_SWITCHBAR; i++) { for (uint i = WID_TN_SETTINGS; i < WID_TN_SWITCH_BAR; i++) {
if (this->IsWidgetLowered(i)) { if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i); this->RaiseWidget(i);
this->SetWidgetDirty(i); this->SetWidgetDirty(i);
@ -1637,7 +1637,7 @@ struct MainToolbarWindow : Window {
virtual void OnInvalidateData(int data = 0, bool gui_scope = true) virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{ {
if (!gui_scope) return; if (!gui_scope) return;
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBN_ZOOMIN, TBN_ZOOMOUT); if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT);
} }
static Hotkey<MainToolbarWindow> maintoolbar_hotkeys[]; static Hotkey<MainToolbarWindow> maintoolbar_hotkeys[];
@ -1694,45 +1694,45 @@ static NWidgetBase *MakeMainToolbar(int *biggest_index)
{ {
/** Sprites to use for the different toolbar buttons */ /** Sprites to use for the different toolbar buttons */
static const SpriteID toolbar_button_sprites[] = { static const SpriteID toolbar_button_sprites[] = {
SPR_IMG_PAUSE, // TBN_PAUSE SPR_IMG_PAUSE, // WID_TN_PAUSE
SPR_IMG_FASTFORWARD, // TBN_FASTFORWARD SPR_IMG_FASTFORWARD, // WID_TN_FAST_FORWARD
SPR_IMG_SETTINGS, // TBN_SETTINGS SPR_IMG_SETTINGS, // WID_TN_SETTINGS
SPR_IMG_SAVE, // TBN_SAVEGAME SPR_IMG_SAVE, // WID_TN_SAVE
SPR_IMG_SMALLMAP, // TBN_SMALLMAP SPR_IMG_SMALLMAP, // WID_TN_SMALL_MAP
SPR_IMG_TOWN, // TBN_TOWNDIRECTORY SPR_IMG_TOWN, // WID_TN_TOWNS
SPR_IMG_SUBSIDIES, // TBN_SUBSIDIES SPR_IMG_SUBSIDIES, // WID_TN_SUBSIDIES
SPR_IMG_COMPANY_LIST, // TBN_STATIONS SPR_IMG_COMPANY_LIST, // WID_TN_STATIONS
SPR_IMG_COMPANY_FINANCE, // TBN_FINANCES SPR_IMG_COMPANY_FINANCE, // WID_TN_FINANCES
SPR_IMG_COMPANY_GENERAL, // TBN_COMPANIES SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES
SPR_IMG_GRAPHS, // TBN_GRAPHICS SPR_IMG_GRAPHS, // WID_TN_GRAPHS
SPR_IMG_COMPANY_LEAGUE, // TBN_LEAGUE SPR_IMG_COMPANY_LEAGUE, // WID_TN_LEAGUE
SPR_IMG_INDUSTRY, // TBN_INDUSTRIES SPR_IMG_INDUSTRY, // WID_TN_INDUSTRIES
SPR_IMG_TRAINLIST, // TBN_TRAINS SPR_IMG_TRAINLIST, // WID_TN_TRAINS
SPR_IMG_TRUCKLIST, // TBN_ROADVEHS SPR_IMG_TRUCKLIST, // WID_TN_ROADVEHS
SPR_IMG_SHIPLIST, // TBN_SHIPS SPR_IMG_SHIPLIST, // WID_TN_SHIPS
SPR_IMG_AIRPLANESLIST, // TBN_AIRCRAFTS SPR_IMG_AIRPLANESLIST, // WID_TN_AIRCRAFT
SPR_IMG_ZOOMIN, // TBN_ZOOMIN SPR_IMG_ZOOMIN, // WID_TN_ZOOMIN
SPR_IMG_ZOOMOUT, // TBN_ZOOMOUT SPR_IMG_ZOOMOUT, // WID_TN_ZOOMOUT
SPR_IMG_BUILDRAIL, // TBN_RAILS SPR_IMG_BUILDRAIL, // WID_TN_RAILS
SPR_IMG_BUILDROAD, // TBN_ROADS SPR_IMG_BUILDROAD, // WID_TN_ROADS
SPR_IMG_BUILDWATER, // TBN_WATER SPR_IMG_BUILDWATER, // WID_TN_WATER
SPR_IMG_BUILDAIR, // TBN_AIR SPR_IMG_BUILDAIR, // WID_TN_AIR
SPR_IMG_LANDSCAPING, // TBN_LANDSCAPE SPR_IMG_LANDSCAPING, // WID_TN_LANDSCAPE
SPR_IMG_MUSIC, // TBN_MUSICSOUND SPR_IMG_MUSIC, // WID_TN_MUSIC_SOUND
SPR_IMG_MESSAGES, // TBN_NEWSREPORT SPR_IMG_MESSAGES, // WID_TN_MESSAGES
SPR_IMG_QUERY, // TBN_HELP SPR_IMG_QUERY, // WID_TN_HELP
SPR_IMG_SWITCH_TOOLBAR, // TBN_SWITCHBAR SPR_IMG_SWITCH_TOOLBAR, // WID_TN_SWITCH_BAR
}; };
NWidgetMainToolbarContainer *hor = new NWidgetMainToolbarContainer(); NWidgetMainToolbarContainer *hor = new NWidgetMainToolbarContainer();
for (uint i = 0; i < TBN_END; i++) { for (uint i = 0; i < WID_TN_END; i++) {
switch (i) { switch (i) {
case 4: case 8: case 13: case 17: case 19: case 24: hor->Add(new NWidgetSpacer(0, 0)); break; case 4: case 8: case 13: case 17: case 19: case 24: hor->Add(new NWidgetSpacer(0, 0)); break;
} }
hor->Add(new NWidgetLeaf(i == TBN_SAVEGAME ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i)); hor->Add(new NWidgetLeaf(i == WID_TN_SAVE ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i));
} }
*biggest_index = max<int>(*biggest_index, TBN_SWITCHBAR); *biggest_index = max<int>(*biggest_index, WID_TN_SWITCH_BAR);
return hor; return hor;
} }
@ -1820,8 +1820,8 @@ struct ScenarioEditorToolbarWindow : Window {
virtual void OnPaint() virtual void OnPaint()
{ {
this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR); this->SetWidgetDisabledState(WID_TE_DATE_BACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR); this->SetWidgetDisabledState(WID_TE_DATE_FORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
this->DrawWidgets(); this->DrawWidgets();
} }
@ -1829,12 +1829,12 @@ struct ScenarioEditorToolbarWindow : Window {
virtual void DrawWidget(const Rect &r, int widget) const virtual void DrawWidget(const Rect &r, int widget) const
{ {
switch (widget) { switch (widget) {
case TBSE_DATEPANEL: case WID_TE_DATE:
SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1)); SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
DrawString(r.left, r.right, (this->height - FONT_HEIGHT_NORMAL) / 2, STR_WHITE_DATE_LONG, TC_FROMSTRING, SA_HOR_CENTER); DrawString(r.left, r.right, (this->height - FONT_HEIGHT_NORMAL) / 2, STR_WHITE_DATE_LONG, TC_FROMSTRING, SA_HOR_CENTER);
break; break;
case TBSE_SPACERPANEL: { case WID_TE_SPACER: {
int height = r.bottom - r.top; int height = r.bottom - r.top;
if (height > 2 * FONT_HEIGHT_NORMAL) { if (height > 2 * FONT_HEIGHT_NORMAL) {
DrawString(r.left, r.right, (height + 1) / 2 - FONT_HEIGHT_NORMAL, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_HOR_CENTER); DrawString(r.left, r.right, (height + 1) / 2 - FONT_HEIGHT_NORMAL, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_HOR_CENTER);
@ -1850,11 +1850,11 @@ struct ScenarioEditorToolbarWindow : Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{ {
switch (widget) { switch (widget) {
case TBSE_SPACERPANEL: case WID_TE_SPACER:
size->width = max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; size->width = max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break; break;
case TBSE_DATEPANEL: case WID_TE_DATE:
SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1)); SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
*size = GetStringBoundingBox(STR_WHITE_DATE_LONG); *size = GetStringBoundingBox(STR_WHITE_DATE_LONG);
size->height = max(size->height, GetSpriteSize(SPR_IMG_SAVE).height + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM); size->height = max(size->height, GetSpriteSize(SPR_IMG_SAVE).height + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM);
@ -1873,7 +1873,7 @@ struct ScenarioEditorToolbarWindow : Window {
{ {
/* The map button is in a different location on the scenario /* The map button is in a different location on the scenario
* editor toolbar, so we need to adjust for it. */ * editor toolbar, so we need to adjust for it. */
if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP; if (widget == WID_TE_SMALL_MAP) widget = WID_TN_SMALL_MAP;
CallBackFunction cbf = _menu_clicked_procs[widget](index); CallBackFunction cbf = _menu_clicked_procs[widget](index);
if (cbf != CBF_NONE) this->last_started_action = cbf; if (cbf != CBF_NONE) this->last_started_action = cbf;
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
@ -1927,20 +1927,20 @@ struct ScenarioEditorToolbarWindow : Window {
virtual void OnTimeout() virtual void OnTimeout()
{ {
this->SetWidgetsLoweredState(false, TBSE_DATEBACKWARD, TBSE_DATEFORWARD, WIDGET_LIST_END); this->SetWidgetsLoweredState(false, WID_TE_DATE_BACKWARD, WID_TE_DATE_FORWARD, WIDGET_LIST_END);
this->SetWidgetDirty(TBSE_DATEBACKWARD); this->SetWidgetDirty(WID_TE_DATE_BACKWARD);
this->SetWidgetDirty(TBSE_DATEFORWARD); this->SetWidgetDirty(WID_TE_DATE_FORWARD);
} }
virtual void OnTick() virtual void OnTick()
{ {
if (this->IsWidgetLowered(TBSE_PAUSE) != !!_pause_mode) { if (this->IsWidgetLowered(WID_TE_PAUSE) != !!_pause_mode) {
this->ToggleWidgetLoweredState(TBSE_PAUSE); this->ToggleWidgetLoweredState(WID_TE_PAUSE);
this->SetDirty(); this->SetDirty();
} }
if (this->IsWidgetLowered(TBSE_FASTFORWARD) != !!_fast_forward) { if (this->IsWidgetLowered(WID_TE_FAST_FORWARD) != !!_fast_forward) {
this->ToggleWidgetLoweredState(TBSE_FASTFORWARD); this->ToggleWidgetLoweredState(WID_TE_FAST_FORWARD);
this->SetDirty(); this->SetDirty();
} }
} }
@ -1953,7 +1953,7 @@ struct ScenarioEditorToolbarWindow : Window {
virtual void OnInvalidateData(int data = 0, bool gui_scope = true) virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{ {
if (!gui_scope) return; if (!gui_scope) return;
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBSE_ZOOMIN, TBSE_ZOOMOUT); if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TE_ZOOM_IN, WID_TE_ZOOM_OUT);
} }
virtual void OnQueryTextFinished(char *str) virtual void OnQueryTextFinished(char *str)
@ -2004,37 +2004,37 @@ Hotkey<ScenarioEditorToolbarWindow> ScenarioEditorToolbarWindow::scenedit_mainto
Hotkey<ScenarioEditorToolbarWindow> *_scenedit_maintoolbar_hotkeys = ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys; Hotkey<ScenarioEditorToolbarWindow> *_scenedit_maintoolbar_hotkeys = ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys;
static const NWidgetPart _nested_toolb_scen_inner_widgets[] = { static const NWidgetPart _nested_toolb_scen_inner_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_FASTFORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_FAST_FORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS),
NWidget(WWT_IMGBTN_2, COLOUR_GREY, TBSE_SAVESCENARIO), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO), NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_TE_SAVE), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_PANEL, COLOUR_GREY, TBSE_SPACERPANEL), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_SPACER), EndContainer(),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_PANEL, COLOUR_GREY, TBSE_DATEPANEL_CONTAINER), NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_DATE_PANEL),
NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3), NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEBACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_BACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
NWidget(WWT_EMPTY, COLOUR_GREY, TBSE_DATEPANEL), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE), NWidget(WWT_EMPTY, COLOUR_GREY, WID_TE_DATE), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEFORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_FORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SMALLMAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SMALL_MAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMIN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMOUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_LANDGENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_LAND_GENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_TOWNGENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TOWN_GENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_INDUSTRYGENERATE), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_INDUSTRY), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDROAD), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ROADS), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDDOCKS), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_WATER), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLANTTREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLACESIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_SIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
NWidget(NWID_SPACER), NWidget(NWID_SPACER),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_MUSICSOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_MUSIC_SOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION),
NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_SWITCHBAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR), NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SWITCH_BAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR),
}; };
static NWidgetBase *MakeScenarioToolbar(int *biggest_index) static NWidgetBase *MakeScenarioToolbar(int *biggest_index)

View File

@ -14,59 +14,63 @@
/** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */ /** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */
enum ToolbarNormalWidgets { enum ToolbarNormalWidgets {
TBN_PAUSE = 0, WID_TN_PAUSE, ///< Pause the game.
TBN_FASTFORWARD, WID_TN_FAST_FORWARD, ///< Fast forward the game.
TBN_SETTINGS, WID_TN_SETTINGS, ///< Settings menu.
TBN_SAVEGAME, WID_TN_SAVE, ///< Save menu.
TBN_SMALLMAP, WID_TN_SMALL_MAP, ///< Small map menu.
TBN_TOWNDIRECTORY, WID_TN_TOWNS, ///< Town menu.
TBN_SUBSIDIES, WID_TN_SUBSIDIES, ///< Subsidy menu.
TBN_STATIONS, WID_TN_STATIONS, ///< Station menu.
TBN_FINANCES, WID_TN_FINANCES, ///< Finance menu.
TBN_COMPANIES, WID_TN_COMPANIES, ///< Company menu.
TBN_GRAPHICS, WID_TN_GRAPHS, ///< Graph menu.
TBN_LEAGUE, WID_TN_LEAGUE, ///< Company league menu.
TBN_INDUSTRIES, WID_TN_INDUSTRIES, ///< Industry menu.
TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes WID_TN_VEHICLE_START, ///< Helper for the offset of the vehicle menus.
TBN_TRAINS = TBN_VEHICLESTART, WID_TN_TRAINS = WID_TN_VEHICLE_START, ///< Train menu.
TBN_ROADVEHS, WID_TN_ROADVEHS, ///< Road vehicle menu.
TBN_SHIPS, WID_TN_SHIPS, ///< Ship menu.
TBN_AIRCRAFTS, WID_TN_AIRCRAFTS, ///< Aircraft menu.
TBN_ZOOMIN, WID_TN_ZOOM_IN, ///< Zoom in the main viewport.
TBN_ZOOMOUT, WID_TN_ZOOM_OUT, ///< Zoom out the main viewport.
TBN_RAILS, WID_TN_RAILS, ///< Rail building menu.
TBN_ROADS, WID_TN_ROADS, ///< Road building menu.
TBN_WATER, WID_TN_WATER, ///< Water building toolbar.
TBN_AIR, WID_TN_AIR, ///< Airport building toolbar.
TBN_LANDSCAPE, WID_TN_LANDSCAPE, ///< Landscaping toolbar.
TBN_MUSICSOUND, WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
TBN_NEWSREPORT, WID_TN_MESSAGES, ///< Messages menu.
TBN_HELP, WID_TN_HELP, ///< Help menu.
TBN_SWITCHBAR, ///< only available when toolbar has been split WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
TBN_END ///< The end marker WID_TN_END ///< Helper for knowing the amount of widgets.
}; };
/** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */ /** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */
enum ToolbarScenEditorWidgets { enum ToolbarEditorWidgets {
TBSE_PAUSE = 0, WID_TE_PAUSE, ///< Pause the game.
TBSE_FASTFORWARD, WID_TE_FAST_FORWARD, ///< Fast forward the game.
TBSE_SETTINGS, WID_TE_SETTINGS, ///< Settings menu.
TBSE_SAVESCENARIO, WID_TE_SAVE, ///< Save menu.
TBSE_SPACERPANEL, WID_TE_SPACER, ///< Spacer with "scenario editor" text.
TBSE_DATEPANEL, WID_TE_DATE, ///< The date of the scenario.
TBSE_DATEBACKWARD, WID_TE_DATE_BACKWARD, ///< Reduce the date of the scenario.
TBSE_DATEFORWARD, WID_TE_DATE_FORWARD, ///< Increase the date of the scenario.
TBSE_SMALLMAP, WID_TE_SMALL_MAP, ///< Small map menu.
TBSE_ZOOMIN, WID_TE_ZOOM_IN, ///< Zoom in the main viewport.
TBSE_ZOOMOUT, WID_TE_ZOOM_OUT, ///< Zoom out the main viewport.
TBSE_LANDGENERATE, WID_TE_LAND_GENERATE, ///< Land generation.
TBSE_TOWNGENERATE, WID_TE_TOWN_GENERATE, ///< Town building window.
TBSE_INDUSTRYGENERATE, WID_TE_INDUSTRY, ///< Industry building window.
TBSE_BUILDROAD, WID_TE_ROADS, ///< Road building menu.
TBSE_BUILDDOCKS, WID_TE_WATER, ///< Water building toolbar.
TBSE_PLANTTREES, WID_TE_TREES, ///< Tree building toolbar.
TBSE_PLACESIGNS, WID_TE_SIGNS, ///< Sign building.
TBSE_DATEPANEL_CONTAINER, WID_TE_DATE_PANEL, ///< Container for the date widgets.
/* The following three need to have the same actual widget number as the normal toolbar due to shared code. */
WID_TE_MUSIC_SOUND = WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
WID_TE_HELP = WID_TN_HELP, ///< Help menu.
WID_TE_SWITCH_BAR = WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
}; };
#endif /* WIDGETS_TOOLBAR_WIDGET_H */ #endif /* WIDGETS_TOOLBAR_WIDGET_H */