mirror of https://github.com/OpenTTD/OpenTTD
Change: Draw company manager face jacket after collar
Change the sprite drawing order defined by the enum and table to draw the (shirt) collar first, under the jacket. Simplifies new graphics development, allowing the shirt collar sprite to be a full shirt.pull/13390/head
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f34e04ee48
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1394ea60ab
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@ -44,8 +44,8 @@ enum CompanyManagerFaceVariable {
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CMFV_LIPS,
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CMFV_NOSE,
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CMFV_HAIR,
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CMFV_JACKET,
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CMFV_COLLAR,
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CMFV_JACKET,
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CMFV_TIE_EARRING,
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CMFV_GLASSES,
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CMFV_END,
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@ -77,8 +77,8 @@ static const CompanyManagerFaceBitsInfo _cmf_info[] = {
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/* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
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/* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE
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/* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 5 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } },
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/* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } },
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/* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } },
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/* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } },
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/* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING
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/* CMFV_GLASSES */ { 31, 1, { 2, 2, 2, 2 }, { 0x347, 0x347, 0x3AE, 0x3AE } } ///< Depends on CMFV_HAS_GLASSES
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};
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