mirror of https://github.com/OpenTTD/OpenTTD
(svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
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@ -460,7 +460,10 @@ static Town *AiFindRandomTown()
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static Industry *AiFindRandomIndustry()
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static Industry *AiFindRandomIndustry()
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{
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{
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return GetRandomIndustry();
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int num = RandomRange(GetMaxIndustryIndex());
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if (IsValidIndustry(GetIndustry(num))) return GetIndustry(num);
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return NULL;
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}
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}
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static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
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static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
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