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(svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero

release/0.4.5
truelight 2005-02-01 18:46:49 +00:00
parent 777dd99585
commit 0be987391b
1 changed files with 3 additions and 1 deletions

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@ -1971,6 +1971,8 @@ static void Load_TOWN(void)
{
int index;
_total_towns = 0;
while ((index = SlIterateArray()) != -1) {
Town *t;