1
0
Fork 0

Codechange: Reformat all sources.

pull/14042/head
frosch 2025-04-19 22:34:42 +02:00
parent 928a388a65
commit 0859d0393e
1115 changed files with 38704 additions and 31312 deletions

View File

@ -137,6 +137,7 @@ public:
/** Wrapper function for AIScanner::HasAI */ /** Wrapper function for AIScanner::HasAI */
static bool HasAI(const ContentInfo &ci, bool md5sum); static bool HasAI(const ContentInfo &ci, bool md5sum);
static bool HasAILibrary(const ContentInfo &ci, bool md5sum); static bool HasAILibrary(const ContentInfo &ci, bool md5sum);
private: private:
static uint frame_counter; ///< Tick counter for the AI code static uint frame_counter; ///< Tick counter for the AI code
static std::unique_ptr<AIScannerInfo> scanner_info; ///< ScriptScanner instance that is used to find AIs static std::unique_ptr<AIScannerInfo> scanner_info; ///< ScriptScanner instance that is used to find AIs

View File

@ -8,11 +8,13 @@
/** @file ai_config.cpp Implementation of AIConfig. */ /** @file ai_config.cpp Implementation of AIConfig. */
#include "../stdafx.h" #include "../stdafx.h"
#include "ai_config.hpp"
#include "../company_base.h" #include "../company_base.h"
#include "../settings_type.h" #include "../settings_type.h"
#include "../string_func.h" #include "../string_func.h"
#include "ai.hpp" #include "ai.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "../safeguards.h" #include "../safeguards.h"

View File

@ -10,8 +10,8 @@
#ifndef AI_CONFIG_HPP #ifndef AI_CONFIG_HPP
#define AI_CONFIG_HPP #define AI_CONFIG_HPP
#include "../script/script_config.hpp"
#include "../company_type.h" #include "../company_type.h"
#include "../script/script_config.hpp"
class AIConfig : public ScriptConfig { class AIConfig : public ScriptConfig {
public: public:
@ -20,13 +20,9 @@ public:
*/ */
static AIConfig *GetConfig(CompanyID company, ScriptSettingSource source = SSS_DEFAULT); static AIConfig *GetConfig(CompanyID company, ScriptSettingSource source = SSS_DEFAULT);
AIConfig() : AIConfig() : ScriptConfig() {}
ScriptConfig()
{}
AIConfig(const AIConfig &config) : AIConfig(const AIConfig &config) : ScriptConfig(config) {}
ScriptConfig(config)
{}
class AIInfo *GetInfo() const; class AIInfo *GetInfo() const;

View File

@ -8,18 +8,19 @@
/** @file ai_core.cpp Implementation of AI. */ /** @file ai_core.cpp Implementation of AI. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../core/backup_type.hpp" #include "../core/backup_type.hpp"
#include "../core/bitmath_func.hpp" #include "../core/bitmath_func.hpp"
#include "../company_base.h" #include "../company_base.h"
#include "../company_func.h" #include "../company_func.h"
#include "../framerate_type.h"
#include "../network/network.h" #include "../network/network.h"
#include "../window_func.h" #include "../window_func.h"
#include "../framerate_type.h" #include "ai.hpp"
#include "ai_scanner.hpp"
#include "ai_instance.hpp"
#include "ai_config.hpp" #include "ai_config.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "ai.hpp" #include "ai_instance.hpp"
#include "ai_scanner.hpp"
#include "../safeguards.h" #include "../safeguards.h"
@ -353,4 +354,3 @@
{ {
return AI::scanner_library.get(); return AI::scanner_library.get();
} }

View File

@ -8,25 +8,25 @@
/** @file ai_gui.cpp %Window for configuring the AIs */ /** @file ai_gui.cpp %Window for configuring the AIs */
#include "../stdafx.h" #include "../stdafx.h"
#include "../error.h"
#include "../company_base.h"
#include "../window_func.h"
#include "../network/network.h"
#include "../settings_func.h"
#include "../network/network_content.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp" #include "ai_gui.hpp"
#include "../core/geometry_func.hpp"
#include "../company_base.h"
#include "../error.h"
#include "../network/network.h"
#include "../network/network_content.h"
#include "../script/script_gui.h"
#include "../settings_func.h"
#include "../window_func.h"
#include "ai.hpp"
#include "ai_config.hpp" #include "ai_config.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "../script/script_gui.h"
#include "table/strings.h" #include "table/strings.h"
#include "../safeguards.h" #include "../safeguards.h"
/** Widgets for the configure AI window. */ /** Widgets for the configure AI window. */
/* clang-format off */ /* clang-format off */
static constexpr NWidgetPart _nested_ai_config_widgets[] = { static constexpr NWidgetPart _nested_ai_config_widgets[] = {
@ -85,12 +85,7 @@ static constexpr NWidgetPart _nested_ai_config_widgets[] = {
/* clang-format on */ /* clang-format on */
/** Window definition for the configure AI window. */ /** Window definition for the configure AI window. */
static WindowDesc _ai_config_desc( static WindowDesc _ai_config_desc(WDP_CENTER, nullptr, 0, 0, WC_GAME_OPTIONS, WC_NONE, {}, _nested_ai_config_widgets);
WDP_CENTER, nullptr, 0, 0,
WC_GAME_OPTIONS, WC_NONE,
{},
_nested_ai_config_widgets
);
/** /**
* Window to configure which AIs will start. * Window to configure which AIs will start.
@ -338,4 +333,3 @@ void ShowAIConfigWindow()
CloseWindowByClass(WC_GAME_OPTIONS); CloseWindowByClass(WC_GAME_OPTIONS);
new AIConfigWindow(); new AIConfigWindow();
} }

View File

@ -9,12 +9,13 @@
#include "../stdafx.h" #include "../stdafx.h"
#include "../script/squirrel_class.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "../debug.h" #include "../debug.h"
#include "../string_func.h"
#include "../rev.h" #include "../rev.h"
#include "../script/squirrel_class.hpp"
#include "../string_func.h"
#include "ai_scanner.hpp"
#include "../safeguards.h" #include "../safeguards.h"
@ -27,7 +28,12 @@ static bool CheckAPIVersion(const std::string &api_version)
return std::ranges::find(AIInfo::ApiVersions, api_version) != std::end(AIInfo::ApiVersions); return std::ranges::find(AIInfo::ApiVersions, api_version) != std::end(AIInfo::ApiVersions);
} }
template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq_pushstring(vm, "AIInfo", -1); return 1; } template <>
SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm)
{
sq_pushstring(vm, "AIInfo", -1);
return 1;
}
/* static */ void AIInfo::RegisterAPI(Squirrel *engine) /* static */ void AIInfo::RegisterAPI(Squirrel *engine)
{ {
@ -111,11 +117,7 @@ template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq
return 0; return 0;
} }
AIInfo::AIInfo() : AIInfo::AIInfo() : min_loadable_version(0), use_as_random(false) {}
min_loadable_version(0),
use_as_random(false)
{
}
bool AIInfo::CanLoadFromVersion(int version) const bool AIInfo::CanLoadFromVersion(int version) const
{ {
@ -123,7 +125,6 @@ bool AIInfo::CanLoadFromVersion(int version) const
return version >= this->min_loadable_version && version <= this->GetVersion(); return version >= this->min_loadable_version && version <= this->GetVersion();
} }
/* static */ void AILibrary::RegisterAPI(Squirrel *engine) /* static */ void AILibrary::RegisterAPI(Squirrel *engine)
{ {
/* Create the AILibrary class, and add the RegisterLibrary function */ /* Create the AILibrary class, and add the RegisterLibrary function */

View File

@ -16,7 +16,7 @@
class AIInfo : public ScriptInfo { class AIInfo : public ScriptInfo {
public: public:
/* All valid AI API versions, in order. */ /* All valid AI API versions, in order. */
static constexpr std::string_view ApiVersions[]{ "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12", "13", "14", "15" }; static constexpr std::string_view ApiVersions[]{"0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12", "13", "14", "15"};
AIInfo(); AIInfo();
@ -43,12 +43,18 @@ public:
/** /**
* Use this AI as a random AI. * Use this AI as a random AI.
*/ */
bool UseAsRandomAI() const { return this->use_as_random; } bool UseAsRandomAI() const
{
return this->use_as_random;
}
/** /**
* Get the API version this AI is written for. * Get the API version this AI is written for.
*/ */
const std::string &GetAPIVersion() const { return this->api_version; } const std::string &GetAPIVersion() const
{
return this->api_version;
}
private: private:
int min_loadable_version; ///< The AI can load savegame data if the version is equal or greater than this. int min_loadable_version; ///< The AI can load savegame data if the version is equal or greater than this.
@ -74,7 +80,10 @@ public:
/** /**
* Get the category this library is in. * Get the category this library is in.
*/ */
const std::string &GetCategory() const { return this->category; } const std::string &GetCategory() const
{
return this->category;
}
private: private:
std::string category; ///< The category this library is in. std::string category; ///< The category this library is in.

View File

@ -8,21 +8,20 @@
/** @file ai_instance.cpp Implementation of AIInstance. */ /** @file ai_instance.cpp Implementation of AIInstance. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../debug.h"
#include "../error.h" #include "ai_instance.hpp"
#include "../company_base.h" #include "../company_base.h"
#include "../company_func.h" #include "../company_func.h"
#include "../debug.h"
#include "../script/squirrel_class.hpp" #include "../error.h"
#include "ai_config.hpp"
#include "ai.hpp"
#include "../script/script_storage.hpp"
#include "../script/script_cmd.h" #include "../script/script_cmd.h"
#include "../script/script_gui.h" #include "../script/script_gui.h"
#include "../script/script_storage.hpp"
#include "../script/squirrel_class.hpp"
#include "ai.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "ai_instance.hpp"
#include "table/strings.h" #include "table/strings.h"
@ -34,9 +33,7 @@
#include "../safeguards.h" #include "../safeguards.h"
AIInstance::AIInstance() : AIInstance::AIInstance() : ScriptInstance("AI") {}
ScriptInstance("AI")
{}
void AIInstance::Initialize(AIInfo *info) void AIInstance::Initialize(AIInfo *info)
{ {

View File

@ -8,25 +8,22 @@
/** @file ai_scanner.cpp allows scanning AI scripts */ /** @file ai_scanner.cpp allows scanning AI scripts */
#include "../stdafx.h" #include "../stdafx.h"
#include "ai_scanner.hpp"
#include <ranges> #include <ranges>
#include "../core/random_func.hpp"
#include "../debug.h" #include "../debug.h"
#include "../network/network.h" #include "../network/network.h"
#include "../openttd.h" #include "../openttd.h"
#include "../core/random_func.hpp"
#include "../script/squirrel_class.hpp"
#include "../script/api/script_object.hpp" #include "../script/api/script_object.hpp"
#include "../script/squirrel_class.hpp"
#include "ai_info.hpp" #include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "../safeguards.h" #include "../safeguards.h"
AIScannerInfo::AIScannerInfo() : ScriptScanner(), info_dummy(nullptr) {}
AIScannerInfo::AIScannerInfo() :
ScriptScanner(),
info_dummy(nullptr)
{
}
void AIScannerInfo::Initialize() void AIScannerInfo::Initialize()
{ {
@ -67,7 +64,9 @@ AIInfo *AIScannerInfo::SelectRandomAI() const
} }
/* Filter for AIs suitable as Random AI. */ /* Filter for AIs suitable as Random AI. */
auto random_ais = info_single_list | std::views::filter([](const auto &item) { return static_cast<AIInfo *>(item.second)->UseAsRandomAI(); }); auto random_ais = info_single_list | std::views::filter([](const auto &item) {
return static_cast<AIInfo *>(item.second)->UseAsRandomAI();
});
uint num_random_ais = std::ranges::distance(random_ais); uint num_random_ais = std::ranges::distance(random_ais);
if (num_random_ais == 0) { if (num_random_ais == 0) {
@ -119,7 +118,6 @@ AIInfo *AIScannerInfo::FindInfo(const std::string &name, int version, bool force
return info; return info;
} }
void AIScannerLibrary::Initialize() void AIScannerLibrary::Initialize()
{ {
ScriptScanner::Initialize("AIScanner"); ScriptScanner::Initialize("AIScanner");

View File

@ -41,9 +41,22 @@ public:
protected: protected:
std::string GetScriptName(ScriptInfo *info) override; std::string GetScriptName(ScriptInfo *info) override;
const char *GetFileName() const override { return PATHSEP "info.nut"; }
Subdirectory GetDirectory() const override { return AI_DIR; } const char *GetFileName() const override
const char *GetScannerName() const override { return "AIs"; } {
return PATHSEP "info.nut";
}
Subdirectory GetDirectory() const override
{
return AI_DIR;
}
const char *GetScannerName() const override
{
return "AIs";
}
void RegisterAPI(class Squirrel *engine) override; void RegisterAPI(class Squirrel *engine) override;
private: private:
@ -64,9 +77,22 @@ public:
protected: protected:
std::string GetScriptName(ScriptInfo *info) override; std::string GetScriptName(ScriptInfo *info) override;
const char *GetFileName() const override { return PATHSEP "library.nut"; }
Subdirectory GetDirectory() const override { return AI_LIBRARY_DIR; } const char *GetFileName() const override
const char *GetScannerName() const override { return "AI Libraries"; } {
return PATHSEP "library.nut";
}
Subdirectory GetDirectory() const override
{
return AI_LIBRARY_DIR;
}
const char *GetScannerName() const override
{
return "AI Libraries";
}
void RegisterAPI(class Squirrel *engine) override; void RegisterAPI(class Squirrel *engine) override;
}; };

View File

@ -84,18 +84,48 @@ struct Aircraft final : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
/** We don't want GCC to zero our struct! It already is zeroed and has an index! */ /** We don't want GCC to zero our struct! It already is zeroed and has an index! */
Aircraft() : SpecializedVehicleBase() {} Aircraft() : SpecializedVehicleBase() {}
/** We want to 'destruct' the right class. */ /** We want to 'destruct' the right class. */
virtual ~Aircraft() { this->PreDestructor(); } virtual ~Aircraft()
{
this->PreDestructor();
}
void MarkDirty() override; void MarkDirty() override;
void UpdateDeltaXY() override; void UpdateDeltaXY() override;
ExpensesType GetExpenseType(bool income) const override { return income ? EXPENSES_AIRCRAFT_REVENUE : EXPENSES_AIRCRAFT_RUN; }
bool IsPrimaryVehicle() const override { return this->IsNormalAircraft(); } ExpensesType GetExpenseType(bool income) const override
{
return income ? EXPENSES_AIRCRAFT_REVENUE : EXPENSES_AIRCRAFT_RUN;
}
bool IsPrimaryVehicle() const override
{
return this->IsNormalAircraft();
}
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const override; void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const override;
int GetDisplaySpeed() const override { return this->cur_speed; }
int GetDisplayMaxSpeed() const override { return this->vcache.cached_max_speed; } int GetDisplaySpeed() const override
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; } {
int GetCurrentMaxSpeed() const override { return this->GetSpeedOldUnits(); } return this->cur_speed;
}
int GetDisplayMaxSpeed() const override
{
return this->vcache.cached_max_speed;
}
int GetSpeedOldUnits() const
{
return this->vcache.cached_max_speed * 10 / 128;
}
int GetCurrentMaxSpeed() const override
{
return this->GetSpeedOldUnits();
}
Money GetRunningCost() const override; Money GetRunningCost() const override;
bool IsInDepot() const override bool IsInDepot() const override
@ -109,7 +139,12 @@ struct Aircraft final : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void OnNewEconomyDay() override; void OnNewEconomyDay() override;
uint Crash(bool flooded = false) override; uint Crash(bool flooded = false) override;
TileIndex GetOrderStationLocation(StationID station) override; TileIndex GetOrderStationLocation(StationID station) override;
TileIndex GetCargoTile() const override { return this->First()->tile; }
TileIndex GetCargoTile() const override
{
return this->First()->tile;
}
ClosestDepot FindClosestDepot() override; ClosestDepot FindClosestDepot() override;
/** /**

View File

@ -11,36 +11,38 @@
*/ */
#include "stdafx.h" #include "stdafx.h"
#include "aircraft_cmd.h"
#include "core/backup_type.hpp"
#include "core/random_func.hpp"
#include "ai/ai.hpp"
#include "aircraft.h" #include "aircraft.h"
#include "cheat_type.h"
#include "command_func.h"
#include "company_base.h"
#include "company_func.h"
#include "disaster_vehicle.h"
#include "effectvehicle_func.h"
#include "engine_base.h"
#include "error_func.h"
#include "framerate_type.h"
#include "game/game.hpp"
#include "landscape.h" #include "landscape.h"
#include "news_func.h" #include "newgrf_airporttiles.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"
#include "newgrf_sound.h" #include "newgrf_sound.h"
#include "news_func.h"
#include "sound_func.h"
#include "spritecache.h" #include "spritecache.h"
#include "error_func.h" #include "station_base.h"
#include "strings_func.h" #include "strings_func.h"
#include "command_func.h"
#include "window_func.h"
#include "timer/timer_game_calendar.h" #include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h" #include "timer/timer_game_economy.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "ai/ai.hpp"
#include "game/game.hpp"
#include "company_func.h"
#include "effectvehicle_func.h"
#include "station_base.h"
#include "engine_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "zoom_func.h"
#include "disaster_vehicle.h"
#include "newgrf_airporttiles.h"
#include "framerate_type.h"
#include "aircraft_cmd.h"
#include "vehicle_cmd.h" #include "vehicle_cmd.h"
#include "vehicle_func.h"
#include "window_func.h"
#include "zoom_func.h"
#include "table/strings.h" #include "table/strings.h"
@ -54,12 +56,14 @@ void Aircraft::UpdateDeltaXY()
this->y_extent = 2; this->y_extent = 2;
switch (this->subtype) { switch (this->subtype) {
default: NOT_REACHED(); default:
NOT_REACHED();
case AIR_AIRCRAFT: case AIR_AIRCRAFT:
case AIR_HELICOPTER: case AIR_HELICOPTER:
switch (this->state) { switch (this->state) {
default: break; default:
break;
case ENDTAKEOFF: case ENDTAKEOFF:
case LANDING: case LANDING:
case HELILANDING: case HELILANDING:
@ -90,15 +94,8 @@ static bool AirportFindFreeTerminal(Aircraft *v, const AirportFTAClass *apc);
static bool AirportFindFreeHelipad(Aircraft *v, const AirportFTAClass *apc); static bool AirportFindFreeHelipad(Aircraft *v, const AirportFTAClass *apc);
static void CrashAirplane(Aircraft *v); static void CrashAirplane(Aircraft *v);
static const SpriteID _aircraft_sprite[] = { static const SpriteID _aircraft_sprite[] = {0x0EB5, 0x0EBD, 0x0EC5, 0x0ECD, 0x0ED5, 0x0EDD, 0x0E9D, 0x0EA5, 0x0EAD, 0x0EE5, 0x0F05, 0x0F0D, 0x0F15, 0x0F1D, 0x0F25, 0x0F2D, 0x0EED, 0x0EF5, 0x0EFD,
0x0EB5, 0x0EBD, 0x0EC5, 0x0ECD, 0x0F35, 0x0E9D, 0x0EA5, 0x0EAD, 0x0EB5, 0x0EBD, 0x0EC5};
0x0ED5, 0x0EDD, 0x0E9D, 0x0EA5,
0x0EAD, 0x0EE5, 0x0F05, 0x0F0D,
0x0F15, 0x0F1D, 0x0F25, 0x0F2D,
0x0EED, 0x0EF5, 0x0EFD, 0x0F35,
0x0E9D, 0x0EA5, 0x0EAD, 0x0EB5,
0x0EBD, 0x0EC5
};
template <> template <>
bool IsValidImageIndex<VEH_AIRCRAFT>(uint8_t image_index) bool IsValidImageIndex<VEH_AIRCRAFT>(uint8_t image_index)
@ -133,8 +130,7 @@ static StationID FindNearestHangar(const Aircraft *v)
const Station *last_dest = nullptr; const Station *last_dest = nullptr;
const Station *next_dest = nullptr; const Station *next_dest = nullptr;
if (max_range != 0) { if (max_range != 0) {
if (v->current_order.IsType(OT_GOTO_STATION) || if (v->current_order.IsType(OT_GOTO_STATION) || (v->current_order.IsType(OT_GOTO_DEPOT) && (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) == 0)) {
(v->current_order.IsType(OT_GOTO_DEPOT) && (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) == 0)) {
last_dest = Station::GetIfValid(v->last_station_visited); last_dest = Station::GetIfValid(v->last_station_visited);
next_dest = Station::GetIfValid(v->current_order.GetDestination().ToStationID()); next_dest = Station::GetIfValid(v->current_order.GetDestination().ToStationID());
} else { } else {
@ -223,9 +219,7 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
Rect rect; Rect rect;
seq.GetBounds(&rect); seq.GetBounds(&rect);
preferred_x = Clamp(preferred_x, preferred_x = Clamp(preferred_x, left - UnScaleGUI(rect.left), right - UnScaleGUI(rect.right));
left - UnScaleGUI(rect.left),
right - UnScaleGUI(rect.right));
seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH); seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH);
@ -395,7 +389,6 @@ CommandCost CmdBuildAircraft(DoCommandFlags flags, TileIndex tile, const Engine
return CommandCost(); return CommandCost();
} }
ClosestDepot Aircraft::FindClosestDepot() ClosestDepot Aircraft::FindClosestDepot()
{ {
const Station *st = GetTargetAirportIfValid(this); const Station *st = GetTargetAirportIfValid(this);
@ -593,7 +586,6 @@ static void PlayAircraftSound(const Vehicle *v)
} }
} }
/** /**
* Update cached values of an aircraft. * Update cached values of an aircraft.
* Currently caches callback 36 max speed. * Currently caches callback 36 max speed.
@ -626,7 +618,6 @@ void UpdateAircraftCache(Aircraft *v, bool update_range)
} }
} }
/** /**
* Special velocities for aircraft * Special velocities for aircraft
*/ */
@ -743,7 +734,8 @@ void GetAircraftFlightLevelBounds(const Vehicle *v, int *min_level, int *max_lev
base_altitude += 10; base_altitude += 10;
break; break;
default: break; default:
break;
} }
/* Make faster planes fly higher so that they can overtake slower ones */ /* Make faster planes fly higher so that they can overtake slower ones */
@ -782,15 +774,13 @@ int GetAircraftFlightLevel(T *v, bool takeoff)
assert(aircraft_middle_altitude < aircraft_max_altitude); assert(aircraft_middle_altitude < aircraft_max_altitude);
int z = v->z_pos; int z = v->z_pos;
if (z < aircraft_min_altitude || if (z < aircraft_min_altitude || (HasBit(v->flags, VAF_IN_MIN_HEIGHT_CORRECTION) && z < aircraft_middle_altitude)) {
(HasBit(v->flags, VAF_IN_MIN_HEIGHT_CORRECTION) && z < aircraft_middle_altitude)) {
/* Ascend. And don't fly into that mountain right ahead. /* Ascend. And don't fly into that mountain right ahead.
* And avoid our aircraft become a stairclimber, so if we start * And avoid our aircraft become a stairclimber, so if we start
* correcting altitude, then we stop correction not too early. */ * correcting altitude, then we stop correction not too early. */
SetBit(v->flags, VAF_IN_MIN_HEIGHT_CORRECTION); SetBit(v->flags, VAF_IN_MIN_HEIGHT_CORRECTION);
z += takeoff ? 2 : 1; z += takeoff ? 2 : 1;
} else if (!takeoff && (z > aircraft_max_altitude || } else if (!takeoff && (z > aircraft_max_altitude || (HasBit(v->flags, VAF_IN_MAX_HEIGHT_CORRECTION) && z > aircraft_middle_altitude))) {
(HasBit(v->flags, VAF_IN_MAX_HEIGHT_CORRECTION) && z > aircraft_middle_altitude))) {
/* Descend lower. You are an aircraft, not an space ship. /* Descend lower. You are an aircraft, not an space ship.
* And again, don't stop correcting altitude too early. */ * And again, don't stop correcting altitude too early. */
SetBit(v->flags, VAF_IN_MAX_HEIGHT_CORRECTION); SetBit(v->flags, VAF_IN_MAX_HEIGHT_CORRECTION);
@ -854,7 +844,6 @@ static uint8_t AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *a
return apc->entry_points[dir]; return apc->entry_points[dir];
} }
static void MaybeCrashAirplane(Aircraft *v); static void MaybeCrashAirplane(Aircraft *v);
/** /**
@ -1024,9 +1013,18 @@ static bool AircraftController(Aircraft *v)
bool hard_limit = true; bool hard_limit = true;
if (amd.flags.Test(AirportMovingDataFlag::NoSpeedClamp)) speed_limit = SPEED_LIMIT_NONE; if (amd.flags.Test(AirportMovingDataFlag::NoSpeedClamp)) speed_limit = SPEED_LIMIT_NONE;
if (amd.flags.Test(AirportMovingDataFlag::Hold)) { speed_limit = SPEED_LIMIT_HOLD; hard_limit = false; } if (amd.flags.Test(AirportMovingDataFlag::Hold)) {
if (amd.flags.Test(AirportMovingDataFlag::Land)) { speed_limit = SPEED_LIMIT_APPROACH; hard_limit = false; } speed_limit = SPEED_LIMIT_HOLD;
if (amd.flags.Test(AirportMovingDataFlag::Brake)) { speed_limit = SPEED_LIMIT_TAXI; hard_limit = false; } hard_limit = false;
}
if (amd.flags.Test(AirportMovingDataFlag::Land)) {
speed_limit = SPEED_LIMIT_APPROACH;
hard_limit = false;
}
if (amd.flags.Test(AirportMovingDataFlag::Brake)) {
speed_limit = SPEED_LIMIT_TAXI;
hard_limit = false;
}
int count = UpdateAircraftSpeed(v, speed_limit, hard_limit); int count = UpdateAircraftSpeed(v, speed_limit, hard_limit);
if (count == 0) return false; if (count == 0) return false;
@ -1041,23 +1039,17 @@ static bool AircraftController(Aircraft *v)
if (v->turn_counter != 0) v->turn_counter--; if (v->turn_counter != 0) v->turn_counter--;
do { do {
GetNewVehiclePosResult gp; GetNewVehiclePosResult gp;
if (nudge_towards_target || amd.flags.Test(AirportMovingDataFlag::Land)) { if (nudge_towards_target || amd.flags.Test(AirportMovingDataFlag::Land)) {
/* move vehicle one pixel towards target */ /* move vehicle one pixel towards target */
gp.x = (v->x_pos != (x + amd.x)) ? gp.x = (v->x_pos != (x + amd.x)) ? v->x_pos + ((x + amd.x > v->x_pos) ? 1 : -1) : v->x_pos;
v->x_pos + ((x + amd.x > v->x_pos) ? 1 : -1) : gp.y = (v->y_pos != (y + amd.y)) ? v->y_pos + ((y + amd.y > v->y_pos) ? 1 : -1) : v->y_pos;
v->x_pos;
gp.y = (v->y_pos != (y + amd.y)) ?
v->y_pos + ((y + amd.y > v->y_pos) ? 1 : -1) :
v->y_pos;
/* Oilrigs must keep v->tile as st->airport.tile, since the landing pad is in a non-airport tile */ /* Oilrigs must keep v->tile as st->airport.tile, since the landing pad is in a non-airport tile */
gp.new_tile = (st->airport.type == AT_OILRIG) ? st->airport.tile : TileVirtXY(gp.x, gp.y); gp.new_tile = (st->airport.type == AT_OILRIG) ? st->airport.tile : TileVirtXY(gp.x, gp.y);
} else { } else {
/* Turn. Do it slowly if in the air. */ /* Turn. Do it slowly if in the air. */
Direction newdir = GetDirectionTowards(v, x + amd.x, y + amd.y); Direction newdir = GetDirectionTowards(v, x + amd.x, y + amd.y);
if (newdir != v->direction) { if (newdir != v->direction) {
@ -1149,13 +1141,11 @@ static bool AircraftController(Aircraft *v)
/* We've landed. Decrease speed when we're reaching end of runway. */ /* We've landed. Decrease speed when we're reaching end of runway. */
if (amd.flags.Test(AirportMovingDataFlag::Brake)) { if (amd.flags.Test(AirportMovingDataFlag::Brake)) {
if (z > airport_z) { if (z > airport_z) {
z--; z--;
} else if (z < airport_z) { } else if (z < airport_z) {
z++; z++;
} }
} }
SetAircraftPosition(v, gp.x, gp.y, z); SetAircraftPosition(v, gp.x, gp.y, z);
@ -1174,7 +1164,7 @@ static bool HandleCrashedAircraft(Aircraft *v)
Station *st = GetTargetAirportIfValid(v); Station *st = GetTargetAirportIfValid(v);
/* make aircraft crash down to the ground */ /* make aircraft crash down to the ground */
if (v->crashed_counter < 500 && st == nullptr && ((v->crashed_counter % 3) == 0) ) { if (v->crashed_counter < 500 && st == nullptr && ((v->crashed_counter % 3) == 0)) {
int z = GetSlopePixelZ(Clamp(v->x_pos, 0, Map::MaxX() * TILE_SIZE), Clamp(v->y_pos, 0, Map::MaxY() * TILE_SIZE)); int z = GetSlopePixelZ(Clamp(v->x_pos, 0, Map::MaxX() * TILE_SIZE), Clamp(v->y_pos, 0, Map::MaxY() * TILE_SIZE));
v->z_pos -= 1; v->z_pos -= 1;
if (v->z_pos <= z) { if (v->z_pos <= z) {
@ -1189,18 +1179,12 @@ static bool HandleCrashedAircraft(Aircraft *v)
if (v->crashed_counter < 650) { if (v->crashed_counter < 650) {
uint32_t r; uint32_t r;
if (Chance16R(1, 32, r)) { if (Chance16R(1, 32, r)) {
static const DirDiff delta[] = { static const DirDiff delta[] = {DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT};
DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT
};
v->direction = ChangeDir(v->direction, delta[GB(r, 16, 2)]); v->direction = ChangeDir(v->direction, delta[GB(r, 16, 2)]);
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos); SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
r = Random(); r = Random();
CreateEffectVehicleRel(v, CreateEffectVehicleRel(v, GB(r, 0, 4) - 4, GB(r, 4, 4) - 4, GB(r, 8, 4), EV_EXPLOSION_SMALL);
GB(r, 0, 4) - 4,
GB(r, 4, 4) - 4,
GB(r, 8, 4),
EV_EXPLOSION_SMALL);
} }
} else if (v->crashed_counter >= 10000) { } else if (v->crashed_counter >= 10000) {
/* remove rubble of crashed airplane */ /* remove rubble of crashed airplane */
@ -1222,7 +1206,6 @@ static bool HandleCrashedAircraft(Aircraft *v)
return true; return true;
} }
/** /**
* Handle smoke of broken aircraft. * Handle smoke of broken aircraft.
* @param v Aircraft * @param v Aircraft
@ -1233,16 +1216,7 @@ static void HandleAircraftSmoke(Aircraft *v, bool mode)
static const struct { static const struct {
int8_t x; int8_t x;
int8_t y; int8_t y;
} smoke_pos[] = { } smoke_pos[] = {{5, 5}, {6, 0}, {5, -5}, {0, -6}, {-5, -5}, {-6, 0}, {-5, 5}, {0, 6}};
{ 5, 5 },
{ 6, 0 },
{ 5, -5 },
{ 0, -6 },
{ -5, -5 },
{ -6, 0 },
{ -5, 5 },
{ 0, 6 }
};
if (!v->vehstatus.Test(VehState::AircraftBroken)) return; if (!v->vehstatus.Test(VehState::AircraftBroken)) return;
@ -1255,12 +1229,7 @@ static void HandleAircraftSmoke(Aircraft *v, bool mode)
/* Spawn effect et most once per Tick, i.e. !mode */ /* Spawn effect et most once per Tick, i.e. !mode */
if (!mode && (v->tick_counter & 0x0F) == 0) { if (!mode && (v->tick_counter & 0x0F) == 0) {
CreateEffectVehicleRel(v, CreateEffectVehicleRel(v, smoke_pos[v->direction].x, smoke_pos[v->direction].y, 2, EV_BREAKDOWN_SMOKE_AIRCRAFT);
smoke_pos[v->direction].x,
smoke_pos[v->direction].y,
2,
EV_BREAKDOWN_SMOKE_AIRCRAFT
);
} }
} }
@ -1293,7 +1262,6 @@ void HandleMissingAircraftOrders(Aircraft *v)
} }
} }
TileIndex Aircraft::GetOrderStationLocation(StationID) TileIndex Aircraft::GetOrderStationLocation(StationID)
{ {
/* Orders are changed in flight, ensure going to the right station. */ /* Orders are changed in flight, ensure going to the right station. */
@ -1314,7 +1282,6 @@ void Aircraft::MarkDirty()
} }
} }
uint Aircraft::Crash(bool flooded) uint Aircraft::Crash(bool flooded)
{ {
uint victims = Vehicle::Crash(flooded) + 2; // pilots uint victims = Vehicle::Crash(flooded) + 2; // pilots
@ -1345,8 +1312,10 @@ static void CrashAirplane(Aircraft *v)
headline = GetEncodedString(STR_NEWS_AIRCRAFT_CRASH, victims, st->index); headline = GetEncodedString(STR_NEWS_AIRCRAFT_CRASH, victims, st->index);
} }
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING, victims, v->owner)); AI::NewEvent(v->owner,
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING, victims, v->owner)); new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING, victims, v->owner));
Game::NewEvent(
new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING, victims, v->owner));
NewsType newstype = NewsType::Accident; NewsType newstype = NewsType::Accident;
if (v->owner != _local_company) { if (v->owner != _local_company) {
@ -1365,13 +1334,10 @@ static void CrashAirplane(Aircraft *v)
*/ */
static void MaybeCrashAirplane(Aircraft *v) static void MaybeCrashAirplane(Aircraft *v)
{ {
Station *st = Station::Get(v->targetairport); Station *st = Station::Get(v->targetairport);
uint32_t prob; uint32_t prob;
if (st->airport.GetFTA()->flags.Test(AirportFTAClass::Flag::ShortStrip) && if (st->airport.GetFTA()->flags.Test(AirportFTAClass::Flag::ShortStrip) && (AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) && !_cheats.no_jetcrash.value) {
(AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
!_cheats.no_jetcrash.value) {
prob = 3276; prob = 3276;
} else { } else {
if (_settings_game.vehicle.plane_crashes == 0) return; if (_settings_game.vehicle.plane_crashes == 0) return;
@ -1405,12 +1371,7 @@ static void AircraftEntersTerminal(Aircraft *v)
if (!(st->had_vehicle_of_type & HVOT_AIRCRAFT)) { if (!(st->had_vehicle_of_type & HVOT_AIRCRAFT)) {
st->had_vehicle_of_type |= HVOT_AIRCRAFT; st->had_vehicle_of_type |= HVOT_AIRCRAFT;
/* show newsitem of celebrating citizens */ /* show newsitem of celebrating citizens */
AddVehicleNewsItem( AddVehicleNewsItem(GetEncodedString(STR_NEWS_FIRST_AIRCRAFT_ARRIVAL, st->index), (v->owner == _local_company) ? NewsType::ArrivalCompany : NewsType::ArrivalOther, v->index, st->index);
GetEncodedString(STR_NEWS_FIRST_AIRCRAFT_ARRIVAL, st->index),
(v->owner == _local_company) ? NewsType::ArrivalCompany : NewsType::ArrivalOther,
v->index,
st->index
);
AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index)); AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index));
Game::NewEvent(new ScriptEventStationFirstVehicle(st->index, v->index)); Game::NewEvent(new ScriptEventStationFirstVehicle(st->index, v->index));
} }
@ -1437,7 +1398,6 @@ static void AircraftLandAirplane(Aircraft *v)
} }
} }
/** set the right pos when heading to other airports after takeoff */ /** set the right pos when heading to other airports after takeoff */
void AircraftNextAirportPos_and_Order(Aircraft *v) void AircraftNextAirportPos_and_Order(Aircraft *v)
{ {
@ -1527,9 +1487,7 @@ static void AircraftEventHandler_InHangar(Aircraft *v, const AirportFTAClass *ap
/* Check if we should wait here for unbunching. */ /* Check if we should wait here for unbunching. */
if (v->IsWaitingForUnbunching()) return; if (v->IsWaitingForUnbunching()) return;
if (!v->current_order.IsType(OT_GOTO_STATION) && if (!v->current_order.IsType(OT_GOTO_STATION) && !v->current_order.IsType(OT_GOTO_DEPOT)) return;
!v->current_order.IsType(OT_GOTO_DEPOT))
return;
/* We are leaving a hangar, but have to go to the exact same one; re-enter */ /* We are leaving a hangar, but have to go to the exact same one; re-enter */
if (v->current_order.IsType(OT_GOTO_DEPOT) && v->current_order.GetDestination() == v->targetairport) { if (v->current_order.IsType(OT_GOTO_DEPOT) && v->current_order.GetDestination() == v->targetairport) {
@ -1723,7 +1681,6 @@ static void AircraftEventHandler_EndLanding(Aircraft *v, const AirportFTAClass *
if (AirportFindFreeTerminal(v, apc)) return; if (AirportFindFreeTerminal(v, apc)) return;
} }
v->state = HANGAR; v->state = HANGAR;
} }
static void AircraftEventHandler_HeliEndLanding(Aircraft *v, const AirportFTAClass *apc) static void AircraftEventHandler_HeliEndLanding(Aircraft *v, const AirportFTAClass *apc)
@ -1751,7 +1708,7 @@ static void AircraftEventHandler_HeliEndLanding(Aircraft *v, const AirportFTACla
*/ */
typedef void AircraftStateHandler(Aircraft *v, const AirportFTAClass *apc); typedef void AircraftStateHandler(Aircraft *v, const AirportFTAClass *apc);
/** Array of handler functions for each target of the aircraft. */ /** Array of handler functions for each target of the aircraft. */
static AircraftStateHandler * const _aircraft_state_handlers[] = { static AircraftStateHandler *const _aircraft_state_handlers[] = {
AircraftEventHandler_General, // TO_ALL = 0 AircraftEventHandler_General, // TO_ALL = 0
AircraftEventHandler_InHangar, // HANGAR = 1 AircraftEventHandler_InHangar, // HANGAR = 1
AircraftEventHandler_AtTerminal, // TERM1 = 2 AircraftEventHandler_AtTerminal, // TERM1 = 2
@ -1802,7 +1759,7 @@ static bool AirportMove(Aircraft *v, const AirportFTAClass *apc)
{ {
/* error handling */ /* error handling */
if (v->pos >= apc->nofelements) { if (v->pos >= apc->nofelements) {
Debug(misc, 0, "[Ap] position {} is not valid for current airport. Max position is {}", v->pos, apc->nofelements-1); Debug(misc, 0, "[Ap] position {} is not valid for current airport. Max position is {}", v->pos, apc->nofelements - 1);
assert(v->pos < apc->nofelements); assert(v->pos < apc->nofelements);
} }
@ -2130,7 +2087,6 @@ bool Aircraft::Tick()
return true; return true;
} }
/** /**
* Returns aircraft's target station if v->target_airport * Returns aircraft's target station if v->target_airport
* is a valid station with airport. * is a valid station with airport.
@ -2164,8 +2120,7 @@ void UpdateAirplanesOnNewStation(const Station *st)
Order *o = &v->current_order; Order *o = &v->current_order;
/* The aircraft is heading to a hangar, but the new station doesn't have one, /* The aircraft is heading to a hangar, but the new station doesn't have one,
* or the aircraft can't land on the new station. Cancel current order. */ * or the aircraft can't land on the new station. Cancel current order. */
if (o->IsType(OT_GOTO_DEPOT) && !(o->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) && o->GetDestination() == st->index && if (o->IsType(OT_GOTO_DEPOT) && !(o->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) && o->GetDestination() == st->index && (!st->airport.HasHangar() || !CanVehicleUseStation(v, st))) {
(!st->airport.HasHangar() || !CanVehicleUseStation(v, st))) {
o->MakeDummy(); o->MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP); SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
} }

View File

@ -8,13 +8,14 @@
/** @file aircraft_gui.cpp The GUI of aircraft. */ /** @file aircraft_gui.cpp The GUI of aircraft. */
#include "stdafx.h" #include "stdafx.h"
#include "aircraft.h" #include "aircraft.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"
#include "spritecache.h"
#include "strings_func.h" #include "strings_func.h"
#include "vehicle_func.h" #include "vehicle_func.h"
#include "vehicle_gui.h"
#include "window_gui.h" #include "window_gui.h"
#include "spritecache.h"
#include "zoom_func.h" #include "zoom_func.h"
#include "table/strings.h" #include "table/strings.h"
@ -61,7 +62,6 @@ void DrawAircraftDetails(const Aircraft *v, const Rect &r)
DrawString(r.left, r.right, y, GetString(STR_VEHICLE_INFO_FEEDER_CARGO_VALUE, feeder_share)); DrawString(r.left, r.right, y, GetString(STR_VEHICLE_INFO_FEEDER_CARGO_VALUE, feeder_share));
} }
/** /**
* Draws an image of an aircraft * Draws an image of an aircraft
* @param v Front vehicle * @param v Front vehicle

View File

@ -8,15 +8,15 @@
/** @file airport.cpp Functions related to airports. */ /** @file airport.cpp Functions related to airports. */
#include "stdafx.h" #include "stdafx.h"
#include "station_base.h" #include "station_base.h"
#include "table/strings.h"
#include "table/airport_movement.h" #include "table/airport_movement.h"
#include "table/airporttile_ids.h" #include "table/airporttile_ids.h"
#include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
/** /**
* Define a generic airport. * Define a generic airport.
* @param name Suffix of the names of the airport data. * @param name Suffix of the names of the airport data.
@ -65,11 +65,9 @@ AIRPORT_GENERIC(dummy, nullptr, 0, AirportFTAClass::Flags({AirportFTAClass::Flag
#include "table/airport_defaults.h" #include "table/airport_defaults.h"
static uint16_t AirportGetNofElements(const AirportFTAbuildup *apFA); static uint16_t AirportGetNofElements(const AirportFTAbuildup *apFA);
static void AirportBuildAutomata(std::vector<AirportFTA> &layout, uint8_t nofelements, const AirportFTAbuildup *apFA); static void AirportBuildAutomata(std::vector<AirportFTA> &layout, uint8_t nofelements, const AirportFTAbuildup *apFA);
/** /**
* Rotate the airport moving data to another rotation. * Rotate the airport moving data to another rotation.
* @param orig Pointer to the moving data to rotate. * @param orig Pointer to the moving data to rotate.
@ -104,27 +102,15 @@ AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Directi
amd.y = orig->x; amd.y = orig->x;
break; break;
default: NOT_REACHED(); default:
NOT_REACHED();
} }
return amd; return amd;
} }
AirportFTAClass::AirportFTAClass( AirportFTAClass::AirportFTAClass(
const AirportMovingData *moving_data_, const AirportMovingData *moving_data_, const uint8_t *terminals_, const uint8_t num_helipads_, const uint8_t *entry_points_, Flags flags_, const AirportFTAbuildup *apFA, uint8_t delta_z_) :
const uint8_t *terminals_, moving_data(moving_data_), terminals(terminals_), num_helipads(num_helipads_), flags(flags_), nofelements(AirportGetNofElements(apFA)), entry_points(entry_points_), delta_z(delta_z_)
const uint8_t num_helipads_,
const uint8_t *entry_points_,
Flags flags_,
const AirportFTAbuildup *apFA,
uint8_t delta_z_
) :
moving_data(moving_data_),
terminals(terminals_),
num_helipads(num_helipads_),
flags(flags_),
nofelements(AirportGetNofElements(apFA)),
entry_points(entry_points_),
delta_z(delta_z_)
{ {
/* Build the state machine itself */ /* Build the state machine itself */
AirportBuildAutomata(this->layout, this->nofelements, apFA); AirportBuildAutomata(this->layout, this->nofelements, apFA);
@ -150,9 +136,7 @@ static uint16_t AirportGetNofElements(const AirportFTAbuildup *apFA)
return nofelements; return nofelements;
} }
AirportFTA::AirportFTA(const AirportFTAbuildup &buildup) : blocks(buildup.blocks), position(buildup.position), next_position(buildup.next), heading(buildup.heading) AirportFTA::AirportFTA(const AirportFTAbuildup &buildup) : blocks(buildup.blocks), position(buildup.position), next_position(buildup.next), heading(buildup.heading) {}
{
}
/** /**
* Construct the FTA given a description. * Construct the FTA given a description.

View File

@ -145,7 +145,7 @@ struct AirportFTAbuildup;
/** Internal structure used in openttd - Finite sTate mAchine --> FTA */ /** Internal structure used in openttd - Finite sTate mAchine --> FTA */
struct AirportFTA { struct AirportFTA {
AirportFTA(const AirportFTAbuildup&); AirportFTA(const AirportFTAbuildup &);
std::unique_ptr<AirportFTA> next; ///< possible extra movement choices from this position std::unique_ptr<AirportFTA> next; ///< possible extra movement choices from this position
AirportBlocks blocks; ///< bitmap of blocks that could be reserved AirportBlocks blocks; ///< bitmap of blocks that could be reserved
@ -166,14 +166,7 @@ public:
using Flags = EnumBitSet<Flag, uint8_t>; using Flags = EnumBitSet<Flag, uint8_t>;
AirportFTAClass( AirportFTAClass(
const AirportMovingData *moving_data, const AirportMovingData *moving_data, const uint8_t *terminals, const uint8_t num_helipads, const uint8_t *entry_points, Flags flags, const AirportFTAbuildup *apFA, uint8_t delta_z);
const uint8_t *terminals,
const uint8_t num_helipads,
const uint8_t *entry_points,
Flags flags,
const AirportFTAbuildup *apFA,
uint8_t delta_z
);
/** /**
* Get movement data at a position. * Get movement data at a position.
@ -196,7 +189,6 @@ public:
uint8_t delta_z; ///< Z adjustment for helicopter pads uint8_t delta_z; ///< Z adjustment for helicopter pads
}; };
const AirportFTAClass *GetAirport(const uint8_t airport_type); const AirportFTAClass *GetAirport(const uint8_t airport_type);
uint8_t GetVehiclePosOnBuild(TileIndex hangar_tile); uint8_t GetVehiclePosOnBuild(TileIndex hangar_tile);

View File

@ -8,41 +8,40 @@
/** @file airport_gui.cpp The GUI for airports. */ /** @file airport_gui.cpp The GUI for airports. */
#include "stdafx.h" #include "stdafx.h"
#include "economy_func.h"
#include "window_gui.h" #include "core/geometry_func.hpp"
#include "station_gui.h" #include "airport_cmd.h"
#include "terraform_gui.h" #include "command_func.h"
#include "sound_func.h"
#include "window_func.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "company_base.h" #include "company_base.h"
#include "station_type.h" #include "company_func.h"
#include "dropdown_func.h"
#include "dropdown_type.h"
#include "economy_func.h"
#include "gui.h"
#include "hotkeys.h"
#include "newgrf_airport.h" #include "newgrf_airport.h"
#include "newgrf_badge_gui.h" #include "newgrf_badge_gui.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "dropdown_type.h" #include "sound_func.h"
#include "dropdown_func.h"
#include "core/geometry_func.hpp"
#include "hotkeys.h"
#include "vehicle_func.h"
#include "gui.h"
#include "command_func.h"
#include "airport_cmd.h"
#include "station_cmd.h" #include "station_cmd.h"
#include "zoom_func.h" #include "station_gui.h"
#include "station_type.h"
#include "strings_func.h"
#include "terraform_gui.h"
#include "tilehighlight_func.h"
#include "timer/timer.h" #include "timer/timer.h"
#include "timer/timer_game_calendar.h" #include "timer/timer_game_calendar.h"
#include "vehicle_func.h"
#include "viewport_func.h"
#include "window_func.h"
#include "window_gui.h"
#include "zoom_func.h"
#include "widgets/airport_widget.h" #include "widgets/airport_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
static AirportClassID _selected_airport_class; ///< the currently visible airport class static AirportClassID _selected_airport_class; ///< the currently visible airport class
static int _selected_airport_index; ///< the index of the selected airport in the current class or -1 static int _selected_airport_index; ///< the index of the selected airport in the current class or -1
static uint8_t _selected_airport_layout; ///< selected airport layout number. static uint8_t _selected_airport_layout; ///< selected airport layout number.
@ -136,11 +135,11 @@ struct BuildAirToolbarWindow : Window {
this->last_user_action = widget; this->last_user_action = widget;
break; break;
default: break; default:
break;
} }
} }
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{ {
switch (this->last_user_action) { switch (this->last_user_action) {
@ -152,7 +151,8 @@ struct BuildAirToolbarWindow : Window {
PlaceProc_DemolishArea(tile); PlaceProc_DemolishArea(tile);
break; break;
default: NOT_REACHED(); default:
NOT_REACHED();
} }
} }
@ -191,10 +191,12 @@ struct BuildAirToolbarWindow : Window {
return w->OnHotkey(hotkey); return w->OnHotkey(hotkey);
} }
static inline HotkeyList hotkeys{"airtoolbar", { static inline HotkeyList hotkeys{"airtoolbar",
{
Hotkey('1', "airport", WID_AT_AIRPORT), Hotkey('1', "airport", WID_AT_AIRPORT),
Hotkey('2', "demolish", WID_AT_DEMOLISH), Hotkey('2', "demolish", WID_AT_DEMOLISH),
}, AirportToolbarGlobalHotkeys}; },
AirportToolbarGlobalHotkeys};
}; };
/* clang-format off */ /* clang-format off */
@ -212,13 +214,7 @@ static constexpr NWidgetPart _nested_air_toolbar_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _air_toolbar_desc( static WindowDesc _air_toolbar_desc(WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0, WC_BUILD_TOOLBAR, WC_NONE, WindowDefaultFlag::Construction, _nested_air_toolbar_widgets, &BuildAirToolbarWindow::hotkeys);
WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowDefaultFlag::Construction,
_nested_air_toolbar_widgets,
&BuildAirToolbarWindow::hotkeys
);
/** /**
* Open the build airport toolbar window * Open the build airport toolbar window
@ -376,7 +372,8 @@ public:
} }
break; break;
default: break; default:
break;
} }
} }
@ -506,7 +503,8 @@ public:
break; break;
} }
case WID_AP_BTN_DONTHILIGHT: case WID_AP_BTN_DOHILIGHT: case WID_AP_BTN_DONTHILIGHT:
case WID_AP_BTN_DOHILIGHT:
_settings_client.gui.station_show_coverage = (widget != WID_AP_BTN_DONTHILIGHT); _settings_client.gui.station_show_coverage = (widget != WID_AP_BTN_DONTHILIGHT);
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage); this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage); this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
@ -621,12 +619,7 @@ static constexpr NWidgetPart _nested_build_airport_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _build_airport_desc( static WindowDesc _build_airport_desc(WDP_AUTO, nullptr, 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_build_airport_widgets);
WDP_AUTO, nullptr, 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WindowDefaultFlag::Construction,
_nested_build_airport_widgets
);
static void ShowBuildAirportPicker(Window *parent) static void ShowBuildAirportPicker(Window *parent)
{ {

View File

@ -8,11 +8,12 @@
/** @file animated_tile.cpp Everything related to animated tiles. */ /** @file animated_tile.cpp Everything related to animated tiles. */
#include "stdafx.h" #include "stdafx.h"
#include "animated_tile_func.h" #include "animated_tile_func.h"
#include "animated_tile_map.h" #include "animated_tile_map.h"
#include "framerate_type.h"
#include "tile_cmd.h" #include "tile_cmd.h"
#include "viewport_func.h" #include "viewport_func.h"
#include "framerate_type.h"
#include "safeguards.h" #include "safeguards.h"

View File

@ -8,14 +8,15 @@
/** @file articulated_vehicles.cpp Implementation of articulated vehicles. */ /** @file articulated_vehicles.cpp Implementation of articulated vehicles. */
#include "stdafx.h" #include "stdafx.h"
#include "core/bitmath_func.hpp" #include "core/bitmath_func.hpp"
#include "core/random_func.hpp" #include "core/random_func.hpp"
#include "train.h"
#include "roadveh.h"
#include "vehicle_func.h"
#include "engine_func.h"
#include "company_func.h" #include "company_func.h"
#include "engine_func.h"
#include "newgrf.h" #include "newgrf.h"
#include "roadveh.h"
#include "train.h"
#include "vehicle_func.h"
#include "table/strings.h" #include "table/strings.h"
@ -97,7 +98,6 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
return i - 1; return i - 1;
} }
/** /**
* Returns the default (non-refitted) cargo and capacity of a specific EngineID. * Returns the default (non-refitted) cargo and capacity of a specific EngineID.
* @param engine the EngineID of interest * @param engine the EngineID of interest
@ -355,7 +355,8 @@ void AddArticulatedParts(Vehicle *first)
const Engine *e_artic = Engine::Get(engine_type); const Engine *e_artic = Engine::Get(engine_type);
switch (type) { switch (type) {
default: NOT_REACHED(); default:
NOT_REACHED();
case VEH_TRAIN: { case VEH_TRAIN: {
Train *front = Train::From(first); Train *front = Train::From(first);

View File

@ -10,8 +10,8 @@
#ifndef ARTICULATED_VEHICLES_H #ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H #define ARTICULATED_VEHICLES_H
#include "vehicle_type.h"
#include "engine_type.h" #include "engine_type.h"
#include "vehicle_type.h"
uint CountArticulatedParts(EngineID engine_type, bool purchase_window); uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
CargoArray GetCapacityOfArticulatedParts(EngineID engine); CargoArray GetCapacityOfArticulatedParts(EngineID engine);
@ -24,5 +24,4 @@ bool IsArticulatedVehicleRefittable(EngineID engine);
bool IsArticulatedEngine(EngineID engine_type); bool IsArticulatedEngine(EngineID engine_type);
void CheckConsistencyOfArticulatedVehicle(const Vehicle *v); void CheckConsistencyOfArticulatedVehicle(const Vehicle *v);
#endif /* ARTICULATED_VEHICLES_H */ #endif /* ARTICULATED_VEHICLES_H */

View File

@ -12,8 +12,8 @@
#include "autocompletion.h" #include "autocompletion.h"
#include "console_internal.h" #include "console_internal.h"
#include "town.h"
#include "network/network_base.h" #include "network/network_base.h"
#include "town.h"
#include "safeguards.h" #include "safeguards.h"

View File

@ -30,6 +30,7 @@ public:
{ {
this->Reset(); this->Reset();
} }
virtual ~AutoCompletion() = default; virtual ~AutoCompletion() = default;
bool AutoComplete(); bool AutoComplete();

View File

@ -8,11 +8,12 @@
/** @file autoreplace.cpp Management of replacement lists. */ /** @file autoreplace.cpp Management of replacement lists. */
#include "stdafx.h" #include "stdafx.h"
#include "command_func.h"
#include "group.h"
#include "autoreplace_base.h"
#include "core/bitmath_func.hpp" #include "core/bitmath_func.hpp"
#include "core/pool_func.hpp" #include "core/pool_func.hpp"
#include "autoreplace_base.h"
#include "command_func.h"
#include "group.h"
#include "safeguards.h" #include "safeguards.h"

View File

@ -38,8 +38,9 @@ struct EngineRenew : EngineRenewPool::PoolItem<&_enginerenew_pool> {
bool replace_when_old = false; ///< Do replacement only when vehicle is old. bool replace_when_old = false; ///< Do replacement only when vehicle is old.
EngineRenew() {} EngineRenew() {}
EngineRenew(EngineID from, EngineID to, GroupID group_id, bool replace_when_old, EngineRenew *next) :
from(from), to(to), next(next), group_id(group_id), replace_when_old(replace_when_old) {} EngineRenew(EngineID from, EngineID to, GroupID group_id, bool replace_when_old, EngineRenew *next) : from(from), to(to), next(next), group_id(group_id), replace_when_old(replace_when_old) {}
~EngineRenew() {} ~EngineRenew() {}
}; };

View File

@ -8,26 +8,28 @@
/** @file autoreplace_cmd.cpp Deals with autoreplace execution but not the setup */ /** @file autoreplace_cmd.cpp Deals with autoreplace execution but not the setup */
#include "stdafx.h" #include "stdafx.h"
#include "company_func.h"
#include "train.h" #include "autoreplace_cmd.h"
#include "command_func.h"
#include "engine_func.h"
#include "vehicle_func.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "articulated_vehicles.h"
#include "core/bitmath_func.hpp" #include "core/bitmath_func.hpp"
#include "core/random_func.hpp" #include "core/random_func.hpp"
#include "vehiclelist.h"
#include "road.h"
#include "ai/ai.hpp" #include "ai/ai.hpp"
#include "news_func.h" #include "articulated_vehicles.h"
#include "strings_func.h" #include "autoreplace_func.h"
#include "autoreplace_cmd.h" #include "autoreplace_gui.h"
#include "command_func.h"
#include "company_func.h"
#include "engine_func.h"
#include "group_cmd.h" #include "group_cmd.h"
#include "news_func.h"
#include "order_cmd.h" #include "order_cmd.h"
#include "road.h"
#include "strings_func.h"
#include "train.h"
#include "train_cmd.h" #include "train_cmd.h"
#include "vehicle_cmd.h" #include "vehicle_cmd.h"
#include "vehicle_func.h"
#include "vehiclelist.h"
#include "table/strings.h" #include "table/strings.h"
@ -91,7 +93,8 @@ bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false; if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false;
break; break;
default: break; default:
break;
} }
/* the engines needs to be able to carry the same cargo */ /* the engines needs to be able to carry the same cargo */
@ -340,16 +343,11 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
int order_id = GetIncompatibleRefitOrderIdForAutoreplace(old_veh, e); int order_id = GetIncompatibleRefitOrderIdForAutoreplace(old_veh, e);
if (order_id != -1) { if (order_id != -1) {
/* Orders contained a refit order that is incompatible with the new vehicle. */ /* Orders contained a refit order that is incompatible with the new vehicle. */
headline = GetEncodedString(STR_NEWS_VEHICLE_AUTORENEW_FAILED, headline = GetEncodedString(STR_NEWS_VEHICLE_AUTORENEW_FAILED, old_veh_id, STR_ERROR_AUTOREPLACE_INCOMPATIBLE_REFIT,
old_veh_id,
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_REFIT,
order_id + 1); // 1-based indexing for display order_id + 1); // 1-based indexing for display
} else { } else {
/* Current cargo is incompatible with the new vehicle. */ /* Current cargo is incompatible with the new vehicle. */
headline = GetEncodedString(STR_NEWS_VEHICLE_AUTORENEW_FAILED, headline = GetEncodedString(STR_NEWS_VEHICLE_AUTORENEW_FAILED, old_veh_id, STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO, CargoSpec::Get(old_veh->cargo_type)->name);
old_veh_id,
STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO,
CargoSpec::Get(old_veh->cargo_type)->name);
} }
AddVehicleAdviceNewsItem(AdviceType::AutorenewFailed, std::move(headline), old_veh_id); AddVehicleAdviceNewsItem(AdviceType::AutorenewFailed, std::move(headline), old_veh_id);
@ -358,7 +356,8 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
/* Build the new vehicle */ /* Build the new vehicle */
VehicleID new_veh_id; VehicleID new_veh_id;
std::tie(cost, new_veh_id, std::ignore, std::ignore, std::ignore) = Command<CMD_BUILD_VEHICLE>::Do({DoCommandFlag::Execute, DoCommandFlag::AutoReplace}, old_veh->tile, e, true, INVALID_CARGO, INVALID_CLIENT_ID); std::tie(cost, new_veh_id, std::ignore, std::ignore, std::ignore) =
Command<CMD_BUILD_VEHICLE>::Do({DoCommandFlag::Execute, DoCommandFlag::AutoReplace}, old_veh->tile, e, true, INVALID_CARGO, INVALID_CLIENT_ID);
if (cost.Failed()) return cost; if (cost.Failed()) return cost;
Vehicle *new_veh = Vehicle::Get(new_veh_id); Vehicle *new_veh = Vehicle::Get(new_veh_id);
@ -418,7 +417,8 @@ static CommandCost CopyHeadSpecificThings(Vehicle *old_head, Vehicle *new_head,
if (cost.Succeeded() && old_head != new_head) cost.AddCost(Command<CMD_CLONE_ORDER>::Do(DoCommandFlag::Execute, CO_SHARE, new_head->index, old_head->index)); if (cost.Succeeded() && old_head != new_head) cost.AddCost(Command<CMD_CLONE_ORDER>::Do(DoCommandFlag::Execute, CO_SHARE, new_head->index, old_head->index));
/* Copy group membership */ /* Copy group membership */
if (cost.Succeeded() && old_head != new_head) cost.AddCost(std::get<0>(Command<CMD_ADD_VEHICLE_GROUP>::Do(DoCommandFlag::Execute, old_head->group_id, new_head->index, false, VehicleListIdentifier{}))); if (cost.Succeeded() && old_head != new_head)
cost.AddCost(std::get<0>(Command<CMD_ADD_VEHICLE_GROUP>::Do(DoCommandFlag::Execute, old_head->group_id, new_head->index, false, VehicleListIdentifier{})));
/* Perform start/stop check whether the new vehicle suits newgrf restrictions etc. */ /* Perform start/stop check whether the new vehicle suits newgrf restrictions etc. */
if (cost.Succeeded()) { if (cost.Succeeded()) {
@ -502,13 +502,16 @@ struct ReplaceChainItem {
Vehicle *new_veh; ///< Replacement vehicle, or nullptr if no replacement. Vehicle *new_veh; ///< Replacement vehicle, or nullptr if no replacement.
Money cost; /// Cost of buying and refitting replacement. Money cost; /// Cost of buying and refitting replacement.
ReplaceChainItem(Vehicle *old_veh, Vehicle *new_veh, Money cost) : old_veh(old_veh), new_veh(new_veh), cost(cost) { } ReplaceChainItem(Vehicle *old_veh, Vehicle *new_veh, Money cost) : old_veh(old_veh), new_veh(new_veh), cost(cost) {}
/** /**
* Get vehicle to use for this position. * Get vehicle to use for this position.
* @return Either the new vehicle, or the old vehicle if there is no replacement. * @return Either the new vehicle, or the old vehicle if there is no replacement.
*/ */
Vehicle *GetVehicle() const { return new_veh == nullptr ? old_veh : new_veh; } Vehicle *GetVehicle() const
{
return new_veh == nullptr ? old_veh : new_veh;
}
}; };
/** /**
@ -852,4 +855,3 @@ CommandCost CmdSetAutoReplace(DoCommandFlags flags, GroupID id_g, EngineID old_e
return cost; return cost;
} }

View File

@ -11,9 +11,9 @@
#define AUTOREPLACE_CMD_H #define AUTOREPLACE_CMD_H
#include "command_type.h" #include "command_type.h"
#include "vehicle_type.h"
#include "engine_type.h" #include "engine_type.h"
#include "group_type.h" #include "group_type.h"
#include "vehicle_type.h"
CommandCost CmdAutoreplaceVehicle(DoCommandFlags flags, VehicleID veh_id); CommandCost CmdAutoreplaceVehicle(DoCommandFlags flags, VehicleID veh_id);
CommandCost CmdSetAutoReplace(DoCommandFlags flags, GroupID id_g, EngineID old_engine_type, EngineID new_engine_type, bool when_old); CommandCost CmdSetAutoReplace(DoCommandFlags flags, GroupID id_g, EngineID old_engine_type, EngineID new_engine_type, bool when_old);

View File

@ -8,31 +8,31 @@
/** @file autoreplace_gui.cpp GUI for autoreplace handling. */ /** @file autoreplace_gui.cpp GUI for autoreplace handling. */
#include "stdafx.h" #include "stdafx.h"
#include "core/geometry_func.hpp"
#include "autoreplace_cmd.h"
#include "autoreplace_func.h"
#include "command_func.h" #include "command_func.h"
#include "vehicle_gui.h" #include "company_func.h"
#include "dropdown_func.h"
#include "dropdown_type.h"
#include "engine_base.h"
#include "engine_gui.h"
#include "group_cmd.h"
#include "newgrf_badge.h" #include "newgrf_badge.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"
#include "rail.h" #include "rail.h"
#include "road.h"
#include "strings_func.h"
#include "window_func.h"
#include "autoreplace_func.h"
#include "company_func.h"
#include "engine_base.h"
#include "window_gui.h"
#include "engine_gui.h"
#include "settings_func.h"
#include "core/geometry_func.hpp"
#include "rail_gui.h" #include "rail_gui.h"
#include "road.h"
#include "road_gui.h" #include "road_gui.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "autoreplace_cmd.h"
#include "group_cmd.h"
#include "settings_cmd.h" #include "settings_cmd.h"
#include "settings_func.h"
#include "strings_func.h"
#include "vehicle_gui.h"
#include "window_func.h"
#include "window_gui.h"
#include "widgets/autoreplace_widget.h" #include "widgets/autoreplace_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
@ -495,7 +495,8 @@ public:
ted.cost = 0; ted.cost = 0;
ted.FillDefaultCapacities(e); ted.FillDefaultCapacities(e);
const Rect r = this->GetWidget<NWidgetBase>(side == 0 ? WID_RV_LEFT_DETAILS : WID_RV_RIGHT_DETAILS)->GetCurrentRect() const Rect r = this->GetWidget<NWidgetBase>(side == 0 ? WID_RV_LEFT_DETAILS : WID_RV_RIGHT_DETAILS)
->GetCurrentRect()
.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect); .Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine[side], ted); int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine[side], ted);
needed_height = std::max(needed_height, (text_end - r.top) / GetCharacterHeight(FS_NORMAL)); needed_height = std::max(needed_height, (text_end - r.top) / GetCharacterHeight(FS_NORMAL));
@ -588,7 +589,10 @@ public:
const auto it = this->vscroll[click_side]->GetScrolledItemFromWidget(this->engines[click_side], pt.y, this, widget); const auto it = this->vscroll[click_side]->GetScrolledItemFromWidget(this->engines[click_side], pt.y, this, widget);
if (it != this->engines[click_side].end()) { if (it != this->engines[click_side].end()) {
const auto &item = *it; const auto &item = *it;
const Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix).WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL); const Rect r = this->GetWidget<NWidgetBase>(widget)
->GetCurrentRect()
.Shrink(WidgetDimensions::scaled.matrix)
.WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL);
if (item.flags.Test(EngineDisplayFlag::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) { if (item.flags.Test(EngineDisplayFlag::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) {
/* toggle folded flag on engine */ /* toggle folded flag on engine */
assert(item.variant_id != EngineID::Invalid()); assert(item.variant_id != EngineID::Invalid());
@ -604,8 +608,7 @@ public:
/* If Ctrl is pressed on the left side and we don't have any engines of the selected type, stop autoreplacing. /* If Ctrl is pressed on the left side and we don't have any engines of the selected type, stop autoreplacing.
* This is most common when we have finished autoreplacing the engine and want to remove it from the list. */ * This is most common when we have finished autoreplacing the engine and want to remove it from the list. */
if (click_side == 0 && _ctrl_pressed && e != EngineID::Invalid() && if (click_side == 0 && _ctrl_pressed && e != EngineID::Invalid() && (GetGroupNumEngines(_local_company, sel_group, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0)) {
(GetGroupNumEngines(_local_company, sel_group, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0)) {
EngineID veh_from = e; EngineID veh_from = e;
Command<CMD_SET_AUTOREPLACE>::Post(this->sel_group, veh_from, EngineID::Invalid(), false); Command<CMD_SET_AUTOREPLACE>::Post(this->sel_group, veh_from, EngineID::Invalid(), false);
break; break;
@ -758,12 +761,7 @@ static constexpr NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _replace_rail_vehicle_desc( static WindowDesc _replace_rail_vehicle_desc(WDP_AUTO, "replace_vehicle_train", 500, 140, WC_REPLACE_VEHICLE, WC_NONE, WindowDefaultFlag::Construction, _nested_replace_rail_vehicle_widgets);
WDP_AUTO, "replace_vehicle_train", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WindowDefaultFlag::Construction,
_nested_replace_rail_vehicle_widgets
);
/* clang-format off */ /* clang-format off */
static constexpr NWidgetPart _nested_replace_road_vehicle_widgets[] = { static constexpr NWidgetPart _nested_replace_road_vehicle_widgets[] = {
@ -818,12 +816,7 @@ static constexpr NWidgetPart _nested_replace_road_vehicle_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _replace_road_vehicle_desc( static WindowDesc _replace_road_vehicle_desc(WDP_AUTO, "replace_vehicle_road", 500, 140, WC_REPLACE_VEHICLE, WC_NONE, WindowDefaultFlag::Construction, _nested_replace_road_vehicle_widgets);
WDP_AUTO, "replace_vehicle_road", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WindowDefaultFlag::Construction,
_nested_replace_road_vehicle_widgets
);
/* clang-format off */ /* clang-format off */
static constexpr NWidgetPart _nested_replace_vehicle_widgets[] = { static constexpr NWidgetPart _nested_replace_vehicle_widgets[] = {
@ -874,12 +867,7 @@ static constexpr NWidgetPart _nested_replace_vehicle_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _replace_vehicle_desc( static WindowDesc _replace_vehicle_desc(WDP_AUTO, "replace_vehicle", 456, 118, WC_REPLACE_VEHICLE, WC_NONE, WindowDefaultFlag::Construction, _nested_replace_vehicle_widgets);
WDP_AUTO, "replace_vehicle", 456, 118,
WC_REPLACE_VEHICLE, WC_NONE,
WindowDefaultFlag::Construction,
_nested_replace_vehicle_widgets
);
/** /**
* Show the autoreplace configuration window for a particular group. * Show the autoreplace configuration window for a particular group.
@ -890,8 +878,14 @@ void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
{ {
CloseWindowById(WC_REPLACE_VEHICLE, vehicletype); CloseWindowById(WC_REPLACE_VEHICLE, vehicletype);
switch (vehicletype) { switch (vehicletype) {
case VEH_TRAIN: new ReplaceVehicleWindow(_replace_rail_vehicle_desc, vehicletype, id_g); break; case VEH_TRAIN:
case VEH_ROAD: new ReplaceVehicleWindow(_replace_road_vehicle_desc, vehicletype, id_g); break; new ReplaceVehicleWindow(_replace_rail_vehicle_desc, vehicletype, id_g);
default: new ReplaceVehicleWindow(_replace_vehicle_desc, vehicletype, id_g); break; break;
case VEH_ROAD:
new ReplaceVehicleWindow(_replace_road_vehicle_desc, vehicletype, id_g);
break;
default:
new ReplaceVehicleWindow(_replace_vehicle_desc, vehicletype, id_g);
break;
} }
} }

View File

@ -51,8 +51,7 @@ inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh
inline bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis) inline bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
{ {
DiagDirection direction = AxisToDiagDir(axis); DiagDirection direction = AxisToDiagDir(axis);
return AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction) && return AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction) && AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction));
AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction));
} }
/** /**
@ -64,9 +63,7 @@ inline bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Ax
*/ */
inline bool AutoslopeEnabled() inline bool AutoslopeEnabled()
{ {
return (_settings_game.construction.autoslope && return (_settings_game.construction.autoslope && (_current_company < MAX_COMPANIES || (_current_company == OWNER_NONE && _game_mode == GM_EDITOR)));
(_current_company < MAX_COMPANIES ||
(_current_company == OWNER_NONE && _game_mode == GM_EDITOR)));
} }
#endif /* AUTOSLOPE_H */ #endif /* AUTOSLOPE_H */

View File

@ -8,13 +8,14 @@
/** @file base_consist.cpp Properties for front vehicles/consists. */ /** @file base_consist.cpp Properties for front vehicles/consists. */
#include "stdafx.h" #include "stdafx.h"
#include "base_consist.h" #include "base_consist.h"
#include "vehicle_base.h"
#include "string_func.h" #include "string_func.h"
#include "vehicle_base.h"
#include "safeguards.h" #include "safeguards.h"
/** /**
* Copy properties of other BaseConsist. * Copy properties of other BaseConsist.
* @param src Source for copying * @param src Source for copying

View File

@ -10,11 +10,12 @@
#ifndef BASE_MEDIA_BASE_H #ifndef BASE_MEDIA_BASE_H
#define BASE_MEDIA_BASE_H #define BASE_MEDIA_BASE_H
#include "fileio_func.h"
#include "textfile_type.h"
#include "textfile_gui.h"
#include "3rdparty/md5/md5.h"
#include <unordered_map> #include <unordered_map>
#include "3rdparty/md5/md5.h"
#include "fileio_func.h"
#include "textfile_gui.h"
#include "textfile_type.h"
/* Forward declare these; can't do 'struct X' in functions as older GCCs barf on that */ /* Forward declare these; can't do 'struct X' in functions as older GCCs barf on that */
struct IniFile; struct IniFile;
@ -39,7 +40,8 @@ struct MD5File {
}; };
/** Defines the traits of a BaseSet type. */ /** Defines the traits of a BaseSet type. */
template <class T> struct BaseSetTraits; template <class T>
struct BaseSetTraits;
/** /**
* Information about a single base set. * Information about a single base set.
@ -97,6 +99,7 @@ struct BaseSet {
} }
bool FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename, bool allow_empty_filename = true); bool FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename, bool allow_empty_filename = true);
void CopyCompatibleConfig([[maybe_unused]] const T &src) {} void CopyCompatibleConfig([[maybe_unused]] const T &src) {}
/** /**
@ -177,6 +180,7 @@ protected:
* @return the extension * @return the extension
*/ */
static const char *GetExtension(); static const char *GetExtension();
public: public:
/** /**
* Determine the graphics pack that has to be used. * Determine the graphics pack that has to be used.

View File

@ -11,9 +11,9 @@
#include "base_media_base.h" #include "base_media_base.h"
#include "debug.h" #include "debug.h"
#include "error_func.h"
#include "ini_type.h" #include "ini_type.h"
#include "string_func.h" #include "string_func.h"
#include "error_func.h"
extern void CheckExternalFiles(); extern void CheckExternalFiles();
@ -169,7 +169,7 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
Tbase_set *set = new Tbase_set(); Tbase_set *set = new Tbase_set();
IniFile ini{}; IniFile ini{};
std::string path{ filename, basepath_length }; std::string path{filename, basepath_length};
ini.LoadFromDisk(path, BASESET_DIR); ini.LoadFromDisk(path, BASESET_DIR);
auto psep = path.rfind(PATHSEPCHAR); auto psep = path.rfind(PATHSEPCHAR);
@ -189,10 +189,8 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
} }
if (duplicate != nullptr) { if (duplicate != nullptr) {
/* The more complete set takes precedence over the version number. */ /* The more complete set takes precedence over the version number. */
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) || if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) || duplicate->valid_files > set->valid_files) {
duplicate->valid_files > set->valid_files) { Debug(grf, 1, "Not adding {} ({}) as base {} set (duplicate, {})", set->name, set->version, BaseSet<Tbase_set>::SET_TYPE,
Debug(grf, 1, "Not adding {} ({}) as base {} set (duplicate, {})", set->name, set->version,
BaseSet<Tbase_set>::SET_TYPE,
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version"); duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
set->next = BaseMedia<Tbase_set>::duplicate_sets; set->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = set; BaseMedia<Tbase_set>::duplicate_sets = set;
@ -211,8 +209,7 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
* version number until a new game is started which isn't a big problem */ * version number until a new game is started which isn't a big problem */
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set; if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
Debug(grf, 1, "Removing {} ({}) as base {} set (duplicate, {})", duplicate->name, duplicate->version, Debug(grf, 1, "Removing {} ({}) as base {} set (duplicate, {})", duplicate->name, duplicate->version, BaseSet<Tbase_set>::SET_TYPE,
BaseSet<Tbase_set>::SET_TYPE,
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version"); duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets; duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = duplicate; BaseMedia<Tbase_set>::duplicate_sets = duplicate;
@ -319,7 +316,8 @@ template <class Tbase_set>
#include "network/core/tcp_content_type.h" #include "network/core/tcp_content_type.h"
template <class Tbase_set> const char *TryGetBaseSetFile(const ContentInfo &ci, bool md5sum, const Tbase_set *s) template <class Tbase_set>
const char *TryGetBaseSetFile(const ContentInfo &ci, bool md5sum, const Tbase_set *s)
{ {
for (; s != nullptr; s = s->next) { for (; s != nullptr; s = s->next) {
if (s->GetNumMissing() != 0) continue; if (s->GetNumMissing() != 0) continue;
@ -339,8 +337,7 @@ template <class Tbase_set> const char *TryGetBaseSetFile(const ContentInfo &ci,
template <class Tbase_set> template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo &ci, bool md5sum) /* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo &ci, bool md5sum)
{ {
return (TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::available_sets) != nullptr) || return (TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::available_sets) != nullptr) || (TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets) != nullptr);
(TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets) != nullptr);
} }
/** /**

View File

@ -31,7 +31,8 @@ enum BlitterType : uint8_t {
struct GRFConfig; struct GRFConfig;
template <> struct BaseSetTraits<struct GraphicsSet> { template <>
struct BaseSetTraits<struct GraphicsSet> {
static constexpr size_t num_files = MAX_GFT; static constexpr size_t num_files = MAX_GFT;
static constexpr bool search_in_tars = true; static constexpr bool search_in_tars = true;
static constexpr std::string_view set_type = "graphics"; static constexpr std::string_view set_type = "graphics";
@ -49,7 +50,12 @@ public:
~GraphicsSet(); ~GraphicsSet();
bool FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename); bool FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename);
GRFConfig *GetExtraConfig() const { return this->extra_cfg.get(); }
GRFConfig *GetExtraConfig() const
{
return this->extra_cfg.get();
}
GRFConfig &GetOrCreateExtraConfig() const; GRFConfig &GetOrCreateExtraConfig() const;
bool IsConfigurable() const; bool IsConfigurable() const;
void CopyCompatibleConfig(const GraphicsSet &src); void CopyCompatibleConfig(const GraphicsSet &src);
@ -67,6 +73,7 @@ public:
uint32_t extra_version; ///< version of the extra GRF uint32_t extra_version; ///< version of the extra GRF
std::vector<uint32_t> extra_params; ///< parameters for the extra GRF std::vector<uint32_t> extra_params; ///< parameters for the extra GRF
}; };
static inline Ini ini_data; static inline Ini ini_data;
}; };

View File

@ -43,7 +43,8 @@ struct MusicSongInfo {
int override_end; ///< MIDI tick to end the song at (0 if no override) int override_end; ///< MIDI tick to end the song at (0 if no override)
}; };
template <> struct BaseSetTraits<struct MusicSet> { template <>
struct BaseSetTraits<struct MusicSet> {
static constexpr size_t num_files = NUM_SONGS_AVAILABLE; static constexpr size_t num_files = NUM_SONGS_AVAILABLE;
static constexpr bool search_in_tars = false; static constexpr bool search_in_tars = false;
static constexpr std::string_view set_type = "music"; static constexpr std::string_view set_type = "music";

View File

@ -12,7 +12,8 @@
#include "base_media_base.h" #include "base_media_base.h"
template <> struct BaseSetTraits<struct SoundsSet> { template <>
struct BaseSetTraits<struct SoundsSet> {
static constexpr size_t num_files = 1; static constexpr size_t num_files = 1;
static constexpr bool search_in_tars = true; static constexpr bool search_in_tars = true;
static constexpr std::string_view set_type = "sounds"; static constexpr std::string_view set_type = "sounds";

View File

@ -12,9 +12,9 @@
#include "core/pool_type.hpp" #include "core/pool_type.hpp"
#include "command_type.h" #include "command_type.h"
#include "viewport_type.h"
#include "station_map.h" #include "station_map.h"
#include "timer/timer_game_calendar.h" #include "timer/timer_game_calendar.h"
#include "viewport_type.h"
typedef Pool<BaseStation, StationID, 32> StationPool; typedef Pool<BaseStation, StationID, 32> StationPool;
extern StationPool _station_pool; extern StationPool _station_pool;
@ -51,7 +51,7 @@ struct StationRect : public Rect {
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (const Rect &src); StationRect &operator=(const Rect &src);
}; };
/** Base class for all station-ish types */ /** Base class for all station-ish types */
@ -135,7 +135,6 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
*/ */
virtual void GetTileArea(TileArea *ta, StationType type) const = 0; virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
/** /**
* Obtain the length of a platform * Obtain the length of a platform
* @pre tile must be a rail station tile * @pre tile must be a rail station tile
@ -194,8 +193,16 @@ private:
bool SetRoadStopTileData(TileIndex tile, uint8_t data, bool animation); bool SetRoadStopTileData(TileIndex tile, uint8_t data, bool animation);
public: public:
inline void SetRoadStopRandomBits(TileIndex tile, uint8_t random_bits) { this->SetRoadStopTileData(tile, random_bits, false); } inline void SetRoadStopRandomBits(TileIndex tile, uint8_t random_bits)
inline bool SetRoadStopAnimationFrame(TileIndex tile, uint8_t frame) { return this->SetRoadStopTileData(tile, frame, true); } {
this->SetRoadStopTileData(tile, random_bits, false);
}
inline bool SetRoadStopAnimationFrame(TileIndex tile, uint8_t frame)
{
return this->SetRoadStopTileData(tile, frame, true);
}
void RemoveRoadStopTileData(TileIndex tile); void RemoveRoadStopTileData(TileIndex tile);
static void PostDestructor(size_t index); static void PostDestructor(size_t index);
@ -216,8 +223,7 @@ struct SpecializedStation : public BaseStation {
* Set station type correctly * Set station type correctly
* @param tile The base tile of the station. * @param tile The base tile of the station.
*/ */
inline SpecializedStation(TileIndex tile) : inline SpecializedStation(TileIndex tile) : BaseStation(tile)
BaseStation(tile)
{ {
this->facilities = EXPECTED_FACIL; this->facilities = EXPECTED_FACIL;
} }
@ -297,7 +303,10 @@ struct SpecializedStation : public BaseStation {
* @param from index of the first station to consider * @param from index of the first station to consider
* @return an iterable ensemble of all valid stations of type T * @return an iterable ensemble of all valid stations of type T
*/ */
static Pool::IterateWrapper<T> Iterate(size_t from = 0) { return Pool::IterateWrapper<T>(from); } static Pool::IterateWrapper<T> Iterate(size_t from = 0)
{
return Pool::IterateWrapper<T>(from);
}
}; };
/** /**
@ -306,8 +315,19 @@ struct SpecializedStation : public BaseStation {
* @param bst Station of custom spec list. * @param bst Station of custom spec list.
* @return Speclist of custom spec type. * @return Speclist of custom spec type.
*/ */
template <class T> std::vector<SpecMapping<T>> &GetStationSpecList(BaseStation *bst); template <class T>
template <> inline std::vector<SpecMapping<StationSpec>> &GetStationSpecList<StationSpec>(BaseStation *bst) { return bst->speclist; } std::vector<SpecMapping<T>> &GetStationSpecList(BaseStation *bst);
template <> inline std::vector<SpecMapping<RoadStopSpec>> &GetStationSpecList<RoadStopSpec>(BaseStation *bst) { return bst->roadstop_speclist; }
template <>
inline std::vector<SpecMapping<StationSpec>> &GetStationSpecList<StationSpec>(BaseStation *bst)
{
return bst->speclist;
}
template <>
inline std::vector<SpecMapping<RoadStopSpec>> &GetStationSpecList<RoadStopSpec>(BaseStation *bst)
{
return bst->roadstop_speclist;
}
#endif /* BASE_STATION_BASE_H */ #endif /* BASE_STATION_BASE_H */

View File

@ -10,7 +10,6 @@
#ifndef BITMAP_TYPE_HPP #ifndef BITMAP_TYPE_HPP
#define BITMAP_TYPE_HPP #define BITMAP_TYPE_HPP
/** Represents a tile area containing containing individually set tiles. /** Represents a tile area containing containing individually set tiles.
* Each tile must be contained within the preallocated area. * Each tile must be contained within the preallocated area.
* A std::vector<bool> is used to mark which tiles are contained. * A std::vector<bool> is used to mark which tiles are contained.
@ -19,9 +18,15 @@ class BitmapTileArea : public TileArea {
protected: protected:
std::vector<bool> data; std::vector<bool> data;
inline uint Index(uint x, uint y) const { return y * this->w + x; } inline uint Index(uint x, uint y) const
{
return y * this->w + x;
}
inline uint Index(TileIndex tile) const { return Index(TileX(tile) - TileX(this->tile), TileY(tile) - TileY(this->tile)); } inline uint Index(TileIndex tile) const
{
return Index(TileX(tile) - TileX(this->tile), TileY(tile) - TileY(this->tile));
}
public: public:
BitmapTileArea() BitmapTileArea()
@ -106,6 +111,7 @@ public:
class BitmapTileIterator : public OrthogonalTileIterator { class BitmapTileIterator : public OrthogonalTileIterator {
protected: protected:
const BitmapTileArea *bitmap; const BitmapTileArea *bitmap;
public: public:
/** /**
* Construct the iterator. * Construct the iterator.
@ -116,7 +122,7 @@ public:
if (!this->bitmap->HasTile(TileIndex(this->tile))) ++(*this); if (!this->bitmap->HasTile(TileIndex(this->tile))) ++(*this);
} }
inline TileIterator& operator ++() override inline TileIterator &operator++() override
{ {
(*this).OrthogonalTileIterator::operator++(); (*this).OrthogonalTileIterator::operator++();
while (this->tile != INVALID_TILE && !this->bitmap->HasTile(TileIndex(this->tile))) { while (this->tile != INVALID_TILE && !this->bitmap->HasTile(TileIndex(this->tile))) {

View File

@ -8,9 +8,11 @@
/** @file 32bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */ /** @file 32bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "../palette_func.h"
#include "32bpp_anim.hpp" #include "32bpp_anim.hpp"
#include "../palette_func.h"
#include "../video/video_driver.hpp"
#include "common.hpp" #include "common.hpp"
#include "../table/sprites.h" #include "../table/sprites.h"
@ -57,7 +59,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
if (src_px->a == 0) { if (src_px->a == 0) {
dst += n; dst += n;
src_px ++; src_px++;
src_n++; src_n++;
if (dst > dst_end) anim += dst - dst_end; if (dst > dst_end) anim += dst - dst_end;
@ -175,7 +177,6 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
} }
break; break;
case BlitterMode::BlackRemap: case BlitterMode::BlackRemap:
do { do {
*dst++ = Colour(0, 0, 0); *dst++ = Colour(0, 0, 0);
@ -270,13 +271,26 @@ void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
} }
switch (mode) { switch (mode) {
default: NOT_REACHED(); default:
case BlitterMode::Normal: Draw<BlitterMode::Normal>(bp, zoom); return; NOT_REACHED();
case BlitterMode::ColourRemap: Draw<BlitterMode::ColourRemap>(bp, zoom); return; case BlitterMode::Normal:
case BlitterMode::Transparent: Draw<BlitterMode::Transparent>(bp, zoom); return; Draw<BlitterMode::Normal>(bp, zoom);
case BlitterMode::TransparentRemap: Draw<BlitterMode::TransparentRemap>(bp, zoom); return; return;
case BlitterMode::CrashRemap: Draw<BlitterMode::CrashRemap>(bp, zoom); return; case BlitterMode::ColourRemap:
case BlitterMode::BlackRemap: Draw<BlitterMode::BlackRemap>(bp, zoom); return; Draw<BlitterMode::ColourRemap>(bp, zoom);
return;
case BlitterMode::Transparent:
Draw<BlitterMode::Transparent>(bp, zoom);
return;
case BlitterMode::TransparentRemap:
Draw<BlitterMode::TransparentRemap>(bp, zoom);
return;
case BlitterMode::CrashRemap:
Draw<BlitterMode::CrashRemap>(bp, zoom);
return;
case BlitterMode::BlackRemap:
Draw<BlitterMode::BlackRemap>(bp, zoom);
return;
} }
} }
@ -340,7 +354,7 @@ void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int
*((Colour *)video + x + y * _screen.pitch) = c; *((Colour *)video + x + y * _screen.pitch) = c;
}); });
} else { } else {
uint16_t * const offset_anim_buf = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)video); uint16_t *const offset_anim_buf = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)video);
const uint16_t anim_colour = colour | (DEFAULT_BRIGHTNESS << 8); const uint16_t anim_colour = colour | (DEFAULT_BRIGHTNESS << 8);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) { this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c; *((Colour *)video + x + y * _screen.pitch) = c;
@ -511,8 +525,8 @@ void Blitter_32bppAnim::PaletteAnimate(const Palette &palette)
const int width = this->anim_buf_width; const int width = this->anim_buf_width;
const int pitch_offset = _screen.pitch - width; const int pitch_offset = _screen.pitch - width;
const int anim_pitch_offset = this->anim_buf_pitch - width; const int anim_pitch_offset = this->anim_buf_pitch - width;
for (int y = this->anim_buf_height; y != 0 ; y--) { for (int y = this->anim_buf_height; y != 0; y--) {
for (int x = width; x != 0 ; x--) { for (int x = width; x != 0; x--) {
uint16_t value = *anim; uint16_t value = *anim;
uint8_t colour = GB(value, 0, 8); uint8_t colour = GB(value, 0, 8);
if (colour >= PALETTE_ANIM_START) { if (colour >= PALETTE_ANIM_START) {
@ -537,8 +551,7 @@ Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()
void Blitter_32bppAnim::PostResize() void Blitter_32bppAnim::PostResize()
{ {
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height || if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height || _screen.pitch != this->anim_buf_pitch) {
_screen.pitch != this->anim_buf_pitch) {
/* The size of the screen changed; we can assume we can wipe all data from our buffer */ /* The size of the screen changed; we can assume we can wipe all data from our buffer */
this->anim_buf_width = _screen.width; this->anim_buf_width = _screen.width;
this->anim_buf_height = _screen.height; this->anim_buf_height = _screen.height;

View File

@ -23,11 +23,7 @@ protected:
Palette palette; ///< The current palette. Palette palette; ///< The current palette.
public: public:
Blitter_32bppAnim() : Blitter_32bppAnim() : anim_buf(nullptr), anim_buf_width(0), anim_buf_height(0), anim_buf_pitch(0)
anim_buf(nullptr),
anim_buf_width(0),
anim_buf_height(0),
anim_buf_pitch(0)
{ {
this->palette = _cur_palette; this->palette = _cur_palette;
} }
@ -44,7 +40,11 @@ public:
void PaletteAnimate(const Palette &palette) override; void PaletteAnimate(const Palette &palette) override;
Blitter::PaletteAnimation UsePaletteAnimation() override; Blitter::PaletteAnimation UsePaletteAnimation() override;
std::string_view GetName() override { return "32bpp-anim"; } std::string_view GetName() override
{
return "32bpp-anim";
}
void PostResize() override; void PostResize() override;
/** /**
@ -64,14 +64,19 @@ public:
return across + (lines * this->anim_buf_pitch); return across + (lines * this->anim_buf_pitch);
} }
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); template <BlitterMode mode>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
}; };
/** Factory for the 32bpp blitter with animation. */ /** Factory for the 32bpp blitter with animation. */
class FBlitter_32bppAnim : public BlitterFactory { class FBlitter_32bppAnim : public BlitterFactory {
public: public:
FBlitter_32bppAnim() : BlitterFactory("32bpp-anim", "32bpp Animation Blitter (palette animation)") {} FBlitter_32bppAnim() : BlitterFactory("32bpp-anim", "32bpp Animation Blitter (palette animation)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppAnim>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppAnim>();
}
}; };
#endif /* BLITTER_32BPP_ANIM_HPP */ #endif /* BLITTER_32BPP_ANIM_HPP */

View File

@ -9,17 +9,20 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "../stdafx.h" # include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "32bpp_anim_sse2.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h" # include "32bpp_anim_sse2.hpp"
# include "../video/video_driver.hpp"
# include "32bpp_sse_func.hpp"
# include "../safeguards.h"
/** Instantiation of the partially SSSE2 32bpp with animation blitter factory. */ /** Instantiation of the partially SSSE2 32bpp with animation blitter factory. */
static FBlitter_32bppSSE2_Anim iFBlitter_32bppSSE2_Anim; static FBlitter_32bppSSE2_Anim iFBlitter_32bppSSE2_Anim;
GNU_TARGET("sse2") GNU_TARGET("sse2")
void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette) void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
{ {
assert(!_screen_disable_anim); assert(!_screen_disable_anim);
@ -42,12 +45,12 @@ void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
__m128i anim_cmp = _mm_set1_epi16(PALETTE_ANIM_START - 1); __m128i anim_cmp = _mm_set1_epi16(PALETTE_ANIM_START - 1);
__m128i brightness_cmp = _mm_set1_epi16(DEFAULT_BRIGHTNESS); __m128i brightness_cmp = _mm_set1_epi16(DEFAULT_BRIGHTNESS);
__m128i colour_mask = _mm_set1_epi16(0xFF); __m128i colour_mask = _mm_set1_epi16(0xFF);
for (int y = this->anim_buf_height; y != 0 ; y--) { for (int y = this->anim_buf_height; y != 0; y--) {
Colour *next_dst_ln = dst + screen_pitch; Colour *next_dst_ln = dst + screen_pitch;
const uint16_t *next_anim_ln = anim + anim_pitch; const uint16_t *next_anim_ln = anim + anim_pitch;
int x = width; int x = width;
while (x > 0) { while (x > 0) {
__m128i data = _mm_load_si128((const __m128i *) anim); __m128i data = _mm_load_si128((const __m128i *)anim);
/* low bytes only, shifted into high positions */ /* low bytes only, shifted into high positions */
__m128i colour_data = _mm_and_si128(data, colour_mask); __m128i colour_data = _mm_and_si128(data, colour_mask);
@ -56,10 +59,9 @@ void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
int colour_cmp_result = _mm_movemask_epi8(_mm_cmpgt_epi16(colour_data, anim_cmp)); int colour_cmp_result = _mm_movemask_epi8(_mm_cmpgt_epi16(colour_data, anim_cmp));
if (colour_cmp_result) { if (colour_cmp_result) {
/* test if any brightness is unexpected */ /* test if any brightness is unexpected */
if (x < 8 || colour_cmp_result != 0xFFFF || if (x < 8 || colour_cmp_result != 0xFFFF || _mm_movemask_epi8(_mm_cmpeq_epi16(_mm_srli_epi16(data, 8), brightness_cmp)) != 0xFFFF) {
_mm_movemask_epi8(_mm_cmpeq_epi16(_mm_srli_epi16(data, 8), brightness_cmp)) != 0xFFFF) {
/* slow path: < 8 pixels left or unexpected brightnesses */ /* slow path: < 8 pixels left or unexpected brightnesses */
for (int z = std::min<int>(x, 8); z != 0 ; z--) { for (int z = std::min<int>(x, 8); z != 0; z--) {
int value = _mm_extract_epi16(data, 0); int value = _mm_extract_epi16(data, 0);
uint8_t colour = GB(value, 0, 8); uint8_t colour = GB(value, 0, 8);
if (colour >= PALETTE_ANIM_START) { if (colour >= PALETTE_ANIM_START) {

View File

@ -12,33 +12,41 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#ifndef SSE_VERSION # ifndef SSE_VERSION
#define SSE_VERSION 2 # define SSE_VERSION 2
#endif # endif
#ifndef SSE_TARGET # ifndef SSE_TARGET
#define SSE_TARGET "sse2" # define SSE_TARGET "sse2"
#endif # endif
#ifndef FULL_ANIMATION # ifndef FULL_ANIMATION
#define FULL_ANIMATION 1 # define FULL_ANIMATION 1
#endif # endif
#include "32bpp_anim.hpp" # include "32bpp_anim.hpp"
#include "32bpp_sse2.hpp" # include "32bpp_sse2.hpp"
/** A partially 32 bpp blitter with palette animation. */ /** A partially 32 bpp blitter with palette animation. */
class Blitter_32bppSSE2_Anim : public Blitter_32bppAnim { class Blitter_32bppSSE2_Anim : public Blitter_32bppAnim {
public: public:
void PaletteAnimate(const Palette &palette) override; void PaletteAnimate(const Palette &palette) override;
std::string_view GetName() override { return "32bpp-sse2-anim"; }
std::string_view GetName() override
{
return "32bpp-sse2-anim";
}
}; };
/** Factory for the partially 32bpp blitter with animation. */ /** Factory for the partially 32bpp blitter with animation. */
class FBlitter_32bppSSE2_Anim : public BlitterFactory { class FBlitter_32bppSSE2_Anim : public BlitterFactory {
public: public:
FBlitter_32bppSSE2_Anim() : BlitterFactory("32bpp-sse2-anim", "32bpp partially SSE2 Animation Blitter (palette animation)", HasCPUIDFlag(1, 3, 26)) {} FBlitter_32bppSSE2_Anim() : BlitterFactory("32bpp-sse2-anim", "32bpp partially SSE2 Animation Blitter (palette animation)", HasCPUIDFlag(1, 3, 26)) {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSSE2_Anim>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppSSE2_Anim>();
}
}; };
#endif /* WITH_SSE */ #endif /* WITH_SSE */

View File

@ -9,14 +9,17 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "../stdafx.h" # include "../stdafx.h"
#include "../palette_func.h"
#include "../video/video_driver.hpp"
#include "../table/sprites.h"
#include "32bpp_anim_sse4.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h" # include "32bpp_anim_sse4.hpp"
# include "../palette_func.h"
# include "../video/video_driver.hpp"
# include "32bpp_sse_func.hpp"
# include "../table/sprites.h"
# include "../safeguards.h"
/** Instantiation of the SSE4 32bpp blitter factory. */ /** Instantiation of the SSE4 32bpp blitter factory. */
static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim; static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim;
@ -33,16 +36,16 @@ template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bpp
GNU_TARGET("sse4.1") GNU_TARGET("sse4.1")
inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom) inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom)
{ {
const uint8_t * const remap = bp->remap; const uint8_t *const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left; Colour *dst_line = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
uint16_t *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left; uint16_t *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left;
int effective_width = bp->width; int effective_width = bp->width;
/* Find where to start reading in the source sprite. */ /* Find where to start reading in the source sprite. */
const Blitter_32bppSSE_Base::SpriteData * const sd = (const Blitter_32bppSSE_Base::SpriteData *) bp->sprite; const Blitter_32bppSSE_Base::SpriteData *const sd = (const Blitter_32bppSSE_Base::SpriteData *)bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom]; const SpriteInfo *const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width; const MapValue *src_mv_line = (const MapValue *)&sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const uint8_t *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size); const Colour *src_rgba_line = (const Colour *)((const uint8_t *)&sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) { if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left; src_rgba_line += bp->skip_left;
@ -69,8 +72,8 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
dst += src_rgba_line[0].data; dst += src_rgba_line[0].data;
if (mode != BlitterMode::Transparent) src_mv += src_rgba_line[0].data; if (mode != BlitterMode::Transparent) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width; const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data; effective_width = bp->width - (int)src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff; const int delta_diff = (int)src_rgba_line[1].data - width_diff;
const int new_width = effective_width - delta_diff; const int new_width = effective_width - delta_diff;
effective_width = delta_diff > 0 ? new_width : effective_width; effective_width = delta_diff > 0 ? new_width : effective_width;
if (effective_width <= 0) goto next_line; if (effective_width <= 0) goto next_line;
@ -79,10 +82,10 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
switch (mode) { switch (mode) {
default: default:
if (!translucent) { if (!translucent) {
for (uint x = (uint) effective_width; x > 0; x--) { for (uint x = (uint)effective_width; x > 0; x--) {
if (src->a) { if (src->a) {
if (animated) { if (animated) {
*anim = *(const uint16_t*) src_mv; *anim = *(const uint16_t *)src_mv;
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(this->LookupColourInPalette(src_mv->m), src_mv->v) : src->data; *dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(this->LookupColourInPalette(src_mv->m), src_mv->v) : src->data;
} else { } else {
*anim = 0; *anim = 0;
@ -97,22 +100,22 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
break; break;
} }
for (uint x = (uint) effective_width/2; x != 0; x--) { for (uint x = (uint)effective_width / 2; x != 0; x--) {
uint32_t mvX2 = *((uint32_t *) const_cast<MapValue *>(src_mv)); uint32_t mvX2 = *((uint32_t *)const_cast<MapValue *>(src_mv));
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
if (animated) { if (animated) {
/* Remap colours. */ /* Remap colours. */
const uint8_t m0 = mvX2; const uint8_t m0 = mvX2;
if (m0 >= PALETTE_ANIM_START) { if (m0 >= PALETTE_ANIM_START) {
const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000); const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000);
InsertFirstUint32(AdjustBrightneSSE(c0, (uint8_t) (mvX2 >> 8)).data, srcABCD); InsertFirstUint32(AdjustBrightneSSE(c0, (uint8_t)(mvX2 >> 8)).data, srcABCD);
} }
const uint8_t m1 = mvX2 >> 16; const uint8_t m1 = mvX2 >> 16;
if (m1 >= PALETTE_ANIM_START) { if (m1 >= PALETTE_ANIM_START) {
const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000); const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000);
InsertSecondUint32(AdjustBrightneSSE(c1, (uint8_t) (mvX2 >> 24)).data, srcABCD); InsertSecondUint32(AdjustBrightneSSE(c1, (uint8_t)(mvX2 >> 24)).data, srcABCD);
} }
/* Update anim buffer. */ /* Update anim buffer. */
@ -121,23 +124,23 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
uint32_t anim01 = 0; uint32_t anim01 = 0;
if (a0 == 255) { if (a0 == 255) {
if (a1 == 255) { if (a1 == 255) {
*(uint32_t*) anim = mvX2; *(uint32_t *)anim = mvX2;
goto bmno_full_opacity; goto bmno_full_opacity;
} }
anim01 = (uint16_t) mvX2; anim01 = (uint16_t)mvX2;
} else if (a0 == 0) { } else if (a0 == 0) {
if (a1 == 0) { if (a1 == 0) {
goto bmno_full_transparency; goto bmno_full_transparency;
} else { } else {
if (a1 == 255) anim[1] = (uint16_t) (mvX2 >> 16); if (a1 == 255) anim[1] = (uint16_t)(mvX2 >> 16);
goto bmno_alpha_blend; goto bmno_alpha_blend;
} }
} }
if (a1 > 0) { if (a1 > 0) {
if (a1 == 255) anim01 |= mvX2 & 0xFFFF0000; if (a1 == 255) anim01 |= mvX2 & 0xFFFF0000;
*(uint32_t*) anim = anim01; *(uint32_t *)anim = anim01;
} else { } else {
anim[0] = (uint16_t) anim01; anim[0] = (uint16_t)anim01;
} }
} else { } else {
if (src[0].a) anim[0] = 0; if (src[0].a) anim[0] = 0;
@ -145,11 +148,11 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
} }
/* Blend colours. */ /* Blend colours. */
bmno_alpha_blend: bmno_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am); srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
bmno_full_opacity: bmno_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD); _mm_storel_epi64((__m128i *)dst, srcABCD);
bmno_full_transparency: bmno_full_transparency:
src_mv += 2; src_mv += 2;
src += 2; src += 2;
anim += 2; anim += 2;
@ -160,7 +163,7 @@ bmno_full_transparency:
if (src->a == 0) { if (src->a == 0) {
/* Complete transparency. */ /* Complete transparency. */
} else if (src->a == 255) { } else if (src->a == 255) {
*anim = *(const uint16_t*) src_mv; *anim = *(const uint16_t *)src_mv;
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src; *dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
} else { } else {
*anim = 0; *anim = 0;
@ -179,19 +182,19 @@ bmno_full_transparency:
break; break;
case BlitterMode::ColourRemap: case BlitterMode::ColourRemap:
for (uint x = (uint) effective_width / 2; x != 0; x--) { for (uint x = (uint)effective_width / 2; x != 0; x--) {
uint32_t mvX2 = *((uint32_t *) const_cast<MapValue *>(src_mv)); uint32_t mvX2 = *((uint32_t *)const_cast<MapValue *>(src_mv));
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
/* Remap colours. */ /* Remap colours. */
const uint m0 = (uint8_t) mvX2; const uint m0 = (uint8_t)mvX2;
const uint r0 = remap[m0]; const uint r0 = remap[m0];
const uint m1 = (uint8_t) (mvX2 >> 16); const uint m1 = (uint8_t)(mvX2 >> 16);
const uint r1 = remap[m1]; const uint r1 = remap[m1];
if (mvX2 & 0x00FF00FF) { if (mvX2 & 0x00FF00FF) {
/* Written so the compiler uses CMOV. */ /* Written so the compiler uses CMOV. */
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \ # define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
Colour m_colour = m_colour_init; \ Colour m_colour = m_colour_init; \
{ \ { \
const Colour srcm = (Colour) (m_src); \ const Colour srcm = (Colour) (m_src); \
@ -201,7 +204,7 @@ bmno_full_transparency:
m_colour = r == 0 ? m_colour : cmap; \ m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \ m_colour = m != 0 ? m_colour : srcm; \
} }
#ifdef POINTER_IS_64BIT # ifdef POINTER_IS_64BIT
uint64_t srcs = _mm_cvtsi128_si64(srcABCD); uint64_t srcs = _mm_cvtsi128_si64(srcABCD);
uint64_t dsts; uint64_t dsts;
if (animated) dsts = _mm_cvtsi128_si64(dstABCD); if (animated) dsts = _mm_cvtsi128_si64(dstABCD);
@ -209,16 +212,16 @@ bmno_full_transparency:
CMOV_REMAP(c0, animated ? dsts : 0, srcs, mvX2); CMOV_REMAP(c0, animated ? dsts : 0, srcs, mvX2);
remapped_src = c0.data; remapped_src = c0.data;
CMOV_REMAP(c1, animated ? dsts >> 32 : 0, srcs >> 32, mvX2 >> 16); CMOV_REMAP(c1, animated ? dsts >> 32 : 0, srcs >> 32, mvX2 >> 16);
remapped_src |= (uint64_t) c1.data << 32; remapped_src |= (uint64_t)c1.data << 32;
srcABCD = _mm_cvtsi64_si128(remapped_src); srcABCD = _mm_cvtsi64_si128(remapped_src);
#else # else
Colour remapped_src[2]; Colour remapped_src[2];
CMOV_REMAP(c0, animated ? _mm_cvtsi128_si32(dstABCD) : 0, _mm_cvtsi128_si32(srcABCD), mvX2); CMOV_REMAP(c0, animated ? _mm_cvtsi128_si32(dstABCD) : 0, _mm_cvtsi128_si32(srcABCD), mvX2);
remapped_src[0] = c0.data; remapped_src[0] = c0.data;
CMOV_REMAP(c1, animated ? dst[1] : 0, src[1], mvX2 >> 16); CMOV_REMAP(c1, animated ? dst[1] : 0, src[1], mvX2 >> 16);
remapped_src[1] = c1.data; remapped_src[1] = c1.data;
srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src); srcABCD = _mm_loadl_epi64((__m128i *)&remapped_src);
#endif # endif
if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2); if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
} }
@ -231,7 +234,7 @@ bmno_full_transparency:
if (a0 == 255) { if (a0 == 255) {
anim01 |= r0; anim01 |= r0;
if (a1 == 255) { if (a1 == 255) {
*(uint32_t*) anim = anim01 | (r1 << 16); *(uint32_t *)anim = anim01 | (r1 << 16);
goto bmcr_full_opacity; goto bmcr_full_opacity;
} }
} else if (a0 == 0) { } else if (a0 == 0) {
@ -246,9 +249,9 @@ bmno_full_transparency:
} }
if (a1 > 0) { if (a1 > 0) {
if (a1 == 255) anim01 |= r1 << 16; if (a1 == 255) anim01 |= r1 << 16;
*(uint32_t*) anim = anim01; *(uint32_t *)anim = anim01;
} else { } else {
anim[0] = (uint16_t) anim01; anim[0] = (uint16_t)anim01;
} }
} else { } else {
if (src[0].a) anim[0] = 0; if (src[0].a) anim[0] = 0;
@ -256,11 +259,11 @@ bmno_full_transparency:
} }
/* Blend colours. */ /* Blend colours. */
bmcr_alpha_blend: bmcr_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am); srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
bmcr_full_opacity: bmcr_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD); _mm_storel_epi64((__m128i *)dst, srcABCD);
bmcr_full_transparency: bmcr_full_transparency:
src_mv += 2; src_mv += 2;
dst += 2; dst += 2;
src += 2; src += 2;
@ -273,7 +276,7 @@ bmcr_full_transparency:
if (src->a == 0) break; if (src->a == 0) break;
if (src_mv->m) { if (src_mv->m) {
const uint r = remap[src_mv->m]; const uint r = remap[src_mv->m];
*anim = (animated && src->a == 255) ? r | ((uint16_t) src_mv->v << 8 ) : 0; *anim = (animated && src->a == 255) ? r | ((uint16_t)src_mv->v << 8) : 0;
if (r != 0) { if (r != 0) {
Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v); Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), src_mv->v);
if (src->a == 255) { if (src->a == 255) {
@ -288,7 +291,7 @@ bmcr_full_transparency:
*anim = 0; *anim = 0;
srcABCD = _mm_cvtsi32_si128(src->data); srcABCD = _mm_cvtsi32_si128(src->data);
if (src->a < 255) { if (src->a < 255) {
bmcr_alpha_blend_single: bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data); __m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am); srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
} }
@ -299,10 +302,10 @@ bmcr_alpha_blend_single:
case BlitterMode::Transparent: case BlitterMode::Transparent:
/* Make the current colour a bit more black, so it looks like this image is transparent. */ /* Make the current colour a bit more black, so it looks like this image is transparent. */
for (uint x = (uint) bp->width / 2; x > 0; x--) { for (uint x = (uint)bp->width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
_mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base)); _mm_storel_epi64((__m128i *)dst, DarkenTwoPixels(srcABCD, dstABCD, a_cm, tr_nom_base));
src += 2; src += 2;
dst += 2; dst += 2;
anim += 2; anim += 2;
@ -320,7 +323,7 @@ bmcr_alpha_blend_single:
case BlitterMode::TransparentRemap: case BlitterMode::TransparentRemap:
/* Apply custom transparency remap. */ /* Apply custom transparency remap. */
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src->a != 0) { if (src->a != 0) {
*dst = this->LookupColourInPalette(remap[GetNearestColourIndex(*dst)]); *dst = this->LookupColourInPalette(remap[GetNearestColourIndex(*dst)]);
*anim = 0; *anim = 0;
@ -332,9 +335,8 @@ bmcr_alpha_blend_single:
} }
break; break;
case BlitterMode::CrashRemap: case BlitterMode::CrashRemap:
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src_mv->m == 0) { if (src_mv->m == 0) {
if (src->a != 0) { if (src->a != 0) {
uint8_t g = MakeDark(src->r, src->g, src->b); uint8_t g = MakeDark(src->r, src->g, src->b);
@ -353,7 +355,7 @@ bmcr_alpha_blend_single:
break; break;
case BlitterMode::BlackRemap: case BlitterMode::BlackRemap:
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src->a != 0) { if (src->a != 0) {
*dst = Colour(0, 0, 0); *dst = Colour(0, 0, 0);
*anim = 0; *anim = 0;
@ -366,13 +368,14 @@ bmcr_alpha_blend_single:
break; break;
} }
next_line: next_line:
if (mode != BlitterMode::Transparent && mode != BlitterMode::TransparentRemap) src_mv_line += si->sprite_width; if (mode != BlitterMode::Transparent && mode != BlitterMode::TransparentRemap) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const uint8_t*) src_rgba_line + si->sprite_line_size); src_rgba_line = (const Colour *)((const uint8_t *)src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch; dst_line += bp->pitch;
anim_line += this->anim_buf_pitch; anim_line += this->anim_buf_pitch;
} }
} }
IGNORE_UNINITIALIZED_WARNING_STOP IGNORE_UNINITIALIZED_WARNING_STOP
/** /**
@ -390,49 +393,71 @@ void Blitter_32bppSSE4_Anim::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
return; return;
} }
const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags; const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((const Blitter_32bppSSE_Base::SpriteData *)bp->sprite)->flags;
switch (mode) { switch (mode) {
default: { default: {
bm_normal: bm_normal:
if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) { if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
const BlockType bt_last = (BlockType) (bp->width & 1); const BlockType bt_last = (BlockType)(bp->width & 1);
if (bt_last == BT_EVEN) { if (bt_last == BT_EVEN) {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true, false>(bp, zoom);
else
Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true, true>(bp, zoom);
} else { } else {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true, false>(bp, zoom);
else
Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom);
} }
} else { } else {
#ifdef POINTER_IS_64BIT # ifdef POINTER_IS_64BIT
if (sprite_flags.Test(SpriteFlag::Translucent)) { if (sprite_flags.Test(SpriteFlag::Translucent)) {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else
Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
} else { } else {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false, false>(bp, zoom);
else
Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false, true>(bp, zoom);
} }
#else # else
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
#endif else
Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
# endif
} }
break; break;
} }
case BlitterMode::ColourRemap: case BlitterMode::ColourRemap:
if (sprite_flags.Test(SpriteFlag::NoRemap)) goto bm_normal; if (sprite_flags.Test(SpriteFlag::NoRemap)) goto bm_normal;
if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) { if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true, true>(bp, zoom); Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true, false>(bp, zoom);
else
Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true, true>(bp, zoom);
} else { } else {
if (sprite_flags.Test(SpriteFlag::NoAnim)) Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom); if (sprite_flags.Test(SpriteFlag::NoAnim))
else Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom); Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else
Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);
} }
break; break;
case BlitterMode::Transparent: Draw<BlitterMode::Transparent, RM_NONE, BT_NONE, true, true>(bp, zoom); return; case BlitterMode::Transparent:
case BlitterMode::TransparentRemap: Draw<BlitterMode::TransparentRemap, RM_NONE, BT_NONE, true, true>(bp, zoom); return; Draw<BlitterMode::Transparent, RM_NONE, BT_NONE, true, true>(bp, zoom);
case BlitterMode::CrashRemap: Draw<BlitterMode::CrashRemap, RM_NONE, BT_NONE, true, true>(bp, zoom); return; return;
case BlitterMode::BlackRemap: Draw<BlitterMode::BlackRemap, RM_NONE, BT_NONE, true, true>(bp, zoom); return; case BlitterMode::TransparentRemap:
Draw<BlitterMode::TransparentRemap, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
case BlitterMode::CrashRemap:
Draw<BlitterMode::CrashRemap, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
case BlitterMode::BlackRemap:
Draw<BlitterMode::BlackRemap, RM_NONE, BT_NONE, true, true>(bp, zoom);
return;
} }
} }

View File

@ -12,45 +12,55 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#ifndef SSE_VERSION # ifndef SSE_VERSION
#define SSE_VERSION 4 # define SSE_VERSION 4
#endif # endif
#ifndef SSE_TARGET # ifndef SSE_TARGET
#define SSE_TARGET "sse4.1" # define SSE_TARGET "sse4.1"
#endif # endif
#ifndef FULL_ANIMATION # ifndef FULL_ANIMATION
#define FULL_ANIMATION 1 # define FULL_ANIMATION 1
#endif # endif
#include "32bpp_anim.hpp" # include "32bpp_anim.hpp"
#include "32bpp_anim_sse2.hpp" # include "32bpp_anim_sse2.hpp"
#include "32bpp_sse4.hpp" # include "32bpp_sse4.hpp"
#undef MARGIN_NORMAL_THRESHOLD # undef MARGIN_NORMAL_THRESHOLD
#define MARGIN_NORMAL_THRESHOLD 4 # define MARGIN_NORMAL_THRESHOLD 4
/** The SSE4 32 bpp blitter with palette animation. */ /** The SSE4 32 bpp blitter with palette animation. */
class Blitter_32bppSSE4_Anim final : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE4 { class Blitter_32bppSSE4_Anim final : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE4 {
private: private:
public: public:
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent, bool animated> template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent, bool animated>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override {
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override
{
return Blitter_32bppSSE_Base::Encode(sprite, allocator); return Blitter_32bppSSE_Base::Encode(sprite, allocator);
} }
std::string_view GetName() override { return "32bpp-sse4-anim"; }
std::string_view GetName() override
{
return "32bpp-sse4-anim";
}
using Blitter_32bppSSE2_Anim::LookupColourInPalette; using Blitter_32bppSSE2_Anim::LookupColourInPalette;
}; };
/** Factory for the SSE4 32 bpp blitter (with palette animation). */ /** Factory for the SSE4 32 bpp blitter (with palette animation). */
class FBlitter_32bppSSE4_Anim: public BlitterFactory { class FBlitter_32bppSSE4_Anim : public BlitterFactory {
public: public:
FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "32bpp SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {} FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "32bpp SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {}
std::unique_ptr<Blitter> CreateInstance() override { return std::unique_ptr<Blitter>(static_cast<Blitter_32bppSSE2_Anim *>(new Blitter_32bppSSE4_Anim())); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::unique_ptr<Blitter>(static_cast<Blitter_32bppSSE2_Anim *>(new Blitter_32bppSSE4_Anim()));
}
}; };
#endif /* WITH_SSE */ #endif /* WITH_SSE */

View File

@ -8,7 +8,9 @@
/** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */ /** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */
#include "../stdafx.h" #include "../stdafx.h"
#include "32bpp_base.hpp" #include "32bpp_base.hpp"
#include "common.hpp" #include "common.hpp"
#include "../safeguards.h" #include "../safeguards.h"

View File

@ -10,14 +10,18 @@
#ifndef BLITTER_32BPP_BASE_HPP #ifndef BLITTER_32BPP_BASE_HPP
#define BLITTER_32BPP_BASE_HPP #define BLITTER_32BPP_BASE_HPP
#include "base.hpp"
#include "../gfx_func.h" #include "../gfx_func.h"
#include "../palette_func.h" #include "../palette_func.h"
#include "base.hpp"
/** Base for all 32bpp blitters. */ /** Base for all 32bpp blitters. */
class Blitter_32bppBase : public Blitter { class Blitter_32bppBase : public Blitter {
public: public:
uint8_t GetScreenDepth() override { return 32; } uint8_t GetScreenDepth() override
{
return 32;
}
void *MoveTo(void *video, int x, int y) override; void *MoveTo(void *video, int x, int y) override;
void SetPixel(void *video, int x, int y, uint8_t colour) override; void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override; void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
@ -48,10 +52,7 @@ public:
uint cb = current.b; uint cb = current.b;
/* The 256 is wrong, it should be 255, but 256 is much faster... */ /* The 256 is wrong, it should be 255, but 256 is much faster... */
return Colour( return Colour(((int)(r - cr) * a) / 256 + cr, ((int)(g - cg) * a) / 256 + cg, ((int)(b - cb) * a) / 256 + cb);
((int)(r - cr) * a) / 256 + cr,
((int)(g - cg) * a) / 256 + cg,
((int)(b - cb) * a) / 256 + cb);
} }
/** /**

View File

@ -8,11 +8,13 @@
/** @file 32bpp_optimized.cpp Implementation of the optimized 32 bpp blitter. */ /** @file 32bpp_optimized.cpp Implementation of the optimized 32 bpp blitter. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "../palette_func.h"
#include "32bpp_optimized.hpp" #include "32bpp_optimized.hpp"
#include "../palette_func.h"
#include "../settings_type.h"
#include "../zoom_func.h"
#include "../safeguards.h" #include "../safeguards.h"
/** Instantiation of the optimized 32bpp blitter factory. */ /** Instantiation of the optimized 32bpp blitter factory. */
@ -73,7 +75,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
if (src_px->a == 0) { if (src_px->a == 0) {
dst += n; dst += n;
src_px ++; src_px++;
src_n++; src_n++;
} else { } else {
if (dst + n > dst_end) { if (dst + n > dst_end) {
@ -260,13 +262,26 @@ template <bool Tpal_to_rgb>
void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{ {
switch (mode) { switch (mode) {
default: NOT_REACHED(); default:
case BlitterMode::Normal: Draw<BlitterMode::Normal, Tpal_to_rgb>(bp, zoom); return; NOT_REACHED();
case BlitterMode::ColourRemap: Draw<BlitterMode::ColourRemap, Tpal_to_rgb>(bp, zoom); return; case BlitterMode::Normal:
case BlitterMode::Transparent: Draw<BlitterMode::Transparent, Tpal_to_rgb>(bp, zoom); return; Draw<BlitterMode::Normal, Tpal_to_rgb>(bp, zoom);
case BlitterMode::TransparentRemap: Draw<BlitterMode::TransparentRemap, Tpal_to_rgb>(bp, zoom); return; return;
case BlitterMode::CrashRemap: Draw<BlitterMode::CrashRemap, Tpal_to_rgb>(bp, zoom); return; case BlitterMode::ColourRemap:
case BlitterMode::BlackRemap: Draw<BlitterMode::BlackRemap, Tpal_to_rgb>(bp, zoom); return; Draw<BlitterMode::ColourRemap, Tpal_to_rgb>(bp, zoom);
return;
case BlitterMode::Transparent:
Draw<BlitterMode::Transparent, Tpal_to_rgb>(bp, zoom);
return;
case BlitterMode::TransparentRemap:
Draw<BlitterMode::TransparentRemap, Tpal_to_rgb>(bp, zoom);
return;
case BlitterMode::CrashRemap:
Draw<BlitterMode::CrashRemap, Tpal_to_rgb>(bp, zoom);
return;
case BlitterMode::BlackRemap:
Draw<BlitterMode::BlackRemap, Tpal_to_rgb>(bp, zoom);
return;
} }
} }
@ -285,7 +300,8 @@ void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
this->Draw<false>(bp, mode, zoom); this->Draw<false>(bp, mode, zoom);
} }
template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) template <bool Tpal_to_rgb>
Sprite *Blitter_32bppOptimized::EncodeInternal(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)
{ {
/* streams of pixels (a, r, g, b channels) /* streams of pixels (a, r, g, b channels)
* *
@ -358,7 +374,7 @@ template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const
*dst_n = src->m; *dst_n = src->m;
if (src->m != 0) { if (src->m != 0) {
/* Get brightest value */ /* Get brightest value */
uint8_t rgb_max = std::max({ src->r, src->g, src->b }); uint8_t rgb_max = std::max({src->r, src->g, src->b});
/* Black pixel (8bpp or old 32bpp image), so use default value */ /* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS; if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;

View File

@ -24,20 +24,30 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override; Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
std::string_view GetName() override { return "32bpp-optimized"; } std::string_view GetName() override
{
return "32bpp-optimized";
}
template <BlitterMode mode, bool Tpal_to_rgb = false> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); template <BlitterMode mode, bool Tpal_to_rgb = false>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
protected: protected:
template <bool Tpal_to_rgb> void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); template <bool Tpal_to_rgb>
template <bool Tpal_to_rgb> Sprite *EncodeInternal(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator); void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
template <bool Tpal_to_rgb>
Sprite *EncodeInternal(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator);
}; };
/** Factory for the optimised 32 bpp blitter (without palette animation). */ /** Factory for the optimised 32 bpp blitter (without palette animation). */
class FBlitter_32bppOptimized : public BlitterFactory { class FBlitter_32bppOptimized : public BlitterFactory {
public: public:
FBlitter_32bppOptimized() : BlitterFactory("32bpp-optimized", "32bpp Optimized Blitter (no palette animation)") {} FBlitter_32bppOptimized() : BlitterFactory("32bpp-optimized", "32bpp Optimized Blitter (no palette animation)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppOptimized>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppOptimized>();
}
}; };
#endif /* BLITTER_32BPP_OPTIMIZED_HPP */ #endif /* BLITTER_32BPP_OPTIMIZED_HPP */

View File

@ -8,10 +8,12 @@
/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */ /** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../zoom_func.h"
#include "../palette_func.h"
#include "32bpp_simple.hpp" #include "32bpp_simple.hpp"
#include "../palette_func.h"
#include "../zoom_func.h"
#include "../table/sprites.h" #include "../table/sprites.h"
#include "../safeguards.h" #include "../safeguards.h"

View File

@ -23,19 +23,27 @@ class Blitter_32bppSimple : public Blitter_32bppBase {
uint8_t m; ///< Remap-channel uint8_t m; ///< Remap-channel
uint8_t v; ///< Brightness-channel uint8_t v; ///< Brightness-channel
}; };
public: public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override; void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override; Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
std::string_view GetName() override { return "32bpp-simple"; } std::string_view GetName() override
{
return "32bpp-simple";
}
}; };
/** Factory for the simple 32 bpp blitter. */ /** Factory for the simple 32 bpp blitter. */
class FBlitter_32bppSimple : public BlitterFactory { class FBlitter_32bppSimple : public BlitterFactory {
public: public:
FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {} FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSimple>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppSimple>();
}
}; };
#endif /* BLITTER_32BPP_SIMPLE_HPP */ #endif /* BLITTER_32BPP_SIMPLE_HPP */

View File

@ -9,13 +9,15 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "../stdafx.h" # include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_sse2.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h" # include "32bpp_sse2.hpp"
# include "../settings_type.h"
# include "../zoom_func.h"
# include "32bpp_sse_func.hpp"
# include "../safeguards.h"
/** Instantiation of the SSE2 32bpp blitter factory. */ /** Instantiation of the SSE2 32bpp blitter factory. */
static FBlitter_32bppSSE2 iFBlitter_32bppSSE2; static FBlitter_32bppSSE2 iFBlitter_32bppSSE2;
@ -63,9 +65,9 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
bool has_translucency = false; bool has_translucency = false;
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) { for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
const SpriteLoader::Sprite *src_sprite = &sprite[z]; const SpriteLoader::Sprite *src_sprite = &sprite[z];
const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *) src_sprite->data; const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *)src_sprite->data;
Colour *dst_rgba_line = (Colour *) &dst_sprite->data[sizeof(SpriteData) + sd.infos[z].sprite_offset]; Colour *dst_rgba_line = (Colour *)&dst_sprite->data[sizeof(SpriteData) + sd.infos[z].sprite_offset];
MapValue *dst_mv = (MapValue *) &dst_sprite->data[sizeof(SpriteData) + sd.infos[z].mv_offset]; MapValue *dst_mv = (MapValue *)&dst_sprite->data[sizeof(SpriteData) + sd.infos[z].mv_offset];
for (uint y = src_sprite->height; y != 0; y--) { for (uint y = src_sprite->height; y != 0; y--) {
Colour *dst_rgba = dst_rgba_line + META_LENGTH; Colour *dst_rgba = dst_rgba_line + META_LENGTH;
for (uint x = src_sprite->width; x != 0; x--) { for (uint x = src_sprite->width; x != 0; x--) {
@ -95,7 +97,7 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
} }
} else { } else {
dst_rgba->data = 0; dst_rgba->data = 0;
*(uint16_t*) dst_mv = 0; *(uint16_t *)dst_mv = 0;
} }
dst_rgba++; dst_rgba++;
dst_mv++; dst_mv++;
@ -106,21 +108,25 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
dst_rgba = dst_rgba_line + META_LENGTH; dst_rgba = dst_rgba_line + META_LENGTH;
uint32_t nb_pix_transp = 0; uint32_t nb_pix_transp = 0;
for (uint x = src_sprite->width; x != 0; x--) { for (uint x = src_sprite->width; x != 0; x--) {
if (dst_rgba->a == 0) nb_pix_transp++; if (dst_rgba->a == 0)
else break; nb_pix_transp++;
else
break;
dst_rgba++; dst_rgba++;
} }
(*dst_rgba_line).data = nb_pix_transp; (*dst_rgba_line).data = nb_pix_transp;
Colour *nb_right = dst_rgba_line + 1; Colour *nb_right = dst_rgba_line + 1;
dst_rgba_line = (Colour*) ((uint8_t*) dst_rgba_line + sd.infos[z].sprite_line_size); dst_rgba_line = (Colour *)((uint8_t *)dst_rgba_line + sd.infos[z].sprite_line_size);
/* Count the number of transparent pixels from the right. */ /* Count the number of transparent pixels from the right. */
dst_rgba = dst_rgba_line - 1; dst_rgba = dst_rgba_line - 1;
nb_pix_transp = 0; nb_pix_transp = 0;
for (uint x = src_sprite->width; x != 0; x--) { for (uint x = src_sprite->width; x != 0; x--) {
if (dst_rgba->a == 0) nb_pix_transp++; if (dst_rgba->a == 0)
else break; nb_pix_transp++;
else
break;
dst_rgba--; dst_rgba--;
} }
(*nb_right).data = nb_pix_transp; (*nb_right).data = nb_pix_transp;

View File

@ -12,19 +12,19 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#ifndef SSE_VERSION # ifndef SSE_VERSION
#define SSE_VERSION 2 # define SSE_VERSION 2
#endif # endif
#ifndef SSE_TARGET # ifndef SSE_TARGET
#define SSE_TARGET "sse2" # define SSE_TARGET "sse2"
#endif # endif
#ifndef FULL_ANIMATION # ifndef FULL_ANIMATION
#define FULL_ANIMATION 0 # define FULL_ANIMATION 0
#endif # endif
#include "32bpp_sse_type.h" # include "32bpp_sse_type.h"
/** Base methods for 32bpp SSE blitters. */ /** Base methods for 32bpp SSE blitters. */
class Blitter_32bppSSE_Base { class Blitter_32bppSSE_Base {
@ -35,6 +35,7 @@ public:
uint8_t m; uint8_t m;
uint8_t v; uint8_t v;
}; };
static_assert(sizeof(MapValue) == 2); static_assert(sizeof(MapValue) == 2);
/** Helper for creating specialised functions for specific optimisations. */ /** Helper for creating specialised functions for specific optimisations. */
@ -71,6 +72,7 @@ public:
uint16_t sprite_line_size = 0; ///< The size of a single line (pitch). uint16_t sprite_line_size = 0; ///< The size of a single line (pitch).
uint16_t sprite_width = 0; ///< The width of the sprite. uint16_t sprite_width = 0; ///< The width of the sprite.
}; };
struct SpriteData { struct SpriteData {
SpriteFlags flags{}; SpriteFlags flags{};
std::array<SpriteInfo, ZOOM_LVL_END> infos{}; std::array<SpriteInfo, ZOOM_LVL_END> infos{};
@ -87,18 +89,26 @@ public:
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent> template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override { Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override
{
return Blitter_32bppSSE_Base::Encode(sprite, allocator); return Blitter_32bppSSE_Base::Encode(sprite, allocator);
} }
std::string_view GetName() override { return "32bpp-sse2"; } std::string_view GetName() override
{
return "32bpp-sse2";
}
}; };
/** Factory for the SSE2 32 bpp blitter (without palette animation). */ /** Factory for the SSE2 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSE2 : public BlitterFactory { class FBlitter_32bppSSE2 : public BlitterFactory {
public: public:
FBlitter_32bppSSE2() : BlitterFactory("32bpp-sse2", "32bpp SSE2 Blitter (no palette animation)", HasCPUIDFlag(1, 3, 26)) {} FBlitter_32bppSSE2() : BlitterFactory("32bpp-sse2", "32bpp SSE2 Blitter (no palette animation)", HasCPUIDFlag(1, 3, 26)) {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSSE2>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppSSE2>();
}
}; };
#endif /* WITH_SSE */ #endif /* WITH_SSE */

View File

@ -9,13 +9,15 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "../stdafx.h" # include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_sse4.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h" # include "32bpp_sse4.hpp"
# include "../settings_type.h"
# include "../zoom_func.h"
# include "32bpp_sse_func.hpp"
# include "../safeguards.h"
/** Instantiation of the SSE4 32bpp blitter factory. */ /** Instantiation of the SSE4 32bpp blitter factory. */
static FBlitter_32bppSSE4 iFBlitter_32bppSSE4; static FBlitter_32bppSSE4 iFBlitter_32bppSSE4;

View File

@ -12,19 +12,19 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#ifndef SSE_VERSION # ifndef SSE_VERSION
#define SSE_VERSION 4 # define SSE_VERSION 4
#endif # endif
#ifndef SSE_TARGET # ifndef SSE_TARGET
#define SSE_TARGET "sse4.1" # define SSE_TARGET "sse4.1"
#endif # endif
#ifndef FULL_ANIMATION # ifndef FULL_ANIMATION
#define FULL_ANIMATION 0 # define FULL_ANIMATION 0
#endif # endif
#include "32bpp_ssse3.hpp" # include "32bpp_ssse3.hpp"
/** The SSE4 32 bpp blitter (without palette animation). */ /** The SSE4 32 bpp blitter (without palette animation). */
class Blitter_32bppSSE4 : public Blitter_32bppSSSE3 { class Blitter_32bppSSE4 : public Blitter_32bppSSSE3 {
@ -32,14 +32,22 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent> template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
std::string_view GetName() override { return "32bpp-sse4"; }
std::string_view GetName() override
{
return "32bpp-sse4";
}
}; };
/** Factory for the SSE4 32 bpp blitter (without palette animation). */ /** Factory for the SSE4 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSE4: public BlitterFactory { class FBlitter_32bppSSE4 : public BlitterFactory {
public: public:
FBlitter_32bppSSE4() : BlitterFactory("32bpp-sse4", "32bpp SSE4 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 19)) {} FBlitter_32bppSSE4() : BlitterFactory("32bpp-sse4", "32bpp SSE4 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 19)) {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSSE4>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppSSE4>();
}
}; };
#endif /* WITH_SSE */ #endif /* WITH_SSE */

View File

@ -20,66 +20,72 @@
#ifdef WITH_SSE #ifdef WITH_SSE
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void InsertFirstUint32(const uint32_t value, __m128i &into) INTERNAL_LINKAGE inline void InsertFirstUint32(const uint32_t value, __m128i &into)
{ {
#if (SSE_VERSION >= 4) # if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 0); into = _mm_insert_epi32(into, value, 0);
#else # else
into = _mm_insert_epi16(into, value, 0); into = _mm_insert_epi16(into, value, 0);
into = _mm_insert_epi16(into, value >> 16, 1); into = _mm_insert_epi16(into, value >> 16, 1);
#endif # endif
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void InsertSecondUint32(const uint32_t value, __m128i &into) INTERNAL_LINKAGE inline void InsertSecondUint32(const uint32_t value, __m128i &into)
{ {
#if (SSE_VERSION >= 4) # if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 1); into = _mm_insert_epi32(into, value, 1);
#else # else
into = _mm_insert_epi16(into, value, 2); into = _mm_insert_epi16(into, value, 2);
into = _mm_insert_epi16(into, value >> 16, 3); into = _mm_insert_epi16(into, value >> 16, 3);
#endif # endif
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void LoadUint64(const uint64_t value, __m128i &into) INTERNAL_LINKAGE inline void LoadUint64(const uint64_t value, __m128i &into)
{ {
#ifdef POINTER_IS_64BIT # ifdef POINTER_IS_64BIT
into = _mm_cvtsi64_si128(value); into = _mm_cvtsi64_si128(value);
#else # else
#if (SSE_VERSION >= 4) # if (SSE_VERSION >= 4)
into = _mm_cvtsi32_si128(value); into = _mm_cvtsi32_si128(value);
InsertSecondUint32(value >> 32, into); InsertSecondUint32(value >> 32, into);
#else # else
(*(um128i*) &into).m128i_u64[0] = value; (*(um128i *)&into).m128i_u64[0] = value;
#endif # endif
#endif # endif
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i PackUnsaturated(__m128i from, const __m128i &mask) INTERNAL_LINKAGE inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
{ {
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
from = _mm_and_si128(from, mask); // PAND, wipe high bytes to keep low bytes when packing from = _mm_and_si128(from, mask); // PAND, wipe high bytes to keep low bytes when packing
return _mm_packus_epi16(from, from); // PACKUSWB, pack 2 colours (with saturation) return _mm_packus_epi16(from, from); // PACKUSWB, pack 2 colours (with saturation)
#else # else
return _mm_shuffle_epi8(from, mask); return _mm_shuffle_epi8(from, mask);
#endif # endif
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask) INTERNAL_LINKAGE inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
{ {
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
__m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1 __m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1
alphaAB = _mm_shufflehi_epi16(alphaAB, 0x3F); // PSHUFHW, put alpha2 in front of each rgb2 alphaAB = _mm_shufflehi_epi16(alphaAB, 0x3F); // PSHUFHW, put alpha2 in front of each rgb2
return _mm_andnot_si128(mask, alphaAB); // PANDN, set alpha fields to 0 return _mm_andnot_si128(mask, alphaAB); // PANDN, set alpha fields to 0
#else # else
return _mm_shuffle_epi8(from, mask); return _mm_shuffle_epi8(from, mask);
#endif # endif
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask) INTERNAL_LINKAGE inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
{ {
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8_t into uint16 __m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8_t into uint16
@ -104,6 +110,7 @@ INTERNAL_LINKAGE inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, co
* rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4) * rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4)
*/ */
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base) INTERNAL_LINKAGE inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
{ {
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); __m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128());
@ -118,9 +125,10 @@ INTERNAL_LINKAGE inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const
IGNORE_UNINITIALIZED_WARNING_START IGNORE_UNINITIALIZED_WARNING_START
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness) INTERNAL_LINKAGE Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness)
{ {
uint64_t c16 = colour.b | (uint64_t) colour.g << 16 | (uint64_t) colour.r << 32; uint64_t c16 = colour.b | (uint64_t)colour.g << 16 | (uint64_t)colour.r << 32;
c16 *= brightness; c16 *= brightness;
uint64_t c16_ob = c16; // Helps out of order execution. uint64_t c16_ob = c16; // Helps out of order execution.
c16 /= DEFAULT_BRIGHTNESS; c16 /= DEFAULT_BRIGHTNESS;
@ -128,7 +136,7 @@ INTERNAL_LINKAGE Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness
/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */ /* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001ULL) * 0xFF) & c16; c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001ULL) * 0xFF) & c16;
const uint ob = ((uint16_t) c16_ob + (uint16_t) (c16_ob >> 16) + (uint16_t) (c16_ob >> 32)) / 2; const uint ob = ((uint16_t)c16_ob + (uint16_t)(c16_ob >> 16) + (uint16_t)(c16_ob >> 32)) / 2;
const uint32_t alpha32 = colour.data & 0xFF000000; const uint32_t alpha32 = colour.data & 0xFF000000;
__m128i ret; __m128i ret;
@ -147,6 +155,7 @@ INTERNAL_LINKAGE Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness
ret = _mm_packus_epi16(ret, ret); // PACKUSWB, saturate and pack. ret = _mm_packus_epi16(ret, ret); // PACKUSWB, saturate and pack.
return alpha32 | _mm_cvtsi128_si32(ret); return alpha32 | _mm_cvtsi128_si32(ret);
} }
IGNORE_UNINITIALIZED_WARNING_STOP IGNORE_UNINITIALIZED_WARNING_STOP
/** ReallyAdjustBrightness() is not called that often. /** ReallyAdjustBrightness() is not called that often.
@ -161,11 +170,12 @@ INTERNAL_LINKAGE inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightne
} }
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness) INTERNAL_LINKAGE inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
{ {
#if (SSE_VERSION < 3) # if (SSE_VERSION < 3)
NOT_REACHED(); NOT_REACHED();
#else # else
/* The following dataflow differs from the one of AdjustBrightness() only for alpha. /* The following dataflow differs from the one of AdjustBrightness() only for alpha.
* In order to keep alpha in colAB, insert a 1 in a unused brightness byte (a*1->a). * In order to keep alpha in colAB, insert a 1 in a unused brightness byte (a*1->a).
* OK, not a 1 but DEFAULT_BRIGHTNESS to compensate the div. * OK, not a 1 but DEFAULT_BRIGHTNESS to compensate the div.
@ -199,10 +209,10 @@ INTERNAL_LINKAGE inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m
retAB = _mm_add_epi16(retAB, colAB); // ob*(255 - rgb)/256 + rgb retAB = _mm_add_epi16(retAB, colAB); // ob*(255 - rgb)/256 + rgb
return _mm_packus_epi16(retAB, retAB); return _mm_packus_epi16(retAB, retAB);
#endif # endif
} }
#if FULL_ANIMATION == 0 # if FULL_ANIMATION == 0
/** /**
* Draws a sprite to a (screen) buffer. It is templated to allow faster operation. * Draws a sprite to a (screen) buffer. It is templated to allow faster operation.
* *
@ -213,23 +223,23 @@ INTERNAL_LINKAGE inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m
IGNORE_UNINITIALIZED_WARNING_START IGNORE_UNINITIALIZED_WARNING_START
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent> template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent>
GNU_TARGET(SSE_TARGET) GNU_TARGET(SSE_TARGET)
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
inline void Blitter_32bppSSE2::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom) inline void Blitter_32bppSSE2::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#elif (SSE_VERSION == 3) # elif (SSE_VERSION == 3)
inline void Blitter_32bppSSSE3::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom) inline void Blitter_32bppSSSE3::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#elif (SSE_VERSION == 4) # elif (SSE_VERSION == 4)
inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom) inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#endif # endif
{ {
const uint8_t * const remap = bp->remap; const uint8_t *const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left; Colour *dst_line = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
int effective_width = bp->width; int effective_width = bp->width;
/* Find where to start reading in the source sprite. */ /* Find where to start reading in the source sprite. */
const SpriteData * const sd = (const SpriteData *) bp->sprite; const SpriteData *const sd = (const SpriteData *)bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom]; const SpriteInfo *const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width; const MapValue *src_mv_line = (const MapValue *)&sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const uint8_t *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size); const Colour *src_rgba_line = (const Colour *)((const uint8_t *)&sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) { if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left; src_rgba_line += bp->skip_left;
@ -239,21 +249,21 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
/* Load these variables into register before loop. */ /* Load these variables into register before loop. */
const __m128i alpha_and = ALPHA_AND_MASK; const __m128i alpha_and = ALPHA_AND_MASK;
#define ALPHA_BLEND_PARAM_3 alpha_and # define ALPHA_BLEND_PARAM_3 alpha_and
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
const __m128i clear_hi = CLEAR_HIGH_BYTE_MASK; const __m128i clear_hi = CLEAR_HIGH_BYTE_MASK;
#define ALPHA_BLEND_PARAM_1 alpha_and # define ALPHA_BLEND_PARAM_1 alpha_and
#define ALPHA_BLEND_PARAM_2 clear_hi # define ALPHA_BLEND_PARAM_2 clear_hi
#define DARKEN_PARAM_1 tr_nom_base # define DARKEN_PARAM_1 tr_nom_base
#define DARKEN_PARAM_2 tr_nom_base # define DARKEN_PARAM_2 tr_nom_base
#else # else
const __m128i a_cm = ALPHA_CONTROL_MASK; const __m128i a_cm = ALPHA_CONTROL_MASK;
const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK; const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
#define ALPHA_BLEND_PARAM_1 a_cm # define ALPHA_BLEND_PARAM_1 a_cm
#define ALPHA_BLEND_PARAM_2 pack_low_cm # define ALPHA_BLEND_PARAM_2 pack_low_cm
#define DARKEN_PARAM_1 a_cm # define DARKEN_PARAM_1 a_cm
#define DARKEN_PARAM_2 tr_nom_base # define DARKEN_PARAM_2 tr_nom_base
#endif # endif
const __m128i tr_nom_base = TRANSPARENT_NOM_BASE; const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
for (int y = bp->height; y != 0; y--) { for (int y = bp->height; y != 0; y--) {
@ -267,8 +277,8 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
dst += src_rgba_line[0].data; dst += src_rgba_line[0].data;
if (mode == BlitterMode::ColourRemap || mode == BlitterMode::CrashRemap) src_mv += src_rgba_line[0].data; if (mode == BlitterMode::ColourRemap || mode == BlitterMode::CrashRemap) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width; const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data; effective_width = bp->width - (int)src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff; const int delta_diff = (int)src_rgba_line[1].data - width_diff;
const int new_width = effective_width - delta_diff; const int new_width = effective_width - delta_diff;
effective_width = delta_diff > 0 ? new_width : effective_width; effective_width = delta_diff > 0 ? new_width : effective_width;
if (effective_width <= 0) goto next_line; if (effective_width <= 0) goto next_line;
@ -277,7 +287,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
switch (mode) { switch (mode) {
default: default:
if (!translucent) { if (!translucent) {
for (uint x = (uint) effective_width; x > 0; x--) { for (uint x = (uint)effective_width; x > 0; x--) {
if (src->a) *dst = *src; if (src->a) *dst = *src;
src++; src++;
dst++; dst++;
@ -285,10 +295,10 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
break; break;
} }
for (uint x = (uint) effective_width / 2; x > 0; x--) { for (uint x = (uint)effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
_mm_storel_epi64((__m128i*) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3)); _mm_storel_epi64((__m128i *)dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3));
src += 2; src += 2;
dst += 2; dst += 2;
} }
@ -301,16 +311,16 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
break; break;
case BlitterMode::ColourRemap: case BlitterMode::ColourRemap:
#if (SSE_VERSION >= 3) # if (SSE_VERSION >= 3)
for (uint x = (uint) effective_width / 2; x > 0; x--) { for (uint x = (uint)effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
uint32_t mvX2 = *((uint32_t *) const_cast<MapValue *>(src_mv)); uint32_t mvX2 = *((uint32_t *)const_cast<MapValue *>(src_mv));
/* Remap colours. */ /* Remap colours. */
if (mvX2 & 0x00FF00FF) { if (mvX2 & 0x00FF00FF) {
/* Written so the compiler uses CMOV. */ /* Written so the compiler uses CMOV. */
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \ # define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
Colour m_colour = m_colour_init; \ Colour m_colour = m_colour_init; \
{ \ { \
const Colour srcm = (Colour) (m_src); \ const Colour srcm = (Colour) (m_src); \
@ -320,37 +330,37 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
m_colour = r == 0 ? m_colour : cmap; \ m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \ m_colour = m != 0 ? m_colour : srcm; \
} }
#ifdef POINTER_IS_64BIT # ifdef POINTER_IS_64BIT
uint64_t srcs = _mm_cvtsi128_si64(srcABCD); uint64_t srcs = _mm_cvtsi128_si64(srcABCD);
uint64_t remapped_src = 0; uint64_t remapped_src = 0;
CMOV_REMAP(c0, 0, srcs, mvX2); CMOV_REMAP(c0, 0, srcs, mvX2);
remapped_src = c0.data; remapped_src = c0.data;
CMOV_REMAP(c1, 0, srcs >> 32, mvX2 >> 16); CMOV_REMAP(c1, 0, srcs >> 32, mvX2 >> 16);
remapped_src |= (uint64_t) c1.data << 32; remapped_src |= (uint64_t)c1.data << 32;
srcABCD = _mm_cvtsi64_si128(remapped_src); srcABCD = _mm_cvtsi64_si128(remapped_src);
#else # else
Colour remapped_src[2]; Colour remapped_src[2];
CMOV_REMAP(c0, 0, _mm_cvtsi128_si32(srcABCD), mvX2); CMOV_REMAP(c0, 0, _mm_cvtsi128_si32(srcABCD), mvX2);
remapped_src[0] = c0.data; remapped_src[0] = c0.data;
CMOV_REMAP(c1, 0, src[1], mvX2 >> 16); CMOV_REMAP(c1, 0, src[1], mvX2 >> 16);
remapped_src[1] = c1.data; remapped_src[1] = c1.data;
srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src); srcABCD = _mm_loadl_epi64((__m128i *)&remapped_src);
#endif # endif
if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2); if ((mvX2 & 0xFF00FF00) != 0x80008000) srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, mvX2);
} }
/* Blend colours. */ /* Blend colours. */
_mm_storel_epi64((__m128i *) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3)); _mm_storel_epi64((__m128i *)dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3));
dst += 2; dst += 2;
src += 2; src += 2;
src_mv += 2; src_mv += 2;
} }
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) { if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
#else # else
for (uint x = (uint) effective_width; x > 0; x--) { for (uint x = (uint)effective_width; x > 0; x--) {
#endif # endif
/* In case the m-channel is zero, do not remap this pixel in any way. */ /* In case the m-channel is zero, do not remap this pixel in any way. */
__m128i srcABCD; __m128i srcABCD;
if (src_mv->m) { if (src_mv->m) {
@ -368,26 +378,26 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
} else { } else {
srcABCD = _mm_cvtsi32_si128(src->data); srcABCD = _mm_cvtsi32_si128(src->data);
if (src->a < 255) { if (src->a < 255) {
bmcr_alpha_blend_single: bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data); __m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3); srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3);
} }
dst->data = _mm_cvtsi128_si32(srcABCD); dst->data = _mm_cvtsi128_si32(srcABCD);
} }
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
src_mv++; src_mv++;
dst++; dst++;
src++; src++;
#endif # endif
} }
break; break;
case BlitterMode::Transparent: case BlitterMode::Transparent:
/* Make the current colour a bit more black, so it looks like this image is transparent. */ /* Make the current colour a bit more black, so it looks like this image is transparent. */
for (uint x = (uint) bp->width / 2; x > 0; x--) { for (uint x = (uint)bp->width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src); __m128i srcABCD = _mm_loadl_epi64((const __m128i *)src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst); __m128i dstABCD = _mm_loadl_epi64((__m128i *)dst);
_mm_storel_epi64((__m128i *) dst, DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2)); _mm_storel_epi64((__m128i *)dst, DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
src += 2; src += 2;
dst += 2; dst += 2;
} }
@ -401,7 +411,7 @@ bmcr_alpha_blend_single:
case BlitterMode::TransparentRemap: case BlitterMode::TransparentRemap:
/* Apply custom transparency remap. */ /* Apply custom transparency remap. */
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src->a != 0) { if (src->a != 0) {
*dst = this->LookupColourInPalette(remap[GetNearestColourIndex(*dst)]); *dst = this->LookupColourInPalette(remap[GetNearestColourIndex(*dst)]);
} }
@ -412,7 +422,7 @@ bmcr_alpha_blend_single:
break; break;
case BlitterMode::CrashRemap: case BlitterMode::CrashRemap:
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src_mv->m == 0) { if (src_mv->m == 0) {
if (src->a != 0) { if (src->a != 0) {
uint8_t g = MakeDark(src->r, src->g, src->b); uint8_t g = MakeDark(src->r, src->g, src->b);
@ -429,7 +439,7 @@ bmcr_alpha_blend_single:
break; break;
case BlitterMode::BlackRemap: case BlitterMode::BlackRemap:
for (uint x = (uint) bp->width; x > 0; x--) { for (uint x = (uint)bp->width; x > 0; x--) {
if (src->a != 0) { if (src->a != 0) {
*dst = Colour(0, 0, 0); *dst = Colour(0, 0, 0);
} }
@ -440,9 +450,9 @@ bmcr_alpha_blend_single:
break; break;
} }
next_line: next_line:
if (mode == BlitterMode::ColourRemap || mode == BlitterMode::CrashRemap) src_mv_line += si->sprite_width; if (mode == BlitterMode::ColourRemap || mode == BlitterMode::CrashRemap) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const uint8_t*) src_rgba_line + si->sprite_line_size); src_rgba_line = (const Colour *)((const uint8_t *)src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch; dst_line += bp->pitch;
} }
} }
@ -455,25 +465,29 @@ IGNORE_UNINITIALIZED_WARNING_STOP
* @param mode blitter mode * @param mode blitter mode
* @param zoom zoom level at which we are drawing * @param zoom zoom level at which we are drawing
*/ */
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
void Blitter_32bppSSE2::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) void Blitter_32bppSSE2::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#elif (SSE_VERSION == 3) # elif (SSE_VERSION == 3)
void Blitter_32bppSSSE3::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) void Blitter_32bppSSSE3::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#elif (SSE_VERSION == 4) # elif (SSE_VERSION == 4)
void Blitter_32bppSSE4::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) void Blitter_32bppSSE4::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
#endif # endif
{ {
switch (mode) { switch (mode) {
default: { default: {
if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) { if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
bm_normal: bm_normal:
const BlockType bt_last = (BlockType) (bp->width & 1); const BlockType bt_last = (BlockType)(bp->width & 1);
switch (bt_last) { switch (bt_last) {
default: Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true>(bp, zoom); return; default:
case BT_ODD: Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true>(bp, zoom); return; Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_EVEN, true>(bp, zoom);
return;
case BT_ODD:
Draw<BlitterMode::Normal, RM_WITH_SKIP, BT_ODD, true>(bp, zoom);
return;
} }
} else { } else {
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags.Test(SpriteFlag::Translucent)) { if (((const Blitter_32bppSSE_Base::SpriteData *)bp->sprite)->flags.Test(SpriteFlag::Translucent)) {
Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom);
} else { } else {
Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false>(bp, zoom); Draw<BlitterMode::Normal, RM_WITH_MARGIN, BT_NONE, false>(bp, zoom);
@ -483,19 +497,29 @@ bm_normal:
break; break;
} }
case BlitterMode::ColourRemap: case BlitterMode::ColourRemap:
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags.Test(SpriteFlag::NoRemap)) goto bm_normal; if (((const Blitter_32bppSSE_Base::SpriteData *)bp->sprite)->flags.Test(SpriteFlag::NoRemap)) goto bm_normal;
if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) { if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true>(bp, zoom); return; Draw<BlitterMode::ColourRemap, RM_WITH_SKIP, BT_NONE, true>(bp, zoom);
return;
} else { } else {
Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return; Draw<BlitterMode::ColourRemap, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom);
return;
} }
case BlitterMode::Transparent: Draw<BlitterMode::Transparent, RM_NONE, BT_NONE, true>(bp, zoom); return; case BlitterMode::Transparent:
case BlitterMode::TransparentRemap: Draw<BlitterMode::TransparentRemap, RM_NONE, BT_NONE, true>(bp, zoom); return; Draw<BlitterMode::Transparent, RM_NONE, BT_NONE, true>(bp, zoom);
case BlitterMode::CrashRemap: Draw<BlitterMode::CrashRemap, RM_NONE, BT_NONE, true>(bp, zoom); return; return;
case BlitterMode::BlackRemap: Draw<BlitterMode::BlackRemap, RM_NONE, BT_NONE, true>(bp, zoom); return; case BlitterMode::TransparentRemap:
Draw<BlitterMode::TransparentRemap, RM_NONE, BT_NONE, true>(bp, zoom);
return;
case BlitterMode::CrashRemap:
Draw<BlitterMode::CrashRemap, RM_NONE, BT_NONE, true>(bp, zoom);
return;
case BlitterMode::BlackRemap:
Draw<BlitterMode::BlackRemap, RM_NONE, BT_NONE, true>(bp, zoom);
return;
} }
} }
#endif /* FULL_ANIMATION */ # endif /* FULL_ANIMATION */
#endif /* WITH_SSE */ #endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE_FUNC_HPP */ #endif /* BLITTER_32BPP_SSE_FUNC_HPP */

View File

@ -18,18 +18,18 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "32bpp_simple.hpp" # include "32bpp_simple.hpp"
#if (SSE_VERSION == 2) # if (SSE_VERSION == 2)
#include <emmintrin.h> # include <emmintrin.h>
#elif (SSE_VERSION == 3) # elif (SSE_VERSION == 3)
#include <tmmintrin.h> # include <tmmintrin.h>
#elif (SSE_VERSION == 4) # elif (SSE_VERSION == 4)
#include <smmintrin.h> # include <smmintrin.h>
#endif # endif
#define META_LENGTH 2 ///< Number of uint32_t inserted before each line of pixels in a sprite. # define META_LENGTH 2 ///< Number of uint32_t inserted before each line of pixels in a sprite.
#define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_8X ? 8 : 4) ///< Minimum width to use margins with BlitterMode::Normal. # define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_8X ? 8 : 4) ///< Minimum width to use margins with BlitterMode::Normal.
#define MARGIN_REMAP_THRESHOLD 4 ///< Minimum width to use margins with BlitterMode::ColourRemap. # define MARGIN_REMAP_THRESHOLD 4 ///< Minimum width to use margins with BlitterMode::ColourRemap.
typedef union alignas(16) um128i { typedef union alignas(16) um128i {
__m128i m128i; __m128i m128i;
@ -39,17 +39,17 @@ typedef union alignas(16) um128i {
uint64_t m128i_u64[2]; uint64_t m128i_u64[2];
} um128i; } um128i;
#define CLEAR_HIGH_BYTE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0) # define CLEAR_HIGH_BYTE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0)
#define ALPHA_CONTROL_MASK _mm_setr_epi8( 6, 7, 6, 7, 6, 7, -1, -1, 14, 15, 14, 15, 14, 15, -1, -1) # define ALPHA_CONTROL_MASK _mm_setr_epi8( 6, 7, 6, 7, 6, 7, -1, -1, 14, 15, 14, 15, 14, 15, -1, -1)
#define PACK_LOW_CONTROL_MASK _mm_setr_epi8( 0, 2, 4, 6, 8, 10, 12, 14, -1, -1, -1, -1, -1, -1, -1, -1) # define PACK_LOW_CONTROL_MASK _mm_setr_epi8( 0, 2, 4, 6, 8, 10, 12, 14, -1, -1, -1, -1, -1, -1, -1, -1)
#define PACK_HIGH_CONTROL_MASK _mm_setr_epi8(-1, -1, -1, -1, -1, -1, -1, -1, 0, 2, 4, -1, 8, 10, 12, -1) # define PACK_HIGH_CONTROL_MASK _mm_setr_epi8(-1, -1, -1, -1, -1, -1, -1, -1, 0, 2, 4, -1, 8, 10, 12, -1)
#define BRIGHTNESS_LOW_CONTROL_MASK _mm_setr_epi8( 1, 2, 1, 2, 1, 2, 0, 2, 3, 2, 3, 2, 3, 2, 0, 2) # define BRIGHTNESS_LOW_CONTROL_MASK _mm_setr_epi8( 1, 2, 1, 2, 1, 2, 0, 2, 3, 2, 3, 2, 3, 2, 0, 2)
#define BRIGHTNESS_DIV_CLEANER _mm_setr_epi8(-1, 1, -1, 1, -1, 1, -1, 0, -1, 1, -1, 1, -1, 1, -1, 0) # define BRIGHTNESS_DIV_CLEANER _mm_setr_epi8(-1, 1, -1, 1, -1, 1, -1, 0, -1, 1, -1, 1, -1, 1, -1, 0)
#define OVERBRIGHT_PRESENCE_MASK _mm_setr_epi8( 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0) # define OVERBRIGHT_PRESENCE_MASK _mm_setr_epi8( 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0)
#define OVERBRIGHT_VALUE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0, 0) # define OVERBRIGHT_VALUE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0, 0)
#define OVERBRIGHT_CONTROL_MASK _mm_setr_epi8( 0, 1, 0, 1, 0, 1, 7, 7, 2, 3, 2, 3, 2, 3, 7, 7) # define OVERBRIGHT_CONTROL_MASK _mm_setr_epi8( 0, 1, 0, 1, 0, 1, 7, 7, 2, 3, 2, 3, 2, 3, 7, 7)
#define TRANSPARENT_NOM_BASE _mm_setr_epi16(256, 256, 256, 256, 256, 256, 256, 256) # define TRANSPARENT_NOM_BASE _mm_setr_epi16(256, 256, 256, 256, 256, 256, 256, 256)
#define ALPHA_AND_MASK _mm_setr_epi16( 0, 0, 0, -1, 0, 0, 0, -1) # define ALPHA_AND_MASK _mm_setr_epi16( 0, 0, 0, -1, 0, 0, 0, -1)
#endif /* WITH_SSE */ #endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE_TYPE_H */ #endif /* BLITTER_32BPP_SSE_TYPE_H */

View File

@ -9,13 +9,15 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#include "../stdafx.h" # include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_ssse3.hpp"
#include "32bpp_sse_func.hpp"
#include "../safeguards.h" # include "32bpp_ssse3.hpp"
# include "../settings_type.h"
# include "../zoom_func.h"
# include "32bpp_sse_func.hpp"
# include "../safeguards.h"
/** Instantiation of the SSSE3 32bpp blitter factory. */ /** Instantiation of the SSSE3 32bpp blitter factory. */
static FBlitter_32bppSSSE3 iFBlitter_32bppSSSE3; static FBlitter_32bppSSSE3 iFBlitter_32bppSSSE3;

View File

@ -12,19 +12,19 @@
#ifdef WITH_SSE #ifdef WITH_SSE
#ifndef SSE_VERSION # ifndef SSE_VERSION
#define SSE_VERSION 3 # define SSE_VERSION 3
#endif # endif
#ifndef SSE_TARGET # ifndef SSE_TARGET
#define SSE_TARGET "ssse3" # define SSE_TARGET "ssse3"
#endif # endif
#ifndef FULL_ANIMATION # ifndef FULL_ANIMATION
#define FULL_ANIMATION 0 # define FULL_ANIMATION 0
#endif # endif
#include "32bpp_sse2.hpp" # include "32bpp_sse2.hpp"
/** The SSSE3 32 bpp blitter (without palette animation). */ /** The SSSE3 32 bpp blitter (without palette animation). */
class Blitter_32bppSSSE3 : public Blitter_32bppSSE2 { class Blitter_32bppSSSE3 : public Blitter_32bppSSE2 {
@ -32,14 +32,22 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent> template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
std::string_view GetName() override { return "32bpp-ssse3"; }
std::string_view GetName() override
{
return "32bpp-ssse3";
}
}; };
/** Factory for the SSSE3 32 bpp blitter (without palette animation). */ /** Factory for the SSSE3 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSSE3: public BlitterFactory { class FBlitter_32bppSSSE3 : public BlitterFactory {
public: public:
FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {} FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_32bppSSSE3>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_32bppSSSE3>();
}
}; };
#endif /* WITH_SSE */ #endif /* WITH_SSE */

View File

@ -8,25 +8,25 @@
/** @file 40bpp_optimized.cpp Implementation of the optimized 40 bpp blitter. */ /** @file 40bpp_optimized.cpp Implementation of the optimized 40 bpp blitter. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../zoom_func.h"
#include "40bpp_anim.hpp"
#include "../palette_func.h"
#include "../settings_type.h" #include "../settings_type.h"
#include "../video/video_driver.hpp" #include "../video/video_driver.hpp"
#include "../palette_func.h" #include "../zoom_func.h"
#include "40bpp_anim.hpp"
#include "common.hpp" #include "common.hpp"
#include "../table/sprites.h" #include "../table/sprites.h"
#include "../safeguards.h" #include "../safeguards.h"
/** Instantiation of the 40bpp with animation blitter factory. */ /** Instantiation of the 40bpp with animation blitter factory. */
static FBlitter_40bppAnim iFBlitter_40bppAnim; static FBlitter_40bppAnim iFBlitter_40bppAnim;
/** Cached black value. */ /** Cached black value. */
static const Colour _black_colour(0, 0, 0); static const Colour _black_colour(0, 0, 0);
void Blitter_40bppAnim::SetPixel(void *video, int x, int y, uint8_t colour) void Blitter_40bppAnim::SetPixel(void *video, int x, int y, uint8_t colour)
{ {
if (_screen_disable_anim) { if (_screen_disable_anim) {
@ -338,13 +338,26 @@ void Blitter_40bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
} }
switch (mode) { switch (mode) {
default: NOT_REACHED(); default:
case BlitterMode::Normal: Draw<BlitterMode::Normal>(bp, zoom); return; NOT_REACHED();
case BlitterMode::ColourRemap: Draw<BlitterMode::ColourRemap>(bp, zoom); return; case BlitterMode::Normal:
case BlitterMode::Transparent: Draw<BlitterMode::Transparent>(bp, zoom); return; Draw<BlitterMode::Normal>(bp, zoom);
case BlitterMode::TransparentRemap: Draw<BlitterMode::TransparentRemap>(bp, zoom); return; return;
case BlitterMode::CrashRemap: Draw<BlitterMode::CrashRemap>(bp, zoom); return; case BlitterMode::ColourRemap:
case BlitterMode::BlackRemap: Draw<BlitterMode::BlackRemap>(bp, zoom); return; Draw<BlitterMode::ColourRemap>(bp, zoom);
return;
case BlitterMode::Transparent:
Draw<BlitterMode::Transparent>(bp, zoom);
return;
case BlitterMode::TransparentRemap:
Draw<BlitterMode::TransparentRemap>(bp, zoom);
return;
case BlitterMode::CrashRemap:
Draw<BlitterMode::CrashRemap>(bp, zoom);
return;
case BlitterMode::BlackRemap:
Draw<BlitterMode::BlackRemap>(bp, zoom);
return;
} }
} }
@ -402,7 +415,6 @@ Sprite *Blitter_40bppAnim::Encode(const SpriteLoader::SpriteCollection &sprite,
return this->EncodeInternal<false>(sprite, allocator); return this->EncodeInternal<false>(sprite, allocator);
} }
void Blitter_40bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height) void Blitter_40bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
{ {
assert(!_screen_disable_anim); assert(!_screen_disable_anim);

View File

@ -10,14 +10,12 @@
#ifndef BLITTER_40BPP_OPTIMIZED_HPP #ifndef BLITTER_40BPP_OPTIMIZED_HPP
#define BLITTER_40BPP_OPTIMIZED_HPP #define BLITTER_40BPP_OPTIMIZED_HPP
#include "32bpp_optimized.hpp"
#include "../video/video_driver.hpp" #include "../video/video_driver.hpp"
#include "32bpp_optimized.hpp"
/** The optimized 40 bpp blitter (for OpenGL video driver). */ /** The optimized 40 bpp blitter (for OpenGL video driver). */
class Blitter_40bppAnim : public Blitter_32bppOptimized { class Blitter_40bppAnim : public Blitter_32bppOptimized {
public: public:
void SetPixel(void *video, int x, int y, uint8_t colour) override; void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawRect(void *video, int width, int height, uint8_t colour) override; void DrawRect(void *video, int width, int height, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override; void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
@ -32,16 +30,19 @@ public:
Blitter::PaletteAnimation UsePaletteAnimation() override; Blitter::PaletteAnimation UsePaletteAnimation() override;
bool NeedsAnimationBuffer() override; bool NeedsAnimationBuffer() override;
std::string_view GetName() override { return "40bpp-anim"; } std::string_view GetName() override
{
return "40bpp-anim";
}
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); template <BlitterMode mode>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
protected: protected:
static inline Colour RealizeBlendedColour(uint8_t anim, Colour c) static inline Colour RealizeBlendedColour(uint8_t anim, Colour c)
{ {
return anim != 0 ? AdjustBrightness(LookupColourInPalette(anim), GetColourBrightness(c)) : c; return anim != 0 ? AdjustBrightness(LookupColourInPalette(anim), GetColourBrightness(c)) : c;
} }
}; };
/** Factory for the 40 bpp animated blitter (for OpenGL). */ /** Factory for the 40 bpp animated blitter (for OpenGL). */
@ -54,7 +55,11 @@ protected:
public: public:
FBlitter_40bppAnim() : BlitterFactory("40bpp-anim", "40bpp Animation Blitter (OpenGL)") {} FBlitter_40bppAnim() : BlitterFactory("40bpp-anim", "40bpp Animation Blitter (OpenGL)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_40bppAnim>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_40bppAnim>();
}
}; };
#endif /* BLITTER_40BPP_OPTIMIZED_HPP */ #endif /* BLITTER_40BPP_OPTIMIZED_HPP */

View File

@ -8,8 +8,10 @@
/** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */ /** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../gfx_func.h"
#include "8bpp_base.hpp" #include "8bpp_base.hpp"
#include "../gfx_func.h"
#include "common.hpp" #include "common.hpp"
#include "../safeguards.h" #include "../safeguards.h"

View File

@ -15,7 +15,11 @@
/** Base for all 8bpp blitters. */ /** Base for all 8bpp blitters. */
class Blitter_8bppBase : public Blitter { class Blitter_8bppBase : public Blitter {
public: public:
uint8_t GetScreenDepth() override { return 8; } uint8_t GetScreenDepth() override
{
return 8;
}
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override; void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
void *MoveTo(void *video, int x, int y) override; void *MoveTo(void *video, int x, int y) override;
void SetPixel(void *video, int x, int y, uint8_t colour) override; void SetPixel(void *video, int x, int y, uint8_t colour) override;

View File

@ -8,11 +8,13 @@
/** @file 8bpp_optimized.cpp Implementation of the optimized 8 bpp blitter. */ /** @file 8bpp_optimized.cpp Implementation of the optimized 8 bpp blitter. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../zoom_func.h"
#include "../settings_type.h" #include "8bpp_optimized.hpp"
#include "../core/math_func.hpp" #include "../core/math_func.hpp"
#include "../core/mem_func.hpp" #include "../core/mem_func.hpp"
#include "8bpp_optimized.hpp" #include "../settings_type.h"
#include "../zoom_func.h"
#include "../safeguards.h" #include "../safeguards.h"
@ -90,7 +92,8 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
do { do {
uint m = remap[*src]; uint m = remap[*src];
if (m != 0) *dst = m; if (m != 0) *dst = m;
dst++; src++; dst++;
src++;
} while (--pixels != 0); } while (--pixels != 0);
break; break;
} }
@ -113,7 +116,8 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
default: default:
MemCpyT(dst, src, pixels); MemCpyT(dst, src, pixels);
dst += pixels; src += pixels; dst += pixels;
src += pixels;
break; break;
} }
} }
@ -207,8 +211,10 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
if (count_dst != nullptr) *count_dst = pixels; if (count_dst != nullptr) *count_dst = pixels;
/* Write line-ending */ /* Write line-ending */
*dst = 0; dst++; *dst = 0;
*dst = 0; dst++; dst++;
*dst = 0;
dst++;
} }
} }

View File

@ -25,14 +25,21 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override; Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
std::string_view GetName() override { return "8bpp-optimized"; } std::string_view GetName() override
{
return "8bpp-optimized";
}
}; };
/** Factory for the 8bpp blitter optimised for speed. */ /** Factory for the 8bpp blitter optimised for speed. */
class FBlitter_8bppOptimized : public BlitterFactory { class FBlitter_8bppOptimized : public BlitterFactory {
public: public:
FBlitter_8bppOptimized() : BlitterFactory("8bpp-optimized", "8bpp Optimized Blitter (compression + all-ZoomLevel cache)") {} FBlitter_8bppOptimized() : BlitterFactory("8bpp-optimized", "8bpp Optimized Blitter (compression + all-ZoomLevel cache)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_8bppOptimized>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_8bppOptimized>();
}
}; };
#endif /* BLITTER_8BPP_OPTIMIZED_HPP */ #endif /* BLITTER_8BPP_OPTIMIZED_HPP */

View File

@ -8,9 +8,11 @@
/** @file 8bpp_simple.cpp Implementation of the simple 8 bpp blitter. */ /** @file 8bpp_simple.cpp Implementation of the simple 8 bpp blitter. */
#include "../stdafx.h" #include "../stdafx.h"
#include "../zoom_func.h"
#include "8bpp_simple.hpp" #include "8bpp_simple.hpp"
#include "../zoom_func.h"
#include "../safeguards.h" #include "../safeguards.h"
/** Instantiation of the simple 8bpp blitter factory. */ /** Instantiation of the simple 8bpp blitter factory. */

View File

@ -19,14 +19,21 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override; Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
std::string_view GetName() override { return "8bpp-simple"; } std::string_view GetName() override
{
return "8bpp-simple";
}
}; };
/** Factory for the most trivial 8bpp blitter. */ /** Factory for the most trivial 8bpp blitter. */
class FBlitter_8bppSimple : public BlitterFactory { class FBlitter_8bppSimple : public BlitterFactory {
public: public:
FBlitter_8bppSimple() : BlitterFactory("8bpp-simple", "8bpp Simple Blitter (relative slow, but never wrong)") {} FBlitter_8bppSimple() : BlitterFactory("8bpp-simple", "8bpp Simple Blitter (relative slow, but never wrong)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_8bppSimple>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_8bppSimple>();
}
}; };
#endif /* BLITTER_8BPP_SIMPLE_HPP */ #endif /* BLITTER_8BPP_SIMPLE_HPP */

View File

@ -202,11 +202,12 @@ public:
/** /**
* Post resize event * Post resize event
*/ */
virtual void PostResize() { }; virtual void PostResize() {};
virtual ~Blitter() = default; virtual ~Blitter() = default;
template <typename SetPixelT> void DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel); template <typename SetPixelT>
void DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel);
}; };
#endif /* BLITTER_BASE_HPP */ #endif /* BLITTER_BASE_HPP */

View File

@ -10,11 +10,11 @@
#ifndef BLITTER_COMMON_HPP #ifndef BLITTER_COMMON_HPP
#define BLITTER_COMMON_HPP #define BLITTER_COMMON_HPP
#include "base.hpp"
#include "../core/math_func.hpp"
#include <utility> #include <utility>
#include "../core/math_func.hpp"
#include "base.hpp"
template <typename SetPixelT> template <typename SetPixelT>
void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel) void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
{ {
@ -50,11 +50,11 @@ void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width,
/* compute frac_diff = width * sqrt(dx*dx + dy*dy) /* compute frac_diff = width * sqrt(dx*dx + dy*dy)
* Start interval: * Start interval:
* max(dx, dy) <= sqrt(dx*dx + dy*dy) <= sqrt(2) * max(dx, dy) <= 3/2 * max(dx, dy) */ * max(dx, dy) <= sqrt(dx*dx + dy*dy) <= sqrt(2) * max(dx, dy) <= 3/2 * max(dx, dy) */
int64_t frac_sq = ((int64_t) width) * ((int64_t) width) * (((int64_t) dx) * ((int64_t) dx) + ((int64_t) dy) * ((int64_t) dy)); int64_t frac_sq = ((int64_t)width) * ((int64_t)width) * (((int64_t)dx) * ((int64_t)dx) + ((int64_t)dy) * ((int64_t)dy));
int frac_max = 3 * frac_diff / 2; int frac_max = 3 * frac_diff / 2;
while (frac_diff < frac_max) { while (frac_diff < frac_max) {
int frac_test = (frac_diff + frac_max) / 2; int frac_test = (frac_diff + frac_max) / 2;
if (((int64_t) frac_test) * ((int64_t) frac_test) < frac_sq) { if (((int64_t)frac_test) * ((int64_t)frac_test) < frac_sq) {
frac_diff = frac_test + 1; frac_diff = frac_test + 1;
} else { } else {
frac_max = frac_test - 1; frac_max = frac_test - 1;
@ -90,7 +90,7 @@ void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width,
if (x1 < 0) { if (x1 < 0) {
dash_count = (-x1) % (dash + gap); dash_count = (-x1) % (dash + gap);
auto adjust_frac = [&](int64_t frac, int &y_bound) -> int { auto adjust_frac = [&](int64_t frac, int &y_bound) -> int {
frac -= ((int64_t) dy) * ((int64_t) x1); frac -= ((int64_t)dy) * ((int64_t)x1);
if (frac >= 0) { if (frac >= 0) {
int quotient = frac / dx; int quotient = frac / dx;
int remainder = frac % dx; int remainder = frac % dx;
@ -152,7 +152,7 @@ void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width,
if (y1 < 0) { if (y1 < 0) {
dash_count = (-y1) % (dash + gap); dash_count = (-y1) % (dash + gap);
auto adjust_frac = [&](int64_t frac, int &x_bound) -> int { auto adjust_frac = [&](int64_t frac, int &x_bound) -> int {
frac -= ((int64_t) dx) * ((int64_t) y1); frac -= ((int64_t)dx) * ((int64_t)y1);
if (frac >= 0) { if (frac >= 0) {
int quotient = frac / dy; int quotient = frac / dy;
int remainder = frac % dy; int remainder = frac % dy;

View File

@ -10,10 +10,9 @@
#ifndef BLITTER_FACTORY_HPP #ifndef BLITTER_FACTORY_HPP
#define BLITTER_FACTORY_HPP #define BLITTER_FACTORY_HPP
#include "base.hpp"
#include "../debug.h" #include "../debug.h"
#include "../string_func.h" #include "../string_func.h"
#include "base.hpp"
/** /**
* The base factory, keeping track of all blitters. * The base factory, keeping track of all blitters.
@ -55,8 +54,7 @@ protected:
* @pre description != nullptr. * @pre description != nullptr.
* @pre There is no blitter registered with this name. * @pre There is no blitter registered with this name.
*/ */
BlitterFactory(const char *name, const char *description, bool usable = true) : BlitterFactory(const char *name, const char *description, bool usable = true) : name(name), description(description)
name(name), description(description)
{ {
if (usable) { if (usable) {
Blitters &blitters = GetBlitters(); Blitters &blitters = GetBlitters();

View File

@ -8,6 +8,7 @@
/** @file null.cpp A blitter that doesn't blit. */ /** @file null.cpp A blitter that doesn't blit. */
#include "../stdafx.h" #include "../stdafx.h"
#include "null.hpp" #include "null.hpp"
#include "../safeguards.h" #include "../safeguards.h"

View File

@ -15,11 +15,20 @@
/** Blitter that does nothing. */ /** Blitter that does nothing. */
class Blitter_Null : public Blitter { class Blitter_Null : public Blitter {
public: public:
uint8_t GetScreenDepth() override { return 0; } uint8_t GetScreenDepth() override
{
return 0;
}
void Draw(Blitter::BlitterParams *, BlitterMode, ZoomLevel) override {}; void Draw(Blitter::BlitterParams *, BlitterMode, ZoomLevel) override {};
void DrawColourMappingRect(void *, int, int, PaletteID) override {}; void DrawColourMappingRect(void *, int, int, PaletteID) override {};
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override; Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
void *MoveTo(void *, int, int) override { return nullptr; };
void *MoveTo(void *, int, int) override
{
return nullptr;
};
void SetPixel(void *, int, int, uint8_t) override {}; void SetPixel(void *, int, int, uint8_t) override {};
void DrawRect(void *, int, int, uint8_t) override {}; void DrawRect(void *, int, int, uint8_t) override {};
void DrawLine(void *, int, int, int, int, int, int, uint8_t, int, int) override {}; void DrawLine(void *, int, int, int, int, int, int, uint8_t, int, int) override {};
@ -27,18 +36,34 @@ public:
void CopyToBuffer(const void *, void *, int, int) override {}; void CopyToBuffer(const void *, void *, int, int) override {};
void CopyImageToBuffer(const void *, void *, int, int, int) override {}; void CopyImageToBuffer(const void *, void *, int, int, int) override {};
void ScrollBuffer(void *, int &, int &, int &, int &, int, int) override {}; void ScrollBuffer(void *, int &, int &, int &, int &, int, int) override {};
size_t BufferSize(uint, uint) override { return 0; };
void PaletteAnimate(const Palette &) override { };
Blitter::PaletteAnimation UsePaletteAnimation() override { return Blitter::PaletteAnimation::None; };
std::string_view GetName() override { return "null"; } size_t BufferSize(uint, uint) override
{
return 0;
};
void PaletteAnimate(const Palette &) override {};
Blitter::PaletteAnimation UsePaletteAnimation() override
{
return Blitter::PaletteAnimation::None;
};
std::string_view GetName() override
{
return "null";
}
}; };
/** Factory for the blitter that does nothing. */ /** Factory for the blitter that does nothing. */
class FBlitter_Null : public BlitterFactory { class FBlitter_Null : public BlitterFactory {
public: public:
FBlitter_Null() : BlitterFactory("null", "Null Blitter (does nothing)") {} FBlitter_Null() : BlitterFactory("null", "Null Blitter (does nothing)") {}
std::unique_ptr<Blitter> CreateInstance() override { return std::make_unique<Blitter_Null>(); }
std::unique_ptr<Blitter> CreateInstance() override
{
return std::make_unique<Blitter_Null>();
}
}; };
#endif /* BLITTER_NULL_HPP */ #endif /* BLITTER_NULL_HPP */

View File

@ -8,9 +8,11 @@
/** @file bmp.cpp Read and write support for bmps. */ /** @file bmp.cpp Read and write support for bmps. */
#include "stdafx.h" #include "stdafx.h"
#include "random_access_file_type.h"
#include "bmp.h" #include "bmp.h"
#include "core/bitmath_func.hpp" #include "core/bitmath_func.hpp"
#include "random_access_file_type.h"
#include "safeguards.h" #include "safeguards.h"
@ -323,16 +325,24 @@ bool BmpReadBitmap(RandomAccessFile &file, BmpInfo &info, BmpData &data)
switch (info.compression) { switch (info.compression) {
case 0: // no compression case 0: // no compression
switch (info.bpp) { switch (info.bpp) {
case 1: return BmpRead1(file, info, data); case 1:
case 4: return BmpRead4(file, info, data); return BmpRead1(file, info, data);
case 8: return BmpRead8(file, info, data); case 4:
case 24: return BmpRead24(file, info, data); return BmpRead4(file, info, data);
default: NOT_REACHED(); case 8:
return BmpRead8(file, info, data);
case 24:
return BmpRead24(file, info, data);
default:
NOT_REACHED();
} }
break; break;
case 1: return BmpRead8Rle(file, info, data); // 8-bit RLE compression case 1:
case 2: return BmpRead4Rle(file, info, data); // 4-bit RLE compression return BmpRead8Rle(file, info, data); // 8-bit RLE compression
default: NOT_REACHED(); case 2:
return BmpRead4Rle(file, info, data); // 4-bit RLE compression
default:
NOT_REACHED();
} }
} }

View File

@ -8,6 +8,7 @@
/** @file bootstrap_gui.cpp Barely used user interface for bootstrapping OpenTTD, i.e. downloading the required content. */ /** @file bootstrap_gui.cpp Barely used user interface for bootstrapping OpenTTD, i.e. downloading the required content. */
#include "stdafx.h" #include "stdafx.h"
#include "base_media_base.h" #include "base_media_base.h"
#include "base_media_graphics.h" #include "base_media_graphics.h"
#include "blitter/factory.hpp" #include "blitter/factory.hpp"
@ -15,22 +16,21 @@
#if defined(WITH_FREETYPE) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA) #if defined(WITH_FREETYPE) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA)
#include "core/geometry_func.hpp" # include "core/geometry_func.hpp"
#include "error.h" # include "error.h"
#include "fontcache.h" # include "fontcache.h"
#include "gfx_func.h" # include "gfx_func.h"
#include "network/network.h" # include "network/network.h"
#include "network/network_content_gui.h" # include "network/network_content_gui.h"
#include "openttd.h" # include "openttd.h"
#include "strings_func.h" # include "strings_func.h"
#include "video/video_driver.hpp" # include "video/video_driver.hpp"
#include "window_func.h" # include "window_func.h"
#include "widgets/bootstrap_widget.h" # include "widgets/bootstrap_widget.h"
# include "table/strings.h"
#include "table/strings.h" # include "safeguards.h"
#include "safeguards.h"
/** Widgets for the background window to prevent smearing. */ /** Widgets for the background window to prevent smearing. */
/* clang-format off */ /* clang-format off */
@ -43,12 +43,7 @@ static constexpr NWidgetPart _background_widgets[] = {
/** /**
* Window description for the background window to prevent smearing. * Window description for the background window to prevent smearing.
*/ */
static WindowDesc _background_desc( static WindowDesc _background_desc(WDP_MANUAL, nullptr, 0, 0, WC_BOOTSTRAP, WC_NONE, WindowDefaultFlag::NoClose, _background_widgets);
WDP_MANUAL, nullptr, 0, 0,
WC_BOOTSTRAP, WC_NONE,
WindowDefaultFlag::NoClose,
_background_widgets
);
/** The background for the game. */ /** The background for the game. */
class BootstrapBackground : public Window { class BootstrapBackground : public Window {
@ -81,12 +76,7 @@ static constexpr NWidgetPart _nested_bootstrap_errmsg_widgets[] = {
/* clang-format on */ /* clang-format on */
/** Window description for the error window. */ /** Window description for the error window. */
static WindowDesc _bootstrap_errmsg_desc( static WindowDesc _bootstrap_errmsg_desc(WDP_CENTER, nullptr, 0, 0, WC_BOOTSTRAP, WC_NONE, {WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose}, _nested_bootstrap_errmsg_widgets);
WDP_CENTER, nullptr, 0, 0,
WC_BOOTSTRAP, WC_NONE,
{WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose},
_nested_bootstrap_errmsg_widgets
);
/** The window for a failed bootstrap. */ /** The window for a failed bootstrap. */
class BootstrapErrorWindow : public Window { class BootstrapErrorWindow : public Window {
@ -141,20 +131,13 @@ static constexpr NWidgetPart _nested_bootstrap_download_status_window_widgets[]
/** Window description for the download window */ /** Window description for the download window */
static WindowDesc _bootstrap_download_status_window_desc( static WindowDesc _bootstrap_download_status_window_desc(
WDP_CENTER, nullptr, 0, 0, WDP_CENTER, nullptr, 0, 0, WC_NETWORK_STATUS_WINDOW, WC_NONE, {WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose}, _nested_bootstrap_download_status_window_widgets);
WC_NETWORK_STATUS_WINDOW, WC_NONE,
{WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose},
_nested_bootstrap_download_status_window_widgets
);
/** Window for showing the download status of content */ /** Window for showing the download status of content */
struct BootstrapContentDownloadStatusWindow : public BaseNetworkContentDownloadStatusWindow { struct BootstrapContentDownloadStatusWindow : public BaseNetworkContentDownloadStatusWindow {
public: public:
/** Simple call the constructor of the superclass. */ /** Simple call the constructor of the superclass. */
BootstrapContentDownloadStatusWindow() : BaseNetworkContentDownloadStatusWindow(_bootstrap_download_status_window_desc) BootstrapContentDownloadStatusWindow() : BaseNetworkContentDownloadStatusWindow(_bootstrap_download_status_window_desc) {}
{
}
void Close([[maybe_unused]] int data = 0) override void Close([[maybe_unused]] int data = 0) override
{ {
@ -194,12 +177,7 @@ static constexpr NWidgetPart _bootstrap_query_widgets[] = {
/* clang-format on */ /* clang-format on */
/** The window description for the query. */ /** The window description for the query. */
static WindowDesc _bootstrap_query_desc( static WindowDesc _bootstrap_query_desc(WDP_CENTER, nullptr, 0, 0, WC_CONFIRM_POPUP_QUERY, WC_NONE, WindowDefaultFlag::NoClose, _bootstrap_query_widgets);
WDP_CENTER, nullptr, 0, 0,
WC_CONFIRM_POPUP_QUERY, WC_NONE,
WindowDefaultFlag::NoClose,
_bootstrap_query_widgets
);
/** The window for the query. It can't use the generic query window as that uses sprites that don't exist yet. */ /** The window for the query. It can't use the generic query window as that uses sprites that don't exist yet. */
class BootstrapAskForDownloadWindow : public Window, ContentCallback { class BootstrapAskForDownloadWindow : public Window, ContentCallback {
@ -320,7 +298,9 @@ public:
void OnConnect(bool success) override void OnConnect(bool success) override
{ {
if (!success) { if (!success) {
EM_ASM({ if (window["openttd_bootstrap_failed"]) openttd_bootstrap_failed(); }); EM_ASM({
if (window["openttd_bootstrap_failed"]) openttd_bootstrap_failed();
});
return; return;
} }
@ -337,7 +317,11 @@ public:
_network_content_client.DownloadSelectedContent(this->total_files, this->total_bytes); _network_content_client.DownloadSelectedContent(this->total_files, this->total_bytes);
this->downloading = true; this->downloading = true;
EM_ASM({ if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1); }, this->downloaded_bytes, this->total_bytes); EM_ASM(
{
if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1);
},
this->downloaded_bytes, this->total_bytes);
} }
void OnDownloadProgress(const ContentInfo &, int bytes) override void OnDownloadProgress(const ContentInfo &, int bytes) override
@ -349,7 +333,11 @@ public:
this->downloaded_bytes += bytes; this->downloaded_bytes += bytes;
} }
EM_ASM({ if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1); }, this->downloaded_bytes, this->total_bytes); EM_ASM(
{
if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1);
},
this->downloaded_bytes, this->total_bytes);
} }
void OnDownloadComplete(ContentID) override void OnDownloadComplete(ContentID) override
@ -382,9 +370,9 @@ bool HandleBootstrap()
/* First tell the game we're bootstrapping. */ /* First tell the game we're bootstrapping. */
_game_mode = GM_BOOTSTRAP; _game_mode = GM_BOOTSTRAP;
#if defined(__EMSCRIPTEN__) # if defined(__EMSCRIPTEN__)
new BootstrapEmscripten(); new BootstrapEmscripten();
#else # else
/* Initialise the font cache. */ /* Initialise the font cache. */
InitializeUnicodeGlyphMap(); InitializeUnicodeGlyphMap();
/* Next "force" finding a suitable non-sprite font as the local font is missing. */ /* Next "force" finding a suitable non-sprite font as the local font is missing. */
@ -393,7 +381,7 @@ bool HandleBootstrap()
/* Initialise the palette. The biggest step is 'faking' some recolour sprites. /* Initialise the palette. The biggest step is 'faking' some recolour sprites.
* This way the mauve and gray colours work and we can show the user interface. */ * This way the mauve and gray colours work and we can show the user interface. */
GfxInitPalettes(); GfxInitPalettes();
static const int offsets[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x80, 0, 0, 0, 0x04, 0x08 }; static const int offsets[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x80, 0, 0, 0, 0x04, 0x08};
for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) { for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) {
for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) { for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) {
SetColourGradient(i, j, offsets[i] + j); SetColourGradient(i, j, offsets[i] + j);
@ -403,7 +391,7 @@ bool HandleBootstrap()
/* Finally ask the question. */ /* Finally ask the question. */
new BootstrapBackground(); new BootstrapBackground();
new BootstrapAskForDownloadWindow(); new BootstrapAskForDownloadWindow();
#endif /* __EMSCRIPTEN__ */ # endif /* __EMSCRIPTEN__ */
/* Process the user events. */ /* Process the user events. */
VideoDriver::GetInstance()->MainLoop(); VideoDriver::GetInstance()->MainLoop();

View File

@ -8,24 +8,24 @@
/** @file bridge_gui.cpp Graphical user interface for bridge construction */ /** @file bridge_gui.cpp Graphical user interface for bridge construction */
#include "stdafx.h" #include "stdafx.h"
#include "error.h"
#include "core/geometry_func.hpp"
#include "command_func.h" #include "command_func.h"
#include "dropdown_func.h"
#include "error.h"
#include "gfx_func.h"
#include "rail.h" #include "rail.h"
#include "road.h" #include "road.h"
#include "strings_func.h"
#include "window_func.h"
#include "sound_func.h"
#include "gfx_func.h"
#include "tunnelbridge.h"
#include "sortlist_type.h"
#include "dropdown_func.h"
#include "core/geometry_func.hpp"
#include "tunnelbridge_map.h"
#include "road_gui.h" #include "road_gui.h"
#include "sortlist_type.h"
#include "sound_func.h"
#include "strings_func.h"
#include "tunnelbridge.h"
#include "tunnelbridge_cmd.h" #include "tunnelbridge_cmd.h"
#include "tunnelbridge_map.h"
#include "window_func.h"
#include "widgets/bridge_widget.h" #include "widgets/bridge_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
@ -80,7 +80,7 @@ private:
STR_SORT_BY_COST, STR_SORT_BY_COST,
STR_SORT_BY_MAX_SPEED, STR_SORT_BY_MAX_SPEED,
}; };
static const std::initializer_list<GUIBridgeList::SortFunction * const> sorter_funcs; static const std::initializer_list<GUIBridgeList::SortFunction *const> sorter_funcs;
/* Internal variables */ /* Internal variables */
TileIndex start_tile = INVALID_TILE; TileIndex start_tile = INVALID_TILE;
@ -112,12 +112,16 @@ private:
void BuildBridge(BridgeType type) void BuildBridge(BridgeType type)
{ {
switch (this->transport_type) { switch (this->transport_type) {
case TRANSPORT_RAIL: _last_railbridge_type = type; break; case TRANSPORT_RAIL:
case TRANSPORT_ROAD: _last_roadbridge_type = type; break; _last_railbridge_type = type;
default: break; break;
case TRANSPORT_ROAD:
_last_roadbridge_type = type;
break;
default:
break;
} }
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge, Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge, this->end_tile, this->start_tile, this->transport_type, type, this->road_rail_type);
this->end_tile, this->start_tile, this->transport_type, type, this->road_rail_type);
} }
/** Sort the builable bridges */ /** Sort the builable bridges */
@ -142,24 +146,18 @@ private:
{ {
/* If the bridge has no meaningful speed limit, don't display it. */ /* If the bridge has no meaningful speed limit, don't display it. */
if (bridge_data.spec->speed == UINT16_MAX) { if (bridge_data.spec->speed == UINT16_MAX) {
return _game_mode == GM_EDITOR return _game_mode == GM_EDITOR ? GetString(STR_SELECT_BRIDGE_INFO_NAME, bridge_data.spec->material) :
? GetString(STR_SELECT_BRIDGE_INFO_NAME, bridge_data.spec->material) GetString(STR_SELECT_BRIDGE_INFO_NAME_COST, bridge_data.spec->material, bridge_data.cost);
: GetString(STR_SELECT_BRIDGE_INFO_NAME_COST, bridge_data.spec->material, bridge_data.cost);
} }
uint64_t packed_velocity = PackVelocity(bridge_data.spec->speed, static_cast<VehicleType>(this->transport_type)); uint64_t packed_velocity = PackVelocity(bridge_data.spec->speed, static_cast<VehicleType>(this->transport_type));
return _game_mode == GM_EDITOR return _game_mode == GM_EDITOR ? GetString(STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED, bridge_data.spec->material, packed_velocity) :
? GetString(STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED, bridge_data.spec->material, packed_velocity) GetString(STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED_COST, bridge_data.spec->material, packed_velocity, bridge_data.cost);
: GetString(STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED_COST, bridge_data.spec->material, packed_velocity, bridge_data.cost);
} }
public: public:
BuildBridgeWindow(WindowDesc &desc, TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type, GUIBridgeList &&bl) : Window(desc), BuildBridgeWindow(WindowDesc &desc, TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type, GUIBridgeList &&bl) :
start_tile(start), Window(desc), start_tile(start), end_tile(end), transport_type(transport_type), road_rail_type(road_rail_type), bridges(std::move(bl))
end_tile(end),
transport_type(transport_type),
road_rail_type(road_rail_type),
bridges(std::move(bl))
{ {
this->CreateNestedTree(); this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_BBS_SCROLLBAR); this->vscroll = this->GetScrollbar(WID_BBS_SCROLLBAR);
@ -262,7 +260,8 @@ public:
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{ {
switch (widget) { switch (widget) {
default: break; default:
break;
case WID_BBS_BRIDGE_LIST: { case WID_BBS_BRIDGE_LIST: {
auto it = this->vscroll->GetScrolledItemFromWidget(this->bridges, pt.y, this, WID_BBS_BRIDGE_LIST); auto it = this->vscroll->GetScrolledItemFromWidget(this->bridges, pt.y, this, WID_BBS_BRIDGE_LIST);
if (it != this->bridges.end()) { if (it != this->bridges.end()) {
@ -302,11 +301,7 @@ public:
Listing BuildBridgeWindow::last_sorting = {true, 2}; Listing BuildBridgeWindow::last_sorting = {true, 2};
/** Available bridge sorting functions. */ /** Available bridge sorting functions. */
const std::initializer_list<GUIBridgeList::SortFunction * const> BuildBridgeWindow::sorter_funcs = { const std::initializer_list<GUIBridgeList::SortFunction *const> BuildBridgeWindow::sorter_funcs = {&BridgeIndexSorter, &BridgePriceSorter, &BridgeSpeedSorter};
&BridgeIndexSorter,
&BridgePriceSorter,
&BridgeSpeedSorter
};
/** Widgets of the bridge gui. */ /** Widgets of the bridge gui. */
/* clang-format off */ /* clang-format off */
@ -339,12 +334,7 @@ static constexpr NWidgetPart _nested_build_bridge_widgets[] = {
/* clang-format on */ /* clang-format on */
/** Window definition for the rail bridge selection window. */ /** Window definition for the rail bridge selection window. */
static WindowDesc _build_bridge_desc( static WindowDesc _build_bridge_desc(WDP_AUTO, "build_bridge", 200, 114, WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_build_bridge_widgets);
WDP_AUTO, "build_bridge", 200, 114,
WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
WindowDefaultFlag::Construction,
_nested_build_bridge_widgets
);
/** /**
* Prepare the data for the build a bridge window. * Prepare the data for the build a bridge window.
@ -370,9 +360,14 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
*/ */
BridgeType last_bridge_type = 0; BridgeType last_bridge_type = 0;
switch (transport_type) { switch (transport_type) {
case TRANSPORT_ROAD: last_bridge_type = _last_roadbridge_type; break; case TRANSPORT_ROAD:
case TRANSPORT_RAIL: last_bridge_type = _last_railbridge_type; break; last_bridge_type = _last_roadbridge_type;
default: break; // water ways and air routes don't have bridge types break;
case TRANSPORT_RAIL:
last_bridge_type = _last_railbridge_type;
break;
default:
break; // water ways and air routes don't have bridge types
} }
if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) { if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge, end, start, transport_type, last_bridge_type, road_rail_type); Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge, end, start, transport_type, last_bridge_type, road_rail_type);
@ -412,8 +407,11 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
break; break;
} }
case TRANSPORT_RAIL: infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type); break; case TRANSPORT_RAIL:
default: break; infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type);
break;
default:
break;
} }
bool any_available = false; bool any_available = false;
@ -433,8 +431,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
} }
} }
/* give error cause if no bridges available here*/ /* give error cause if no bridges available here*/
if (!any_available) if (!any_available) {
{
errmsg = type_check.GetErrorMessage(); errmsg = type_check.GetErrorMessage();
} }
} }
@ -442,7 +439,6 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
if (!bl.empty()) { if (!bl.empty()) {
new BuildBridgeWindow(_build_bridge_desc, start, end, transport_type, road_rail_type, std::move(bl)); new BuildBridgeWindow(_build_bridge_desc, start, end, transport_type, road_rail_type, std::move(bl));
} else { } else {
ShowErrorMessage(GetEncodedString(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), GetEncodedString(errmsg), ShowErrorMessage(GetEncodedString(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), GetEncodedString(errmsg), WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
} }
} }

View File

@ -8,12 +8,12 @@
/** @file bridge_map.cpp Map accessor functions for bridges. */ /** @file bridge_map.cpp Map accessor functions for bridges. */
#include "stdafx.h" #include "stdafx.h"
#include "landscape.h" #include "landscape.h"
#include "tunnelbridge_map.h" #include "tunnelbridge_map.h"
#include "safeguards.h" #include "safeguards.h"
/** /**
* Finds the end of a bridge in the specified direction starting at a middle tile * Finds the end of a bridge in the specified direction starting at a middle tile
* @param tile the bridge tile to find the bridge ramp for * @param tile the bridge tile to find the bridge ramp for
@ -31,7 +31,6 @@ static TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
return tile; return tile;
} }
/** /**
* Finds the northern end of a bridge starting at a middle tile * Finds the northern end of a bridge starting at a middle tile
* @param t the bridge tile to find the bridge ramp for * @param t the bridge tile to find the bridge ramp for
@ -41,7 +40,6 @@ TileIndex GetNorthernBridgeEnd(TileIndex t)
return GetBridgeEnd(t, ReverseDiagDir(AxisToDiagDir(GetBridgeAxis(t)))); return GetBridgeEnd(t, ReverseDiagDir(AxisToDiagDir(GetBridgeAxis(t))));
} }
/** /**
* Finds the southern end of a bridge starting at a middle tile * Finds the southern end of a bridge starting at a middle tile
* @param t the bridge tile to find the bridge ramp for * @param t the bridge tile to find the bridge ramp for
@ -51,7 +49,6 @@ TileIndex GetSouthernBridgeEnd(TileIndex t)
return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t))); return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
} }
/** /**
* Starting at one bridge end finds the other bridge end * Starting at one bridge end finds the other bridge end
* @param tile the bridge ramp tile to find the other bridge ramp for * @param tile the bridge ramp tile to find the other bridge ramp for

View File

@ -10,9 +10,9 @@
#ifndef BRIDGE_MAP_H #ifndef BRIDGE_MAP_H
#define BRIDGE_MAP_H #define BRIDGE_MAP_H
#include "bridge.h"
#include "rail_map.h" #include "rail_map.h"
#include "road_map.h" #include "road_map.h"
#include "bridge.h"
#include "water_map.h" #include "water_map.h"
/** /**
@ -76,6 +76,7 @@ TileIndex GetSouthernBridgeEnd(TileIndex t);
TileIndex GetOtherBridgeEnd(TileIndex t); TileIndex GetOtherBridgeEnd(TileIndex t);
int GetBridgeHeight(TileIndex tile); int GetBridgeHeight(TileIndex tile);
/** /**
* Get the height ('z') of a bridge in pixels. * Get the height ('z') of a bridge in pixels.
* @param tile the bridge ramp tile to get the bridge height from * @param tile the bridge ramp tile to get the bridge height from

View File

@ -8,41 +8,41 @@
/** @file build_vehicle_gui.cpp GUI for building vehicles. */ /** @file build_vehicle_gui.cpp GUI for building vehicles. */
#include "stdafx.h" #include "stdafx.h"
#include "engine_base.h"
#include "engine_func.h" #include "core/geometry_func.hpp"
#include "station_base.h"
#include "network/network.h"
#include "articulated_vehicles.h" #include "articulated_vehicles.h"
#include "textbuf_gui.h" #include "autoreplace_func.h"
#include "cargotype.h"
#include "command_func.h" #include "command_func.h"
#include "company_func.h" #include "company_func.h"
#include "vehicle_gui.h" #include "dropdown_func.h"
#include "dropdown_type.h"
#include "engine_base.h"
#include "engine_cmd.h"
#include "engine_func.h"
#include "engine_gui.h"
#include "group.h"
#include "hotkeys.h"
#include "network/network.h"
#include "newgrf_badge.h" #include "newgrf_badge.h"
#include "newgrf_badge_gui.h" #include "newgrf_badge_gui.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"
#include "newgrf_text.h" #include "newgrf_text.h"
#include "group.h" #include "querystring_gui.h"
#include "station_base.h"
#include "string_func.h" #include "string_func.h"
#include "stringfilter_type.h"
#include "strings_func.h" #include "strings_func.h"
#include "window_func.h" #include "textbuf_gui.h"
#include "timer/timer_game_calendar.h" #include "timer/timer_game_calendar.h"
#include "vehicle_func.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "engine_gui.h"
#include "cargotype.h"
#include "core/geometry_func.hpp"
#include "autoreplace_func.h"
#include "engine_cmd.h"
#include "train_cmd.h" #include "train_cmd.h"
#include "vehicle_cmd.h" #include "vehicle_cmd.h"
#include "vehicle_func.h"
#include "vehicle_gui.h"
#include "window_func.h"
#include "zoom_func.h" #include "zoom_func.h"
#include "querystring_gui.h"
#include "stringfilter_type.h"
#include "hotkeys.h"
#include "widgets/build_vehicle_widget.h" #include "widgets/build_vehicle_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
@ -98,12 +98,12 @@ static constexpr NWidgetPart _nested_build_vehicle_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
bool _engine_sort_direction; ///< \c false = descending, \c true = ascending. bool _engine_sort_direction; ///< \c false = descending, \c true = ascending.
uint8_t _engine_sort_last_criteria[] = {0, 0, 0, 0}; ///< Last set sort criteria, for each vehicle type. uint8_t _engine_sort_last_criteria[] = {0, 0, 0, 0}; ///< Last set sort criteria, for each vehicle type.
bool _engine_sort_last_order[] = {false, false, false, false}; ///< Last set direction of the sort order, for each vehicle type. bool _engine_sort_last_order[] = {false, false, false, false}; ///< Last set direction of the sort order, for each vehicle type.
bool _engine_sort_show_hidden_engines[] = {false, false, false, false}; ///< Last set 'show hidden engines' setting for each vehicle type. bool _engine_sort_show_hidden_engines[] = {false, false, false, false}; ///< Last set 'show hidden engines' setting for each vehicle type.
static CargoType _engine_sort_last_cargo_criteria[] = {CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY}; ///< Last set filter criteria, for each vehicle type. static CargoType _engine_sort_last_cargo_criteria[] = {
CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY}; ///< Last set filter criteria, for each vehicle type.
/** /**
* Determines order of engines by engineID * Determines order of engines by engineID
@ -136,7 +136,7 @@ static bool EngineIntroDateSorter(const GUIEngineListItem &a, const GUIEngineLis
} }
/* cached values for EngineNameSorter to spare many GetString() calls */ /* cached values for EngineNameSorter to spare many GetString() calls */
static EngineID _last_engine[2] = { EngineID::Invalid(), EngineID::Invalid() }; static EngineID _last_engine[2] = {EngineID::Invalid(), EngineID::Invalid()};
/** /**
* Determines order of engines by name * Determines order of engines by name
@ -146,7 +146,7 @@ static EngineID _last_engine[2] = { EngineID::Invalid(), EngineID::Invalid() };
*/ */
static bool EngineNameSorter(const GUIEngineListItem &a, const GUIEngineListItem &b) static bool EngineNameSorter(const GUIEngineListItem &a, const GUIEngineListItem &b)
{ {
static std::string last_name[2] = { {}, {} }; static std::string last_name[2] = {{}, {}};
if (a.engine_id != _last_engine[0]) { if (a.engine_id != _last_engine[0]) {
_last_engine[0] = a.engine_id; _last_engine[0] = a.engine_id;
@ -436,7 +436,7 @@ static bool AircraftRangeSorter(const GUIEngineListItem &a, const GUIEngineListI
} }
/** Sort functions for the vehicle sort criteria, for each vehicle type. */ /** Sort functions for the vehicle sort criteria, for each vehicle type. */
EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{ EngList_SortTypeFunction *const _engine_sort_functions[][11] = {{
/* Trains */ /* Trains */
&EngineNumberSorter, &EngineNumberSorter,
&EngineCostSorter, &EngineCostSorter,
@ -449,7 +449,8 @@ EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{
&EnginePowerVsRunningCostSorter, &EnginePowerVsRunningCostSorter,
&EngineReliabilitySorter, &EngineReliabilitySorter,
&TrainEngineCapacitySorter, &TrainEngineCapacitySorter,
}, { },
{
/* Road vehicles */ /* Road vehicles */
&EngineNumberSorter, &EngineNumberSorter,
&EngineCostSorter, &EngineCostSorter,
@ -462,7 +463,8 @@ EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{
&EnginePowerVsRunningCostSorter, &EnginePowerVsRunningCostSorter,
&EngineReliabilitySorter, &EngineReliabilitySorter,
&RoadVehEngineCapacitySorter, &RoadVehEngineCapacitySorter,
}, { },
{
/* Ships */ /* Ships */
&EngineNumberSorter, &EngineNumberSorter,
&EngineCostSorter, &EngineCostSorter,
@ -472,7 +474,8 @@ EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{
&EngineRunningCostSorter, &EngineRunningCostSorter,
&EngineReliabilitySorter, &EngineReliabilitySorter,
&ShipEngineCapacitySorter, &ShipEngineCapacitySorter,
}, { },
{
/* Aircraft */ /* Aircraft */
&EngineNumberSorter, &EngineNumberSorter,
&EngineCostSorter, &EngineCostSorter,
@ -483,7 +486,7 @@ EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{
&EngineReliabilitySorter, &EngineReliabilitySorter,
&AircraftEngineCargoSorter, &AircraftEngineCargoSorter,
&AircraftRangeSorter, &AircraftRangeSorter,
}}; }};
/** Dropdown menu strings for the vehicle sort criteria. */ /** Dropdown menu strings for the vehicle sort criteria. */
const std::initializer_list<const StringID> _engine_sort_listing[] = {{ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
@ -499,7 +502,8 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_POWER_VS_RUNNING_COST, STR_SORT_BY_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY, STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY, STR_SORT_BY_CARGO_CAPACITY,
}, { },
{
/* Road vehicles */ /* Road vehicles */
STR_SORT_BY_ENGINE_ID, STR_SORT_BY_ENGINE_ID,
STR_SORT_BY_COST, STR_SORT_BY_COST,
@ -512,7 +516,8 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_POWER_VS_RUNNING_COST, STR_SORT_BY_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY, STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY, STR_SORT_BY_CARGO_CAPACITY,
}, { },
{
/* Ships */ /* Ships */
STR_SORT_BY_ENGINE_ID, STR_SORT_BY_ENGINE_ID,
STR_SORT_BY_COST, STR_SORT_BY_COST,
@ -522,7 +527,8 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_RUNNING_COST, STR_SORT_BY_RUNNING_COST,
STR_SORT_BY_RELIABILITY, STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY, STR_SORT_BY_CARGO_CAPACITY,
}, { },
{
/* Aircraft */ /* Aircraft */
STR_SORT_BY_ENGINE_ID, STR_SORT_BY_ENGINE_ID,
STR_SORT_BY_COST, STR_SORT_BY_COST,
@ -533,7 +539,7 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_RELIABILITY, STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY, STR_SORT_BY_CARGO_CAPACITY,
STR_SORT_BY_RANGE, STR_SORT_BY_RANGE,
}}; }};
/** Filters vehicles by cargo and engine (in case of rail vehicle). */ /** Filters vehicles by cargo and engine (in case of rail vehicle). */
static bool CargoAndEngineFilter(const GUIEngineListItem *item, const CargoType cargo_type) static bool CargoAndEngineFilter(const GUIEngineListItem *item, const CargoType cargo_type)
@ -548,7 +554,7 @@ static bool CargoAndEngineFilter(const GUIEngineListItem *item, const CargoType
} }
} }
static GUIEngineList::FilterFunction * const _engine_filter_funcs[] = { static GUIEngineList::FilterFunction *const _engine_filter_funcs[] = {
&CargoAndEngineFilter, &CargoAndEngineFilter,
}; };
@ -595,8 +601,7 @@ static int DrawRailWagonPurchaseInfo(int left, int right, int y, EngineID engine
/* Wagon weight - (including cargo) */ /* Wagon weight - (including cargo) */
uint weight = e->GetDisplayWeight(); uint weight = e->GetDisplayWeight();
DrawString(left, right, y, DrawString(left, right, y, GetString(STR_PURCHASE_INFO_WEIGHT_CWEIGHT, weight, GetCargoWeight(te.all_capacities, VEH_TRAIN) + weight));
GetString(STR_PURCHASE_INFO_WEIGHT_CWEIGHT, weight, GetCargoWeight(te.all_capacities, VEH_TRAIN) + weight));
y += GetCharacterHeight(FS_NORMAL); y += GetCharacterHeight(FS_NORMAL);
/* Wagon speed limit, displayed if above zero */ /* Wagon speed limit, displayed if above zero */
@ -790,7 +795,6 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_
return y; return y;
} }
/** /**
* Try to get the NewGRF engine additional text callback as an optional std::string. * Try to get the NewGRF engine additional text callback as an optional std::string.
* @param engine The engine whose additional text to get. * @param engine The engine whose additional text to get.
@ -858,7 +862,8 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number,
bool articulated_cargo = false; bool articulated_cargo = false;
switch (e->type) { switch (e->type) {
default: NOT_REACHED(); default:
NOT_REACHED();
case VEH_TRAIN: case VEH_TRAIN:
if (e->u.rail.railveh_type == RAILVEH_WAGON) { if (e->u.rail.railveh_type == RAILVEH_WAGON) {
y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, &e->u.rail, te); y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, &e->u.rail, te);
@ -914,8 +919,7 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number,
/* The NewGRF's name which the vehicle comes from */ /* The NewGRF's name which the vehicle comes from */
const GRFConfig *config = GetGRFConfig(e->GetGRFID()); const GRFConfig *config = GetGRFConfig(e->GetGRFID());
if (_settings_client.gui.show_newgrf_name && config != nullptr) if (_settings_client.gui.show_newgrf_name && config != nullptr) {
{
DrawString(left, right, y, config->GetName(), TC_BLACK); DrawString(left, right, y, config->GetName(), TC_BLACK);
y += GetCharacterHeight(FS_NORMAL); y += GetCharacterHeight(FS_NORMAL);
} }
@ -938,9 +942,10 @@ static void DrawEngineBadgeColumn(const Rect &r, int column_group, const GUIBadg
* @param show_count Whether to show the amount of engines or not * @param show_count Whether to show the amount of engines or not
* @param selected_group the group to list the engines of * @param selected_group the group to list the engines of
*/ */
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, const Scrollbar &sb, EngineID selected_id, bool show_count, GroupID selected_group, const GUIBadgeClasses &badge_classes) void DrawEngineList(
VehicleType type, const Rect &r, const GUIEngineList &eng_list, const Scrollbar &sb, EngineID selected_id, bool show_count, GroupID selected_group, const GUIBadgeClasses &badge_classes)
{ {
static const std::array<int8_t, VehicleType::VEH_COMPANY_END> sprite_y_offsets = { 0, 0, -1, -1 }; static const std::array<int8_t, VehicleType::VEH_COMPANY_END> sprite_y_offsets = {0, 0, -1, -1};
auto [first, last] = sb.GetVisibleRangeIterators(eng_list); auto [first, last] = sb.GetVisibleRangeIterators(eng_list);
@ -1058,7 +1063,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
/* If the count is visible then this is part of in-use autoreplace list. */ /* If the count is visible then this is part of in-use autoreplace list. */
auto engine_name = PackEngineNameDParam(item.engine_id, show_count ? EngineNameContext::AutoreplaceVehicleInUse : EngineNameContext::PurchaseList, item.indent); auto engine_name = PackEngineNameDParam(item.engine_id, show_count ? EngineNameContext::AutoreplaceVehicleInUse : EngineNameContext::PurchaseList, item.indent);
DrawString(tr.left, tr.right, textr.top + normal_text_y_offset,GetString(str, engine_name), tc); DrawString(tr.left, tr.right, textr.top + normal_text_y_offset, GetString(str, engine_name), tc);
ir = ir.Translate(0, step_size); ir = ir.Translate(0, step_size);
} }
@ -1133,10 +1138,12 @@ enum BuildVehicleHotkeys : int32_t {
/** GUI for building vehicles. */ /** GUI for building vehicles. */
struct BuildVehicleWindow : Window { struct BuildVehicleWindow : Window {
VehicleType vehicle_type = VEH_INVALID; ///< Type of vehicles shown in the window. VehicleType vehicle_type = VEH_INVALID; ///< Type of vehicles shown in the window.
union { union {
RailType railtype; ///< Rail type to show, or #INVALID_RAILTYPE. RailType railtype; ///< Rail type to show, or #INVALID_RAILTYPE.
RoadType roadtype; ///< Road type to show, or #INVALID_ROADTYPE. RoadType roadtype; ///< Road type to show, or #INVALID_ROADTYPE.
} filter{}; ///< Filter to apply. } filter{}; ///< Filter to apply.
bool descending_sort_order = false; ///< Sort direction, @see _engine_sort_direction bool descending_sort_order = false; ///< Sort direction, @see _engine_sort_direction
uint8_t sort_criteria = 0; ///< Current sort criterium. uint8_t sort_criteria = 0; ///< Current sort criterium.
bool show_hidden_engines = false; ///< State of the 'show hidden engines' button. bool show_hidden_engines = false; ///< State of the 'show hidden engines' button.
@ -1157,7 +1164,8 @@ struct BuildVehicleWindow : Window {
{ {
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD); NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
bool refit = this->sel_engine != EngineID::Invalid() && this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY && this->cargo_filter_criteria != CargoFilterCriteria::CF_NONE && this->cargo_filter_criteria != CargoFilterCriteria::CF_ENGINES; bool refit = this->sel_engine != EngineID::Invalid() && this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY && this->cargo_filter_criteria != CargoFilterCriteria::CF_NONE &&
this->cargo_filter_criteria != CargoFilterCriteria::CF_ENGINES;
if (refit) refit = Engine::Get(this->sel_engine)->GetDefaultCargoType() != this->cargo_filter_criteria; if (refit) refit = Engine::Get(this->sel_engine)->GetDefaultCargoType() != this->cargo_filter_criteria;
if (refit) { if (refit) {
@ -1218,7 +1226,9 @@ struct BuildVehicleWindow : Window {
/* Select the first unshaded engine in the list as default when opening the window */ /* Select the first unshaded engine in the list as default when opening the window */
EngineID engine = EngineID::Invalid(); EngineID engine = EngineID::Invalid();
auto it = std::ranges::find_if(this->eng_list, [](const GUIEngineListItem &item) { return !item.flags.Test(EngineDisplayFlag::Shaded); }); auto it = std::ranges::find_if(this->eng_list, [](const GUIEngineListItem &item) {
return !item.flags.Test(EngineDisplayFlag::Shaded);
});
if (it != this->eng_list.end()) engine = it->engine_id; if (it != this->eng_list.end()) engine = it->engine_id;
this->SelectEngine(engine); this->SelectEngine(engine);
} }
@ -1227,7 +1237,8 @@ struct BuildVehicleWindow : Window {
void UpdateFilterByTile() void UpdateFilterByTile()
{ {
switch (this->vehicle_type) { switch (this->vehicle_type) {
default: NOT_REACHED(); default:
NOT_REACHED();
case VEH_TRAIN: case VEH_TRAIN:
if (this->listview_mode) { if (this->listview_mode) {
this->filter.railtype = INVALID_RAILTYPE; this->filter.railtype = INVALID_RAILTYPE;
@ -1256,10 +1267,14 @@ struct BuildVehicleWindow : Window {
StringID GetCargoFilterLabel(CargoType cargo_type) const StringID GetCargoFilterLabel(CargoType cargo_type) const
{ {
switch (cargo_type) { switch (cargo_type) {
case CargoFilterCriteria::CF_ANY: return STR_PURCHASE_INFO_ALL_TYPES; case CargoFilterCriteria::CF_ANY:
case CargoFilterCriteria::CF_ENGINES: return STR_PURCHASE_INFO_ENGINES_ONLY; return STR_PURCHASE_INFO_ALL_TYPES;
case CargoFilterCriteria::CF_NONE: return STR_PURCHASE_INFO_NONE; case CargoFilterCriteria::CF_ENGINES:
default: return CargoSpec::Get(cargo_type)->name; return STR_PURCHASE_INFO_ENGINES_ONLY;
case CargoFilterCriteria::CF_NONE:
return STR_PURCHASE_INFO_NONE;
default:
return CargoSpec::Get(cargo_type)->name;
} }
} }
@ -1288,7 +1303,8 @@ struct BuildVehicleWindow : Window {
if (!this->listview_mode) { if (!this->listview_mode) {
/* Query for cost and refitted capacity */ /* Query for cost and refitted capacity */
auto [ret, veh_id, refit_capacity, refit_mail, cargo_capacities] = Command<CMD_BUILD_VEHICLE>::Do(DoCommandFlag::QueryCost, TileIndex(this->window_number), this->sel_engine, true, cargo, INVALID_CLIENT_ID); auto [ret, veh_id, refit_capacity, refit_mail, cargo_capacities] =
Command<CMD_BUILD_VEHICLE>::Do(DoCommandFlag::QueryCost, TileIndex(this->window_number), this->sel_engine, true, cargo, INVALID_CLIENT_ID);
if (ret.Succeeded()) { if (ret.Succeeded()) {
this->te.cost = ret.GetCost() - e->GetCost(); this->te.cost = ret.GetCost() - e->GetCost();
this->te.capacity = refit_capacity; this->te.capacity = refit_capacity;
@ -1316,7 +1332,8 @@ struct BuildVehicleWindow : Window {
this->eng_list.Filter(this->cargo_filter_criteria); this->eng_list.Filter(this->cargo_filter_criteria);
if (0 == this->eng_list.size()) { // no engine passed through the filter, invalidate the previously selected engine if (0 == this->eng_list.size()) { // no engine passed through the filter, invalidate the previously selected engine
this->SelectEngine(EngineID::Invalid()); this->SelectEngine(EngineID::Invalid());
} else if (std::ranges::find(this->eng_list, this->sel_engine, &GUIEngineListItem::engine_id) == this->eng_list.end()) { // previously selected engine didn't pass the filter, select the first engine of the list } else if (std::ranges::find(this->eng_list, this->sel_engine, &GUIEngineListItem::engine_id) ==
this->eng_list.end()) { // previously selected engine didn't pass the filter, select the first engine of the list
this->SelectEngine(this->eng_list[0].engine_id); this->SelectEngine(this->eng_list[0].engine_id);
} }
} }
@ -1508,7 +1525,8 @@ struct BuildVehicleWindow : Window {
GUIEngineList list; GUIEngineList list;
switch (this->vehicle_type) { switch (this->vehicle_type) {
default: NOT_REACHED(); default:
NOT_REACHED();
case VEH_TRAIN: case VEH_TRAIN:
this->GenerateBuildTrainList(list); this->GenerateBuildTrainList(list);
GUIEngineListAddChildren(this->eng_list, list); GUIEngineListAddChildren(this->eng_list, list);
@ -1628,7 +1646,10 @@ struct BuildVehicleWindow : Window {
const auto it = this->vscroll->GetScrolledItemFromWidget(this->eng_list, pt.y, this, WID_BV_LIST); const auto it = this->vscroll->GetScrolledItemFromWidget(this->eng_list, pt.y, this, WID_BV_LIST);
if (it != this->eng_list.end()) { if (it != this->eng_list.end()) {
const auto &item = *it; const auto &item = *it;
const Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix).WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL); const Rect r = this->GetWidget<NWidgetBase>(widget)
->GetCurrentRect()
.Shrink(WidgetDimensions::scaled.matrix)
.WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL);
if (item.flags.Test(EngineDisplayFlag::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) { if (item.flags.Test(EngineDisplayFlag::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) {
/* toggle folded flag on engine */ /* toggle folded flag on engine */
assert(item.variant_id != EngineID::Invalid()); assert(item.variant_id != EngineID::Invalid());
@ -1675,7 +1696,8 @@ struct BuildVehicleWindow : Window {
EngineID sel_eng = this->sel_engine; EngineID sel_eng = this->sel_engine;
if (sel_eng != EngineID::Invalid()) { if (sel_eng != EngineID::Invalid()) {
this->rename_engine = sel_eng; this->rename_engine = sel_eng;
ShowQueryString(GetString(STR_ENGINE_NAME, PackEngineNameDParam(sel_eng, EngineNameContext::Generic)), STR_QUERY_RENAME_TRAIN_TYPE_CAPTION + this->vehicle_type, MAX_LENGTH_ENGINE_NAME_CHARS, this, CS_ALPHANUMERAL, {QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars}); ShowQueryString(GetString(STR_ENGINE_NAME, PackEngineNameDParam(sel_eng, EngineNameContext::Generic)), STR_QUERY_RENAME_TRAIN_TYPE_CAPTION + this->vehicle_type,
MAX_LENGTH_ENGINE_NAME_CHARS, this, CS_ALPHANUMERAL, {QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars});
} }
break; break;
} }
@ -1691,9 +1713,7 @@ struct BuildVehicleWindow : Window {
{ {
if (!gui_scope) return; if (!gui_scope) return;
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */ /* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
if (this->vehicle_type == VEH_ROAD && if (this->vehicle_type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL && this->sort_criteria > 7) {
_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL &&
this->sort_criteria > 7) {
this->sort_criteria = 0; this->sort_criteria = 0;
_engine_sort_last_criteria[VEH_ROAD] = 0; _engine_sort_last_criteria[VEH_ROAD] = 0;
} }
@ -1739,7 +1759,10 @@ struct BuildVehicleWindow : Window {
case WID_BV_LIST: case WID_BV_LIST:
resize.height = GetEngineListHeight(this->vehicle_type); resize.height = GetEngineListHeight(this->vehicle_type);
size.height = 3 * resize.height; size.height = 3 * resize.height;
size.width = std::max(size.width, this->badge_classes.GetTotalColumnsWidth() + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) + padding.width; size.width = std::max(size.width,
this->badge_classes.GetTotalColumnsWidth() + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left +
GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) +
padding.width;
break; break;
case WID_BV_PANEL: case WID_BV_PANEL:
@ -1778,16 +1801,7 @@ struct BuildVehicleWindow : Window {
{ {
switch (widget) { switch (widget) {
case WID_BV_LIST: case WID_BV_LIST:
DrawEngineList( DrawEngineList(this->vehicle_type, r, this->eng_list, *this->vscroll, this->sel_engine, false, DEFAULT_GROUP, this->badge_classes);
this->vehicle_type,
r,
this->eng_list,
*this->vscroll,
this->sel_engine,
false,
DEFAULT_GROUP,
this->badge_classes
);
break; break;
case WID_BV_SORT_ASCENDING_DESCENDING: case WID_BV_SORT_ASCENDING_DESCENDING:
@ -1885,18 +1899,13 @@ struct BuildVehicleWindow : Window {
return ES_HANDLED; return ES_HANDLED;
} }
static inline HotkeyList hotkeys{"buildvehicle", { static inline HotkeyList hotkeys{"buildvehicle",
{
Hotkey('F', "focus_filter_box", BVHK_FOCUS_FILTER_BOX), Hotkey('F', "focus_filter_box", BVHK_FOCUS_FILTER_BOX),
}}; }};
}; };
static WindowDesc _build_vehicle_desc( static WindowDesc _build_vehicle_desc(WDP_AUTO, "build_vehicle", 240, 268, WC_BUILD_VEHICLE, WC_NONE, WindowDefaultFlag::Construction, _nested_build_vehicle_widgets, &BuildVehicleWindow::hotkeys);
WDP_AUTO, "build_vehicle", 240, 268,
WC_BUILD_VEHICLE, WC_NONE,
WindowDefaultFlag::Construction,
_nested_build_vehicle_widgets,
&BuildVehicleWindow::hotkeys
);
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
{ {

View File

@ -8,6 +8,7 @@
/** @file cachecheck.cpp Check caches. */ /** @file cachecheck.cpp Check caches. */
#include "stdafx.h" #include "stdafx.h"
#include "aircraft.h" #include "aircraft.h"
#include "company_base.h" #include "company_base.h"
#include "debug.h" #include "debug.h"
@ -105,11 +106,20 @@ void CheckCaches()
} }
switch (v->type) { switch (v->type) {
case VEH_TRAIN: Train::From(v)->ConsistChanged(CCF_TRACK); break; case VEH_TRAIN:
case VEH_ROAD: RoadVehUpdateCache(RoadVehicle::From(v)); break; Train::From(v)->ConsistChanged(CCF_TRACK);
case VEH_AIRCRAFT: UpdateAircraftCache(Aircraft::From(v)); break; break;
case VEH_SHIP: Ship::From(v)->UpdateCache(); break; case VEH_ROAD:
default: break; RoadVehUpdateCache(RoadVehicle::From(v));
break;
case VEH_AIRCRAFT:
UpdateAircraftCache(Aircraft::From(v));
break;
case VEH_SHIP:
Ship::From(v)->UpdateCache();
break;
default:
break;
} }
uint length = 0; uint length = 0;

View File

@ -10,9 +10,9 @@
#ifndef CARGO_TYPE_H #ifndef CARGO_TYPE_H
#define CARGO_TYPE_H #define CARGO_TYPE_H
#include "core/convertible_through_base.hpp"
#include "core/enum_type.hpp" #include "core/enum_type.hpp"
#include "core/strong_typedef_type.hpp" #include "core/strong_typedef_type.hpp"
#include "core/convertible_through_base.hpp"
/** Globally unique label of a cargo type. */ /** Globally unique label of a cargo type. */
using CargoLabel = StrongType::Typedef<uint32_t, struct CargoLabelTag, StrongType::Compare>; using CargoLabel = StrongType::Typedef<uint32_t, struct CargoLabelTag, StrongType::Compare>;
@ -103,7 +103,10 @@ namespace CargoFilterCriteria {
}; };
/** Test whether cargo type is not INVALID_CARGO */ /** Test whether cargo type is not INVALID_CARGO */
inline bool IsValidCargoType(CargoType cargo) { return cargo != INVALID_CARGO; } inline bool IsValidCargoType(CargoType cargo)
{
return cargo != INVALID_CARGO;
}
typedef uint64_t CargoTypes; typedef uint64_t CargoTypes;
@ -127,7 +130,9 @@ struct CargoArray : std::array<uint, NUM_CARGO> {
*/ */
inline uint GetCount() const inline uint GetCount() const
{ {
return std::ranges::count_if(*this, [](uint amount) { return amount != 0; }); return std::ranges::count_if(*this, [](uint amount) {
return amount != 0;
});
} }
}; };

View File

@ -8,8 +8,10 @@
/** @file cargoaction.cpp Implementation of cargo actions. */ /** @file cargoaction.cpp Implementation of cargo actions. */
#include "stdafx.h" #include "stdafx.h"
#include "economy_base.h"
#include "cargoaction.h" #include "cargoaction.h"
#include "economy_base.h"
#include "station_base.h" #include "station_base.h"
#include "safeguards.h" #include "safeguards.h"

View File

@ -23,6 +23,7 @@ protected:
uint max_move; ///< Maximum amount of cargo to be removed with this action. uint max_move; ///< Maximum amount of cargo to be removed with this action.
uint Preprocess(CargoPacket *cp); uint Preprocess(CargoPacket *cp);
bool Postprocess(CargoPacket *cp, uint remove); bool Postprocess(CargoPacket *cp, uint remove);
public: public:
CargoRemoval(Tsource *source, uint max_move) : source(source), max_move(max_move) {} CargoRemoval(Tsource *source, uint max_move) : source(source), max_move(max_move) {}
@ -30,7 +31,10 @@ public:
* Returns how much more cargo can be removed with this action. * Returns how much more cargo can be removed with this action.
* @return Amount of cargo this action can still remove. * @return Amount of cargo this action can still remove.
*/ */
uint MaxMove() { return this->max_move; } uint MaxMove()
{
return this->max_move;
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -43,7 +47,10 @@ protected:
CargoType cargo; ///< The cargo type of the cargo. CargoType cargo; ///< The cargo type of the cargo.
public: public:
CargoDelivery(VehicleCargoList *source, uint max_move, CargoType cargo, CargoPayment *payment, TileIndex current_tile) : CargoDelivery(VehicleCargoList *source, uint max_move, CargoType cargo, CargoPayment *payment, TileIndex current_tile) :
CargoRemoval<VehicleCargoList>(source, max_move), current_tile(current_tile), payment(payment), cargo(cargo) {} CargoRemoval<VehicleCargoList>(source, max_move), current_tile(current_tile), payment(payment), cargo(cargo)
{
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -59,6 +66,7 @@ protected:
Tdest *destination; ///< Destination for the cargo. Tdest *destination; ///< Destination for the cargo.
uint max_move; ///< Maximum amount of cargo to be moved with this action. uint max_move; ///< Maximum amount of cargo to be moved with this action.
CargoPacket *Preprocess(CargoPacket *cp); CargoPacket *Preprocess(CargoPacket *cp);
public: public:
CargoMovement(Tsource *source, Tdest *destination, uint max_move) : source(source), destination(destination), max_move(max_move) {} CargoMovement(Tsource *source, Tdest *destination, uint max_move) : source(source), destination(destination), max_move(max_move) {}
@ -66,7 +74,10 @@ public:
* Returns how much more cargo can be moved with this action. * Returns how much more cargo can be moved with this action.
* @return Amount of cargo this action can still move. * @return Amount of cargo this action can still move.
*/ */
uint MaxMove() { return this->max_move; } uint MaxMove()
{
return this->max_move;
}
}; };
/** Action of transferring cargo from a vehicle to a station. */ /** Action of transferring cargo from a vehicle to a station. */
@ -75,7 +86,10 @@ protected:
TileIndex current_tile; ///< Current tile cargo unloading is happening. TileIndex current_tile; ///< Current tile cargo unloading is happening.
public: public:
CargoTransfer(VehicleCargoList *source, StationCargoList *destination, uint max_move, TileIndex current_tile) : CargoTransfer(VehicleCargoList *source, StationCargoList *destination, uint max_move, TileIndex current_tile) :
CargoMovement<VehicleCargoList, StationCargoList>(source, destination, max_move), current_tile(current_tile) {} CargoMovement<VehicleCargoList, StationCargoList>(source, destination, max_move), current_tile(current_tile)
{
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -85,15 +99,18 @@ protected:
TileIndex current_tile; ///< Current tile cargo loading is happening. TileIndex current_tile; ///< Current tile cargo loading is happening.
public: public:
CargoLoad(StationCargoList *source, VehicleCargoList *destination, uint max_move, TileIndex current_tile) : CargoLoad(StationCargoList *source, VehicleCargoList *destination, uint max_move, TileIndex current_tile) :
CargoMovement<StationCargoList, VehicleCargoList>(source, destination, max_move), current_tile(current_tile) {} CargoMovement<StationCargoList, VehicleCargoList>(source, destination, max_move), current_tile(current_tile)
{
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
/** Action of reserving cargo from a station to be loaded onto a vehicle. */ /** Action of reserving cargo from a station to be loaded onto a vehicle. */
class CargoReservation : public CargoLoad { class CargoReservation : public CargoLoad {
public: public:
CargoReservation(StationCargoList *source, VehicleCargoList *destination, uint max_move, TileIndex current_tile) : CargoReservation(StationCargoList *source, VehicleCargoList *destination, uint max_move, TileIndex current_tile) : CargoLoad(source, destination, max_move, current_tile) {}
CargoLoad(source, destination, max_move, current_tile) {}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -102,17 +119,21 @@ class CargoReturn : public CargoMovement<VehicleCargoList, StationCargoList> {
protected: protected:
TileIndex current_tile; ///< Current tile cargo unloading is happening. TileIndex current_tile; ///< Current tile cargo unloading is happening.
StationID next; StationID next;
public: public:
CargoReturn(VehicleCargoList *source, StationCargoList *destination, uint max_move, StationID next, TileIndex current_tile) : CargoReturn(VehicleCargoList *source, StationCargoList *destination, uint max_move, StationID next, TileIndex current_tile) :
CargoMovement<VehicleCargoList, StationCargoList>(source, destination, max_move), current_tile(current_tile), next(next) {} CargoMovement<VehicleCargoList, StationCargoList>(source, destination, max_move), current_tile(current_tile), next(next)
{
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
/** Action of shifting cargo from one vehicle to another. */ /** Action of shifting cargo from one vehicle to another. */
class CargoShift : public CargoMovement<VehicleCargoList, VehicleCargoList> { class CargoShift : public CargoMovement<VehicleCargoList, VehicleCargoList> {
public: public:
CargoShift(VehicleCargoList *source, VehicleCargoList *destination, uint max_move) : CargoShift(VehicleCargoList *source, VehicleCargoList *destination, uint max_move) : CargoMovement<VehicleCargoList, VehicleCargoList>(source, destination, max_move) {}
CargoMovement<VehicleCargoList, VehicleCargoList>(source, destination, max_move) {}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -123,16 +144,22 @@ protected:
StationID avoid; StationID avoid;
StationID avoid2; StationID avoid2;
const GoodsEntry *ge; const GoodsEntry *ge;
public: public:
CargoReroute(Tlist *source, Tlist *dest, uint max_move, StationID avoid, StationID avoid2, const GoodsEntry *ge) : CargoReroute(Tlist *source, Tlist *dest, uint max_move, StationID avoid, StationID avoid2, const GoodsEntry *ge) :
CargoMovement<Tlist, Tlist>(source, dest, max_move), avoid(avoid), avoid2(avoid2), ge(ge) {} CargoMovement<Tlist, Tlist>(source, dest, max_move), avoid(avoid), avoid2(avoid2), ge(ge)
{
}
}; };
/** Action of rerouting cargo in a station. */ /** Action of rerouting cargo in a station. */
class StationCargoReroute : public CargoReroute<StationCargoList> { class StationCargoReroute : public CargoReroute<StationCargoList> {
public: public:
StationCargoReroute(StationCargoList *source, StationCargoList *dest, uint max_move, StationID avoid, StationID avoid2, const GoodsEntry *ge) : StationCargoReroute(StationCargoList *source, StationCargoList *dest, uint max_move, StationID avoid, StationID avoid2, const GoodsEntry *ge) :
CargoReroute<StationCargoList>(source, dest, max_move, avoid, avoid2, ge) {} CargoReroute<StationCargoList>(source, dest, max_move, avoid, avoid2, ge)
{
}
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };
@ -144,6 +171,7 @@ public:
{ {
assert(this->max_move <= source->ActionCount(VehicleCargoList::MTA_TRANSFER)); assert(this->max_move <= source->ActionCount(VehicleCargoList::MTA_TRANSFER));
} }
bool operator()(CargoPacket *cp); bool operator()(CargoPacket *cp);
}; };

View File

@ -8,7 +8,9 @@
/** @file cargomonitor.cpp Implementation of the cargo transport monitoring. */ /** @file cargomonitor.cpp Implementation of the cargo transport monitoring. */
#include "stdafx.h" #include "stdafx.h"
#include "cargomonitor.h" #include "cargomonitor.h"
#include "station_base.h" #include "station_base.h"
#include "safeguards.h" #include "safeguards.h"
@ -133,7 +135,8 @@ void AddCargoDelivery(CargoType cargo_type, CompanyID company, uint32_t amount,
if (iter != _cargo_pickups.end()) iter->second += amount; if (iter != _cargo_pickups.end()) iter->second += amount;
break; break;
} }
default: break; default:
break;
} }
} }
@ -153,4 +156,3 @@ void AddCargoDelivery(CargoType cargo_type, CompanyID company, uint32_t amount,
if (iter != _cargo_deliveries.end()) iter->second += amount; if (iter != _cargo_deliveries.end()) iter->second += amount;
} }
} }

View File

@ -10,11 +10,11 @@
#ifndef CARGOMONITOR_H #ifndef CARGOMONITOR_H
#define CARGOMONITOR_H #define CARGOMONITOR_H
#include "core/overflowsafe_type.hpp"
#include "cargo_type.h" #include "cargo_type.h"
#include "company_func.h" #include "company_func.h"
#include "industry.h" #include "industry.h"
#include "town.h" #include "town.h"
#include "core/overflowsafe_type.hpp"
struct Station; struct Station;
@ -34,7 +34,6 @@ typedef std::map<CargoMonitorID, OverflowSafeInt32> CargoMonitorMap;
extern CargoMonitorMap _cargo_pickups; extern CargoMonitorMap _cargo_pickups;
extern CargoMonitorMap _cargo_deliveries; extern CargoMonitorMap _cargo_deliveries;
/* Constants for encoding and extracting cargo monitors. */ /* Constants for encoding and extracting cargo monitors. */
constexpr uint8_t CCB_TOWN_IND_NUMBER_START = 0; ///< Start bit of the town or industry number. constexpr uint8_t CCB_TOWN_IND_NUMBER_START = 0; ///< Start bit of the town or industry number.
constexpr uint8_t CCB_TOWN_IND_NUMBER_LENGTH = 16; ///< Number of bits of the town or industry number. constexpr uint8_t CCB_TOWN_IND_NUMBER_LENGTH = 16; ///< Number of bits of the town or industry number.
@ -47,7 +46,6 @@ constexpr uint8_t CCB_COMPANY_LENGTH = 4; ///< Number of bits of the company fie
static_assert(NUM_CARGO <= (1 << CCB_CARGO_TYPE_LENGTH)); static_assert(NUM_CARGO <= (1 << CCB_CARGO_TYPE_LENGTH));
static_assert(MAX_COMPANIES <= (1 << CCB_COMPANY_LENGTH)); static_assert(MAX_COMPANIES <= (1 << CCB_COMPANY_LENGTH));
/** /**
* Encode a cargo monitor for pickup or delivery at an industry. * Encode a cargo monitor for pickup or delivery at an industry.
* @param company Company performing the transport. * @param company Company performing the transport.

View File

@ -8,12 +8,13 @@
/** @file cargopacket.cpp Implementation of the cargo packets. */ /** @file cargopacket.cpp Implementation of the cargo packets. */
#include "stdafx.h" #include "stdafx.h"
#include "station_base.h"
#include "core/pool_func.hpp" #include "core/pool_func.hpp"
#include "core/random_func.hpp" #include "core/random_func.hpp"
#include "economy_base.h"
#include "cargoaction.h" #include "cargoaction.h"
#include "economy_base.h"
#include "order_type.h" #include "order_type.h"
#include "station_base.h"
#include "safeguards.h" #include "safeguards.h"
@ -24,9 +25,7 @@ INSTANTIATE_POOL_METHODS(CargoPacket)
/** /**
* Create a new packet for savegame loading. * Create a new packet for savegame loading.
*/ */
CargoPacket::CargoPacket() CargoPacket::CargoPacket() {}
{
}
/** /**
* Creates a new cargo packet. * Creates a new cargo packet.
@ -36,10 +35,7 @@ CargoPacket::CargoPacket()
* @param source Source of the packet (for subsidies). * @param source Source of the packet (for subsidies).
* @pre count != 0 * @pre count != 0
*/ */
CargoPacket::CargoPacket(StationID first_station,uint16_t count, Source source) : CargoPacket::CargoPacket(StationID first_station, uint16_t count, Source source) : count(count), source(source), first_station(first_station)
count(count),
source(source),
first_station(first_station)
{ {
assert(count != 0); assert(count != 0);
} }
@ -54,11 +50,7 @@ CargoPacket::CargoPacket(StationID first_station,uint16_t count, Source source)
* @param feeder_share Feeder share the packet has already accumulated. * @param feeder_share Feeder share the packet has already accumulated.
*/ */
CargoPacket::CargoPacket(uint16_t count, uint16_t periods_in_transit, StationID first_station, TileIndex source_xy, Money feeder_share) : CargoPacket::CargoPacket(uint16_t count, uint16_t periods_in_transit, StationID first_station, TileIndex source_xy, Money feeder_share) :
count(count), count(count), periods_in_transit(periods_in_transit), feeder_share(feeder_share), source_xy(source_xy), first_station(first_station)
periods_in_transit(periods_in_transit),
feeder_share(feeder_share),
source_xy(source_xy),
first_station(first_station)
{ {
assert(count != 0); assert(count != 0);
} }
@ -71,17 +63,11 @@ CargoPacket::CargoPacket(uint16_t count, uint16_t periods_in_transit, StationID
* @param original The original packet we are splitting. * @param original The original packet we are splitting.
*/ */
CargoPacket::CargoPacket(uint16_t count, Money feeder_share, CargoPacket &original) : CargoPacket::CargoPacket(uint16_t count, Money feeder_share, CargoPacket &original) :
count(count), count(count), periods_in_transit(original.periods_in_transit), feeder_share(feeder_share), source_xy(original.source_xy), travelled(original.travelled), source(original.source),
periods_in_transit(original.periods_in_transit),
feeder_share(feeder_share),
source_xy(original.source_xy),
travelled(original.travelled),
source(original.source),
#ifdef WITH_ASSERT #ifdef WITH_ASSERT
in_vehicle(original.in_vehicle), in_vehicle(original.in_vehicle),
#endif /* WITH_ASSERT */ #endif /* WITH_ASSERT */
first_station(original.first_station), first_station(original.first_station), next_hop(original.next_hop)
next_hop(original.next_hop)
{ {
assert(count != 0); assert(count != 0);
} }
@ -222,8 +208,7 @@ void CargoList<Tinst, Tcont>::InvalidateCache()
template <class Tinst, class Tcont> template <class Tinst, class Tcont>
/* static */ bool CargoList<Tinst, Tcont>::TryMerge(CargoPacket *icp, CargoPacket *cp) /* static */ bool CargoList<Tinst, Tcont>::TryMerge(CargoPacket *icp, CargoPacket *cp)
{ {
if (Tinst::AreMergable(icp, cp) && if (Tinst::AreMergable(icp, cp) && icp->count + cp->count <= CargoPacket::MAX_COUNT) {
icp->count + cp->count <= CargoPacket::MAX_COUNT) {
icp->Merge(cp); icp->Merge(cp);
return true; return true;
} else { } else {
@ -255,8 +240,7 @@ template <class Tinst, class Tcont>
void VehicleCargoList::Append(CargoPacket *cp, MoveToAction action) void VehicleCargoList::Append(CargoPacket *cp, MoveToAction action)
{ {
assert(cp != nullptr); assert(cp != nullptr);
assert(action == MTA_LOAD || assert(action == MTA_LOAD || (action == MTA_KEEP && this->action_counts[MTA_LOAD] == 0));
(action == MTA_KEEP && this->action_counts[MTA_LOAD] == 0));
this->AddToMeta(cp, action); this->AddToMeta(cp, action);
if (this->count == cp->count) { if (this->count == cp->count) {
@ -403,8 +387,7 @@ void VehicleCargoList::AgeCargo()
* @param next_station Next station(s) the vehicle may stop at. * @param next_station Next station(s) the vehicle may stop at.
* @return MoveToAction to be performed. * @return MoveToAction to be performed.
*/ */
/* static */ VehicleCargoList::MoveToAction VehicleCargoList::ChooseAction(const CargoPacket *cp, StationID cargo_next, /* static */ VehicleCargoList::MoveToAction VehicleCargoList::ChooseAction(const CargoPacket *cp, StationID cargo_next, StationID current_station, bool accepted, StationIDStack next_station)
StationID current_station, bool accepted, StationIDStack next_station)
{ {
if (cargo_next == StationID::Invalid()) { if (cargo_next == StationID::Invalid()) {
return (accepted && cp->first_station != current_station) ? MTA_DELIVER : MTA_KEEP; return (accepted && cp->first_station != current_station) ? MTA_DELIVER : MTA_KEEP;
@ -432,7 +415,8 @@ void VehicleCargoList::AgeCargo()
* @param current_tile Current tile the cargo handling is happening on. * @param current_tile Current tile the cargo handling is happening on.
* return If any cargo will be unloaded. * return If any cargo will be unloaded.
*/ */
bool VehicleCargoList::Stage(bool accepted, StationID current_station, StationIDStack next_station, uint8_t order_flags, const GoodsEntry *ge, CargoType cargo, CargoPayment *payment, TileIndex current_tile) bool VehicleCargoList::Stage(
bool accepted, StationID current_station, StationIDStack next_station, uint8_t order_flags, const GoodsEntry *ge, CargoType cargo, CargoPayment *payment, TileIndex current_tile)
{ {
this->AssertCountConsistency(); this->AssertCountConsistency();
assert(this->action_counts[MTA_LOAD] == 0); assert(this->action_counts[MTA_LOAD] == 0);
@ -687,8 +671,7 @@ void StationCargoList::Append(CargoPacket *cp, StationID next)
this->AddToCache(cp); this->AddToCache(cp);
StationCargoPacketMap::List &list = this->packets[next]; StationCargoPacketMap::List &list = this->packets[next];
for (StationCargoPacketMap::List::reverse_iterator it(list.rbegin()); for (StationCargoPacketMap::List::reverse_iterator it(list.rbegin()); it != list.rend(); it++) {
it != list.rend(); it++) {
if (StationCargoList::TryMerge(*it, cp)) return; if (StationCargoList::TryMerge(*it, cp)) return;
} }

View File

@ -10,15 +10,15 @@
#ifndef CARGOPACKET_H #ifndef CARGOPACKET_H
#define CARGOPACKET_H #define CARGOPACKET_H
#include "core/pool_type.hpp"
#include "economy_type.h"
#include "station_type.h"
#include "order_type.h"
#include "cargo_type.h"
#include "source_type.h"
#include "vehicle_type.h"
#include "core/multimap.hpp" #include "core/multimap.hpp"
#include "core/pool_type.hpp"
#include "cargo_type.h"
#include "economy_type.h"
#include "order_type.h"
#include "saveload/saveload.h" #include "saveload/saveload.h"
#include "source_type.h"
#include "station_type.h"
#include "vehicle_type.h"
/** Unique identifier for a single cargo packet. */ /** Unique identifier for a single cargo packet. */
using CargoPacketID = PoolID<uint32_t, struct CargoPacketIDTag, 0xFFF000, 0xFFFFFF>; using CargoPacketID = PoolID<uint32_t, struct CargoPacketIDTag, 0xFFF000, 0xFFFFFF>;
@ -31,7 +31,8 @@ extern CargoPacketPool _cargopacket_pool;
struct GoodsEntry; // forward-declare for Stage() and RerouteStalePackets() struct GoodsEntry; // forward-declare for Stage() and RerouteStalePackets()
template <class Tinst, class Tcont> class CargoList; template <class Tinst, class Tcont>
class CargoList;
class StationCargoList; // forward-declare, so we can use it in VehicleCargoList. class StationCargoList; // forward-declare, so we can use it in VehicleCargoList.
extern SaveLoadTable GetCargoPacketDesc(); extern SaveLoadTable GetCargoPacketDesc();
@ -64,11 +65,13 @@ private:
StationID next_hop = StationID::Invalid(); ///< Station where the cargo wants to go next. StationID next_hop = StationID::Invalid(); ///< Station where the cargo wants to go next.
/** The CargoList caches, thus needs to know about it. */ /** The CargoList caches, thus needs to know about it. */
template <class Tinst, class Tcont> friend class CargoList; template <class Tinst, class Tcont>
friend class CargoList;
friend class VehicleCargoList; friend class VehicleCargoList;
friend class StationCargoList; friend class StationCargoList;
/** We want this to be saved, right? */ /** We want this to be saved, right? */
friend SaveLoadTable GetCargoPacketDesc(); friend SaveLoadTable GetCargoPacketDesc();
public: public:
/** Maximum number of items in a single cargo packet. */ /** Maximum number of items in a single cargo packet. */
static const uint16_t MAX_COUNT = UINT16_MAX; static const uint16_t MAX_COUNT = UINT16_MAX;
@ -79,7 +82,7 @@ public:
CargoPacket(uint16_t count, Money feeder_share, CargoPacket &original); CargoPacket(uint16_t count, Money feeder_share, CargoPacket &original);
/** Destroy the packet. */ /** Destroy the packet. */
~CargoPacket() { } ~CargoPacket() {}
CargoPacket *Split(uint new_size); CargoPacket *Split(uint new_size);
void Merge(CargoPacket *cp); void Merge(CargoPacket *cp);
@ -358,10 +361,7 @@ protected:
*/ */
inline void AssertCountConsistency() const inline void AssertCountConsistency() const
{ {
assert(this->action_counts[MTA_KEEP] + assert(this->action_counts[MTA_KEEP] + this->action_counts[MTA_DELIVER] + this->action_counts[MTA_TRANSFER] + this->action_counts[MTA_LOAD] == this->count);
this->action_counts[MTA_DELIVER] +
this->action_counts[MTA_TRANSFER] +
this->action_counts[MTA_LOAD] == this->count);
} }
void AddToCache(const CargoPacket *cp); void AddToCache(const CargoPacket *cp);
@ -370,8 +370,7 @@ protected:
void AddToMeta(const CargoPacket *cp, MoveToAction action); void AddToMeta(const CargoPacket *cp, MoveToAction action);
void RemoveFromMeta(const CargoPacket *cp, MoveToAction action, uint count); void RemoveFromMeta(const CargoPacket *cp, MoveToAction action, uint count);
static MoveToAction ChooseAction(const CargoPacket *cp, StationID cargo_next, static MoveToAction ChooseAction(const CargoPacket *cp, StationID cargo_next, StationID current_station, bool accepted, StationIDStack next_station);
StationID current_station, bool accepted, StationIDStack next_station);
public: public:
/** The station cargo list needs to control the unloading. */ /** The station cargo list needs to control the unloading. */
@ -503,10 +502,7 @@ public:
*/ */
static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2) static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2)
{ {
return cp1->source_xy == cp2->source_xy && return cp1->source_xy == cp2->source_xy && cp1->periods_in_transit == cp2->periods_in_transit && cp1->first_station == cp2->first_station && cp1->source == cp2->source;
cp1->periods_in_transit == cp2->periods_in_transit &&
cp1->first_station == cp2->first_station &&
cp1->source == cp2->source;
} }
}; };
@ -617,10 +613,7 @@ public:
*/ */
static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2) static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2)
{ {
return cp1->source_xy == cp2->source_xy && return cp1->source_xy == cp2->source_xy && cp1->periods_in_transit == cp2->periods_in_transit && cp1->first_station == cp2->first_station && cp1->source == cp2->source;
cp1->periods_in_transit == cp2->periods_in_transit &&
cp1->first_station == cp2->first_station &&
cp1->source == cp2->source;
} }
}; };

View File

@ -8,16 +8,18 @@
/** @file cargotype.cpp Implementation of cargoes. */ /** @file cargotype.cpp Implementation of cargoes. */
#include "stdafx.h" #include "stdafx.h"
#include "cargotype.h" #include "cargotype.h"
#include "core/geometry_func.hpp" #include "core/geometry_func.hpp"
#include "newgrf_cargo.h" #include "newgrf_cargo.h"
#include "settings_type.h"
#include "string_func.h" #include "string_func.h"
#include "strings_func.h" #include "strings_func.h"
#include "settings_type.h"
#include "table/cargo_const.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "table/cargo_const.h"
#include "safeguards.h" #include "safeguards.h"
@ -71,13 +73,13 @@ void SetupCargoForClimate(LandscapeType l)
/* Copy from default cargo by label or index. */ /* Copy from default cargo by label or index. */
auto insert = std::begin(CargoSpec::array); auto insert = std::begin(CargoSpec::array);
for (const auto &cl : _default_climate_cargo[to_underlying(l)]) { for (const auto &cl : _default_climate_cargo[to_underlying(l)]) {
struct visitor { struct visitor {
const CargoSpec &operator()(const int &index) const CargoSpec &operator()(const int &index)
{ {
/* Copy the default cargo by index. */ /* Copy the default cargo by index. */
return _default_cargo[index]; return _default_cargo[index];
} }
const CargoSpec &operator()(const CargoLabel &label) const CargoSpec &operator()(const CargoLabel &label)
{ {
/* Search for label in default cargo types and copy if found. */ /* Search for label in default cargo types and copy if found. */
@ -153,7 +155,9 @@ bool IsDefaultCargo(CargoType cargo_type)
if (!cs->IsValid()) return false; if (!cs->IsValid()) return false;
CargoLabel label = cs->label; CargoLabel label = cs->label;
return std::any_of(std::begin(_default_cargo_labels), std::end(_default_cargo_labels), [&label](const CargoLabel &cl) { return cl == label; }); return std::any_of(std::begin(_default_cargo_labels), std::end(_default_cargo_labels), [&label](const CargoLabel &cl) {
return cl == label;
});
} }
/** /**
@ -191,7 +195,7 @@ std::vector<const CargoSpec *> _sorted_cargo_specs; ///< Cargo specifications
std::span<const CargoSpec *> _sorted_standard_cargo_specs; ///< Standard cargo specifications sorted alphabetically by name. std::span<const CargoSpec *> _sorted_standard_cargo_specs; ///< Standard cargo specifications sorted alphabetically by name.
/** Sort cargo specifications by their name. */ /** Sort cargo specifications by their name. */
static bool CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * const &b) static bool CargoSpecNameSorter(const CargoSpec *const &a, const CargoSpec *const &b)
{ {
std::string a_name = GetString(a->name); std::string a_name = GetString(a->name);
std::string b_name = GetString(b->name); std::string b_name = GetString(b->name);
@ -203,7 +207,7 @@ static bool CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * co
} }
/** Sort cargo specifications by their cargo class. */ /** Sort cargo specifications by their cargo class. */
static bool CargoSpecClassSorter(const CargoSpec * const &a, const CargoSpec * const &b) static bool CargoSpecClassSorter(const CargoSpec *const &a, const CargoSpec *const &b)
{ {
int res = b->classes.Test(CargoClass::Passengers) - a->classes.Test(CargoClass::Passengers); int res = b->classes.Test(CargoClass::Passengers) - a->classes.Test(CargoClass::Passengers);
if (res == 0) { if (res == 0) {
@ -249,7 +253,7 @@ void InitializeSortedCargoSpecs()
} }
/* _sorted_standard_cargo_specs is a subset of _sorted_cargo_specs. */ /* _sorted_standard_cargo_specs is a subset of _sorted_cargo_specs. */
_sorted_standard_cargo_specs = { _sorted_cargo_specs.data(), nb_standard_cargo }; _sorted_standard_cargo_specs = {_sorted_cargo_specs.data(), nb_standard_cargo};
} }
uint64_t CargoSpec::WeightOfNUnitsInTrain(uint32_t n) const uint64_t CargoSpec::WeightOfNUnitsInTrain(uint32_t n) const

View File

@ -10,13 +10,13 @@
#ifndef CARGOTYPE_H #ifndef CARGOTYPE_H
#define CARGOTYPE_H #define CARGOTYPE_H
#include "economy_type.h" #include "core/bitmath_func.hpp"
#include "cargo_type.h" #include "cargo_type.h"
#include "economy_type.h"
#include "gfx_type.h" #include "gfx_type.h"
#include "landscape_type.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "strings_type.h" #include "strings_type.h"
#include "landscape_type.h"
#include "core/bitmath_func.hpp"
/** Town growth effect when delivering cargo. */ /** Town growth effect when delivering cargo. */
enum TownAcceptanceEffect : uint8_t { enum TownAcceptanceEffect : uint8_t {
@ -164,13 +164,30 @@ struct CargoSpec {
this->ValidateIndex(); this->ValidateIndex();
}; };
bool operator==(const Iterator &other) const { return this->index == other.index; } bool operator==(const Iterator &other) const
CargoSpec * operator*() const { return CargoSpec::Get(this->index); } {
Iterator & operator++() { this->index++; this->ValidateIndex(); return *this; } return this->index == other.index;
}
CargoSpec *operator*() const
{
return CargoSpec::Get(this->index);
}
Iterator &operator++()
{
this->index++;
this->ValidateIndex();
return *this;
}
private: private:
size_t index; size_t index;
void ValidateIndex() { while (this->index < CargoSpec::GetArraySize() && !(CargoSpec::Get(this->index)->IsValid())) this->index++; }
void ValidateIndex()
{
while (this->index < CargoSpec::GetArraySize() && !(CargoSpec::Get(this->index)->IsValid())) this->index++;
}
}; };
/* /*
@ -178,10 +195,23 @@ struct CargoSpec {
*/ */
struct IterateWrapper { struct IterateWrapper {
size_t from; size_t from;
IterateWrapper(size_t from = 0) : from(from) {} IterateWrapper(size_t from = 0) : from(from) {}
Iterator begin() { return Iterator(this->from); }
Iterator end() { return Iterator(CargoSpec::GetArraySize()); } Iterator begin()
bool empty() { return this->begin() == this->end(); } {
return Iterator(this->from);
}
Iterator end()
{
return Iterator(CargoSpec::GetArraySize());
}
bool empty()
{
return this->begin() == this->end();
}
}; };
/** /**
@ -189,7 +219,10 @@ struct CargoSpec {
* @param from index of the first CargoSpec to consider * @param from index of the first CargoSpec to consider
* @return an iterable ensemble of all valid CargoSpec * @return an iterable ensemble of all valid CargoSpec
*/ */
static IterateWrapper Iterate(size_t from = 0) { return IterateWrapper(from); } static IterateWrapper Iterate(size_t from = 0)
{
return IterateWrapper(from);
}
/** List of cargo specs for each Town Product Effect. */ /** List of cargo specs for each Town Product Effect. */
static std::array<std::vector<const CargoSpec *>, NUM_TPE> town_production_cargoes; static std::array<std::vector<const CargoSpec *>, NUM_TPE> town_production_cargoes;
@ -242,7 +275,10 @@ using SetCargoBitIterator = SetBitIterator<CargoType, CargoTypes>;
/** Comparator to sort CargoType by according to desired order. */ /** Comparator to sort CargoType by according to desired order. */
struct CargoTypeComparator { struct CargoTypeComparator {
bool operator() (const CargoType &lhs, const CargoType &rhs) const { return _sorted_cargo_types[lhs] < _sorted_cargo_types[rhs]; } bool operator()(const CargoType &lhs, const CargoType &rhs) const
{
return _sorted_cargo_types[lhs] < _sorted_cargo_types[rhs];
}
}; };
#endif /* CARGOTYPE_H */ #endif /* CARGOTYPE_H */

View File

@ -8,6 +8,7 @@
/** @file cheat.cpp Handling (loading/saving/initializing) of cheats. */ /** @file cheat.cpp Handling (loading/saving/initializing) of cheats. */
#include "stdafx.h" #include "stdafx.h"
#include "cheat_type.h" #include "cheat_type.h"
#include "safeguards.h" #include "safeguards.h"

View File

@ -14,5 +14,4 @@
void ShowCheatWindow(); void ShowCheatWindow();
#endif /* CHEAT_FUNC_H */ #endif /* CHEAT_FUNC_H */

View File

@ -8,42 +8,41 @@
/** @file cheat_gui.cpp GUI related to cheating. */ /** @file cheat_gui.cpp GUI related to cheating. */
#include "stdafx.h" #include "stdafx.h"
#include "command_func.h"
#include "core/geometry_func.hpp"
#include "cheat_type.h" #include "cheat_type.h"
#include "command_func.h"
#include "company_base.h" #include "company_base.h"
#include "company_func.h" #include "company_func.h"
#include "currency.h"
#include "saveload/saveload.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "settings_gui.h"
#include "company_gui.h" #include "company_gui.h"
#include "currency.h"
#include "error.h"
#include "linkgraph/linkgraphschedule.h" #include "linkgraph/linkgraphschedule.h"
#include "map_func.h" #include "map_func.h"
#include "tile_map.h"
#include "newgrf.h"
#include "error.h"
#include "misc_cmd.h" #include "misc_cmd.h"
#include "core/geometry_func.hpp" #include "newgrf.h"
#include "settings_type.h" #include "rail_gui.h"
#include "saveload/saveload.h"
#include "settings_gui.h"
#include "settings_internal.h" #include "settings_internal.h"
#include "settings_type.h"
#include "string_func.h"
#include "strings_func.h"
#include "textbuf_gui.h"
#include "tile_map.h"
#include "timer/timer.h" #include "timer/timer.h"
#include "timer/timer_game_calendar.h" #include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h" #include "timer/timer_game_economy.h"
#include "vehicle_base.h"
#include "window_func.h"
#include "window_gui.h"
#include "widgets/cheat_widget.h" #include "widgets/cheat_widget.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
/** /**
* The 'amount' to cheat with. * The 'amount' to cheat with.
* This variable is semantically a constant value, but because the cheat * This variable is semantically a constant value, but because the cheat
@ -196,7 +195,7 @@ struct CheatEntry {
StringID str; ///< string with descriptive text StringID str; ///< string with descriptive text
void *variable; ///< pointer to the variable void *variable; ///< pointer to the variable
bool *been_used; ///< has this cheat been used before? bool *been_used; ///< has this cheat been used before?
CheckButtonClick *proc;///< procedure CheckButtonClick *proc; ///< procedure
}; };
/** /**
@ -204,15 +203,15 @@ struct CheatEntry {
* Order matches with the values of #CheatNumbers * Order matches with the values of #CheatNumbers
*/ */
static const CheatEntry _cheats_ui[] = { static const CheatEntry _cheats_ui[] = {
{SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat }, {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat},
{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat }, {SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat},
{SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, nullptr }, {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, nullptr},
{SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, nullptr }, {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, nullptr},
{SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, nullptr }, {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, nullptr},
{SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat }, {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat},
{SLE_BOOL, STR_CHEAT_STATION_RATING, &_cheats.station_rating.value, &_cheats.station_rating.been_used, nullptr }, {SLE_BOOL, STR_CHEAT_STATION_RATING, &_cheats.station_rating.value, &_cheats.station_rating.been_used, nullptr},
{SLE_UINT8, STR_CHEAT_EDIT_MAX_HL, &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat }, {SLE_UINT8, STR_CHEAT_EDIT_MAX_HL, &_settings_game.construction.map_height_limit, &_cheats.edit_max_hl.been_used, &ClickChangeMaxHlCheat},
{SLE_INT32, STR_CHEAT_CHANGE_DATE, &TimerGameCalendar::year, &_cheats.change_date.been_used, &ClickChangeDateCheat }, {SLE_INT32, STR_CHEAT_CHANGE_DATE, &TimerGameCalendar::year, &_cheats.change_date.been_used, &ClickChangeDateCheat},
}; };
static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui)); static_assert(CHT_NUM_CHEATS == lengthof(_cheats_ui));
@ -249,7 +248,9 @@ struct CheatWindow : Window {
CheatWindow(WindowDesc &desc) : Window(desc) CheatWindow(WindowDesc &desc) : Window(desc)
{ {
this->sandbox_settings = GetFilteredSettingCollection([](const SettingDesc &sd) { return sd.flags.Test(SettingFlag::Sandbox); }); this->sandbox_settings = GetFilteredSettingCollection([](const SettingDesc &sd) {
return sd.flags.Test(SettingFlag::Sandbox);
});
this->InitNested(); this->InitNested();
} }
@ -261,8 +262,12 @@ struct CheatWindow : Window {
void DrawWidget(const Rect &r, WidgetID widget) const override void DrawWidget(const Rect &r, WidgetID widget) const override
{ {
switch (widget) { switch (widget) {
case WID_C_PANEL: DrawCheatWidget(r); break; case WID_C_PANEL:
case WID_C_SETTINGS: DrawSettingsWidget(r); break; DrawCheatWidget(r);
break;
case WID_C_SETTINGS:
DrawSettingsWidget(r);
break;
} }
} }
@ -286,7 +291,7 @@ struct CheatWindow : Window {
std::string str; std::string str;
switch (ce->type) { switch (ce->type) {
case SLE_BOOL: { case SLE_BOOL: {
bool on = (*(bool*)ce->variable); bool on = (*(bool *)ce->variable);
DrawBoolButton(button_left, y + button_y_offset, COLOUR_YELLOW, COLOUR_GREY, on, true); DrawBoolButton(button_left, y + button_y_offset, COLOUR_YELLOW, COLOUR_GREY, on, true);
str = GetString(ce->str, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); str = GetString(ce->str, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
@ -362,8 +367,8 @@ struct CheatWindow : Window {
DrawDropDownButton(buttons.left, buttons.top, COLOUR_YELLOW, state != 0, editable); DrawDropDownButton(buttons.left, buttons.top, COLOUR_YELLOW, state != 0, editable);
} else { } else {
/* Draw [<][>] boxes for settings of an integer-type */ /* Draw [<][>] boxes for settings of an integer-type */
DrawArrowButtons(buttons.left, buttons.top, COLOUR_YELLOW, state, DrawArrowButtons(buttons.left, buttons.top, COLOUR_YELLOW, state, editable && value != (sd->flags.Test(SettingFlag::GuiZeroIsSpecial) ? 0 : min_val),
editable && value != (sd->flags.Test(SettingFlag::GuiZeroIsSpecial) ? 0 : min_val), editable && static_cast<uint32_t>(value) != max_val); editable && static_cast<uint32_t>(value) != max_val);
} }
auto [param1, param2] = sd->GetValueParams(value); auto [param1, param2] = sd->GetValueParams(value);
DrawString(text.left, text.right, text.top, GetString(sd->GetTitle(), STR_CONFIG_SETTING_VALUE, param1, param2), TC_LIGHT_BLUE); DrawString(text.left, text.right, text.top, GetString(sd->GetTitle(), STR_CONFIG_SETTING_VALUE, param1, param2), TC_LIGHT_BLUE);
@ -372,8 +377,12 @@ struct CheatWindow : Window {
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{ {
switch (widget) { switch (widget) {
case WID_C_PANEL: UpdateCheatPanelSize(size); break; case WID_C_PANEL:
case WID_C_SETTINGS: UpdateSettingsPanelSize(size); break; UpdateCheatPanelSize(size);
break;
case WID_C_SETTINGS:
UpdateSettingsPanelSize(size);
break;
} }
} }
@ -431,8 +440,12 @@ struct CheatWindow : Window {
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{ {
switch (widget) { switch (widget) {
case WID_C_PANEL: CheatPanelClick(pt); break; case WID_C_PANEL:
case WID_C_SETTINGS: SettingsPanelClick(pt); break; CheatPanelClick(pt);
break;
case WID_C_SETTINGS:
SettingsPanelClick(pt);
break;
} }
} }
@ -640,12 +653,7 @@ struct CheatWindow : Window {
}; };
/** Window description of the cheats GUI. */ /** Window description of the cheats GUI. */
static WindowDesc _cheats_desc( static WindowDesc _cheats_desc(WDP_AUTO, "cheats", 0, 0, WC_CHEATS, WC_NONE, {}, _nested_cheat_widgets);
WDP_AUTO, "cheats", 0, 0,
WC_CHEATS, WC_NONE,
{},
_nested_cheat_widgets
);
/** Open cheat window. */ /** Open cheat window. */
void ShowCheatWindow() void ShowCheatWindow()

View File

@ -31,7 +31,8 @@ struct Cheats {
Cheat no_jetcrash; ///< no jet will crash on small airports anymore Cheat no_jetcrash; ///< no jet will crash on small airports anymore
Cheat change_date; ///< changes date ingame Cheat change_date; ///< changes date ingame
Cheat setup_prod; ///< setup raw-material production in game Cheat setup_prod; ///< setup raw-material production in game
Cheat edit_max_hl; ///< edit the maximum heightlevel; this is a cheat because of the fact that it needs to reset NewGRF game state and doing so as a simple configuration breaks the expectation of many Cheat
edit_max_hl; ///< edit the maximum heightlevel; this is a cheat because of the fact that it needs to reset NewGRF game state and doing so as a simple configuration breaks the expectation of many
Cheat station_rating; ///< Fix station ratings at 100% Cheat station_rating; ///< Fix station ratings at 100%
}; };

View File

@ -8,18 +8,19 @@
/** @file clear_cmd.cpp Commands related to clear tiles. */ /** @file clear_cmd.cpp Commands related to clear tiles. */
#include "stdafx.h" #include "stdafx.h"
#include "core/random_func.hpp"
#include "clear_map.h" #include "clear_map.h"
#include "command_func.h" #include "command_func.h"
#include "landscape.h"
#include "genworld.h" #include "genworld.h"
#include "viewport_func.h" #include "landscape.h"
#include "core/random_func.hpp"
#include "newgrf_generic.h"
#include "landscape_cmd.h" #include "landscape_cmd.h"
#include "newgrf_generic.h"
#include "viewport_func.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "table/clear_land.h" #include "table/clear_land.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
@ -119,7 +120,8 @@ static void DrawTile_Clear(TileInfo *ti)
break; break;
case CLEAR_ROCKS: case CLEAR_ROCKS:
DrawGroundSprite((HasGrfMiscBit(GrfMiscBit::SecondRockyTileSet) && (TileHash(ti->x, ti->y) & 1) ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE); DrawGroundSprite(
(HasGrfMiscBit(GrfMiscBit::SecondRockyTileSet) && (TileHash(ti->x, ti->y) & 1) ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
break; break;
case CLEAR_FIELDS: case CLEAR_FIELDS:
@ -174,7 +176,6 @@ static void UpdateFences(TileIndex tile)
if (dirty) MarkTileDirtyByTile(tile); if (dirty) MarkTileDirtyByTile(tile);
} }
/** Convert to or from snowy tiles. */ /** Convert to or from snowy tiles. */
static void TileLoopClearAlps(TileIndex tile) static void TileLoopClearAlps(TileIndex tile)
{ {
@ -251,9 +252,14 @@ static void TileLoop_Clear(TileIndex tile)
AmbientSoundEffect(tile); AmbientSoundEffect(tile);
switch (_settings_game.game_creation.landscape) { switch (_settings_game.game_creation.landscape) {
case LandscapeType::Tropic: TileLoopClearDesert(tile); break; case LandscapeType::Tropic:
case LandscapeType::Arctic: TileLoopClearAlps(tile); break; TileLoopClearDesert(tile);
default: break; break;
case LandscapeType::Arctic:
TileLoopClearAlps(tile);
break;
default:
break;
} }
if (IsSnowTile(tile)) return; if (IsSnowTile(tile)) return;
@ -340,7 +346,7 @@ void GenerateClearTile()
} while (!IsTileType(tile_new, MP_CLEAR) || IsClearGround(tile_new, CLEAR_DESERT)); } while (!IsTileType(tile_new, MP_CLEAR) || IsClearGround(tile_new, CLEAR_DESERT));
tile = tile_new; tile = tile_new;
} }
get_out:; get_out:;
} }
} while (--i); } while (--i);
} }

View File

@ -25,7 +25,6 @@ enum ClearGround : uint8_t {
CLEAR_DESERT = 5, ///< 1,3 CLEAR_DESERT = 5, ///< 1,3
}; };
/** /**
* Test if a tile is covered with snow. * Test if a tile is covered with snow.
* @param t the tile to check * @param t the tile to check
@ -61,7 +60,6 @@ inline bool IsClearGround(Tile t, ClearGround ct)
return GetClearGround(t) == ct; return GetClearGround(t) == ct;
} }
/** /**
* Get the density of a non-field clear tile. * Get the density of a non-field clear tile.
* @param t the tile to get the density of * @param t the tile to get the density of
@ -98,7 +96,6 @@ inline void SetClearDensity(Tile t, uint d)
SB(t.m5(), 0, 2, d); SB(t.m5(), 0, 2, d);
} }
/** /**
* Get the counter used to advance to the next clear density/field type. * Get the counter used to advance to the next clear density/field type.
* @param t the tile to get the counter of * @param t the tile to get the counter of
@ -135,7 +132,6 @@ inline void SetClearCounter(Tile t, uint c)
SB(t.m5(), 5, 3, c); SB(t.m5(), 5, 3, c);
} }
/** /**
* Sets ground type and density in one go, also sets the counter to 0 * Sets ground type and density in one go, also sets the counter to 0
* @param t the tile to set the ground type and density for * @param t the tile to set the ground type and density for
@ -149,7 +145,6 @@ inline void SetClearGroundDensity(Tile t, ClearGround type, uint density)
t.m5() = 0 << 5 | type << 2 | density; t.m5() = 0 << 5 | type << 2 | density;
} }
/** /**
* Get the field type (production stage) of the field * Get the field type (production stage) of the field
* @param t the field to get the type of * @param t the field to get the type of
@ -183,7 +178,7 @@ inline void SetFieldType(Tile t, uint f)
inline IndustryID GetIndustryIndexOfField(Tile t) inline IndustryID GetIndustryIndexOfField(Tile t)
{ {
assert(GetClearGround(t) == CLEAR_FIELDS); assert(GetClearGround(t) == CLEAR_FIELDS);
return(IndustryID) t.m2(); return (IndustryID)t.m2();
} }
/** /**
@ -198,7 +193,6 @@ inline void SetIndustryIndexOfField(Tile t, IndustryID i)
t.m2() = i.base(); t.m2() = i.base();
} }
/** /**
* Is there a fence at the given border? * Is there a fence at the given border?
* @param t the tile to check for fences * @param t the tile to check for fences
@ -210,11 +204,16 @@ inline uint GetFence(Tile t, DiagDirection side)
{ {
assert(IsClearGround(t, CLEAR_FIELDS)); assert(IsClearGround(t, CLEAR_FIELDS));
switch (side) { switch (side) {
default: NOT_REACHED(); default:
case DIAGDIR_SE: return GB(t.m4(), 2, 3); NOT_REACHED();
case DIAGDIR_SW: return GB(t.m4(), 5, 3); case DIAGDIR_SE:
case DIAGDIR_NE: return GB(t.m3(), 5, 3); return GB(t.m4(), 2, 3);
case DIAGDIR_NW: return GB(t.m6(), 2, 3); case DIAGDIR_SW:
return GB(t.m4(), 5, 3);
case DIAGDIR_NE:
return GB(t.m3(), 5, 3);
case DIAGDIR_NW:
return GB(t.m6(), 2, 3);
} }
} }
@ -229,15 +228,23 @@ inline void SetFence(Tile t, DiagDirection side, uint h)
{ {
assert(IsClearGround(t, CLEAR_FIELDS)); assert(IsClearGround(t, CLEAR_FIELDS));
switch (side) { switch (side) {
default: NOT_REACHED(); default:
case DIAGDIR_SE: SB(t.m4(), 2, 3, h); break; NOT_REACHED();
case DIAGDIR_SW: SB(t.m4(), 5, 3, h); break; case DIAGDIR_SE:
case DIAGDIR_NE: SB(t.m3(), 5, 3, h); break; SB(t.m4(), 2, 3, h);
case DIAGDIR_NW: SB(t.m6(), 2, 3, h); break; break;
case DIAGDIR_SW:
SB(t.m4(), 5, 3, h);
break;
case DIAGDIR_NE:
SB(t.m3(), 5, 3, h);
break;
case DIAGDIR_NW:
SB(t.m6(), 2, 3, h);
break;
} }
} }
/** /**
* Make a clear tile. * Make a clear tile.
* @param t the tile to make a clear tile * @param t the tile to make a clear tile
@ -258,7 +265,6 @@ inline void MakeClear(Tile t, ClearGround g, uint density)
t.m8() = 0; t.m8() = 0;
} }
/** /**
* Make a (farm) field tile. * Make a (farm) field tile.
* @param t the tile to make a farm field * @param t the tile to make a farm field

View File

@ -8,46 +8,49 @@
/** @file command.cpp Handling of commands. */ /** @file command.cpp Handling of commands. */
#include "stdafx.h" #include "stdafx.h"
#include "landscape.h"
#include "error.h"
#include "gui.h"
#include "command_func.h"
#include "network/network_type.h"
#include "network/network.h"
#include "genworld.h"
#include "strings_func.h"
#include "texteff.hpp"
#include "town.h"
#include "timer/timer_game_economy.h"
#include "company_func.h"
#include "company_base.h"
#include "signal_func.h"
#include "core/backup_type.hpp" #include "core/backup_type.hpp"
#include "object_base.h"
#include "autoreplace_cmd.h" #include "autoreplace_cmd.h"
#include "command_func.h"
#include "company_base.h"
#include "company_cmd.h" #include "company_cmd.h"
#include "company_func.h"
#include "depot_cmd.h" #include "depot_cmd.h"
#include "economy_cmd.h" #include "economy_cmd.h"
#include "engine_cmd.h" #include "engine_cmd.h"
#include "error.h"
#include "genworld.h"
#include "goal_cmd.h" #include "goal_cmd.h"
#include "group_cmd.h" #include "group_cmd.h"
#include "gui.h"
#include "industry_cmd.h" #include "industry_cmd.h"
#include "league_cmd.h" #include "landscape.h"
#include "landscape_cmd.h" #include "landscape_cmd.h"
#include "league_cmd.h"
#include "misc/endian_buffer.hpp"
#include "misc_cmd.h" #include "misc_cmd.h"
#include "network/network.h"
#include "network/network_type.h"
#include "news_cmd.h" #include "news_cmd.h"
#include "object_base.h"
#include "object_cmd.h" #include "object_cmd.h"
#include "order_cmd.h" #include "order_cmd.h"
#include "rail_cmd.h" #include "rail_cmd.h"
#include "road_cmd.h" #include "road_cmd.h"
#include "roadveh_cmd.h" #include "roadveh_cmd.h"
#include "settings_cmd.h" #include "settings_cmd.h"
#include "signal_func.h"
#include "signs_cmd.h" #include "signs_cmd.h"
#include "station_cmd.h" #include "station_cmd.h"
#include "story_cmd.h" #include "story_cmd.h"
#include "string_func.h"
#include "strings_func.h"
#include "subsidy_cmd.h" #include "subsidy_cmd.h"
#include "terraform_cmd.h" #include "terraform_cmd.h"
#include "texteff.hpp"
#include "timer/timer_game_economy.h"
#include "timetable_cmd.h" #include "timetable_cmd.h"
#include "town.h"
#include "town_cmd.h" #include "town_cmd.h"
#include "train_cmd.h" #include "train_cmd.h"
#include "tree_cmd.h" #include "tree_cmd.h"
@ -56,17 +59,13 @@
#include "viewport_cmd.h" #include "viewport_cmd.h"
#include "water_cmd.h" #include "water_cmd.h"
#include "waypoint_cmd.h" #include "waypoint_cmd.h"
#include "misc/endian_buffer.hpp"
#include "string_func.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
int RecursiveCommandCounter::_counter = 0; int RecursiveCommandCounter::_counter = 0;
/** /**
* Define a command with the flags which belongs to it. * Define a command with the flags which belongs to it.
* *
@ -78,13 +77,18 @@ struct CommandInfo {
CommandFlags flags; ///< The (command) flags to that apply to this command CommandFlags flags; ///< The (command) flags to that apply to this command
CommandType type; ///< The type of command. CommandType type; ///< The type of command.
}; };
/* Helpers to generate the master command table from the command traits. */ /* Helpers to generate the master command table from the command traits. */
template <typename T> template <typename T>
inline constexpr CommandInfo CommandFromTrait() noexcept { return { T::name, T::flags, T::type }; }; inline constexpr CommandInfo CommandFromTrait() noexcept
{
return {T::name, T::flags, T::type};
};
template <typename T, T... i> template <typename T, T... i>
inline constexpr auto MakeCommandsFromTraits(std::integer_sequence<T, i...>) noexcept { inline constexpr auto MakeCommandsFromTraits(std::integer_sequence<T, i...>) noexcept
return std::array<CommandInfo, sizeof...(i)>{{ CommandFromTrait<CommandTraits<static_cast<Commands>(i)>>()... }}; {
return std::array<CommandInfo, sizeof...(i)>{{CommandFromTrait<CommandTraits<static_cast<Commands>(i)>>()...}};
} }
/** /**
@ -96,7 +100,6 @@ inline constexpr auto MakeCommandsFromTraits(std::integer_sequence<T, i...>) noe
*/ */
static constexpr auto _command_proc_table = MakeCommandsFromTraits(std::make_integer_sequence<std::underlying_type_t<Commands>, CMD_END>{}); static constexpr auto _command_proc_table = MakeCommandsFromTraits(std::make_integer_sequence<std::underlying_type_t<Commands>, CMD_END>{});
/** /**
* This function range-checks a cmd. * This function range-checks a cmd.
* *
@ -218,11 +221,10 @@ std::tuple<bool, bool, bool> CommandHelperBase::InternalPostBefore(Commands cmd,
bool only_sending = _networking && !network_command; bool only_sending = _networking && !network_command;
if (_pause_mode.Any() && !IsCommandAllowedWhilePaused(cmd) && !estimate_only) { if (_pause_mode.Any() && !IsCommandAllowedWhilePaused(cmd) && !estimate_only) {
ShowErrorMessage(GetEncodedString(err_message), GetEncodedString(STR_ERROR_NOT_ALLOWED_WHILE_PAUSED), ShowErrorMessage(GetEncodedString(err_message), GetEncodedString(STR_ERROR_NOT_ALLOWED_WHILE_PAUSED), WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE);
WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE); return {true, estimate_only, only_sending};
return { true, estimate_only, only_sending };
} else { } else {
return { false, estimate_only, only_sending }; return {false, estimate_only, only_sending};
} }
} }
@ -260,7 +262,8 @@ void CommandHelperBase::InternalPostResult(CommandCost &res, TileIndex tile, boo
/** Helper to make a desync log for a command. */ /** Helper to make a desync log for a command. */
void CommandHelperBase::LogCommandExecution(Commands cmd, StringID err_message, const CommandDataBuffer &args, bool failed) void CommandHelperBase::LogCommandExecution(Commands cmd, StringID err_message, const CommandDataBuffer &args, bool failed)
{ {
Debug(desync, 1, "{}: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {} ({})", failed ? "cmdf" : "cmd", (uint32_t)TimerGameEconomy::date.base(), TimerGameEconomy::date_fract, _current_company, cmd, err_message, FormatArrayAsHex(args), GetCommandName(cmd)); Debug(desync, 1, "{}: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {} ({})", failed ? "cmdf" : "cmd", (uint32_t)TimerGameEconomy::date.base(), TimerGameEconomy::date_fract, _current_company, cmd,
err_message, FormatArrayAsHex(args), GetCommandName(cmd));
} }
/** /**
@ -299,7 +302,8 @@ bool CommandHelperBase::InternalExecutePrepTest(CommandFlags cmd_flags, TileInde
* @param[in,out] cur_company Backup of current company at start of command execution. * @param[in,out] cur_company Backup of current company at start of command execution.
* @return True if test run can go ahead, false on error. * @return True if test run can go ahead, false on error.
*/ */
std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, [[maybe_unused]] Backup<CompanyID> &cur_company) std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPrepExec(
CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, [[maybe_unused]] Backup<CompanyID> &cur_company)
{ {
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE); BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
SetTownRatingTestMode(false); SetTownRatingTestMode(false);
@ -314,7 +318,7 @@ std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPr
* we bail out here. */ * we bail out here. */
bool test_and_exec_can_differ = cmd_flags.Test(CommandFlag::NoTest); bool test_and_exec_can_differ = cmd_flags.Test(CommandFlag::NoTest);
if (res.Failed() || estimate_only || (!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) { if (res.Failed() || estimate_only || (!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) {
return { true, !_networking || _generating_world || network_command, false }; return {true, !_networking || _generating_world || network_command, false};
} }
bool send_net = _networking && !_generating_world && !network_command; bool send_net = _networking && !_generating_world && !network_command;
@ -325,7 +329,7 @@ std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPr
BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND); BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
} }
return { false, _debug_desync_level >= 1, send_net }; return {false, _debug_desync_level >= 1, send_net};
} }
/** /**
@ -339,7 +343,8 @@ std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPr
* @param[in,out] cur_company Backup of current company at start of command execution. * @param[in,out] cur_company Backup of current company at start of command execution.
* @return Final command result. * @return Final command result.
*/ */
CommandCost CommandHelperBase::InternalExecuteProcessResult(Commands cmd, CommandFlags cmd_flags, [[maybe_unused]] const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company) CommandCost CommandHelperBase::InternalExecuteProcessResult(
Commands cmd, CommandFlags cmd_flags, [[maybe_unused]] const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company)
{ {
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND); BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);
@ -392,7 +397,6 @@ CommandCost CommandHelperBase::InternalExecuteProcessResult(Commands cmd, Comman
return res_exec; return res_exec;
} }
/** /**
* Adds the cost of the given command return value to this cost. * Adds the cost of the given command return value to this cost.
* Also takes a possible error message when it is set. * Also takes a possible error message when it is set.

View File

@ -10,12 +10,12 @@
#ifndef COMMAND_FUNC_H #ifndef COMMAND_FUNC_H
#define COMMAND_FUNC_H #define COMMAND_FUNC_H
#include "command_type.h"
#include "network/network_type.h"
#include "company_type.h"
#include "company_func.h"
#include "core/backup_type.hpp" #include "core/backup_type.hpp"
#include "command_type.h"
#include "company_func.h"
#include "company_type.h"
#include "misc/endian_buffer.hpp" #include "misc/endian_buffer.hpp"
#include "network/network_type.h"
#include "tile_map.h" #include "tile_map.h"
/** /**
@ -56,11 +56,22 @@ static constexpr inline DoCommandFlags CommandFlagsToDCFlags(CommandFlags cmd_fl
/** Helper class to keep track of command nesting level. */ /** Helper class to keep track of command nesting level. */
struct RecursiveCommandCounter { struct RecursiveCommandCounter {
RecursiveCommandCounter() noexcept { _counter++; } RecursiveCommandCounter() noexcept
~RecursiveCommandCounter() noexcept { _counter--; } {
_counter++;
}
~RecursiveCommandCounter() noexcept
{
_counter--;
}
/** Are we in the top-level command execution? */ /** Are we in the top-level command execution? */
bool IsTopLevel() const { return _counter == 1; } bool IsTopLevel() const
{
return _counter == 1;
}
private: private:
static int _counter; static int _counter;
}; };
@ -80,7 +91,8 @@ private:
# define SILENCE_GCC_FUNCTION_POINTER_CAST # define SILENCE_GCC_FUNCTION_POINTER_CAST
#endif #endif
template <Commands TCmd, typename T, bool THasTile> struct CommandHelper; template <Commands TCmd, typename T, bool THasTile>
struct CommandHelper;
class CommandHelperBase { class CommandHelperBase {
protected: protected:
@ -90,7 +102,8 @@ protected:
static void InternalPostResult(CommandCost &res, TileIndex tile, bool estimate_only, bool only_sending, StringID err_message, bool my_cmd); static void InternalPostResult(CommandCost &res, TileIndex tile, bool estimate_only, bool only_sending, StringID err_message, bool my_cmd);
static bool InternalExecutePrepTest(CommandFlags cmd_flags, TileIndex tile, Backup<CompanyID> &cur_company); static bool InternalExecutePrepTest(CommandFlags cmd_flags, TileIndex tile, Backup<CompanyID> &cur_company);
static std::tuple<bool, bool, bool> InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, Backup<CompanyID> &cur_company); static std::tuple<bool, bool, bool> InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, Backup<CompanyID> &cur_company);
static CommandCost InternalExecuteProcessResult(Commands cmd, CommandFlags cmd_flags, const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company); static CommandCost InternalExecuteProcessResult(
Commands cmd, CommandFlags cmd_flags, const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company);
static void LogCommandExecution(Commands cmd, StringID err_message, const CommandDataBuffer &args, bool failed); static void LogCommandExecution(Commands cmd, StringID err_message, const CommandDataBuffer &args, bool failed);
}; };
@ -102,7 +115,7 @@ protected:
* @tparam Targs The command parameter types. * @tparam Targs The command parameter types.
*/ */
template <Commands Tcmd, typename Tret, typename... Targs> template <Commands Tcmd, typename Tret, typename... Targs>
struct CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), true> : protected CommandHelperBase { struct CommandHelper<Tcmd, Tret (*)(DoCommandFlags, Targs...), true> : protected CommandHelperBase {
private: private:
/** Extract the \c CommandCost from a command proc result. */ /** Extract the \c CommandCost from a command proc result. */
static inline CommandCost &ExtractCommandCost(Tret &ret) static inline CommandCost &ExtractCommandCost(Tret &ret)
@ -169,19 +182,30 @@ public:
* @param err_message Message prefix to show on error * @param err_message Message prefix to show on error
* @param args Parameters for the command * @param args Parameters for the command
*/ */
static inline bool Post(StringID err_message, Targs... args) { return Post<CommandCallback>(err_message, nullptr, std::forward<Targs>(args)...); } static inline bool Post(StringID err_message, Targs... args)
{
return Post<CommandCallback>(err_message, nullptr, std::forward<Targs>(args)...);
}
/** /**
* Shortcut for the long Post when not using an error message. * Shortcut for the long Post when not using an error message.
* @param callback A callback function to call after the command is finished * @param callback A callback function to call after the command is finished
* @param args Parameters for the command * @param args Parameters for the command
*/ */
template <typename Tcallback> template <typename Tcallback>
static inline bool Post(Tcallback *callback, Targs... args) { return Post((StringID)0, callback, std::forward<Targs>(args)...); } static inline bool Post(Tcallback *callback, Targs... args)
{
return Post((StringID)0, callback, std::forward<Targs>(args)...);
}
/** /**
* Shortcut for the long Post when not using a callback or an error message. * Shortcut for the long Post when not using a callback or an error message.
* @param args Parameters for the command * @param args Parameters for the command
*/ */
static inline bool Post(Targs... args) { return Post<CommandCallback>((StringID)0, nullptr, std::forward<Targs>(args)...); } static inline bool Post(Targs... args)
{
return Post<CommandCallback>((StringID)0, nullptr, std::forward<Targs>(args)...);
}
/** /**
* Top-level network safe command execution for the current company. * Top-level network safe command execution for the current company.
@ -240,7 +264,7 @@ public:
template <typename Tcallback> template <typename Tcallback>
static Tret Unsafe(StringID err_message, Tcallback *callback, bool my_cmd, bool estimate_only, TileIndex location, std::tuple<Targs...> args) static Tret Unsafe(StringID err_message, Tcallback *callback, bool my_cmd, bool estimate_only, TileIndex location, std::tuple<Targs...> args)
{ {
return Execute(err_message, reinterpret_cast<CommandCallback *>(reinterpret_cast<void(*)()>(callback)), my_cmd, estimate_only, false, location, std::move(args)); return Execute(err_message, reinterpret_cast<CommandCallback *>(reinterpret_cast<void (*)()>(callback)), my_cmd, estimate_only, false, location, std::move(args));
} }
protected: protected:
@ -264,7 +288,11 @@ protected:
template <template <typename...> typename Tt, typename T1, typename... Ts> template <template <typename...> typename Tt, typename T1, typename... Ts>
static inline Tt<Ts...> RemoveFirstTupleElement(const Tt<T1, Ts...> &tuple) static inline Tt<Ts...> RemoveFirstTupleElement(const Tt<T1, Ts...> &tuple)
{ {
return std::apply([](auto &&, const auto&... args) { return std::tie(args...); }, tuple); return std::apply(
[](auto &&, const auto &...args) {
return std::tie(args...);
},
tuple);
} }
template <typename Tcallback> template <typename Tcallback>
@ -291,7 +319,7 @@ protected:
/* Only set client IDs when the command does not come from the network. */ /* Only set client IDs when the command does not come from the network. */
if (!network_command && GetCommandFlags<Tcmd>().Test(CommandFlag::ClientID)) SetClientIds(args, std::index_sequence_for<Targs...>{}); if (!network_command && GetCommandFlags<Tcmd>().Test(CommandFlag::ClientID)) SetClientIds(args, std::index_sequence_for<Targs...>{});
Tret res = Execute(err_message, reinterpret_cast<CommandCallback *>(reinterpret_cast<void(*)()>(callback)), my_cmd, estimate_only, network_command, tile, args); Tret res = Execute(err_message, reinterpret_cast<CommandCallback *>(reinterpret_cast<void (*)()>(callback)), my_cmd, estimate_only, network_command, tile, args);
InternalPostResult(ExtractCommandCost(res), tile, estimate_only, only_sending, err_message, my_cmd); InternalPostResult(ExtractCommandCost(res), tile, estimate_only, only_sending, err_message, my_cmd);
if (!estimate_only && !only_sending && callback != nullptr) { if (!estimate_only && !only_sending && callback != nullptr) {
@ -421,8 +449,7 @@ protected:
* @tparam Targs The command parameter types. * @tparam Targs The command parameter types.
*/ */
template <Commands Tcmd, typename Tret, typename... Targs> template <Commands Tcmd, typename Tret, typename... Targs>
struct CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), false> : CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), true> struct CommandHelper<Tcmd, Tret (*)(DoCommandFlags, Targs...), false> : CommandHelper<Tcmd, Tret (*)(DoCommandFlags, Targs...), true> {
{
/* Do not allow Post without explicit location. */ /* Do not allow Post without explicit location. */
static inline bool Post(StringID err_message, Targs... args) = delete; static inline bool Post(StringID err_message, Targs... args) = delete;
template <typename Tcallback> template <typename Tcallback>
@ -437,7 +464,11 @@ struct CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), false> : CommandHe
* @param location Tile location for user feedback. * @param location Tile location for user feedback.
* @param args Parameters for the command * @param args Parameters for the command
*/ */
static inline bool Post(StringID err_message, TileIndex location, Targs... args) { return Post<CommandCallback>(err_message, nullptr, location, std::forward<Targs>(args)...); } static inline bool Post(StringID err_message, TileIndex location, Targs... args)
{
return Post<CommandCallback>(err_message, nullptr, location, std::forward<Targs>(args)...);
}
/** /**
* Shortcut for Post when not using an error message. * Shortcut for Post when not using an error message.
* @param callback A callback function to call after the command is finished * @param callback A callback function to call after the command is finished
@ -445,13 +476,20 @@ struct CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), false> : CommandHe
* @param args Parameters for the command * @param args Parameters for the command
*/ */
template <typename Tcallback> template <typename Tcallback>
static inline bool Post(Tcallback *callback, TileIndex location, Targs... args) { return Post((StringID)0, callback, location, std::forward<Targs>(args)...); } static inline bool Post(Tcallback *callback, TileIndex location, Targs... args)
{
return Post((StringID)0, callback, location, std::forward<Targs>(args)...);
}
/** /**
* Shortcut for Post when not using a callback or an error message. * Shortcut for Post when not using a callback or an error message.
* @param location Tile location for user feedback. * @param location Tile location for user feedback.
* @param args Parameters for the command* * @param args Parameters for the command*
*/ */
static inline bool Post(TileIndex location, Targs... args) { return Post<CommandCallback>((StringID)0, nullptr, location, std::forward<Targs>(args)...); } static inline bool Post(TileIndex location, Targs... args)
{
return Post<CommandCallback>((StringID)0, nullptr, location, std::forward<Targs>(args)...);
}
/** /**
* Post variant that takes a TileIndex (for error window location and text effects) for * Post variant that takes a TileIndex (for error window location and text effects) for
@ -464,7 +502,7 @@ struct CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), false> : CommandHe
template <typename Tcallback> template <typename Tcallback>
static inline bool Post(StringID err_message, Tcallback *callback, TileIndex location, Targs... args) static inline bool Post(StringID err_message, Tcallback *callback, TileIndex location, Targs... args)
{ {
return CommandHelper<Tcmd, Tret(*)(DoCommandFlags, Targs...), true>::InternalPost(err_message, callback, true, false, location, std::forward_as_tuple(args...)); return CommandHelper<Tcmd, Tret (*)(DoCommandFlags, Targs...), true>::InternalPost(err_message, callback, true, false, location, std::forward_as_tuple(args...));
} }
}; };

View File

@ -181,7 +181,11 @@ public:
}; };
CommandCost CommandCostWithParam(StringID str, uint64_t value); CommandCost CommandCostWithParam(StringID str, uint64_t value);
CommandCost CommandCostWithParam(StringID str, ConvertibleThroughBase auto value) { return CommandCostWithParam(str, value.base()); }
CommandCost CommandCostWithParam(StringID str, ConvertibleThroughBase auto value)
{
return CommandCostWithParam(str, value.base());
}
/** /**
* List of commands. * List of commands.
@ -393,6 +397,7 @@ enum DoCommandFlag : uint8_t {
NoModifyTownRating, ///< do not change town rating NoModifyTownRating, ///< do not change town rating
ForceClearTile, ///< do not only remove the object on the tile, but also clear any water left on it ForceClearTile, ///< do not only remove the object on the tile, but also clear any water left on it
}; };
using DoCommandFlags = EnumBitSet<DoCommandFlag, uint16_t>; using DoCommandFlags = EnumBitSet<DoCommandFlag, uint16_t>;
/** /**
@ -439,25 +444,28 @@ enum CommandPauseLevel : uint8_t {
CMDPL_ALL_ACTIONS, ///< All actions may be executed. CMDPL_ALL_ACTIONS, ///< All actions may be executed.
}; };
template <typename T>
struct CommandFunctionTraitHelper;
template <typename T> struct CommandFunctionTraitHelper;
template <typename... Targs> template <typename... Targs>
struct CommandFunctionTraitHelper<CommandCost(*)(DoCommandFlags, Targs...)> { struct CommandFunctionTraitHelper<CommandCost (*)(DoCommandFlags, Targs...)> {
using Args = std::tuple<std::decay_t<Targs>...>; using Args = std::tuple<std::decay_t<Targs>...>;
using RetTypes = void; using RetTypes = void;
using CbArgs = Args; using CbArgs = Args;
using CbProcType = void(*)(Commands, const CommandCost &); using CbProcType = void (*)(Commands, const CommandCost &);
}; };
template <template <typename...> typename Tret, typename... Tretargs, typename... Targs> template <template <typename...> typename Tret, typename... Tretargs, typename... Targs>
struct CommandFunctionTraitHelper<Tret<CommandCost, Tretargs...>(*)(DoCommandFlags, Targs...)> { struct CommandFunctionTraitHelper<Tret<CommandCost, Tretargs...> (*)(DoCommandFlags, Targs...)> {
using Args = std::tuple<std::decay_t<Targs>...>; using Args = std::tuple<std::decay_t<Targs>...>;
using RetTypes = std::tuple<std::decay_t<Tretargs>...>; using RetTypes = std::tuple<std::decay_t<Tretargs>...>;
using CbArgs = std::tuple<std::decay_t<Tretargs>..., std::decay_t<Targs>...>; using CbArgs = std::tuple<std::decay_t<Tretargs>..., std::decay_t<Targs>...>;
using CbProcType = void(*)(Commands, const CommandCost &, Tretargs...); using CbProcType = void (*)(Commands, const CommandCost &, Tretargs...);
}; };
/** Defines the traits of a command. */ /** Defines the traits of a command. */
template <Commands Tcmd> struct CommandTraits; template <Commands Tcmd>
struct CommandTraits;
#define DEF_CMD_TRAIT(cmd_, proc_, flags_, type_) \ #define DEF_CMD_TRAIT(cmd_, proc_, flags_, type_) \
template <> struct CommandTraits<cmd_> { \ template <> struct CommandTraits<cmd_> { \

View File

@ -10,13 +10,13 @@
#ifndef COMPANY_BASE_H #ifndef COMPANY_BASE_H
#define COMPANY_BASE_H #define COMPANY_BASE_H
#include "road_type.h"
#include "livery.h"
#include "autoreplace_type.h" #include "autoreplace_type.h"
#include "group.h"
#include "livery.h"
#include "road_type.h"
#include "settings_type.h"
#include "tile_type.h" #include "tile_type.h"
#include "timer/timer_game_economy.h" #include "timer/timer_game_economy.h"
#include "settings_type.h"
#include "group.h"
static const Money COMPANY_MAX_LOAN_DEFAULT = INT64_MIN; static const Money COMPANY_MAX_LOAN_DEFAULT = INT64_MIN;

View File

@ -8,40 +8,41 @@
/** @file company_cmd.cpp Handling of companies. */ /** @file company_cmd.cpp Handling of companies. */
#include "stdafx.h" #include "stdafx.h"
#include "company_cmd.h"
#include "core/backup_type.hpp"
#include "core/pool_func.hpp"
#include "ai/ai.hpp"
#include "ai/ai_config.hpp"
#include "ai/ai_instance.hpp"
#include "command_func.h"
#include "company_base.h" #include "company_base.h"
#include "company_func.h" #include "company_func.h"
#include "company_gui.h" #include "company_gui.h"
#include "core/backup_type.hpp"
#include "town.h"
#include "news_func.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_base.h"
#include "network/network_admin.h"
#include "ai/ai.hpp"
#include "ai/ai_instance.hpp"
#include "ai/ai_config.hpp"
#include "company_manager_face.h" #include "company_manager_face.h"
#include "window_func.h"
#include "strings_func.h"
#include "sound_func.h"
#include "rail.h"
#include "core/pool_func.hpp"
#include "settings_func.h"
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "smallmap_gui.h"
#include "game/game.hpp" #include "game/game.hpp"
#include "goal_base.h" #include "goal_base.h"
#include "network/network.h"
#include "network/network_admin.h"
#include "network/network_base.h"
#include "network/network_func.h"
#include "news_func.h"
#include "rail.h"
#include "settings_func.h"
#include "smallmap_gui.h"
#include "sound_func.h"
#include "story_base.h" #include "story_base.h"
#include "company_cmd.h" #include "strings_func.h"
#include "timer/timer.h" #include "timer/timer.h"
#include "timer/timer_game_economy.h" #include "timer/timer_game_economy.h"
#include "timer/timer_game_tick.h" #include "timer/timer_game_tick.h"
#include "town.h"
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "window_func.h"
#include "widgets/statusbar_widget.h" #include "widgets/statusbar_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "safeguards.h" #include "safeguards.h"
@ -190,12 +191,21 @@ static bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_EYE_COLOUR, ge)) return false; if (!AreCompanyManagerFaceBitsValid(cmf, CMFV_EYE_COLOUR, ge)) return false;
for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) { for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
switch (cmfv) { switch (cmfv) {
case CMFV_MOUSTACHE: if (!has_moustache) continue; break; case CMFV_MOUSTACHE:
if (!has_moustache) continue;
break;
case CMFV_LIPS: case CMFV_LIPS:
case CMFV_NOSE: if (has_moustache) continue; break; case CMFV_NOSE:
case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break; if (has_moustache) continue;
case CMFV_GLASSES: if (!has_glasses) continue; break; break;
default: break; case CMFV_TIE_EARRING:
if (!has_tie_earring) continue;
break;
case CMFV_GLASSES:
if (!has_glasses) continue;
break;
default:
break;
} }
if (!AreCompanyManagerFaceBitsValid(cmf, cmfv, ge)) return false; if (!AreCompanyManagerFaceBitsValid(cmf, cmfv, ge)) return false;
} }
@ -276,17 +286,10 @@ static void SubtractMoneyFromAnyCompany(Company *c, const CommandCost &cost)
c->money -= cost.GetCost(); c->money -= cost.GetCost();
c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost(); c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost();
if (HasBit(1 << EXPENSES_TRAIN_REVENUE | if (HasBit(1 << EXPENSES_TRAIN_REVENUE | 1 << EXPENSES_ROADVEH_REVENUE | 1 << EXPENSES_AIRCRAFT_REVENUE | 1 << EXPENSES_SHIP_REVENUE, cost.GetExpensesType())) {
1 << EXPENSES_ROADVEH_REVENUE |
1 << EXPENSES_AIRCRAFT_REVENUE |
1 << EXPENSES_SHIP_REVENUE, cost.GetExpensesType())) {
c->cur_economy.income -= cost.GetCost(); c->cur_economy.income -= cost.GetCost();
} else if (HasBit(1 << EXPENSES_TRAIN_RUN | } else if (HasBit(1 << EXPENSES_TRAIN_RUN | 1 << EXPENSES_ROADVEH_RUN | 1 << EXPENSES_AIRCRAFT_RUN | 1 << EXPENSES_SHIP_RUN | 1 << EXPENSES_PROPERTY | 1 << EXPENSES_LOAN_INTEREST,
1 << EXPENSES_ROADVEH_RUN | cost.GetExpensesType())) {
1 << EXPENSES_AIRCRAFT_RUN |
1 << EXPENSES_SHIP_RUN |
1 << EXPENSES_PROPERTY |
1 << EXPENSES_LOAN_INTEREST, cost.GetExpensesType())) {
c->cur_economy.expenses -= cost.GetCost(); c->cur_economy.expenses -= cost.GetCost();
} }
@ -411,7 +414,7 @@ static void GenerateCompanyName(Company *c)
str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_COMPANY_NAME_START; str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_COMPANY_NAME_START;
strp = t->townnameparts; strp = t->townnameparts;
verify_name:; verify_name:;
/* No companies must have this name already */ /* No companies must have this name already */
for (const Company *cc : Company::Iterate()) { for (const Company *cc : Company::Iterate()) {
if (cc->name_1 == str && cc->name_2 == strp) goto bad_town_name; if (cc->name_1 == str && cc->name_2 == strp) goto bad_town_name;
@ -420,7 +423,7 @@ verify_name:;
name = GetString(str, strp); name = GetString(str, strp);
if (Utf8StringLength(name) >= MAX_LENGTH_COMPANY_NAME_CHARS) goto bad_town_name; if (Utf8StringLength(name) >= MAX_LENGTH_COMPANY_NAME_CHARS) goto bad_town_name;
set_name:; set_name:;
c->name_1 = str; c->name_1 = str;
c->name_2 = strp; c->name_2 = strp;
@ -431,8 +434,7 @@ set_name:;
if (c->is_ai) { if (c->is_ai) {
auto cni = std::make_unique<CompanyNewsInformation>(STR_NEWS_COMPANY_LAUNCH_TITLE, c); auto cni = std::make_unique<CompanyNewsInformation>(STR_NEWS_COMPANY_LAUNCH_TITLE, c);
EncodedString headline = GetEncodedString(STR_NEWS_COMPANY_LAUNCH_DESCRIPTION, cni->company_name, t->index); EncodedString headline = GetEncodedString(STR_NEWS_COMPANY_LAUNCH_DESCRIPTION, cni->company_name, t->index);
AddNewsItem(std::move(headline), AddNewsItem(std::move(headline), NewsType::CompanyInfo, NewsStyle::Company, {}, c->last_build_coordinate, {}, std::move(cni));
NewsType::CompanyInfo, NewsStyle::Company, {}, c->last_build_coordinate, {}, std::move(cni));
} }
return; return;
} }
@ -454,22 +456,22 @@ bad_town_name:;
static const uint8_t _colour_sort[COLOUR_END] = {2, 2, 3, 2, 3, 2, 3, 2, 3, 2, 2, 2, 3, 1, 1, 1}; static const uint8_t _colour_sort[COLOUR_END] = {2, 2, 3, 2, 3, 2, 3, 2, 3, 2, 2, 2, 3, 1, 1, 1};
/** Similar colours, so we can try to prevent same coloured companies. */ /** Similar colours, so we can try to prevent same coloured companies. */
static const Colours _similar_colour[COLOUR_END][2] = { static const Colours _similar_colour[COLOUR_END][2] = {
{ COLOUR_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_DARK_BLUE {COLOUR_BLUE, COLOUR_LIGHT_BLUE}, // COLOUR_DARK_BLUE
{ COLOUR_GREEN, COLOUR_DARK_GREEN }, // COLOUR_PALE_GREEN {COLOUR_GREEN, COLOUR_DARK_GREEN}, // COLOUR_PALE_GREEN
{ INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_PINK {INVALID_COLOUR, INVALID_COLOUR}, // COLOUR_PINK
{ COLOUR_ORANGE, INVALID_COLOUR }, // COLOUR_YELLOW {COLOUR_ORANGE, INVALID_COLOUR}, // COLOUR_YELLOW
{ INVALID_COLOUR, INVALID_COLOUR }, // COLOUR_RED {INVALID_COLOUR, INVALID_COLOUR}, // COLOUR_RED
{ COLOUR_DARK_BLUE, COLOUR_BLUE }, // COLOUR_LIGHT_BLUE {COLOUR_DARK_BLUE, COLOUR_BLUE}, // COLOUR_LIGHT_BLUE
{ COLOUR_PALE_GREEN, COLOUR_DARK_GREEN }, // COLOUR_GREEN {COLOUR_PALE_GREEN, COLOUR_DARK_GREEN}, // COLOUR_GREEN
{ COLOUR_PALE_GREEN, COLOUR_GREEN }, // COLOUR_DARK_GREEN {COLOUR_PALE_GREEN, COLOUR_GREEN}, // COLOUR_DARK_GREEN
{ COLOUR_DARK_BLUE, COLOUR_LIGHT_BLUE }, // COLOUR_BLUE {COLOUR_DARK_BLUE, COLOUR_LIGHT_BLUE}, // COLOUR_BLUE
{ COLOUR_BROWN, COLOUR_ORANGE }, // COLOUR_CREAM {COLOUR_BROWN, COLOUR_ORANGE}, // COLOUR_CREAM
{ COLOUR_PURPLE, INVALID_COLOUR }, // COLOUR_MAUVE {COLOUR_PURPLE, INVALID_COLOUR}, // COLOUR_MAUVE
{ COLOUR_MAUVE, INVALID_COLOUR }, // COLOUR_PURPLE {COLOUR_MAUVE, INVALID_COLOUR}, // COLOUR_PURPLE
{ COLOUR_YELLOW, COLOUR_CREAM }, // COLOUR_ORANGE {COLOUR_YELLOW, COLOUR_CREAM}, // COLOUR_ORANGE
{ COLOUR_CREAM, INVALID_COLOUR }, // COLOUR_BROWN {COLOUR_CREAM, INVALID_COLOUR}, // COLOUR_BROWN
{ COLOUR_WHITE, INVALID_COLOUR }, // COLOUR_GREY {COLOUR_WHITE, INVALID_COLOUR}, // COLOUR_GREY
{ COLOUR_GREY, INVALID_COLOUR }, // COLOUR_WHITE {COLOUR_GREY, INVALID_COLOUR}, // COLOUR_WHITE
}; };
/** /**
@ -534,7 +536,7 @@ static Colours GenerateCompanyColour()
static void GeneratePresidentName(Company *c) static void GeneratePresidentName(Company *c)
{ {
for (;;) { for (;;) {
restart:; restart:;
c->president_name_2 = Random(); c->president_name_2 = Random();
c->president_name_1 = SPECSTR_PRESIDENT_NAME; c->president_name_1 = SPECSTR_PRESIDENT_NAME;
@ -638,7 +640,7 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = CompanyID::Invalid(
} }
/** Start a new competitor company if possible. */ /** Start a new competitor company if possible. */
TimeoutTimer<TimerGameTick> _new_competitor_timeout({ TimerGameTick::Priority::COMPETITOR_TIMEOUT, 0 }, []() { TimeoutTimer<TimerGameTick> _new_competitor_timeout({TimerGameTick::Priority::COMPETITOR_TIMEOUT, 0}, []() {
if (_game_mode == GM_MENU || !AI::CanStartNew()) return; if (_game_mode == GM_MENU || !AI::CanStartNew()) return;
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return; if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return;
if (_settings_game.difficulty.competitors_interval == 0) return; if (_settings_game.difficulty.competitors_interval == 0) return;
@ -725,9 +727,7 @@ static void HandleBankruptcyTakeover(Company *c)
/* Ask the company with the highest performance history first */ /* Ask the company with the highest performance history first */
for (Company *c2 : Company::Iterate()) { for (Company *c2 : Company::Iterate()) {
if (c2->bankrupt_asked.None() && // Don't ask companies going bankrupt themselves if (c2->bankrupt_asked.None() && // Don't ask companies going bankrupt themselves
!c->bankrupt_asked.Test(c2->index) && !c->bankrupt_asked.Test(c2->index) && best_performance < c2->old_economy[1].performance_history && CheckTakeoverVehicleLimit(c2->index, c->index)) {
best_performance < c2->old_economy[1].performance_history &&
CheckTakeoverVehicleLimit(c2->index, c->index)) {
best_performance = c2->old_economy[1].performance_history; best_performance = c2->old_economy[1].performance_history;
best = c2; best = c2;
} }
@ -781,7 +781,7 @@ void OnTick_Companies()
/* Randomize a bit when the AI is actually going to start; ranges from 87.5% .. 112.5% of indicated value. */ /* Randomize a bit when the AI is actually going to start; ranges from 87.5% .. 112.5% of indicated value. */
timeout += ScriptObject::GetRandomizer(OWNER_NONE).Next(timeout / 4) - timeout / 8; timeout += ScriptObject::GetRandomizer(OWNER_NONE).Next(timeout / 4) - timeout / 8;
_new_competitor_timeout.Reset({ TimerGameTick::Priority::COMPETITOR_TIMEOUT, static_cast<uint>(std::max(1, timeout)) }); _new_competitor_timeout.Reset({TimerGameTick::Priority::COMPETITOR_TIMEOUT, static_cast<uint>(std::max(1, timeout))});
} }
_cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES; _cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
@ -791,8 +791,7 @@ void OnTick_Companies()
* A year has passed, update the economic data of all companies, and perhaps show the * A year has passed, update the economic data of all companies, and perhaps show the
* financial overview window of the local company. * financial overview window of the local company.
*/ */
static IntervalTimer<TimerGameEconomy> _economy_companies_yearly({TimerGameEconomy::YEAR, TimerGameEconomy::Priority::COMPANY}, [](auto) static IntervalTimer<TimerGameEconomy> _economy_companies_yearly({TimerGameEconomy::YEAR, TimerGameEconomy::Priority::COMPANY}, [](auto) {
{
/* Copy statistics */ /* Copy statistics */
for (Company *c : Company::Iterate()) { for (Company *c : Company::Iterate()) {
/* Move expenses to previous years. */ /* Move expenses to previous years. */
@ -831,7 +830,6 @@ CompanyNewsInformation::CompanyNewsInformation(StringID title, const Company *c,
this->title = title; this->title = title;
this->colour = c->colour; this->colour = c->colour;
this->face = c->face; this->face = c->face;
} }
/** /**
@ -967,7 +965,8 @@ CommandCost CmdCompanyCtrl(DoCommandFlags flags, CompanyCtrlAction cca, CompanyI
break; break;
} }
default: return CMD_ERROR; default:
return CMD_ERROR;
} }
InvalidateWindowClassesData(WC_GAME_OPTIONS); InvalidateWindowClassesData(WC_GAME_OPTIONS);
@ -1254,11 +1253,16 @@ int CompanyServiceInterval(const Company *c, VehicleType type)
{ {
const VehicleDefaultSettings *vds = (c == nullptr) ? &_settings_client.company.vehicle : &c->settings.vehicle; const VehicleDefaultSettings *vds = (c == nullptr) ? &_settings_client.company.vehicle : &c->settings.vehicle;
switch (type) { switch (type) {
default: NOT_REACHED(); default:
case VEH_TRAIN: return vds->servint_trains; NOT_REACHED();
case VEH_ROAD: return vds->servint_roadveh; case VEH_TRAIN:
case VEH_AIRCRAFT: return vds->servint_aircraft; return vds->servint_trains;
case VEH_SHIP: return vds->servint_ships; case VEH_ROAD:
return vds->servint_roadveh;
case VEH_AIRCRAFT:
return vds->servint_aircraft;
case VEH_SHIP:
return vds->servint_ships;
} }
} }

View File

@ -8,53 +8,51 @@
/** @file company_gui.cpp %Company related GUIs. */ /** @file company_gui.cpp %Company related GUIs. */
#include "stdafx.h" #include "stdafx.h"
#include "currency.h"
#include "error.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
#include "viewport_func.h"
#include "company_func.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_gui.h"
#include "network/network_func.h"
#include "newgrf.h"
#include "company_manager_face.h"
#include "strings_func.h"
#include "timer/timer_game_economy.h"
#include "dropdown_type.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "core/geometry_func.hpp" #include "core/geometry_func.hpp"
#include "command_func.h"
#include "company_base.h"
#include "company_cmd.h"
#include "company_func.h"
#include "company_manager_face.h"
#include "currency.h"
#include "dropdown_common_type.h"
#include "dropdown_type.h"
#include "economy_cmd.h"
#include "engine_base.h"
#include "error.h"
#include "group_cmd.h"
#include "group_gui.h"
#include "gui.h"
#include "misc_cmd.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_gui.h"
#include "newgrf.h"
#include "object_cmd.h"
#include "object_type.h" #include "object_type.h"
#include "rail.h" #include "rail.h"
#include "road.h" #include "road.h"
#include "engine_base.h"
#include "window_func.h"
#include "road_func.h" #include "road_func.h"
#include "water.h"
#include "station_func.h"
#include "zoom_func.h"
#include "sortlist_type.h" #include "sortlist_type.h"
#include "company_cmd.h" #include "station_func.h"
#include "economy_cmd.h" #include "strings_func.h"
#include "group_cmd.h" #include "textbuf_gui.h"
#include "group_gui.h" #include "tilehighlight_func.h"
#include "misc_cmd.h"
#include "object_cmd.h"
#include "timer/timer.h" #include "timer/timer.h"
#include "timer/timer_game_economy.h"
#include "timer/timer_window.h" #include "timer/timer_window.h"
#include "viewport_func.h"
#include "water.h"
#include "window_func.h"
#include "window_gui.h"
#include "zoom_func.h"
#include "widgets/company_widget.h" #include "widgets/company_widget.h"
#include "table/strings.h" #include "table/strings.h"
#include "dropdown_common_type.h"
#include "safeguards.h" #include "safeguards.h"
/** Company GUI constants. */ /** Company GUI constants. */
static void DoSelectCompanyManagerFace(Window *parent); static void DoSelectCompanyManagerFace(Window *parent);
static void ShowCompanyInfrastructure(CompanyID company); static void ShowCompanyInfrastructure(CompanyID company);
@ -89,9 +87,7 @@ struct ExpensesList {
const StringID title; ///< StringID of list title. const StringID title; ///< StringID of list title.
const std::initializer_list<ExpensesType> &items; ///< List of expenses types. const std::initializer_list<ExpensesType> &items; ///< List of expenses types.
ExpensesList(StringID title, const std::initializer_list<ExpensesType> &list) : title(title), items(list) ExpensesList(StringID title, const std::initializer_list<ExpensesType> &list) : title(title), items(list) {}
{
}
uint GetHeight() const uint GetHeight() const
{ {
@ -112,9 +108,9 @@ struct ExpensesList {
/** Types of expense lists */ /** Types of expense lists */
static const std::initializer_list<ExpensesList> _expenses_list_types = { static const std::initializer_list<ExpensesList> _expenses_list_types = {
{ STR_FINANCES_REVENUE_TITLE, _expenses_list_revenue }, {STR_FINANCES_REVENUE_TITLE, _expenses_list_revenue},
{ STR_FINANCES_OPERATING_EXPENSES_TITLE, _expenses_list_operating_costs }, {STR_FINANCES_OPERATING_EXPENSES_TITLE, _expenses_list_operating_costs},
{ STR_FINANCES_CAPITAL_EXPENSES_TITLE, _expenses_list_capital_costs }, {STR_FINANCES_CAPITAL_EXPENSES_TITLE, _expenses_list_capital_costs},
}; };
/** /**
@ -253,7 +249,6 @@ static Money DrawYearCategory(const Rect &r, int start_y, const ExpensesList &li
return sum; return sum;
} }
/** /**
* Draw a column with prices. * Draw a column with prices.
* @param r Available space for drawing. * @param r Available space for drawing.
@ -525,7 +520,9 @@ struct CompanyFinancesWindow : Window {
const Company *c = Company::Get(this->window_number); const Company *c = Company::Get(this->window_number);
const Expenses &expenses = c->yearly_expenses[NUM_PERIODS - period - 1]; const Expenses &expenses = c->yearly_expenses[NUM_PERIODS - period - 1];
/* Show expenses column if it has any non-zero value in it. */ /* Show expenses column if it has any non-zero value in it. */
if (std::ranges::any_of(expenses, [](const Money &value) { return value != 0; })) { if (std::ranges::any_of(expenses, [](const Money &value) {
return value != 0;
})) {
this->first_visible = period; this->first_visible = period;
break; break;
} }
@ -554,12 +551,7 @@ struct CompanyFinancesWindow : Window {
/** First conservative estimate of the maximum amount of money */ /** First conservative estimate of the maximum amount of money */
Money CompanyFinancesWindow::max_money = INT32_MAX; Money CompanyFinancesWindow::max_money = INT32_MAX;
static WindowDesc _company_finances_desc( static WindowDesc _company_finances_desc(WDP_AUTO, "company_finances", 0, 0, WC_FINANCES, WC_NONE, {}, _nested_company_finances_widgets);
WDP_AUTO, "company_finances", 0, 0,
WC_FINANCES, WC_NONE,
{},
_nested_company_finances_widgets
);
/** /**
* Open the finances window of a company. * Open the finances window of a company.
@ -577,11 +569,28 @@ void ShowCompanyFinances(CompanyID company)
/* Association of liveries to livery classes */ /* Association of liveries to livery classes */
static const LiveryClass _livery_class[LS_END] = { static const LiveryClass _livery_class[LS_END] = {
LC_OTHER, LC_OTHER,
LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL,
LC_ROAD, LC_ROAD, LC_RAIL,
LC_SHIP, LC_SHIP, LC_RAIL,
LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT, LC_RAIL,
LC_ROAD, LC_ROAD, LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_RAIL,
LC_ROAD,
LC_ROAD,
LC_SHIP,
LC_SHIP,
LC_AIRCRAFT,
LC_AIRCRAFT,
LC_AIRCRAFT,
LC_ROAD,
LC_ROAD,
}; };
/** /**
@ -592,7 +601,8 @@ template <SpriteID TSprite = SPR_SQUARE>
class DropDownListColourItem : public DropDownIcon<DropDownString<DropDownListItem>> { class DropDownListColourItem : public DropDownIcon<DropDownString<DropDownListItem>> {
public: public:
DropDownListColourItem(int colour, bool masked) : DropDownListColourItem(int colour, bool masked) :
DropDownIcon<DropDownString<DropDownListItem>>(TSprite, GetColourPalette(static_cast<Colours>(colour % COLOUR_END)), GetString(colour < COLOUR_END ? (STR_COLOUR_DARK_BLUE + colour) : STR_COLOUR_DEFAULT), colour, masked) DropDownIcon<DropDownString<DropDownListItem>>(
TSprite, GetColourPalette(static_cast<Colours>(colour % COLOUR_END)), GetString(colour < COLOUR_END ? (STR_COLOUR_DARK_BLUE + colour) : STR_COLOUR_DEFAULT), colour, masked)
{ {
} }
}; };
@ -719,11 +729,20 @@ public:
this->RaiseWidget(WID_SCL_CLASS_GENERAL + this->livery_class); this->RaiseWidget(WID_SCL_CLASS_GENERAL + this->livery_class);
const Group *g = Group::Get(group); const Group *g = Group::Get(group);
switch (g->vehicle_type) { switch (g->vehicle_type) {
case VEH_TRAIN: this->livery_class = LC_GROUP_RAIL; break; case VEH_TRAIN:
case VEH_ROAD: this->livery_class = LC_GROUP_ROAD; break; this->livery_class = LC_GROUP_RAIL;
case VEH_SHIP: this->livery_class = LC_GROUP_SHIP; break; break;
case VEH_AIRCRAFT: this->livery_class = LC_GROUP_AIRCRAFT; break; case VEH_ROAD:
default: NOT_REACHED(); this->livery_class = LC_GROUP_ROAD;
break;
case VEH_SHIP:
this->livery_class = LC_GROUP_SHIP;
break;
case VEH_AIRCRAFT:
this->livery_class = LC_GROUP_AIRCRAFT;
break;
default:
NOT_REACHED();
} }
this->sel = group.base(); this->sel = group.base();
this->LowerWidget(WID_SCL_CLASS_GENERAL + this->livery_class); this->LowerWidget(WID_SCL_CLASS_GENERAL + this->livery_class);
@ -882,12 +901,14 @@ public:
/* Text below the first dropdown. */ /* Text below the first dropdown. */
DrawSprite(SPR_SQUARE, GetColourPalette(livery.colour1), pri_squ.left, y + square_offs); DrawSprite(SPR_SQUARE, GetColourPalette(livery.colour1), pri_squ.left, y + square_offs);
DrawString(pri.left, pri.right, y + text_offs, (is_default_scheme || HasBit(livery.in_use, 0)) ? STR_COLOUR_DARK_BLUE + livery.colour1 : STR_COLOUR_DEFAULT, is_selected ? TC_WHITE : TC_GOLD); DrawString(
pri.left, pri.right, y + text_offs, (is_default_scheme || HasBit(livery.in_use, 0)) ? STR_COLOUR_DARK_BLUE + livery.colour1 : STR_COLOUR_DEFAULT, is_selected ? TC_WHITE : TC_GOLD);
/* Text below the second dropdown. */ /* Text below the second dropdown. */
if (sec.right > sec.left) { // Second dropdown has non-zero size. if (sec.right > sec.left) { // Second dropdown has non-zero size.
DrawSprite(SPR_SQUARE, GetColourPalette(livery.colour2), sec_squ.left, y + square_offs); DrawSprite(SPR_SQUARE, GetColourPalette(livery.colour2), sec_squ.left, y + square_offs);
DrawString(sec.left, sec.right, y + text_offs, (is_default_scheme || HasBit(livery.in_use, 1)) ? STR_COLOUR_DARK_BLUE + livery.colour2 : STR_COLOUR_DEFAULT, is_selected ? TC_WHITE : TC_GOLD); DrawString(
sec.left, sec.right, y + text_offs, (is_default_scheme || HasBit(livery.in_use, 1)) ? STR_COLOUR_DARK_BLUE + livery.colour2 : STR_COLOUR_DEFAULT, is_selected ? TC_WHITE : TC_GOLD);
} }
y += this->line_height; y += this->line_height;
@ -911,7 +932,7 @@ public:
} }
if (this->vscroll->GetCount() == 0) { if (this->vscroll->GetCount() == 0) {
const StringID empty_labels[] = { STR_LIVERY_TRAIN_GROUP_EMPTY, STR_LIVERY_ROAD_VEHICLE_GROUP_EMPTY, STR_LIVERY_SHIP_GROUP_EMPTY, STR_LIVERY_AIRCRAFT_GROUP_EMPTY }; const StringID empty_labels[] = {STR_LIVERY_TRAIN_GROUP_EMPTY, STR_LIVERY_ROAD_VEHICLE_GROUP_EMPTY, STR_LIVERY_SHIP_GROUP_EMPTY, STR_LIVERY_AIRCRAFT_GROUP_EMPTY};
VehicleType vtype = (VehicleType)(this->livery_class - LC_GROUP_RAIL); VehicleType vtype = (VehicleType)(this->livery_class - LC_GROUP_RAIL);
DrawString(ir.left, ir.right, y + text_offs, empty_labels[vtype], TC_BLACK); DrawString(ir.left, ir.right, y + text_offs, empty_labels[vtype], TC_BLACK);
} }
@ -1103,12 +1124,7 @@ static constexpr NWidgetPart _nested_select_company_livery_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _select_company_livery_desc( static WindowDesc _select_company_livery_desc(WDP_AUTO, "company_color_scheme", 0, 0, WC_COMPANY_COLOUR, WC_NONE, {}, _nested_select_company_livery_widgets);
WDP_AUTO, "company_color_scheme", 0, 0,
WC_COMPANY_COLOUR, WC_NONE,
{},
_nested_select_company_livery_widgets
);
void ShowCompanyLiveryWindow(CompanyID company, GroupID group) void ShowCompanyLiveryWindow(CompanyID company, GroupID group)
{ {
@ -1145,10 +1161,17 @@ void DrawCompanyManagerFace(CompanyManagerFace cmf, Colours colour, const Rect &
pal = PAL_NONE; pal = PAL_NONE;
} else { } else {
switch (GetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge)) { switch (GetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge)) {
default: NOT_REACHED(); default:
case 0: pal = PALETTE_TO_BROWN; break; NOT_REACHED();
case 1: pal = PALETTE_TO_BLUE; break; case 0:
case 2: pal = PALETTE_TO_GREEN; break; pal = PALETTE_TO_BROWN;
break;
case 1:
pal = PALETTE_TO_BLUE;
break;
case 2:
pal = PALETTE_TO_GREEN;
break;
} }
} }
@ -1157,12 +1180,21 @@ void DrawCompanyManagerFace(CompanyManagerFace cmf, Colours colour, const Rect &
for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) { for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
switch (cmfv) { switch (cmfv) {
case CMFV_MOUSTACHE: if (!has_moustache) continue; break; case CMFV_MOUSTACHE:
if (!has_moustache) continue;
break;
case CMFV_LIPS: case CMFV_LIPS:
case CMFV_NOSE: if (has_moustache) continue; break; case CMFV_NOSE:
case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break; if (has_moustache) continue;
case CMFV_GLASSES: if (!has_glasses) continue; break; break;
default: break; case CMFV_TIE_EARRING:
if (!has_tie_earring) continue;
break;
case CMFV_GLASSES:
if (!has_glasses) continue;
break;
default:
break;
} }
DrawSprite(GetCompanyManagerFaceSprite(cmf, cmfv, ge), (cmfv == CMFV_EYEBROWS) ? pal : PAL_NONE, x, y); DrawSprite(GetCompanyManagerFaceSprite(cmf, cmfv, ge), (cmfv == CMFV_EYEBROWS) ? pal : PAL_NONE, x, y);
} }
@ -1328,8 +1360,7 @@ static constexpr NWidgetPart _nested_select_company_manager_face_widgets[] = {
/* clang-format on */ /* clang-format on */
/** Management class for customizing the face of the company manager. */ /** Management class for customizing the face of the company manager. */
class SelectCompanyManagerFaceWindow : public Window class SelectCompanyManagerFaceWindow : public Window {
{
CompanyManagerFace face{}; ///< company manager face bits CompanyManagerFace face{}; ///< company manager face bits
bool advanced = false; ///< advanced company manager face selection window bool advanced = false; ///< advanced company manager face selection window
@ -1471,7 +1502,7 @@ public:
{ {
/* lower the non-selected gender button */ /* lower the non-selected gender button */
this->SetWidgetsLoweredState(!this->is_female, WID_SCMF_MALE, WID_SCMF_MALE2); this->SetWidgetsLoweredState(!this->is_female, WID_SCMF_MALE, WID_SCMF_MALE2);
this->SetWidgetsLoweredState( this->is_female, WID_SCMF_FEMALE, WID_SCMF_FEMALE2); this->SetWidgetsLoweredState(this->is_female, WID_SCMF_FEMALE, WID_SCMF_FEMALE2);
/* advanced company manager face selection window */ /* advanced company manager face selection window */
@ -1479,51 +1510,42 @@ public:
this->SetWidgetLoweredState(WID_SCMF_ETHNICITY_EUR, !HasBit(this->ge, ETHNICITY_BLACK)); this->SetWidgetLoweredState(WID_SCMF_ETHNICITY_EUR, !HasBit(this->ge, ETHNICITY_BLACK));
this->SetWidgetLoweredState(WID_SCMF_ETHNICITY_AFR, HasBit(this->ge, ETHNICITY_BLACK)); this->SetWidgetLoweredState(WID_SCMF_ETHNICITY_AFR, HasBit(this->ge, ETHNICITY_BLACK));
/* Disable dynamically the widgets which CompanyManagerFaceVariable has less than 2 options /* Disable dynamically the widgets which CompanyManagerFaceVariable has less than 2 options
* (or in other words you haven't any choice). * (or in other words you haven't any choice).
* If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */ * If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */
/* Eye colour buttons */ /* Eye colour buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_EYE_COLOUR].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_EYE_COLOUR].valid_values[this->ge] < 2, WID_SCMF_EYECOLOUR, WID_SCMF_EYECOLOUR_L, WID_SCMF_EYECOLOUR_R);
WID_SCMF_EYECOLOUR, WID_SCMF_EYECOLOUR_L, WID_SCMF_EYECOLOUR_R);
/* Chin buttons */ /* Chin buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_CHIN].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_CHIN].valid_values[this->ge] < 2, WID_SCMF_CHIN, WID_SCMF_CHIN_L, WID_SCMF_CHIN_R);
WID_SCMF_CHIN, WID_SCMF_CHIN_L, WID_SCMF_CHIN_R);
/* Eyebrows buttons */ /* Eyebrows buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_EYEBROWS].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_EYEBROWS].valid_values[this->ge] < 2, WID_SCMF_EYEBROWS, WID_SCMF_EYEBROWS_L, WID_SCMF_EYEBROWS_R);
WID_SCMF_EYEBROWS, WID_SCMF_EYEBROWS_L, WID_SCMF_EYEBROWS_R);
/* Lips or (if it a male face with a moustache) moustache buttons */ /* Lips or (if it a male face with a moustache) moustache buttons */
this->SetWidgetsDisabledState(_cmf_info[this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(
WID_SCMF_LIPS_MOUSTACHE, WID_SCMF_LIPS_MOUSTACHE_L, WID_SCMF_LIPS_MOUSTACHE_R); _cmf_info[this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS].valid_values[this->ge] < 2, WID_SCMF_LIPS_MOUSTACHE, WID_SCMF_LIPS_MOUSTACHE_L, WID_SCMF_LIPS_MOUSTACHE_R);
/* Nose buttons | male faces with moustache haven't any nose options */ /* Nose buttons | male faces with moustache haven't any nose options */
this->SetWidgetsDisabledState(_cmf_info[CMFV_NOSE].valid_values[this->ge] < 2 || this->is_moust_male, this->SetWidgetsDisabledState(_cmf_info[CMFV_NOSE].valid_values[this->ge] < 2 || this->is_moust_male, WID_SCMF_NOSE, WID_SCMF_NOSE_L, WID_SCMF_NOSE_R);
WID_SCMF_NOSE, WID_SCMF_NOSE_L, WID_SCMF_NOSE_R);
/* Hair buttons */ /* Hair buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_HAIR].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_HAIR].valid_values[this->ge] < 2, WID_SCMF_HAIR, WID_SCMF_HAIR_L, WID_SCMF_HAIR_R);
WID_SCMF_HAIR, WID_SCMF_HAIR_L, WID_SCMF_HAIR_R);
/* Jacket buttons */ /* Jacket buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_JACKET].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_JACKET].valid_values[this->ge] < 2, WID_SCMF_JACKET, WID_SCMF_JACKET_L, WID_SCMF_JACKET_R);
WID_SCMF_JACKET, WID_SCMF_JACKET_L, WID_SCMF_JACKET_R);
/* Collar buttons */ /* Collar buttons */
this->SetWidgetsDisabledState(_cmf_info[CMFV_COLLAR].valid_values[this->ge] < 2, this->SetWidgetsDisabledState(_cmf_info[CMFV_COLLAR].valid_values[this->ge] < 2, WID_SCMF_COLLAR, WID_SCMF_COLLAR_L, WID_SCMF_COLLAR_R);
WID_SCMF_COLLAR, WID_SCMF_COLLAR_L, WID_SCMF_COLLAR_R);
/* Tie/earring buttons | female faces without earring haven't any earring options */ /* Tie/earring buttons | female faces without earring haven't any earring options */
this->SetWidgetsDisabledState(_cmf_info[CMFV_TIE_EARRING].valid_values[this->ge] < 2 || this->SetWidgetsDisabledState(_cmf_info[CMFV_TIE_EARRING].valid_values[this->ge] < 2 || (this->is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge) == 0),
(this->is_female && GetCompanyManagerFaceBits(this->face, CMFV_HAS_TIE_EARRING, this->ge) == 0),
WID_SCMF_TIE_EARRING, WID_SCMF_TIE_EARRING_L, WID_SCMF_TIE_EARRING_R); WID_SCMF_TIE_EARRING, WID_SCMF_TIE_EARRING_L, WID_SCMF_TIE_EARRING_R);
/* Glasses buttons | faces without glasses haven't any glasses options */ /* Glasses buttons | faces without glasses haven't any glasses options */
this->SetWidgetsDisabledState(_cmf_info[CMFV_GLASSES].valid_values[this->ge] < 2 || GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge) == 0, this->SetWidgetsDisabledState(
WID_SCMF_GLASSES, WID_SCMF_GLASSES_L, WID_SCMF_GLASSES_R); _cmf_info[CMFV_GLASSES].valid_values[this->ge] < 2 || GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge) == 0, WID_SCMF_GLASSES, WID_SCMF_GLASSES_L, WID_SCMF_GLASSES_R);
this->DrawWidgets(); this->DrawWidgets();
} }
@ -1545,7 +1567,7 @@ public:
} }
case WID_SCMF_HAS_GLASSES: case WID_SCMF_HAS_GLASSES:
return this->GetFaceString(widget, GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge), true ); return this->GetFaceString(widget, GetCompanyManagerFaceBits(this->face, CMFV_HAS_GLASSES, this->ge), true);
case WID_SCMF_HAIR: case WID_SCMF_HAIR:
return this->GetFaceString(widget, GetCompanyManagerFaceBits(this->face, CMFV_HAIR, this->ge), false); return this->GetFaceString(widget, GetCompanyManagerFaceBits(this->face, CMFV_HAIR, this->ge), false);
@ -1663,25 +1685,51 @@ public:
if (widget < WID_SCMF_EYECOLOUR_L) { // Bool buttons if (widget < WID_SCMF_EYECOLOUR_L) { // Bool buttons
switch (widget - WID_SCMF_HAS_MOUSTACHE_EARRING) { switch (widget - WID_SCMF_HAS_MOUSTACHE_EARRING) {
default: NOT_REACHED(); default:
case 0: cmfv = this->is_female ? CMFV_HAS_TIE_EARRING : CMFV_HAS_MOUSTACHE; break; // Has earring/moustache button NOT_REACHED();
case 1: cmfv = CMFV_HAS_GLASSES; break; // Has glasses button case 0:
cmfv = this->is_female ? CMFV_HAS_TIE_EARRING : CMFV_HAS_MOUSTACHE;
break; // Has earring/moustache button
case 1:
cmfv = CMFV_HAS_GLASSES;
break; // Has glasses button
} }
SetCompanyManagerFaceBits(this->face, cmfv, this->ge, !GetCompanyManagerFaceBits(this->face, cmfv, this->ge)); SetCompanyManagerFaceBits(this->face, cmfv, this->ge, !GetCompanyManagerFaceBits(this->face, cmfv, this->ge));
ScaleAllCompanyManagerFaceBits(this->face); ScaleAllCompanyManagerFaceBits(this->face);
} else { // Value buttons } else { // Value buttons
switch ((widget - WID_SCMF_EYECOLOUR_L) / 3) { switch ((widget - WID_SCMF_EYECOLOUR_L) / 3) {
default: NOT_REACHED(); default:
case 0: cmfv = CMFV_EYE_COLOUR; break; // Eye colour buttons NOT_REACHED();
case 1: cmfv = CMFV_CHIN; break; // Chin buttons case 0:
case 2: cmfv = CMFV_EYEBROWS; break; // Eyebrows buttons cmfv = CMFV_EYE_COLOUR;
case 3: cmfv = this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS; break; // Moustache or lips buttons break; // Eye colour buttons
case 4: cmfv = CMFV_NOSE; break; // Nose buttons case 1:
case 5: cmfv = CMFV_HAIR; break; // Hair buttons cmfv = CMFV_CHIN;
case 6: cmfv = CMFV_JACKET; break; // Jacket buttons break; // Chin buttons
case 7: cmfv = CMFV_COLLAR; break; // Collar buttons case 2:
case 8: cmfv = CMFV_TIE_EARRING; break; // Tie/earring buttons cmfv = CMFV_EYEBROWS;
case 9: cmfv = CMFV_GLASSES; break; // Glasses buttons break; // Eyebrows buttons
case 3:
cmfv = this->is_moust_male ? CMFV_MOUSTACHE : CMFV_LIPS;
break; // Moustache or lips buttons
case 4:
cmfv = CMFV_NOSE;
break; // Nose buttons
case 5:
cmfv = CMFV_HAIR;
break; // Hair buttons
case 6:
cmfv = CMFV_JACKET;
break; // Jacket buttons
case 7:
cmfv = CMFV_COLLAR;
break; // Collar buttons
case 8:
cmfv = CMFV_TIE_EARRING;
break; // Tie/earring buttons
case 9:
cmfv = CMFV_GLASSES;
break; // Glasses buttons
} }
/* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */ /* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */
IncreaseCompanyManagerFaceBits(this->face, cmfv, this->ge, (((widget - WID_SCMF_EYECOLOUR_L) % 3) != 0) ? 1 : -1); IncreaseCompanyManagerFaceBits(this->face, cmfv, this->ge, (((widget - WID_SCMF_EYECOLOUR_L) % 3) != 0) ? 1 : -1);
@ -1710,12 +1758,7 @@ public:
}; };
/** Company manager face selection window description */ /** Company manager face selection window description */
static WindowDesc _select_company_manager_face_desc( static WindowDesc _select_company_manager_face_desc(WDP_AUTO, nullptr, 0, 0, WC_COMPANY_MANAGER_FACE, WC_NONE, WindowDefaultFlag::Construction, _nested_select_company_manager_face_widgets);
WDP_AUTO, nullptr, 0, 0,
WC_COMPANY_MANAGER_FACE, WC_NONE,
WindowDefaultFlag::Construction,
_nested_select_company_manager_face_widgets
);
/** /**
* Open the simple/advanced company manager face selection window * Open the simple/advanced company manager face selection window
@ -1754,8 +1797,7 @@ static constexpr NWidgetPart _nested_company_infrastructure_widgets[] = {
/** /**
* Window with detailed information about the company's infrastructure. * Window with detailed information about the company's infrastructure.
*/ */
struct CompanyInfrastructureWindow : Window struct CompanyInfrastructureWindow : Window {
{
enum class InfrastructureItemType : uint8_t { enum class InfrastructureItemType : uint8_t {
Header, ///< Section header. Header, ///< Section header.
Spacer, ///< Spacer Spacer, ///< Spacer
@ -1941,7 +1983,8 @@ struct CompanyInfrastructureWindow : Window
this->count_width = GetStringBoundingBox(GetString(STR_JUST_COMMA, max_count)).width; this->count_width = GetStringBoundingBox(GetString(STR_JUST_COMMA, max_count)).width;
if (_settings_game.economy.infrastructure_maintenance) { if (_settings_game.economy.infrastructure_maintenance) {
this->cost_width = GetStringBoundingBox(GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, max_cost)).width; this->cost_width =
GetStringBoundingBox(GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, max_cost)).width;
} else { } else {
this->cost_width = 0; this->cost_width = 0;
} }
@ -1978,14 +2021,16 @@ struct CompanyInfrastructureWindow : Window
case InfrastructureItemType::Total: case InfrastructureItemType::Total:
/* Draw line in the spacer above the total. */ /* Draw line in the spacer above the total. */
GfxFillRect(costr.Translate(0, -WidgetDimensions::scaled.vsep_normal).WithHeight(WidgetDimensions::scaled.fullbevel.top), PC_WHITE); GfxFillRect(costr.Translate(0, -WidgetDimensions::scaled.vsep_normal).WithHeight(WidgetDimensions::scaled.fullbevel.top), PC_WHITE);
DrawString(costr, GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, it->cost * 12), TC_BLACK, SA_RIGHT | SA_FORCE); DrawString(costr, GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, it->cost * 12),
TC_BLACK, SA_RIGHT | SA_FORCE);
break; break;
case InfrastructureItemType::Value: case InfrastructureItemType::Value:
DrawString(labelr.Indent(WidgetDimensions::scaled.hsep_indent, rtl), GetString(it->label), TC_WHITE); DrawString(labelr.Indent(WidgetDimensions::scaled.hsep_indent, rtl), GetString(it->label), TC_WHITE);
DrawString(countr, GetString(STR_JUST_COMMA, it->count), TC_WHITE, SA_RIGHT | SA_FORCE); DrawString(countr, GetString(STR_JUST_COMMA, it->count), TC_WHITE, SA_RIGHT | SA_FORCE);
if (_settings_game.economy.infrastructure_maintenance) { if (_settings_game.economy.infrastructure_maintenance) {
DrawString(costr, GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, it->cost * 12), TC_BLACK, SA_RIGHT | SA_FORCE); DrawString(costr, GetString(TimerGameEconomy::UsingWallclockUnits() ? STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD : STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR, it->cost * 12),
TC_BLACK, SA_RIGHT | SA_FORCE);
} }
break; break;
} }
@ -2019,12 +2064,7 @@ struct CompanyInfrastructureWindow : Window
} }
}; };
static WindowDesc _company_infrastructure_desc( static WindowDesc _company_infrastructure_desc(WDP_AUTO, "company_infrastructure", 0, 0, WC_COMPANY_INFRASTRUCTURE, WC_NONE, {}, _nested_company_infrastructure_widgets);
WDP_AUTO, "company_infrastructure", 0, 0,
WC_COMPANY_INFRASTRUCTURE, WC_NONE,
{},
_nested_company_infrastructure_widgets
);
/** /**
* Open the infrastructure window of a company. * Open the infrastructure window of a company.
@ -2115,15 +2155,12 @@ static constexpr NWidgetPart _nested_company_widgets[] = {
/* clang-format on */ /* clang-format on */
/** Strings for the company vehicle counts */ /** Strings for the company vehicle counts */
static const StringID _company_view_vehicle_count_strings[] = { static const StringID _company_view_vehicle_count_strings[] = {STR_COMPANY_VIEW_TRAINS, STR_COMPANY_VIEW_ROAD_VEHICLES, STR_COMPANY_VIEW_SHIPS, STR_COMPANY_VIEW_AIRCRAFT};
STR_COMPANY_VIEW_TRAINS, STR_COMPANY_VIEW_ROAD_VEHICLES, STR_COMPANY_VIEW_SHIPS, STR_COMPANY_VIEW_AIRCRAFT
};
/** /**
* Window with general information about a company * Window with general information about a company
*/ */
struct CompanyWindow : Window struct CompanyWindow : Window {
{
CompanyWidgets query_widget{}; CompanyWidgets query_widget{};
/** Display planes in the company window. */ /** Display planes in the company window. */
@ -2168,7 +2205,8 @@ struct CompanyWindow : Window
reinit |= this->GetWidget<NWidgetStacked>(WID_C_SELECT_HOSTILE_TAKEOVER)->SetDisplayedPlane((local || _local_company == COMPANY_SPECTATOR || !c->is_ai || _networking) ? SZSP_NONE : 0); reinit |= this->GetWidget<NWidgetStacked>(WID_C_SELECT_HOSTILE_TAKEOVER)->SetDisplayedPlane((local || _local_company == COMPANY_SPECTATOR || !c->is_ai || _networking) ? SZSP_NONE : 0);
/* Multiplayer buttons. */ /* Multiplayer buttons. */
reinit |= this->GetWidget<NWidgetStacked>(WID_C_SELECT_MULTIPLAYER)->SetDisplayedPlane((!_networking || !NetworkCanJoinCompany(c->index) || _local_company == c->index) ? (int)SZSP_NONE : 0); reinit |=
this->GetWidget<NWidgetStacked>(WID_C_SELECT_MULTIPLAYER)->SetDisplayedPlane((!_networking || !NetworkCanJoinCompany(c->index) || _local_company == c->index) ? (int)SZSP_NONE : 0);
this->SetWidgetDisabledState(WID_C_COMPANY_JOIN, c->is_ai); this->SetWidgetDisabledState(WID_C_COMPANY_JOIN, c->is_ai);
@ -2360,7 +2398,9 @@ struct CompanyWindow : Window
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{ {
switch (widget) { switch (widget) {
case WID_C_NEW_FACE: DoSelectCompanyManagerFace(this); break; case WID_C_NEW_FACE:
DoSelectCompanyManagerFace(this);
break;
case WID_C_COLOUR_SCHEME: case WID_C_COLOUR_SCHEME:
ShowCompanyLiveryWindow(this->window_number, GroupID::Invalid()); ShowCompanyLiveryWindow(this->window_number, GroupID::Invalid());
@ -2368,12 +2408,14 @@ struct CompanyWindow : Window
case WID_C_PRESIDENT_NAME: case WID_C_PRESIDENT_NAME:
this->query_widget = WID_C_PRESIDENT_NAME; this->query_widget = WID_C_PRESIDENT_NAME;
ShowQueryString(GetString(STR_PRESIDENT_NAME, this->window_number), STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION, MAX_LENGTH_PRESIDENT_NAME_CHARS, this, CS_ALPHANUMERAL, {QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars}); ShowQueryString(GetString(STR_PRESIDENT_NAME, this->window_number), STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION, MAX_LENGTH_PRESIDENT_NAME_CHARS, this, CS_ALPHANUMERAL,
{QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars});
break; break;
case WID_C_COMPANY_NAME: case WID_C_COMPANY_NAME:
this->query_widget = WID_C_COMPANY_NAME; this->query_widget = WID_C_COMPANY_NAME;
ShowQueryString(GetString(STR_COMPANY_NAME, this->window_number), STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION, MAX_LENGTH_COMPANY_NAME_CHARS, this, CS_ALPHANUMERAL, {QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars}); ShowQueryString(GetString(STR_COMPANY_NAME, this->window_number), STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION, MAX_LENGTH_COMPANY_NAME_CHARS, this, CS_ALPHANUMERAL,
{QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars});
break; break;
case WID_C_VIEW_HQ: { case WID_C_VIEW_HQ: {
@ -2462,7 +2504,8 @@ struct CompanyWindow : Window
if (!str.has_value()) return; if (!str.has_value()) return;
switch (this->query_widget) { switch (this->query_widget) {
default: NOT_REACHED(); default:
NOT_REACHED();
case WID_C_GIVE_MONEY: { case WID_C_GIVE_MONEY: {
Money money = std::strtoull(str->c_str(), nullptr, 10) / GetCurrency().rate; Money money = std::strtoull(str->c_str(), nullptr, 10) / GetCurrency().rate;
@ -2489,12 +2532,7 @@ struct CompanyWindow : Window
} }
}; };
static WindowDesc _company_desc( static WindowDesc _company_desc(WDP_AUTO, "company", 0, 0, WC_COMPANY, WC_NONE, {}, _nested_company_widgets);
WDP_AUTO, "company", 0, 0,
WC_COMPANY, WC_NONE,
{},
_nested_company_widgets
);
/** /**
* Show the window with the overview of the company. * Show the window with the overview of the company.
@ -2622,12 +2660,7 @@ static constexpr NWidgetPart _nested_buy_company_widgets[] = {
}; };
/* clang-format on */ /* clang-format on */
static WindowDesc _buy_company_desc( static WindowDesc _buy_company_desc(WDP_AUTO, nullptr, 0, 0, WC_BUY_COMPANY, WC_NONE, WindowDefaultFlag::Construction, _nested_buy_company_widgets);
WDP_AUTO, nullptr, 0, 0,
WC_BUY_COMPANY, WC_NONE,
WindowDefaultFlag::Construction,
_nested_buy_company_widgets
);
/** /**
* Show the query to buy another company. * Show the query to buy another company.

View File

@ -11,8 +11,8 @@
#define COMPANY_GUI_H #define COMPANY_GUI_H
#include "company_type.h" #include "company_type.h"
#include "group.h"
#include "gfx_type.h" #include "gfx_type.h"
#include "group.h"
TextColour GetDrawStringCompanyColour(CompanyID company); TextColour GetDrawStringCompanyColour(CompanyID company);
void DrawCompanyIcon(CompanyID c, int x, int y); void DrawCompanyIcon(CompanyID c, int x, int y);

View File

@ -10,11 +10,12 @@
#ifndef COMPANY_MANAGER_FACE_H #ifndef COMPANY_MANAGER_FACE_H
#define COMPANY_MANAGER_FACE_H #define COMPANY_MANAGER_FACE_H
#include "core/random_func.hpp"
#include "core/bitmath_func.hpp" #include "core/bitmath_func.hpp"
#include "table/sprites.h" #include "core/random_func.hpp"
#include "company_type.h" #include "company_type.h"
#include "table/sprites.h"
/** The gender/race combinations that we have faces for */ /** The gender/race combinations that we have faces for */
enum GenderEthnicity : uint8_t { enum GenderEthnicity : uint8_t {
GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male
@ -63,24 +64,25 @@ struct CompanyManagerFaceBitsInfo {
/** Lookup table for indices into the CompanyManagerFace, valid ranges and sprites */ /** Lookup table for indices into the CompanyManagerFace, valid ranges and sprites */
static const CompanyManagerFaceBitsInfo _cmf_info[] = { static const CompanyManagerFaceBitsInfo _cmf_info[] = {
/* Index off len WM WF BM BF WM WF BM BF /* Index off len WM WF BM BF WM WF BM BF
* CMFV_GENDER */ { 0, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = male, 1 = female * CMFV_GENDER */
/* CMFV_ETHNICITY */ { 1, 2, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = (Western-)Caucasian, 1 = African(-American)/Black {0, 1, {2, 2, 2, 2}, {0, 0, 0, 0}}, ///< 0 = male, 1 = female
/* CMFV_GEN_ETHN */ { 0, 3, { 4, 4, 4, 4 }, { 0, 0, 0, 0 } }, ///< Shortcut to get/set gender _and_ ethnicity /* CMFV_ETHNICITY */ {1, 2, {2, 2, 2, 2}, {0, 0, 0, 0}}, ///< 0 = (Western-)Caucasian, 1 = African(-American)/Black
/* CMFV_HAS_MOUSTACHE */ { 3, 1, { 2, 0, 2, 0 }, { 0, 0, 0, 0 } }, ///< Females do not have a moustache /* CMFV_GEN_ETHN */ {0, 3, {4, 4, 4, 4}, {0, 0, 0, 0}}, ///< Shortcut to get/set gender _and_ ethnicity
/* CMFV_HAS_TIE_EARRING */ { 3, 1, { 0, 2, 0, 2 }, { 0, 0, 0, 0 } }, ///< Draw the earring for females or not. For males the tie is always drawn. /* CMFV_HAS_MOUSTACHE */ {3, 1, {2, 0, 2, 0}, {0, 0, 0, 0}}, ///< Females do not have a moustache
/* CMFV_HAS_GLASSES */ { 4, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< Whether to draw glasses or not /* CMFV_HAS_TIE_EARRING */ {3, 1, {0, 2, 0, 2}, {0, 0, 0, 0}}, ///< Draw the earring for females or not. For males the tie is always drawn.
/* CMFV_EYE_COLOUR */ { 5, 2, { 3, 3, 1, 1 }, { 0, 0, 0, 0 } }, ///< Palette modification /* CMFV_HAS_GLASSES */ {4, 1, {2, 2, 2, 2}, {0, 0, 0, 0}}, ///< Whether to draw glasses or not
/* CMFV_CHEEKS */ { 0, 0, { 1, 1, 1, 1 }, { 0x325, 0x326, 0x390, 0x3B0 } }, ///< Cheeks are only indexed by their gender/ethnicity /* CMFV_EYE_COLOUR */ {5, 2, {3, 3, 1, 1}, {0, 0, 0, 0}}, ///< Palette modification
/* CMFV_CHIN */ { 7, 2, { 4, 1, 2, 2 }, { 0x327, 0x327, 0x391, 0x3B1 } }, /* CMFV_CHEEKS */ {0, 0, {1, 1, 1, 1}, {0x325, 0x326, 0x390, 0x3B0}}, ///< Cheeks are only indexed by their gender/ethnicity
/* CMFV_EYEBROWS */ { 9, 4, { 12, 16, 11, 16 }, { 0x32B, 0x337, 0x39A, 0x3B8 } }, /* CMFV_CHIN */ {7, 2, {4, 1, 2, 2}, {0x327, 0x327, 0x391, 0x3B1}},
/* CMFV_MOUSTACHE */ { 13, 2, { 3, 0, 3, 0 }, { 0x367, 0, 0x397, 0 } }, ///< Depends on CMFV_HAS_MOUSTACHE /* CMFV_EYEBROWS */ {9, 4, {12, 16, 11, 16}, {0x32B, 0x337, 0x39A, 0x3B8}},
/* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE /* CMFV_MOUSTACHE */ {13, 2, {3, 0, 3, 0}, {0x367, 0, 0x397, 0}}, ///< Depends on CMFV_HAS_MOUSTACHE
/* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE /* CMFV_LIPS */ {13, 4, {12, 10, 9, 9}, {0x35B, 0x351, 0x3A5, 0x3C8}}, ///< Depends on !CMFV_HAS_MOUSTACHE
/* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 5 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } }, /* CMFV_NOSE */ {17, 3, {8, 4, 4, 5}, {0x349, 0x34C, 0x393, 0x3B3}}, ///< Depends on !CMFV_HAS_MOUSTACHE
/* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } }, /* CMFV_HAIR */ {20, 4, {9, 5, 5, 5}, {0x382, 0x38B, 0x3D4, 0x3D9}},
/* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } }, /* CMFV_COLLAR */ {26, 2, {4, 4, 4, 4}, {0x36E, 0x37B, 0x36E, 0x37B}},
/* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING /* CMFV_JACKET */ {24, 2, {3, 3, 3, 3}, {0x36B, 0x378, 0x36B, 0x378}},
/* CMFV_GLASSES */ { 31, 1, { 2, 2, 2, 2 }, { 0x347, 0x347, 0x3AE, 0x3AE } } ///< Depends on CMFV_HAS_GLASSES /* CMFV_TIE_EARRING */ {28, 3, {6, 3, 6, 3}, {0x372, 0x37F, 0x372, 0x3D1}}, ///< Depends on CMFV_HAS_TIE_EARRING
/* CMFV_GLASSES */ {31, 1, {2, 2, 2, 2}, {0x347, 0x347, 0x3AE, 0x3AE}} ///< Depends on CMFV_HAS_GLASSES
}; };
/** Make sure the table's size is right. */ /** Make sure the table's size is right. */
static_assert(lengthof(_cmf_info) == CMFV_END); static_assert(lengthof(_cmf_info) == CMFV_END);

View File

@ -43,9 +43,13 @@ typedef Owner CompanyID;
class CompanyMask : public BaseBitSet<CompanyMask, CompanyID, uint16_t> { class CompanyMask : public BaseBitSet<CompanyMask, CompanyID, uint16_t> {
public: public:
constexpr CompanyMask() : BaseBitSet<CompanyMask, CompanyID, uint16_t>() {} constexpr CompanyMask() : BaseBitSet<CompanyMask, CompanyID, uint16_t>() {}
static constexpr size_t DecayValueType(CompanyID value) { return value.base(); }
constexpr auto operator <=>(const CompanyMask &) const noexcept = default; static constexpr size_t DecayValueType(CompanyID value)
{
return value.base();
}
constexpr auto operator<=>(const CompanyMask &) const noexcept = default;
}; };
struct Company; struct Company;

View File

@ -8,12 +8,13 @@
/** @file console.cpp Handling of the in-game console. */ /** @file console.cpp Handling of the in-game console. */
#include "stdafx.h" #include "stdafx.h"
#include "console_internal.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_admin.h"
#include "debug.h"
#include "console_func.h" #include "console_func.h"
#include "console_internal.h"
#include "debug.h"
#include "network/network.h"
#include "network/network_admin.h"
#include "network/network_func.h"
#include "settings_type.h" #include "settings_type.h"
#include "safeguards.h" #include "safeguards.h"
@ -384,8 +385,10 @@ void IConsoleCmdExec(const std::string &command_string, const uint recurse_count
} }
return; return;
case CHR_DISALLOW: return; case CHR_DISALLOW:
case CHR_HIDE: break; return;
case CHR_HIDE:
break;
} }
} }

Some files were not shown because too many files have changed in this diff Show More