61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#include <pugl/pugl.h>
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#include "pui.h"
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#include "textures/slider1-vert.c"
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#include "textures/slider1-vert-prelight.c"
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#include "textures/trough1-vertical.c"
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#include "textures/slider2-vert.c"
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#include "textures/slider2-vert-prelight.c"
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#include "textures/trough2-vertical.c"
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#include "textures/knob4.c"
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void PTextures::BindTexture(int texture, int width, int height, const unsigned char *data)
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{
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glBindTexture(GL_TEXTURE_2D, tex[texture]);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
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w[texture] = width;
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h[texture] = height;
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}
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void PTextures::InitTextures()
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{
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if (initialised) return;
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initialised = true;
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glGenTextures(TEX_END, this->tex);
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BindTexture(TEX_SLIDER1,
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slider1_vert.width,
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slider1_vert.height,
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slider1_vert.pixel_data);
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BindTexture(TEX_SLIDER1_PRE,
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slider1_vert_prelight.width,
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slider1_vert_prelight.height,
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slider1_vert_prelight.pixel_data);
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BindTexture(TEX_TROUGH1,
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trough1_vertical.width,
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trough1_vertical.height,
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trough1_vertical.pixel_data);
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BindTexture(TEX_SLIDER2,
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slider2_vert.width,
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slider2_vert.height,
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slider2_vert.pixel_data);
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BindTexture(TEX_SLIDER2_PRE,
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slider2_vert_prelight.width,
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slider2_vert_prelight.height,
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slider2_vert_prelight.pixel_data);
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BindTexture(TEX_TROUGH2,
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trough2_vertical.width,
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trough2_vertical.height,
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trough2_vertical.pixel_data);
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BindTexture(TEX_KNOB,
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knob4.width,
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knob4.height,
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knob4.pixel_data);
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}
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