35 lines
720 B
C++
35 lines
720 B
C++
#include <cstring>
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#include <FTGL/ftgl.h>
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#include <pugl/pugl.h>
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#include "pui.h"
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void Label::OnPaint(const PUi *pui) const
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{
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// if (this->dirty) {
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/* Update bounding box */
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FTBBox box = pui->font->BBox(this->text);
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FTPoint p = box.Upper() - box.Lower();
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float cx = p.X();
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float cy = p.Y();
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// }
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float ox = -.5f;
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float oy = 0;
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glPushMatrix();
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glColor4f(colour.r, colour.g, colour.b, colour.a);
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glTranslatef(x + w * 0.5f, y + h * 0.5f + 10, 0);
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glScalef(.6f, -.6f, 1);
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glTranslatef(cx * ox, cy * oy, 0);
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pui->font->Render(this->text);
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glPopMatrix();
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}
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void Label::SetLabel(const char *str)
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{
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if (strcmp(str, this->text)) {
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strncpy(this->text, str, sizeof this->text);
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this->dirty = true;
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}
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}
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