pplugins/pui/label.cpp

35 lines
720 B
C++

#include <cstring>
#include <FTGL/ftgl.h>
#include <pugl/pugl.h>
#include "pui.h"
void Label::OnPaint(const PUi *pui) const
{
// if (this->dirty) {
/* Update bounding box */
FTBBox box = pui->font->BBox(this->text);
FTPoint p = box.Upper() - box.Lower();
float cx = p.X();
float cy = p.Y();
// }
float ox = -.5f;
float oy = 0;
glPushMatrix();
glColor4f(colour.r, colour.g, colour.b, colour.a);
glTranslatef(x + w * 0.5f, y + h * 0.5f + 10, 0);
glScalef(.6f, -.6f, 1);
glTranslatef(cx * ox, cy * oy, 0);
pui->font->Render(this->text);
glPopMatrix();
}
void Label::SetLabel(const char *str)
{
if (strcmp(str, this->text)) {
strncpy(this->text, str, sizeof this->text);
this->dirty = true;
}
}