Allow very fine value adjustment.
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@@ -133,7 +133,7 @@ void PUi::OnScroll(float dx, float dy)
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if (this->active) {
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dy *= .1f;
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if (this->mm & 1) dy *= .1f;
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if (this->mm & 2) dy *= .01f;
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if (this->mm & 2) dy *= .001f;
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float value = this->active->value + dy;
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if (this->active->SetValue(value)) {
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this->ParameterChanged(this->active);
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