mloop/src/loop.h

40 lines
783 B
C++

/* $Id$ */
#ifndef LOOP_H
#define LOOP_H
#include <stdint.h>
#include <list>
#include <jack/jack.h>
#include <jack/midiport.h>
enum LoopState {
LS_IDLE,
LS_PLAY_LOOP,
LS_PLAY_ONCE,
LS_STOPPING,
};
typedef std::pair<jack_midi_event_t, jack_nframes_t> Event;
typedef std::list<Event> EventList;
class Loop {
private:
jack_nframes_t m_length; ///< Length of loop, in samples.
jack_nframes_t m_position; ///< Current position of loop, in samples.
LoopState m_state;
EventList m_events;
EventList::iterator m_iterator;
public:
void PlayFrame(void *port_buffer, jack_nframes_t frame);
void AddEvent(jack_nframes_t position, jack_midi_event_t *event);
void SetLength(jack_nframes_t length);
void Start(bool loop);
void Stop();
};
#endif /* LOOP_H */