-Add: Tempo changing.

git-svn-id: http://svn.fuzzle.org/mloop/trunk@18 ba049829-c6ef-42ef-81ac-908dd8d2e907
master
petern 2009-07-22 14:10:49 +00:00
parent 981e3454e7
commit 4c351d1eff
4 changed files with 44 additions and 10 deletions

View File

@ -60,25 +60,35 @@ public:
return m_recording;
}
float LoopLength(int loop)
float LoopLength(int loop) const
{
return (float)m_loops[loop].Length() / m_sample_rate;
}
float LoopPosition(int loop)
float LoopPosition(int loop) const
{
return (float)m_loops[loop].Position() / m_sample_rate;
}
LoopState GetLoopState(int loop)
LoopState GetLoopState(int loop) const
{
return m_loops[loop].State();
}
bool LoopLooping(int loop)
bool LoopLooping(int loop) const
{
return m_loops[loop].Looping();
}
void SetTempo(int loop, float tempo)
{
m_loops[loop].SetTempo(tempo);
}
float GetTempo(int loop) const
{
return m_loops[loop].Tempo();
}
};
#endif /* JACK_H */

View File

@ -6,6 +6,7 @@ Loop::Loop()
{
m_length = 0;
m_position = 0;
m_tempo = 1.0;
m_state = LS_IDLE;
}
@ -40,9 +41,9 @@ void Loop::PlayFrame(void *port_buffer, jack_nframes_t frame)
jack_midi_event_write(port_buffer, frame, event.buffer, event.size);
}
m_position++;
m_position += m_tempo;
if (m_position == m_length) {
if (m_position >= m_length) {
if (!m_loop) {
m_state = LS_IDLE;
}

View File

@ -23,9 +23,10 @@ typedef std::list<Event> EventList;
class Loop {
private:
jack_nframes_t m_length; ///< Length of loop, in samples.
jack_nframes_t m_position; ///< Current position of loop, in samples.
float m_position; ///< Current position of loop, in samples.
LoopState m_state;
bool m_loop;
float m_tempo;
EventList m_events;
EventList::iterator m_iterator;
@ -55,14 +56,24 @@ public:
return m_state;
}
void SetTempo(float tempo)
{
m_tempo = tempo;
}
float Tempo() const
{
return m_tempo;
}
jack_nframes_t Length() const
{
return m_length;
return m_length / m_tempo;
}
jack_nframes_t Position() const
{
return m_position;
return m_position / m_tempo;
}
bool Looping() const

View File

@ -154,7 +154,7 @@ bool UI::Run(Jack &j)
bkgdset(color_map[0]);
attrset(color_map[0]);
snprintf(buf, sizeof buf, " [ ] %2d: Position: %0.2f beats (%0.2fs) Length: %0.2f beats (%0.2fs)", i, m_bpm * j.LoopPosition(i) / 60.0, j.LoopPosition(i), m_bpm * j.LoopLength(i) / 60.0, j.LoopLength(i));
snprintf(buf, sizeof buf, " [ ] %2d: Position: %0.2f beats (%0.2fs) Length: %0.2f beats (%0.2fs) Tempo: %0.1f%%", i, m_bpm * j.LoopPosition(i) / 60.0, j.LoopPosition(i), m_bpm * j.LoopLength(i) / 60.0, j.LoopLength(i), j.GetTempo(i) * 100);
mvaddstr(i + y_offs, 0, buf);
clrtoeol();
@ -282,6 +282,18 @@ bool UI::Run(Jack &j)
}
break;
case KEY_LEFT:
if (m_edit_mode == EM_LOOPS) {
j.SetTempo(m_loop, j.GetTempo(m_loop) - 0.001);
}
break;
case KEY_RIGHT:
if (m_edit_mode == EM_LOOPS) {
j.SetTempo(m_loop, j.GetTempo(m_loop) + 0.001);
}
break;
case KEY_BACKSPACE:
if (m_edit_mode == EM_BPM) {
m_bpm /= 10;