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2 Commits

Author SHA1 Message Date
Peter Nelson 6dfc0cc5dd
Something 2023-08-05 18:54:11 +01:00
Peter Nelson 86dfa2637d Change: Force spaces for indentation, and auto-reformat.
Some of the formatting is no longer optimal but it is at least consistent.
2023-08-05 16:43:57 +01:00
26 changed files with 3286 additions and 3141 deletions

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@ -14,8 +14,8 @@ SRCS += worker.c
OBJS := $(SRCS:.c=.o)
CFLAGS += `pkg-config libglfw ftgl openal --cflags` -g
LDFLAGS += `pkg-config libglfw ftgl openal --libs` -g
CFLAGS += `pkg-config freetype2 glfw3 ftgl openal opengl --cflags` -g
LDFLAGS += -lm -lpthread -lSOIL `pkg-config freetype2 glfw3 ftgl openal opengl --libs`
lfsdash: $(OBJS)
$(CC) $(LDFLAGS) $(OBJS) -o $@

244
audio.c
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@ -1,6 +1,6 @@
#include <stdio.h>
#include <stdlib.h>
//#include <GL/glut.h>
// #include <GL/glut.h>
#include <AL/al.h>
#include <AL/alc.h>
#include <string.h>
@ -14,187 +14,189 @@
ALCdevice *dev;
ALCcontext *ctx;
//There is only one listener, and these arrays define the initial set up of the listener for its position, direction, and velocity. The listener is not moving at the start, but can move around any other sound source.
ALfloat listenerPos[]={0.0,0.0,4.0};
ALfloat listenerVel[]={0.0,0.0,0.0};
ALfloat listenerOri[]={0.0,0.0,1.0, 0.0,1.0,0.0};
// There is only one listener, and these arrays define the initial set up of the listener for its position, direction, and velocity. The listener is not moving at the start, but can move around any other sound source.
ALfloat listenerPos[] = {0.0, 0.0, 4.0};
ALfloat listenerVel[] = {0.0, 0.0, 0.0};
ALfloat listenerOri[] = {0.0, 0.0, 1.0, 0.0, 1.0, 0.0};
//Each sound source has similar properties that the listener has. The source0Pos and source0Vel arrays show the position and velocity of the sound source.
ALfloat source0Pos[]={ -2.0, 0.0, 0.0};
ALfloat source0Vel[]={ 0.0, 0.0, 0.0};
// Each sound source has similar properties that the listener has. The source0Pos and source0Vel arrays show the position and velocity of the sound source.
ALfloat source0Pos[] = {-2.0, 0.0, 0.0};
ALfloat source0Vel[] = {0.0, 0.0, 0.0};
//Sounds need to be stored in an array, similar to textures. Several buffers are needed to contain the sounds and other necessary information. The size, freq, format, and data variables are used when loading the sound files.
ALuint buffer[NUM_BUFFERS];
ALuint source[NUM_SOURCES];
ALuint environment[NUM_ENVIRONMENTS];
// Sounds need to be stored in an array, similar to textures. Several buffers are needed to contain the sounds and other necessary information. The size, freq, format, and data variables are used when loading the sound files.
ALuint buffer[NUM_BUFFERS];
ALuint source[NUM_SOURCES];
ALuint environment[NUM_ENVIRONMENTS];
int file_read_int32_le(char *buffer, FILE *file)
{
int r = fread(buffer, sizeof(char), 4, file);
uint32_t ret = (uint8_t)buffer[0];
ret |= (uint8_t)buffer[1] << 8;
ret |= (uint8_t)buffer[2] << 16;
ret |= (uint8_t)buffer[3] << 24;
return ret;
int r = fread(buffer, sizeof(char), 4, file);
uint32_t ret = (uint8_t)buffer[0];
ret |= (uint8_t)buffer[1] << 8;
ret |= (uint8_t)buffer[2] << 16;
ret |= (uint8_t)buffer[3] << 24;
return ret;
}
int file_read_int16_le(char *buffer, FILE *file)
{
int r = fread(buffer, sizeof(char), 2, file);
uint16_t ret = (uint8_t)buffer[0];
ret |= (uint8_t)buffer[1] << 8;
return ret;
int r = fread(buffer, sizeof(char), 2, file);
uint16_t ret = (uint8_t)buffer[0];
ret |= (uint8_t)buffer[1] << 8;
return ret;
}
void file_ignore_bytes(FILE *file, int bytes)
{
fseek(file, bytes, SEEK_CUR);
fseek(file, bytes, SEEK_CUR);
}
void *file_allocate_and_read_bytes(FILE *file, size_t bytes)
{
void *buffer = malloc(bytes);
fread(buffer, 1, bytes, file);
return buffer;
void *buffer = malloc(bytes);
fread(buffer, 1, bytes, file);
return buffer;
}
static inline ALenum GetFormatFromInfo(short channels, short bitsPerSample) {
if (channels == 1)
return AL_FORMAT_MONO16;
return AL_FORMAT_STEREO16;
static inline ALenum GetFormatFromInfo(short channels, short bitsPerSample)
{
if (channels == 1)
return AL_FORMAT_MONO16;
return AL_FORMAT_STEREO16;
}
void audio_load(const char *filename, ALuint buffer)
{
FILE* file = fopen(filename, "rb");
char xbuffer[5];
memset(xbuffer, 0, sizeof xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "RIFF") != 0)
printf("Not a WAV file: %s\n", xbuffer);
FILE *file = fopen(filename, "rb");
char xbuffer[5];
memset(xbuffer, 0, sizeof xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "RIFF") != 0)
printf("Not a WAV file: %s\n", xbuffer);
file_read_int32_le(xbuffer, file);
file_read_int32_le(xbuffer, file);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "WAVE") != 0)
printf("Not a WAV file: %s\n", xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "WAVE") != 0)
printf("Not a WAV file: %s\n", xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "fmt ") != 0)
printf("Invalid WAV file: %s\n", xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "fmt ") != 0)
printf("Invalid WAV file: %s\n", xbuffer);
int size = file_read_int32_le(xbuffer, file);
short audioFormat = file_read_int16_le(xbuffer, file);
short channels = file_read_int16_le(xbuffer, file);
int sampleRate = file_read_int32_le(xbuffer, file);
int byteRate = file_read_int32_le(xbuffer, file);
file_read_int16_le(xbuffer, file);
short bitsPerSample = file_read_int16_le(xbuffer, file);
int size = file_read_int32_le(xbuffer, file);
short audioFormat = file_read_int16_le(xbuffer, file);
short channels = file_read_int16_le(xbuffer, file);
int sampleRate = file_read_int32_le(xbuffer, file);
int byteRate = file_read_int32_le(xbuffer, file);
file_read_int16_le(xbuffer, file);
short bitsPerSample = file_read_int16_le(xbuffer, file);
size -= 16;
size -= 16;
file_ignore_bytes(file, size);
file_ignore_bytes(file, size);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "data") != 0)
printf("Invalid WAV file: %s\n", xbuffer);
if (fread(xbuffer, sizeof(char), 4, file) != 4 || strcmp(xbuffer, "data") != 0)
printf("Invalid WAV file: %s\n", xbuffer);
int dataChunkSize = file_read_int32_le(xbuffer, file);
unsigned char* bufferData = file_allocate_and_read_bytes(file, (size_t) dataChunkSize);
int dataChunkSize = file_read_int32_le(xbuffer, file);
unsigned char *bufferData = file_allocate_and_read_bytes(file, (size_t)dataChunkSize);
float duration = (float)(dataChunkSize) / byteRate;
alBufferData(buffer, GetFormatFromInfo(channels, bitsPerSample), bufferData, dataChunkSize, sampleRate);
free(bufferData);
fclose(file);
float duration = (float)(dataChunkSize) / byteRate;
alBufferData(buffer, GetFormatFromInfo(channels, bitsPerSample), bufferData, dataChunkSize, sampleRate);
free(bufferData);
fclose(file);
}
void audio_init(void)
{
dev = alcOpenDevice(NULL);
if (!dev)
{
fprintf(stderr, "Oops\n");
return;
}
dev = alcOpenDevice(NULL);
if (!dev)
{
fprintf(stderr, "Oops\n");
return;
}
ctx = alcCreateContext(dev, NULL);
alcMakeContextCurrent(ctx);
if (!ctx)
{
fprintf(stderr, "Oops2\n");
return;
}
ctx = alcCreateContext(dev, NULL);
alcMakeContextCurrent(ctx);
if (!ctx)
{
fprintf(stderr, "Oops2\n");
return;
}
alListenerfv(AL_POSITION,listenerPos);
alListenerfv(AL_VELOCITY,listenerVel);
alListenerfv(AL_ORIENTATION,listenerOri);
alListenerfv(AL_POSITION, listenerPos);
alListenerfv(AL_VELOCITY, listenerVel);
alListenerfv(AL_ORIENTATION, listenerOri);
alGetError(); // clear any error messages
alGetError(); // clear any error messages
// Generate buffers, or else no sound will happen!
alGenBuffers(NUM_BUFFERS, buffer);
// Generate buffers, or else no sound will happen!
alGenBuffers(NUM_BUFFERS, buffer);
if (alGetError() != AL_NO_ERROR) {
printf("- Error creating buffers !!\n");
exit(1);
}
if (alGetError() != AL_NO_ERROR)
{
printf("- Error creating buffers !!\n");
exit(1);
}
audio_load("off.wav", buffer[FX_OFF]);
audio_load("on.wav", buffer[FX_ON]);
audio_load("bing.wav", buffer[FX_BING]);
audio_load("bip.wav", buffer[FX_BIP]);
audio_load("bop.wav", buffer[FX_BOP]);
audio_load("off.wav", buffer[FX_OFF]);
audio_load("on.wav", buffer[FX_ON]);
audio_load("bing.wav", buffer[FX_BING]);
audio_load("bip.wav", buffer[FX_BIP]);
audio_load("bop.wav", buffer[FX_BOP]);
alGetError(); /* clear error */
alGenSources(NUM_SOURCES, source);
alGetError(); /* clear error */
alGenSources(NUM_SOURCES, source);
if (alGetError() != AL_NO_ERROR)
{
printf("- Error creating sources !!\n");
exit(2);
}
if (alGetError() != AL_NO_ERROR)
{
printf("- Error creating sources !!\n");
exit(2);
}
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourcef(source[ii], AL_PITCH, 1.0f);
alSourcef(source[ii], AL_GAIN, 1.0f);
alSourcefv(source[ii], AL_POSITION, source0Pos);
alSourcefv(source[ii], AL_VELOCITY, source0Vel);
//alSourcei(source[0], AL_BUFFER, buffer[0]);
alSourcei(source[ii], AL_LOOPING, AL_FALSE);
}
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourcef(source[ii], AL_PITCH, 1.0f);
alSourcef(source[ii], AL_GAIN, 1.0f);
alSourcefv(source[ii], AL_POSITION, source0Pos);
alSourcefv(source[ii], AL_VELOCITY, source0Vel);
// alSourcei(source[0], AL_BUFFER, buffer[0]);
alSourcei(source[ii], AL_LOOPING, AL_FALSE);
}
}
void audio_deinit(void)
{
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourceStop(source[ii]);
}
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourceStop(source[ii]);
}
alDeleteSources(NUM_SOURCES, source);
alDeleteBuffers(NUM_BUFFERS, buffer);
alDeleteSources(NUM_SOURCES, source);
alDeleteBuffers(NUM_BUFFERS, buffer);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
}
void audio_volume(float f)
{
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourcef(source[ii], AL_GAIN, f);
}
int ii;
for (ii = 0; ii < NUM_SOURCES; ii++)
{
alSourcef(source[ii], AL_GAIN, f);
}
}
float frand(float mult)
{
return ((float)rand() / (float)RAND_MAX) * mult;
return ((float)rand() / (float)RAND_MAX) * mult;
}
void audio_play(int s, int b)
{
alSourceStop(source[s]);
alSourcei(source[s], AL_BUFFER, buffer[b]);
alSourcePlay(source[s]);
alSourceStop(source[s]);
alSourcei(source[s], AL_BUFFER, buffer[b]);
alSourcePlay(source[s]);
}

13
audio.h
View File

@ -1,12 +1,13 @@
#ifndef AUDIO_H
#define AUDIO_H
enum {
FX_ON,
FX_OFF,
FX_BING,
FX_BIP,
FX_BOP,
enum
{
FX_ON,
FX_OFF,
FX_BING,
FX_BIP,
FX_BOP,
};
void audio_init(void);

161
cars.c
View File

@ -10,110 +10,115 @@ struct car s_cars[MAX_CARS];
#include <string.h>
#include <stdio.h>
char* strsep(char** stringp, const char* delim)
char *strsep(char **stringp, const char *delim)
{
char* start = *stringp;
char* p;
char *start = *stringp;
char *p;
p = (start != NULL) ? strpbrk(start, delim) : NULL;
p = (start != NULL) ? strpbrk(start, delim) : NULL;
if (p == NULL)
{
*stringp = NULL;
}
else
{
*p = '\0';
*stringp = p + 1;
}
if (p == NULL)
{
*stringp = NULL;
}
else
{
*p = '\0';
*stringp = p + 1;
}
return start;
return start;
}
#endif
void init_cars(void)
{
memset(s_cars, 0, sizeof s_cars);
memset(s_cars, 0, sizeof s_cars);
FILE *f = fopen("cars.txt", "r");
if (!f) return;
FILE *f = fopen("cars.txt", "r");
if (!f)
return;
struct car *car = s_cars;
struct car *car = s_cars;
while (!feof(f))
{
char buf[1024];
if (fgets(buf, sizeof buf, f) <= 0) break;
if (*buf == '#') continue;
while (!feof(f))
{
char buf[1024];
if (fgets(buf, sizeof buf, f) <= 0)
break;
if (*buf == '#')
continue;
char *bufp = buf, *p;
p = strsep(&bufp, ",");
strncpy(car->tag, p, sizeof car->tag);
p = strsep(&bufp, ",");
strncpy(car->base, p, sizeof car->base);
p = strsep(&bufp, ",");
strncpy(car->cls, p, sizeof car->cls);
p = strsep(&bufp, ",");
car->intake = strtol(p, NULL, 10);
p = strsep(&bufp, ",");
car->weight = strtol(p, NULL, 10);
p = strsep(&bufp, ",");
strncpy(car->name, p, sizeof car->name);
p = strsep(&bufp, ",");
car->maxrpm = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxfuel = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxboost = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxspeed = strtof(p, NULL);
char *bufp = buf, *p;
p = strsep(&bufp, ",");
strncpy(car->tag, p, sizeof car->tag);
p = strsep(&bufp, ",");
strncpy(car->base, p, sizeof car->base);
p = strsep(&bufp, ",");
strncpy(car->cls, p, sizeof car->cls);
p = strsep(&bufp, ",");
car->intake = strtol(p, NULL, 10);
p = strsep(&bufp, ",");
car->weight = strtol(p, NULL, 10);
p = strsep(&bufp, ",");
strncpy(car->name, p, sizeof car->name);
p = strsep(&bufp, ",");
car->maxrpm = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxfuel = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxboost = strtof(p, NULL);
p = strsep(&bufp, ",");
car->maxspeed = strtof(p, NULL);
car++;
car++;
if (car - s_cars == MAX_CARS) break;
}
if (car - s_cars == MAX_CARS)
break;
}
fclose(f);
fclose(f);
}
int get_car(const char tag[4], struct car *car)
{
int i;
for (i = 0; i < MAX_CARS; i++)
{
if (!strcmp(s_cars[i].tag, tag))
{
if (car != NULL) memcpy(car, &s_cars[i], sizeof *car);
return i;
}
}
return -1;
int i;
for (i = 0; i < MAX_CARS; i++)
{
if (!strcmp(s_cars[i].tag, tag))
{
if (car != NULL)
memcpy(car, &s_cars[i], sizeof *car);
return i;
}
}
return -1;
}
const char *find_car(const char tag[4], int intake, int weight)
{
const struct car *best = NULL;
int i;
for (i = 0; i < MAX_CARS; i++)
{
const struct car *car = s_cars + i;
if (!strcmp(car->base, tag))
{
if (car->intake <= intake && car->weight <= weight)
{
if (best == NULL || (car->intake >= best->intake && car->weight >= best->weight))
{
best = s_cars + i;
}
}
}
}
return best->tag;
const struct car *best = NULL;
int i;
for (i = 0; i < MAX_CARS; i++)
{
const struct car *car = s_cars + i;
if (!strcmp(car->base, tag))
{
if (car->intake <= intake && car->weight <= weight)
{
if (best == NULL || (car->intake >= best->intake && car->weight >= best->weight))
{
best = s_cars + i;
}
}
}
}
return best->tag;
}
void update_car(int carnum, float dist, float time, float cons)
{
s_cars[carnum].dist += dist;
s_cars[carnum].time += time;
s_cars[carnum].cons += cons;
s_cars[carnum].dist += dist;
s_cars[carnum].time += time;
s_cars[carnum].cons += cons;
}

26
cars.h
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@ -5,20 +5,20 @@
struct car
{
char tag[4];
char base[4];
char cls[20];
char name[20];
float maxrpm;
float maxfuel;
float maxboost;
float maxspeed;
int intake;
int weight;
char tag[4];
char base[4];
char cls[20];
char name[20];
float maxrpm;
float maxfuel;
float maxboost;
float maxspeed;
int intake;
int weight;
float dist;
float time;
float cons;
float dist;
float time;
float cons;
};
extern struct car s_cars[MAX_CARS];

203
config.c
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@ -7,164 +7,173 @@
struct configitem
{
char setting[MAXCONFIGLEN];
char value[MAXCONFIGLEN];
struct configitem *next;
char setting[MAXCONFIGLEN];
char value[MAXCONFIGLEN];
struct configitem *next;
};
static struct
{
const char *filename;
struct configitem *head;
const char *filename;
struct configitem *head;
} s_config;
static void config_free(void)
{
struct configitem *prev;
struct configitem *curr = s_config.head;
struct configitem *prev;
struct configitem *curr = s_config.head;
s_config.head = NULL;
s_config.head = NULL;
while (curr != NULL)
{
prev = curr;
curr = curr->next;
free(prev);
}
while (curr != NULL)
{
prev = curr;
curr = curr->next;
free(prev);
}
}
void config_set_string(const char *key, const char *value)
{
struct configitem *item;
struct configitem **itemp = &s_config.head;
struct configitem *item;
struct configitem **itemp = &s_config.head;
while (*itemp != NULL)
{
if (strcasecmp((*itemp)->setting, key) == 0)
{
item = *itemp;
if (value == NULL)
{
*itemp = item->next;
free(item);
}
else
{
strncpy(item->value, value, sizeof item->value);
}
return;
}
itemp = &(*itemp)->next;
}
while (*itemp != NULL)
{
if (strcasecmp((*itemp)->setting, key) == 0)
{
item = *itemp;
if (value == NULL)
{
*itemp = item->next;
free(item);
}
else
{
strncpy(item->value, value, sizeof item->value);
}
return;
}
itemp = &(*itemp)->next;
}
if (value == NULL) return;
if (value == NULL)
return;
*itemp = malloc(sizeof *item);
item = *itemp;
*itemp = malloc(sizeof *item);
item = *itemp;
strncpy(item->setting, key, sizeof item->setting);
strncpy(item->value, value, sizeof item->value);
item->next = NULL;
strncpy(item->setting, key, sizeof item->setting);
strncpy(item->value, value, sizeof item->value);
item->next = NULL;
}
static void config_rehash(void)
{
FILE *f = fopen(s_config.filename, "r");
if (f == NULL) return;
FILE *f = fopen(s_config.filename, "r");
if (f == NULL)
return;
config_free();
config_free();
while (!feof(f))
{
char buf[256];
if (fgets(buf, sizeof buf, f) <= 0) break;
while (!feof(f))
{
char buf[256];
if (fgets(buf, sizeof buf, f) <= 0)
break;
/* Ignore comments */
if (*buf == '#') continue;
/* Ignore comments */
if (*buf == '#')
continue;
char *n = strchr(buf, '=');
if (n == NULL) continue;
*n++ = '\0';
char *n = strchr(buf, '=');
if (n == NULL)
continue;
*n++ = '\0';
char *eol = strchr(n, '\n');
if (eol != NULL) *eol = '\0';
char *eol = strchr(n, '\n');
if (eol != NULL)
*eol = '\0';
config_set_string(buf, n);
}
config_set_string(buf, n);
}
fclose(f);
fclose(f);
}
static void config_write(void)
{
FILE *f = fopen(s_config.filename, "w");
if (f == NULL) return;
FILE *f = fopen(s_config.filename, "w");
if (f == NULL)
return;
struct configitem *curr;
for (curr = s_config.head; curr != NULL; curr = curr->next)
{
fprintf(f, "%s=%s\n", curr->setting, curr->value);
}
struct configitem *curr;
for (curr = s_config.head; curr != NULL; curr = curr->next)
{
fprintf(f, "%s=%s\n", curr->setting, curr->value);
}
fclose(f);
fclose(f);
}
void config_init(const char *filename)
{
s_config.filename = filename;
s_config.head = NULL;
s_config.filename = filename;
s_config.head = NULL;
config_rehash();
config_rehash();
}
void config_deinit(void)
{
config_write();
config_free();
config_write();
config_free();
}
void config_set_int(const char *setting, int value)
{
char c[MAXCONFIGLEN];
snprintf(c, sizeof c, "%d", value);
config_set_string(setting, c);
char c[MAXCONFIGLEN];
snprintf(c, sizeof c, "%d", value);
config_set_string(setting, c);
}
void config_set_float(const char *setting, float value)
{
char c[MAXCONFIGLEN];
snprintf(c, sizeof c, "%f", value);
config_set_string(setting, c);
char c[MAXCONFIGLEN];
snprintf(c, sizeof c, "%f", value);
config_set_string(setting, c);
}
int config_get_string(const char *setting, char **value)
{
struct configitem *curr;
for (curr = s_config.head; curr != NULL; curr = curr->next)
{
if (strcasecmp(curr->setting, setting) == 0)
{
*value = curr->value;
return 1;
}
}
struct configitem *curr;
for (curr = s_config.head; curr != NULL; curr = curr->next)
{
if (strcasecmp(curr->setting, setting) == 0)
{
*value = curr->value;
return 1;
}
}
*value = NULL;
return 0;
*value = NULL;
return 0;
}
int config_get_int(const char *setting, int *value)
{
char *c, *endptr;
int v;
char *c, *endptr;
int v;
if (!config_get_string(setting, &c)) return 0;
if (!config_get_string(setting, &c))
return 0;
v = strtol(c, &endptr, 10);
if (*endptr != '\0') return 0;
v = strtol(c, &endptr, 10);
if (*endptr != '\0')
return 0;
*value = v;
return 1;
*value = v;
return 1;
}
int config_get_float(const char *setting, float *value)
@ -172,10 +181,12 @@ int config_get_float(const char *setting, float *value)
char *c, *endptr;
float v;
if (!config_get_string(setting, &c)) return 0;
if (!config_get_string(setting, &c))
return 0;
v = strtof(c, &endptr);
if (*endptr != '\0') return 0;
if (*endptr != '\0')
return 0;
*value = v;
return 1;

371
gauge.c
View File

@ -1,4 +1,4 @@
#include <GL/glfw.h>
#include <GLFW/glfw3.h>
#include <FTGL/ftgl.h>
#include <math.h>
#include <stdio.h>
@ -11,227 +11,238 @@ void init_gauges(void)
void DrawArc(float inner, float outer, float start_angle, float arc_angle, int num_segments)
{
num_segments = 72;
float theta = arc_angle / (float)(num_segments - 1);//theta is now calculated from the arc angle instead, the - 1 bit comes from the fact that the arc is open
num_segments = 72;
float theta = arc_angle / (float)(num_segments - 1); // theta is now calculated from the arc angle instead, the - 1 bit comes from the fact that the arc is open
float tangetial_factor = tanf(theta);
float tangetial_factor = tanf(theta);
float radial_factor = cosf(theta);
float radial_factor = cosf(theta);
float xi = inner * sinf(start_angle); //we now start at the start angle
float yi = inner * cosf(start_angle);
float xo = outer * sinf(start_angle); //we now start at the start angle
float yo = outer * cosf(start_angle);
float xi = inner * sinf(start_angle); // we now start at the start angle
float yi = inner * cosf(start_angle);
float xo = outer * sinf(start_angle); // we now start at the start angle
float yo = outer * cosf(start_angle);
glBegin(GL_TRIANGLE_STRIP); // since the arc is not a closed curve, this is a strip now
int ii;
for (ii = 0; ii < num_segments; ii++)
{
glVertex3f(xi, yi, 0);
glVertex3f(xo, yo, 0);
glBegin(GL_TRIANGLE_STRIP);//since the arc is not a closed curve, this is a strip now
int ii;
for(ii = 0; ii < num_segments; ii++)
{
glVertex3f(xi, yi, 0);
glVertex3f(xo, yo, 0);
float txi = -yi;
float tyi = xi;
float txi = -yi;
float tyi = xi;
xi += txi * tangetial_factor;
yi += tyi * tangetial_factor;
xi += txi * tangetial_factor;
yi += tyi * tangetial_factor;
xi *= radial_factor;
yi *= radial_factor;
xi *= radial_factor;
yi *= radial_factor;
float txo = -yo;
float tyo = xo;
float txo = -yo;
float tyo = xo;
xo += txo * tangetial_factor;
yo += tyo * tangetial_factor;
xo += txo * tangetial_factor;
yo += tyo * tangetial_factor;
xo *= radial_factor;
yo *= radial_factor;
}
glEnd();
xo *= radial_factor;
yo *= radial_factor;
}
glEnd();
}
/*
float theta = 2 * 3.1415926 / (float)num_segments;
float c = cosf(theta);//precalculate the sine and cosine
float s = sinf(theta);
float t;
float theta = 2 * 3.1415926 / (float)num_segments;
float c = cosf(theta);//precalculate the sine and cosine
float s = sinf(theta);
float t;
float x = r;//we start at angle = 0
float y = 0;
float x = r;//we start at angle = 0
float y = 0;
glBegin(GL_LINE_LOOP);
int ii;
for(ii = 0; ii < num_segments; ii++)
{
glVertex3f(x + cx, y + cy, 0);//output vertex
glBegin(GL_LINE_LOOP);
int ii;
for(ii = 0; ii < num_segments; ii++)
{
glVertex3f(x + cx, y + cy, 0);//output vertex
//apply the rotation matrix
t = x;
x = c * x - s * y;
y = s * t + c * y;
}
glEnd();
//apply the rotation matrix
t = x;
x = c * x - s * y;
y = s * t + c * y;
}
glEnd();
}*/
void drawDial(const struct gauge *gauge, float value, int style)
{
float range = gauge->rangemax - gauge->rangemin;
float angle = gauge->anglemax - gauge->anglemin;
float angle = gauge->anglemax - gauge->anglemin;
float cura = (value - gauge->rangemin) / range * angle + gauge->anglemin;
switch (style)
{
case GT_NONE:
break;
case GT_BAR:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
DrawArc(gauge->majorstart, gauge->majorend, cura, cura - gauge->anglemin, 10);
break;
case GT_LINE2:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
glBegin(GL_LINES);
glVertex3f(0, 0, 0);
glVertex3f(sin(cura), cos(cura), 0);
glEnd();
break;
case GT_LINE:
glColor4f(1.0, 0.0, 0.0, 1.0);
glBegin(GL_LINES);
glVertex3f(sin(cura) * 0.8, cos(cura) * 0.8, 0);
glVertex3f(sin(cura), cos(cura), 0);
glEnd();
break;
default:
case GT_NEEDLE:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
glRotatef(cura * -180.0 / M_PI, 0.0, 0.0, 1.0);
glBegin(GL_TRIANGLE_STRIP);
//glVertex3f(-0.01, -0.04, 0.0);
//glVertex3f(0.01, -0.04, 0.0);
//glVertex3f(-0.02, 0, 0.0);
//glVertex3f(0.02, 0.0, 0.0);
//glVertex3f(-0.005, 1.0, 0.0);
//glVertex3f(0.005, 1.0, 0.0);
glVertex3f(-0.02, 0.2, 0.0);
glVertex3f(0.02, 0.2, 0.0);
glVertex3f(-0.005, 1.0, 0.0);
glVertex3f(0.005, 1.0, 0.0);
//glVertex3f(0.0, 1.0, 0.0);
glEnd();
break;
}
case GT_NONE:
break;
case GT_BAR:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
DrawArc(gauge->majorstart, gauge->majorend, cura, cura - gauge->anglemin, 10);
break;
case GT_LINE2:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
glBegin(GL_LINES);
glVertex3f(0, 0, 0);
glVertex3f(sin(cura), cos(cura), 0);
glEnd();
break;
case GT_LINE:
glColor4f(1.0, 0.0, 0.0, 1.0);
glBegin(GL_LINES);
glVertex3f(sin(cura) * 0.8, cos(cura) * 0.8, 0);
glVertex3f(sin(cura), cos(cura), 0);
glEnd();
break;
default:
case GT_NEEDLE:
glColor4f(gauge->dial.r, gauge->dial.g, gauge->dial.b, gauge->dial.a);
glRotatef(cura * -180.0 / M_PI, 0.0, 0.0, 1.0);
glBegin(GL_TRIANGLE_STRIP);
// glVertex3f(-0.01, -0.04, 0.0);
// glVertex3f(0.01, -0.04, 0.0);
// glVertex3f(-0.02, 0, 0.0);
// glVertex3f(0.02, 0.0, 0.0);
// glVertex3f(-0.005, 1.0, 0.0);
// glVertex3f(0.005, 1.0, 0.0);
glVertex3f(-0.02, 0.2, 0.0);
glVertex3f(0.02, 0.2, 0.0);
glVertex3f(-0.005, 1.0, 0.0);
glVertex3f(0.005, 1.0, 0.0);
// glVertex3f(0.0, 1.0, 0.0);
glEnd();
break;
}
}
void draw_gauge(const struct gauge *gauge, float value, float red, FTGLfont *font, int gaugetype)
{
float range = gauge->rangemax - gauge->rangemin;
float angle = gauge->anglemax - gauge->anglemin;
float major;// = angle / (range / gauge->majorstep + 0.0);
float minor;// = angle / (range / gauge->minorstep + 0.0);
float cura;
float x1, y1, x2, y2;
int ii;
float range = gauge->rangemax - gauge->rangemin;
float angle = gauge->anglemax - gauge->anglemin;
float major; // = angle / (range / gauge->majorstep + 0.0);
float minor; // = angle / (range / gauge->minorstep + 0.0);
float cura;
float x1, y1, x2, y2;
int ii;
float majorstep = gauge->majorstep;
float minorstep = gauge->minorstep;
float majorstep = gauge->majorstep;
float minorstep = gauge->minorstep;
while (1) {
major = angle / (range / majorstep + 0.0);
minor = angle / (range / minorstep + 0.0);
if (fabsf(major) < 12 * M_PI / 180.0) {
majorstep *= 2;
minorstep = majorstep / 2;
} else {
break;
}
}
while (1)
{
major = angle / (range / majorstep + 0.0);
minor = angle / (range / minorstep + 0.0);
if (fabsf(major) < 12 * M_PI / 180.0)
{
majorstep *= 2;
minorstep = majorstep / 2;
}
else
{
break;
}
}
if (value < gauge->rangemin) value = gauge->rangemin;
if (value > gauge->rangemax * 2) value = gauge->rangemax * 2;
if (value < gauge->rangemin)
value = gauge->rangemin;
if (value > gauge->rangemax * 2)
value = gauge->rangemax * 2;
glPushMatrix();
glScalef(gauge->radius, gauge->radius, 1.0);
glPushMatrix();
glScalef(gauge->radius, gauge->radius, 1.0);
if (red > 0) {
glLineWidth(1.0);
glColor4f(0.8, 0.0, 0.0, 1.0);
if (red > 0)
{
glLineWidth(1.0);
glColor4f(0.8, 0.0, 0.0, 1.0);
cura = (red - gauge->rangemin) / range * angle + gauge->anglemin;
cura = (red - gauge->rangemin) / range * angle + gauge->anglemin;
/*
float x1 = sin(cura) * gauge->majorstart;
float y1 = cos(cura) * gauge->majorstart;
float x2 = sin(cura) * gauge->majorend;
float y2 = cos(cura) * gauge->majorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();*/
/*
float x1 = sin(cura) * gauge->majorstart;
float y1 = cos(cura) * gauge->majorstart;
float x2 = sin(cura) * gauge->majorend;
float y2 = cos(cura) * gauge->majorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();*/
// printf("%f -> %f\n", cura, gauge->anglemax);
DrawArc(gauge->majorstart, gauge->majorend, gauge->anglemax, gauge->anglemax - cura, 10);
}
// printf("%f -> %f\n", cura, gauge->anglemax);
DrawArc(gauge->majorstart, gauge->majorend, gauge->anglemax, gauge->anglemax - cura, 10);
}
glLineWidth(gauge->minorwidth);
glColor4f(gauge->minor.r, gauge->minor.g, gauge->minor.b, gauge->minor.a);
// for (cura = gauge->anglemin; cura < gauge->anglemax; cura += minor)
for (ii = 0; ii <= range / minorstep; ii++)
{
if (red > 0 && ii * minorstep >= red) {
glColor4f(1.0, 1.0, 1.0, 1.0);
}
float cura = gauge->anglemin + ii * minor;
x1 = sin(cura) * gauge->minorstart;
y1 = cos(cura) * gauge->minorstart;
x2 = sin(cura) * gauge->minorend;
y2 = cos(cura) * gauge->minorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();
}
glLineWidth(gauge->minorwidth);
glColor4f(gauge->minor.r, gauge->minor.g, gauge->minor.b, gauge->minor.a);
// for (cura = gauge->anglemin; cura < gauge->anglemax; cura += minor)
for (ii = 0; ii <= range / minorstep; ii++)
{
if (red > 0 && ii * minorstep >= red)
{
glColor4f(1.0, 1.0, 1.0, 1.0);
}
float cura = gauge->anglemin + ii * minor;
x1 = sin(cura) * gauge->minorstart;
y1 = cos(cura) * gauge->minorstart;
x2 = sin(cura) * gauge->minorend;
y2 = cos(cura) * gauge->minorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();
}
glLineWidth(gauge->majorwidth);
glColor4f(gauge->major.r, gauge->major.g, gauge->major.b, gauge->major.a);
// for (cura = gauge->anglemin; cura < gauge->anglemax; cura += major)
for (ii = 0; ii <= range / majorstep; ii++)
{
if (red > 0 && ii * majorstep > red) {
glColor4f(1.0, 1.0, 1.0, 1.0);
}
float cura = gauge->anglemin + ii * major;
x1 = sin(cura) * gauge->majorstart;
y1 = cos(cura) * gauge->majorstart;
x2 = sin(cura) * gauge->majorend;
y2 = cos(cura) * gauge->majorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();
glLineWidth(gauge->majorwidth);
glColor4f(gauge->major.r, gauge->major.g, gauge->major.b, gauge->major.a);
// for (cura = gauge->anglemin; cura < gauge->anglemax; cura += major)
for (ii = 0; ii <= range / majorstep; ii++)
{
if (red > 0 && ii * majorstep > red)
{
glColor4f(1.0, 1.0, 1.0, 1.0);
}
float cura = gauge->anglemin + ii * major;
x1 = sin(cura) * gauge->majorstart;
y1 = cos(cura) * gauge->majorstart;
x2 = sin(cura) * gauge->majorend;
y2 = cos(cura) * gauge->majorend;
glBegin(GL_LINES);
glVertex3f(x1, y1, 0);
glVertex3f(x2, y2, 0);
glEnd();
char text[10];
if (gauge->majorstep > 100) {
snprintf(text, sizeof text, "%d", (int)(ii * majorstep / 1000 + gauge->rangemin));
} else {
if (range == 1) {
snprintf(text, sizeof text, ii == 0 ? "E" : ii == 1 ? "½" : "F");
} else {
snprintf(text, sizeof text, "%d", (int)(ii * majorstep + gauge->rangemin));
}
}
char text[10];
if (gauge->majorstep > 100)
{
snprintf(text, sizeof text, "%d", (int)(ii * majorstep / 1000 + gauge->rangemin));
}
else
{
if (range == 1)
{
snprintf(text, sizeof text, ii == 0 ? "E" : ii == 1 ? "½"
: "F");
}
else
{
snprintf(text, sizeof text, "%d", (int)(ii * majorstep + gauge->rangemin));
}
}
float scale = (gauge->majorend - gauge->majorstart) * 1.5;
float offs = gauge->majorstart - scale;
drawText(text, font, sin(cura) * offs, cos(cura) * offs, scale, scale, TA_CENTRE, TA_CENTRE);
}
float scale = (gauge->majorend - gauge->majorstart) * 1.5;
float offs = gauge->majorstart - scale;
drawText(text, font, sin(cura) * offs, cos(cura) * offs, scale, scale, TA_CENTRE, TA_CENTRE);
}
drawDial(gauge, value, gaugetype);
glPopMatrix();
glPopMatrix();
}

75
gauge.h
View File

@ -5,60 +5,61 @@
struct colour
{
float r, g, b, a;
float r, g, b, a;
};
#define OG_SHIFT 1 // key
#define OG_CTRL 2 // key
#define OG_SHIFT 1 // key
#define OG_CTRL 2 // key
#define OG_TURBO 8192 // show turbo gauge
#define OG_KM 16384 // if not set - user prefers MILES
#define OG_BAR 32768 // if not set - user prefers PSI
#define OG_TURBO 8192 // show turbo gauge
#define OG_KM 16384 // if not set - user prefers MILES
#define OG_BAR 32768 // if not set - user prefers PSI
// DL_x - bits for OutGaugePack DashLights and ShowLights
enum
{
DL_SHIFT, // bit 0 - shift light
DL_FULLBEAM, // bit 1 - full beam
DL_HANDBRAKE, // bit 2 - handbrake
DL_PITSPEED, // bit 3 - pit speed limiter
DL_TC, // bit 4 - TC active or switched off
DL_SIGNAL_L, // bit 5 - left turn signal
DL_SIGNAL_R, // bit 6 - right turn signal
DL_SIGNAL_ANY, // bit 7 - shared turn signal
DL_OILWARN, // bit 8 - oil pressure warning
DL_BATTERY, // bit 9 - battery warning
DL_ABS, // bit 10 - ABS active or switched off
DL_SPARE, // bit 11
DL_NUM
DL_SHIFT, // bit 0 - shift light
DL_FULLBEAM, // bit 1 - full beam
DL_HANDBRAKE, // bit 2 - handbrake
DL_PITSPEED, // bit 3 - pit speed limiter
DL_TC, // bit 4 - TC active or switched off
DL_SIGNAL_L, // bit 5 - left turn signal
DL_SIGNAL_R, // bit 6 - right turn signal
DL_SIGNAL_ANY, // bit 7 - shared turn signal
DL_OILWARN, // bit 8 - oil pressure warning
DL_BATTERY, // bit 9 - battery warning
DL_ABS, // bit 10 - ABS active or switched off
DL_SPARE, // bit 11
DL_NUM
};
struct gauge
{
char name[16];
float radius;
float anglemin;
float anglemax;
float rangemin;
float rangemax;
char name[16];
float radius;
float anglemin;
float anglemax;
float rangemin;
float rangemax;
float majorstep;
float majorwidth;
float majorstart;
float majorend;
struct colour major;
float majorstep;
float majorwidth;
float majorstart;
float majorend;
struct colour major;
float minorstep;
float minorwidth;
float minorstart;
float minorend;
struct colour minor;
float minorstep;
float minorwidth;
float minorstart;
float minorend;
struct colour minor;
struct colour dial;
struct colour dial;
};
enum {
enum
{
GT_NONE,
GT_NEEDLE,
GT_LINE,

View File

@ -32,29 +32,36 @@ static inline LARGE_INTEGER getFILETIMEoffset()
static inline int clock_gettime(int X, struct timespec *ts)
{
LARGE_INTEGER t;
FILETIME f;
double microseconds;
static LARGE_INTEGER offset;
static double frequencyToMicroseconds;
static int initialized = 0;
static BOOL usePerformanceCounter = 0;
LARGE_INTEGER t;
FILETIME f;
double microseconds;
static LARGE_INTEGER offset;
static double frequencyToMicroseconds;
static int initialized = 0;
static BOOL usePerformanceCounter = 0;
if (!initialized) {
if (!initialized)
{
LARGE_INTEGER performanceFrequency;
initialized = 1;
usePerformanceCounter = QueryPerformanceFrequency(&performanceFrequency);
if (usePerformanceCounter) {
if (usePerformanceCounter)
{
QueryPerformanceCounter(&offset);
frequencyToMicroseconds = (double)performanceFrequency.QuadPart / 1000000.;
} else {
}
else
{
offset = getFILETIMEoffset();
frequencyToMicroseconds = 10.;
}
}
if (usePerformanceCounter) {
if (usePerformanceCounter)
{
QueryPerformanceCounter(&t);
} else {
}
else
{
GetSystemTimeAsFileTime(&f);
t.QuadPart = f.dwHighDateTime;
t.QuadPart <<= 32;
@ -73,9 +80,9 @@ static inline int clock_gettime(int X, struct timespec *ts)
static inline unsigned gettime(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
}
#endif

595
insim.c
View File

@ -1,4 +1,4 @@
//#define USE_IPV6
// #define USE_IPV6
#include <stdlib.h>
#ifdef WIN32
@ -7,9 +7,9 @@
#include <windows.h>
#define MSG_NOSIGNAL 0
#else
//#include <sys/types.h>
// #include <sys/types.h>
#include <sys/socket.h>
//#include <netinet/in.h>
// #include <netinet/in.h>
#endif
#include <errno.h>
#include <stdio.h>
@ -25,7 +25,8 @@
struct conninfo s_conninfo[256];
struct carinfo s_carinfo[256];
struct insim_buffer {
struct insim_buffer
{
int state;
uint8_t buffer[65536];
int pos;
@ -41,339 +42,353 @@ static uint8_t s_send_pos;
void insim_queue(const void *buffer, size_t size)
{
uint8_t *packet = malloc(size);
memcpy(packet, buffer, size);
queue_produce(s_send_queue, packet);
uint8_t *packet = malloc(size);
memcpy(packet, buffer, size);
queue_produce(s_send_queue, packet);
}
int insim_dequeue(int fd)
{
if (s_send_packet == NULL) queue_consume(s_send_queue, (void *)&s_send_packet);
if (s_send_packet == NULL)
queue_consume(s_send_queue, (void *)&s_send_packet);
if (s_send_packet != NULL)
{
ssize_t s = send(fd, (char *)s_send_packet + s_send_pos, s_send_packet[0] - s_send_pos, MSG_NOSIGNAL);
if (s >= 0) s_send_pos += s;
if (s_send_pos >= s_send_packet[0])
{
free(s_send_packet);
s_send_packet = 0;
s_send_pos = 0;
return 1;
}
}
return 0;
if (s_send_packet != NULL)
{
ssize_t s = send(fd, (char *)s_send_packet + s_send_pos, s_send_packet[0] - s_send_pos, MSG_NOSIGNAL);
if (s >= 0)
s_send_pos += s;
if (s_send_pos >= s_send_packet[0])
{
free(s_send_packet);
s_send_packet = 0;
s_send_pos = 0;
return 1;
}
}
return 0;
}
void insim_request_info(void)
{
memset(s_conninfo, 0, sizeof s_conninfo);
memset(s_carinfo, 0, sizeof s_carinfo);
memset(s_conninfo, 0, sizeof s_conninfo);
memset(s_carinfo, 0, sizeof s_carinfo);
struct IS_TINY p;
p.Size = sizeof p;
p.Type = ISP_TINY;
p.ReqI = 2;
p.SubT = TINY_NCN;
insim_queue(&p, sizeof p);
struct IS_TINY p;
p.Size = sizeof p;
p.Type = ISP_TINY;
p.ReqI = 2;
p.SubT = TINY_NCN;
insim_queue(&p, sizeof p);
p.Size = sizeof p;
p.Type = ISP_TINY;
p.ReqI = 3;
p.SubT = TINY_NPL;
insim_queue(&p, sizeof p);
p.Size = sizeof p;
p.Type = ISP_TINY;
p.ReqI = 3;
p.SubT = TINY_NPL;
insim_queue(&p, sizeof p);
}
void insim_handle_tiny(int fd, const void *buffer)
{
const struct IS_TINY *p = buffer;
switch (p->SubT)
{
case TINY_NONE:
{
struct IS_TINY r;
r.Size = sizeof r;
r.Type = ISP_TINY;
r.ReqI = 0;
r.SubT = TINY_NONE;
insim_queue(&r, sizeof r);
break;
}
}
const struct IS_TINY *p = buffer;
switch (p->SubT)
{
case TINY_NONE:
{
struct IS_TINY r;
r.Size = sizeof r;
r.Type = ISP_TINY;
r.ReqI = 0;
r.SubT = TINY_NONE;
insim_queue(&r, sizeof r);
break;
}
}
}
static void ltc_duty(const char *uname, int state)
{
int i;
for (i = 0; i < 256; i++) {
if (!strcmp(uname, s_conninfo[i].uname)) {
s_conninfo[i].state = state;
printf("Player %s state %d\n", uname, state);
return;
}
}
int i;
for (i = 0; i < 256; i++)
{
if (!strcmp(uname, s_conninfo[i].uname))
{
s_conninfo[i].state = state;
printf("Player %s state %d\n", uname, state);
return;
}
}
}
void insim_handle_ism(int fd, const void *buffer)
{
const struct IS_ISM *p = buffer;
const struct IS_ISM *p = buffer;
printf("Joined %s\n", p->HName);
insim_request_info();
printf("Joined %s\n", p->HName);
insim_request_info();
}
void insim_handle_mso(int fd, const void *buffer)
{
return;
const struct IS_MSO *p = buffer;
printf("%d %d %d %d %s\n", p->UCID, p->PLID, p->UserType, p->TextStart, p->Msg);
return;
const struct IS_MSO *p = buffer;
printf("%d %d %d %d %s\n", p->UCID, p->PLID, p->UserType, p->TextStart, p->Msg);
char buf[128], *bufp = buf;
strncpy(buf, p->Msg, sizeof buf);
char buf[128], *bufp = buf;
strncpy(buf, p->Msg, sizeof buf);
int state = 0;
char *name = NULL;
int state = 0;
char *name = NULL;
int i;
for (i = 0; i < 10; i++) {
char *a = strsep(&bufp, " ");
if (a == NULL) return;
if (i == 0 && strcmp(a, "***")) return;
if (i == 1 && (!strcmp(a, "Officer") || !strcmp(a, "Cadet"))) state |= 1;
if (i == 2 && state == 1) name = a;
if (i == 3 && strcmp(a, "has")) return;
if (i == 4 && strcmp(a, "gone")) return;
if (i == 5 && !strcmp(a, "onduty")) ltc_duty(name, 1);
if (i == 5 && !strcmp(a, "offduty")) ltc_duty(name, 0);
}
int i;
for (i = 0; i < 10; i++)
{
char *a = strsep(&bufp, " ");
if (a == NULL)
return;
if (i == 0 && strcmp(a, "***"))
return;
if (i == 1 && (!strcmp(a, "Officer") || !strcmp(a, "Cadet")))
state |= 1;
if (i == 2 && state == 1)
name = a;
if (i == 3 && strcmp(a, "has"))
return;
if (i == 4 && strcmp(a, "gone"))
return;
if (i == 5 && !strcmp(a, "onduty"))
ltc_duty(name, 1);
if (i == 5 && !strcmp(a, "offduty"))
ltc_duty(name, 0);
}
}
void insim_handle_ncn(int fd, const void *buffer)
{
const struct IS_NCN *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
memset(c, 0, sizeof *c);
c->active = 1;
strncpy(c->uname, p->UName, sizeof c->uname);
strncpy(c->pname, p->PName, sizeof c->pname);
c->admin = p->Admin;
const struct IS_NCN *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
memset(c, 0, sizeof *c);
c->active = 1;
strncpy(c->uname, p->UName, sizeof c->uname);
strncpy(c->pname, p->PName, sizeof c->pname);
c->admin = p->Admin;
printf("Know about connection %s (%s) %d\n", c->pname, c->uname, c->admin);
printf("Know about connection %s (%s) %d\n", c->pname, c->uname, c->admin);
}
void insim_handle_cnl(int fd, const void *buffer)
{
const struct IS_CNL *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
c->active = 0;
const struct IS_CNL *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
c->active = 0;
}
void insim_handle_cpr(int fd, const void *buffer)
{
const struct IS_CPR *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
if (c->active == 0) fprintf(stderr, "Rename of inactive connection\n");
strncpy(c->pname, p->PName, sizeof c->pname);
const struct IS_CPR *p = buffer;
struct conninfo *c = s_conninfo + p->UCID;
if (c->active == 0)
fprintf(stderr, "Rename of inactive connection\n");
strncpy(c->pname, p->PName, sizeof c->pname);
}
void insim_handle_npl(int fd, const void *buffer)
{
const struct IS_NPL *p = buffer;
struct carinfo *car = s_carinfo + p->PLID;
memset(car, 0, sizeof *car);
car->active = 1;
//strncpy(car->cname, p->CName, sizeof car->cname);
car->ucid = p->UCID;
car->mass = p->H_Mass;
car->intake = p->H_TRes;
const struct IS_NPL *p = buffer;
struct carinfo *car = s_carinfo + p->PLID;
memset(car, 0, sizeof *car);
car->active = 1;
// strncpy(car->cname, p->CName, sizeof car->cname);
car->ucid = p->UCID;
car->mass = p->H_Mass;
car->intake = p->H_TRes;
strncpy(car->cname, find_car(p->CName, car->intake, car->mass), sizeof car->cname);
strncpy(car->cname, find_car(p->CName, car->intake, car->mass), sizeof car->cname);
printf("Car %d joined (%s) - %s\n", p->PLID, car->cname, s_conninfo[car->ucid].uname);
printf("Car %d joined (%s) - %s\n", p->PLID, car->cname, s_conninfo[car->ucid].uname);
}
void insim_handle_pll(int fd, const void *buffer)
{
const struct IS_PLL *p = buffer;
struct carinfo *car = s_carinfo + p->PLID;
car->active = 0;
printf("Car %d left - %s\n", p->PLID, s_conninfo[car->ucid].uname);
const struct IS_PLL *p = buffer;
struct carinfo *car = s_carinfo + p->PLID;
car->active = 0;
printf("Car %d left - %s\n", p->PLID, s_conninfo[car->ucid].uname);
}
void insim_handle_mci(int fd, const void *buffer)
{
const struct IS_MCI *p = buffer;
int i;
for (i = 0; i < p->NumC; i++)
{
const struct CompCar *c = p->Info + i;
struct carinfo *car = s_carinfo + c->PLID;
const struct IS_MCI *p = buffer;
int i;
for (i = 0; i < p->NumC; i++)
{
const struct CompCar *c = p->Info + i;
struct carinfo *car = s_carinfo + c->PLID;
car->position = c->Position;
car->info = c->Info;
car->sp3 = c->Sp3;
car->x = c->X;
car->y = c->Y;
car->z = c->Z;
car->speed = c->Speed;
car->direction = c->Direction;
car->heading = c->Heading;
car->angvel = c->AngVel;
car->position = c->Position;
car->info = c->Info;
car->sp3 = c->Sp3;
car->x = c->X;
car->y = c->Y;
car->z = c->Z;
car->speed = c->Speed;
car->direction = c->Direction;
car->heading = c->Heading;
car->angvel = c->AngVel;
car->hist_x[car->hist] = c->X;
car->hist_y[car->hist] = c->Y;
car->hist_s[car->hist] = c->Speed;
car->hist = (car->hist + 1) % CARPATHSIZE;
}
car->hist_x[car->hist] = c->X;
car->hist_y[car->hist] = c->Y;
car->hist_s[car->hist] = c->Speed;
car->hist = (car->hist + 1) % CARPATHSIZE;
}
}
typedef void (*insim_handler)(int fd, const void *buffer);
static const insim_handler s_handlers[] =
{
NULL, // ISP_NONE // 0 : not used
NULL, // ISP_ISI // 1 - instruction : insim initialise
NULL, // ISP_VER // 2 - info : version info
insim_handle_tiny, // ISP_TINY // 3 - both ways : multi purpose
NULL, // ISP_SMALL // 4 - both ways : multi purpose
NULL, // ISP_STA // 5 - info : state info
NULL, // ISP_SCH // 6 - instruction : single character
NULL, // ISP_SFP // 7 - instruction : state flags pack
NULL, // ISP_SCC // 8 - instruction : set car camera
NULL, // ISP_CPP // 9 - both ways : cam pos pack
insim_handle_ism, // ISP_ISM // 10 - info : start multiplayer
insim_handle_mso, // ISP_MSO // 11 - info : message out
NULL, // ISP_III // 12 - info : hidden /i message
NULL, // ISP_MST // 13 - instruction : type message or /command
NULL, // ISP_MTC // 14 - instruction : message to a connection
NULL, // ISP_MOD // 15 - instruction : set screen mode
NULL, // ISP_VTN // 16 - info : vote notification
NULL, // ISP_RST // 17 - info : race start
insim_handle_ncn, // ISP_NCN // 18 - info : new connection
insim_handle_cnl, // ISP_CNL // 19 - info : connection left
insim_handle_cpr, // ISP_CPR // 20 - info : connection renamed
insim_handle_npl, // ISP_NPL // 21 - info : new player (joined race)
NULL, // ISP_PLP // 22 - info : player pit (keeps slot in race)
insim_handle_pll, // ISP_PLL // 23 - info : player leave (spectate - loses slot)
NULL, // ISP_LAP // 24 - info : lap time
NULL, // ISP_SPX // 25 - info : split x time
NULL, // ISP_PIT // 26 - info : pit stop start
NULL, // ISP_PSF // 27 - info : pit stop finish
NULL, // ISP_PLA // 28 - info : pit lane enter / leave
NULL, // ISP_CCH // 29 - info : camera changed
NULL, // ISP_PEN // 30 - info : penalty given or cleared
NULL, // ISP_TOC // 31 - info : take over car
NULL, // ISP_FLG // 32 - info : flag (yellow or blue)
NULL, // ISP_PFL // 33 - info : player flags (help flags)
NULL, // ISP_FIN // 34 - info : finished race
NULL, // ISP_RES // 35 - info : result confirmed
NULL, // ISP_REO // 36 - both ways : reorder (info or instruction)
NULL, // ISP_NLP // 37 - info : node and lap packet
insim_handle_mci, // ISP_MCI // 38 - info : multi car info
NULL, // ISP_MSX // 39 - instruction : type message
NULL, // ISP_MSL // 40 - instruction : message to local computer
NULL, // ISP_CRS // 41 - info : car reset
NULL, // ISP_BFN // 42 - both ways : delete buttons / receive button requests
NULL, // ISP_AXI // 43 - info : autocross layout information
NULL, // ISP_AXO // 44 - info : hit an autocross object
NULL, // ISP_BTN // 45 - instruction : show a button on local or remote screen
NULL, // ISP_BTC // 46 - info : sent when a user clicks a button
NULL, // ISP_BTT // 47 - info : sent after typing into a button
NULL, // ISP_RIP // 48 - both ways : replay information packet
NULL, // ISP_SSH // 49 - both ways : screenshot
NULL, // ISP_CON // 50 - info : contact between cars (collision report)
NULL, // ISP_OBH // 51 - info : contact car + object (collision report)
NULL, // ISP_HLV // 52 - info : report incidents that would violate HLVC
NULL, // ISP_PLC // 53 - instruction : player cars
NULL, // ISP_AXM // 54 - both ways : autocross multiple objects
NULL, // ISP_ACR // 55 - info : admin command report
{
NULL, // ISP_NONE // 0 : not used
NULL, // ISP_ISI // 1 - instruction : insim initialise
NULL, // ISP_VER // 2 - info : version info
insim_handle_tiny, // ISP_TINY // 3 - both ways : multi purpose
NULL, // ISP_SMALL // 4 - both ways : multi purpose
NULL, // ISP_STA // 5 - info : state info
NULL, // ISP_SCH // 6 - instruction : single character
NULL, // ISP_SFP // 7 - instruction : state flags pack
NULL, // ISP_SCC // 8 - instruction : set car camera
NULL, // ISP_CPP // 9 - both ways : cam pos pack
insim_handle_ism, // ISP_ISM // 10 - info : start multiplayer
insim_handle_mso, // ISP_MSO // 11 - info : message out
NULL, // ISP_III // 12 - info : hidden /i message
NULL, // ISP_MST // 13 - instruction : type message or /command
NULL, // ISP_MTC // 14 - instruction : message to a connection
NULL, // ISP_MOD // 15 - instruction : set screen mode
NULL, // ISP_VTN // 16 - info : vote notification
NULL, // ISP_RST // 17 - info : race start
insim_handle_ncn, // ISP_NCN // 18 - info : new connection
insim_handle_cnl, // ISP_CNL // 19 - info : connection left
insim_handle_cpr, // ISP_CPR // 20 - info : connection renamed
insim_handle_npl, // ISP_NPL // 21 - info : new player (joined race)
NULL, // ISP_PLP // 22 - info : player pit (keeps slot in race)
insim_handle_pll, // ISP_PLL // 23 - info : player leave (spectate - loses slot)
NULL, // ISP_LAP // 24 - info : lap time
NULL, // ISP_SPX // 25 - info : split x time
NULL, // ISP_PIT // 26 - info : pit stop start
NULL, // ISP_PSF // 27 - info : pit stop finish
NULL, // ISP_PLA // 28 - info : pit lane enter / leave
NULL, // ISP_CCH // 29 - info : camera changed
NULL, // ISP_PEN // 30 - info : penalty given or cleared
NULL, // ISP_TOC // 31 - info : take over car
NULL, // ISP_FLG // 32 - info : flag (yellow or blue)
NULL, // ISP_PFL // 33 - info : player flags (help flags)
NULL, // ISP_FIN // 34 - info : finished race
NULL, // ISP_RES // 35 - info : result confirmed
NULL, // ISP_REO // 36 - both ways : reorder (info or instruction)
NULL, // ISP_NLP // 37 - info : node and lap packet
insim_handle_mci, // ISP_MCI // 38 - info : multi car info
NULL, // ISP_MSX // 39 - instruction : type message
NULL, // ISP_MSL // 40 - instruction : message to local computer
NULL, // ISP_CRS // 41 - info : car reset
NULL, // ISP_BFN // 42 - both ways : delete buttons / receive button requests
NULL, // ISP_AXI // 43 - info : autocross layout information
NULL, // ISP_AXO // 44 - info : hit an autocross object
NULL, // ISP_BTN // 45 - instruction : show a button on local or remote screen
NULL, // ISP_BTC // 46 - info : sent when a user clicks a button
NULL, // ISP_BTT // 47 - info : sent after typing into a button
NULL, // ISP_RIP // 48 - both ways : replay information packet
NULL, // ISP_SSH // 49 - both ways : screenshot
NULL, // ISP_CON // 50 - info : contact between cars (collision report)
NULL, // ISP_OBH // 51 - info : contact car + object (collision report)
NULL, // ISP_HLV // 52 - info : report incidents that would violate HLVC
NULL, // ISP_PLC // 53 - instruction : player cars
NULL, // ISP_AXM // 54 - both ways : autocross multiple objects
NULL, // ISP_ACR // 55 - info : admin command report
};
void insim_handle(int fd, const uint8_t *buffer)
{
uint8_t type = buffer[1];
if (type <= ISP_ACR && s_handlers[type] != NULL)
{
s_handlers[type](fd, buffer);
}
uint8_t type = buffer[1];
if (type <= ISP_ACR && s_handlers[type] != NULL)
{
s_handlers[type](fd, buffer);
}
}
int insim_recv(int fd, int can_write, int can_read, void *arg)
{
struct insim_buffer *buffer = arg;
if (can_write && buffer->state == 1)
{
insim_dequeue(fd);
}
if (can_read)
{
if (buffer->pos >= sizeof buffer->buffer)
{
printf("buffer full\n");
return 0;
}
ssize_t res = recv(fd, (char *)buffer->buffer + buffer->pos, sizeof buffer->buffer - buffer->pos, 0);
if (res == -1)
{
#ifdef WIN32
if (WSAGetLastError() == WSAECONNRESET)
#else
if (errno == ECONNRESET)
#endif
{
printf("connreset\n");
return 0;
}
#ifdef WIN32
else if (WSAGetLastError() != WSAEWOULDBLOCK)
#else
else if (errno != EWOULDBLOCK && errno != EAGAIN)
#endif
{
printf("hmm: %s\n", strerror(errno));
return 0;
}
}
if (res == 0)
{
printf("nothing received\n");
return 0;
}
if (can_write && buffer->state == 1)
{
insim_dequeue(fd);
}
if (can_read)
{
if (buffer->pos >= sizeof buffer->buffer)
{
printf("buffer full\n");
return 0;
}
ssize_t res = recv(fd, (char *)buffer->buffer + buffer->pos, sizeof buffer->buffer - buffer->pos, 0);
if (res == -1)
{
#ifdef WIN32
if (WSAGetLastError() == WSAECONNRESET)
#else
if (errno == ECONNRESET)
#endif
{
printf("connreset\n");
return 0;
}
#ifdef WIN32
else if (WSAGetLastError() != WSAEWOULDBLOCK)
#else
else if (errno != EWOULDBLOCK && errno != EAGAIN)
#endif
{
printf("hmm: %s\n", strerror(errno));
return 0;
}
}
if (res == 0)
{
printf("nothing received\n");
return 0;
}
buffer->pos += res;
buffer->pos += res;
while (1)
{
uint8_t size = buffer->buffer[buffer->offset];
if (size % 4 != 0)
{
printf("invalid packet, size is %d\n", size);
return 0;
}
while (1)
{
uint8_t size = buffer->buffer[buffer->offset];
if (size % 4 != 0)
{
printf("invalid packet, size is %d\n", size);
return 0;
}
if (buffer->pos - buffer->offset >= size)
{
insim_handle(fd, buffer->buffer + buffer->offset);
}
else
{
break;
}
if (buffer->pos - buffer->offset >= size)
{
insim_handle(fd, buffer->buffer + buffer->offset);
}
else
{
break;
}
if (buffer->pos - buffer->offset > size)
{
buffer->offset += size;
}
else
{
buffer->pos = 0;
buffer->offset = 0;
}
}
}
if (buffer->pos - buffer->offset > size)
{
buffer->offset += size;
}
else
{
buffer->pos = 0;
buffer->offset = 0;
}
}
}
return 1;
return 1;
}
/*
#ifdef USE_IPV6
@ -394,46 +409,46 @@ static void insim_connect(int fd, void *arg)
}
s_insim_tcp.state = 1;
s_insim_tcp.pos = 0;
s_insim_tcp.offset = 0;
register_socket(fd, SM_READ | SM_WRITE, &insim_recv, &s_insim_tcp);
s_insim_tcp.pos = 0;
s_insim_tcp.offset = 0;
register_socket(fd, SM_READ | SM_WRITE, &insim_recv, &s_insim_tcp);
fd = network_listen(g_insim_port + 1, 0);
fd = network_listen(g_insim_port + 1, 0);
s_insim_udp.state = 2;
s_insim_udp.pos = 0;
s_insim_udp.offset = 0;
register_socket(fd, SM_READ, &insim_recv, &s_insim_udp);
s_insim_udp.pos = 0;
s_insim_udp.offset = 0;
register_socket(fd, SM_READ, &insim_recv, &s_insim_udp);
struct IS_ISI p;
memset(&p, 0, sizeof p);
p.Size = sizeof p;
p.Type = ISP_ISI;
p.ReqI = 0;
p.Zero = 0;
p.UDPPort = g_outgauge_port; //g_insim_port + 1;
p.Flags = ISF_LOCAL;
p.Sp0 = 0;
p.Prefix = 0;
p.Interval = 100;
snprintf(p.Admin, sizeof p.Admin, "");
snprintf(p.IName, sizeof p.IName, "LFS Dashboard");
insim_queue(&p, sizeof p);
struct IS_ISI p;
memset(&p, 0, sizeof p);
p.Size = sizeof p;
p.Type = ISP_ISI;
p.ReqI = 0;
p.Zero = 0;
p.UDPPort = g_outgauge_port; // g_insim_port + 1;
p.Flags = ISF_LOCAL;
p.Sp0 = 0;
p.Prefix = 0;
p.Interval = 100;
snprintf(p.Admin, sizeof p.Admin, "");
snprintf(p.IName, sizeof p.IName, "LFS Dashboard");
insim_queue(&p, sizeof p);
struct IS_SMALL s;
s.Size = sizeof s;
s.Type = ISP_SMALL;
s.ReqI = 1;
s.SubT = SMALL_SSG;
s.UVal = 1;
insim_queue(&s, sizeof s);
struct IS_SMALL s;
s.Size = sizeof s;
s.Type = ISP_SMALL;
s.ReqI = 1;
s.SubT = SMALL_SSG;
s.UVal = 1;
insim_queue(&s, sizeof s);
insim_request_info();
insim_request_info();
}
void insim_init(const char *hostname, int port)
{
s_insim_tcp.state = 0;
s_insim_udp.state = 0;
s_send_queue = queue_new();
network_connect(hostname, port, &insim_connect, NULL);
s_insim_tcp.state = 0;
s_insim_udp.state = 0;
s_send_queue = queue_new();
network_connect(hostname, port, &insim_connect, NULL);
}

1764
insim.h

File diff suppressed because it is too large Load Diff

1751
lfsdash.c

File diff suppressed because it is too large Load Diff

132
list.h
View File

@ -3,70 +3,72 @@
#include <stdlib.h>
#define LIST(X, T, compare_func) \
struct X ## _list_t \
{ \
size_t used; \
size_t size; \
T *items; \
}; \
\
static inline void X ## _list_init(struct X ## _list_t *list) \
{ \
list->used = 0; \
list->size = 0; \
list->items = NULL; \
} \
\
static inline void X ## _list_free(struct X ## _list_t *list) \
{ \
free(list->items); \
} \
\
static inline void X ## _list_add(struct X ## _list_t *list, T item) \
{ \
if (list->used >= list->size) \
{ \
list->size += 64U; \
T *new_items = realloc(list->items, sizeof *list->items * list->size); \
if (new_items == NULL) \
{ \
fprintf(stderr, "Reallocating %s list to %u items (%u bytes) failed\n", #X, (unsigned)list->size, (unsigned)(sizeof *list->items * list->size)); \
list->size -= 64U; \
return; \
} \
list->items = new_items; \
} \
list->items[list->used++] = item; \
} \
\
static inline void X ## _list_del_item(struct X ## _list_t *list, T item) \
{ \
size_t i; \
for (i = 0; i < list->used; i++) \
{ \
if (compare_func(&list->items[i], &item)) { \
list->items[i] = list->items[--list->used]; \
return; \
} \
} \
} \
\
static inline void X ## _list_del_index(struct X ## _list_t *list, size_t index) \
{ \
list->items[index] = list->items[--list->used]; \
} \
\
static inline int X ## _list_contains(struct X ## _list_t *list, T item) \
{ \
size_t i; \
for (i = 0; i < list->used; i++) \
{ \
if (compare_func(&list->items[i], &item)) { \
return 1; \
} \
} \
return 0; \
}
#define LIST(X, T, compare_func) \
struct X##_list_t \
{ \
size_t used; \
size_t size; \
T *items; \
}; \
\
static inline void X##_list_init(struct X##_list_t *list) \
{ \
list->used = 0; \
list->size = 0; \
list->items = NULL; \
} \
\
static inline void X##_list_free(struct X##_list_t *list) \
{ \
free(list->items); \
} \
\
static inline void X##_list_add(struct X##_list_t *list, T item) \
{ \
if (list->used >= list->size) \
{ \
list->size += 64U; \
T *new_items = realloc(list->items, sizeof *list->items * list->size); \
if (new_items == NULL) \
{ \
fprintf(stderr, "Reallocating %s list to %u items (%u bytes) failed\n", #X, (unsigned)list->size, (unsigned)(sizeof *list->items * list->size)); \
list->size -= 64U; \
return; \
} \
list->items = new_items; \
} \
list->items[list->used++] = item; \
} \
\
static inline void X##_list_del_item(struct X##_list_t *list, T item) \
{ \
size_t i; \
for (i = 0; i < list->used; i++) \
{ \
if (compare_func(&list->items[i], &item)) \
{ \
list->items[i] = list->items[--list->used]; \
return; \
} \
} \
} \
\
static inline void X##_list_del_index(struct X##_list_t *list, size_t index) \
{ \
list->items[index] = list->items[--list->used]; \
} \
\
static inline int X##_list_contains(struct X##_list_t *list, T item) \
{ \
size_t i; \
for (i = 0; i < list->used; i++) \
{ \
if (compare_func(&list->items[i], &item)) \
{ \
return 1; \
} \
} \
return 0; \
}
#endif /* LIST_H */

View File

@ -14,7 +14,7 @@
#include <netinet/in.h>
#endif
#include <errno.h>
//#include "network.h"
// #include "network.h"
#include "network_worker.h"
#include "socket.h"
#include "worker.h"
@ -23,124 +23,124 @@ static struct worker s_network_worker;
struct network_job
{
char *host;
int port;
network_callback callback;
void *data;
char *host;
int port;
network_callback callback;
void *data;
};
int resolve(const char *hostname, int port, struct sockaddr_in *addr)
{
struct addrinfo *ai;
struct addrinfo hints;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
#ifndef WIN32
hints.ai_flags = AI_ADDRCONFIG;
#endif
hints.ai_socktype = SOCK_STREAM;
struct addrinfo *ai;
struct addrinfo hints;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
#ifndef WIN32
hints.ai_flags = AI_ADDRCONFIG;
#endif
hints.ai_socktype = SOCK_STREAM;
char port_name[6];
snprintf(port_name, sizeof port_name, "%u", port);
char port_name[6];
snprintf(port_name, sizeof port_name, "%u", port);
int e = getaddrinfo(hostname, port_name, &hints, &ai);
int e = getaddrinfo(hostname, port_name, &hints, &ai);
if (e != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", strerror(errno));
return 0;
}
if (e != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", strerror(errno));
return 0;
}
struct addrinfo *runp;
for (runp = ai; runp != NULL; runp = runp->ai_next)
{
struct sockaddr_in *ai_addr = (struct sockaddr_in *)runp->ai_addr;
struct addrinfo *runp;
for (runp = ai; runp != NULL; runp = runp->ai_next)
{
struct sockaddr_in *ai_addr = (struct sockaddr_in *)runp->ai_addr;
/* Take the first address */
*addr = *ai_addr;
break;
}
/* Take the first address */
*addr = *ai_addr;
break;
}
freeaddrinfo(ai);
freeaddrinfo(ai);
return 1;
return 1;
}
static void network_worker(void *arg)
{
struct network_job *job = arg;
struct network_job *job = arg;
if (job->callback != NULL)
{
struct sockaddr_in addr;
if (!resolve(job->host, job->port, &addr))
{
fprintf(stderr, "Unable to resolve %s:%d\n", job->host, job->port);
if (job->callback != NULL)
{
job->callback(-1, job->data);
}
}
else if (job->callback != NULL)
{
int fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0)
{
#ifdef WIN32
fprintf(stderr, "socket: %d\n", WSAGetLastError());
#else
fprintf(stderr, "socket: %s\n", strerror(errno));
#endif
}
else
{
socket_set_nonblock(fd);
socket_set_nodelay(fd);
if (connect(fd, (struct sockaddr *)&addr, sizeof addr) < 0)
{
#ifdef WIN32
if (WSAGetLastError() != WSAEINPROGRESS && WSAGetLastError() != WSAEWOULDBLOCK)
{
fprintf(stderr, "connect: %d\n", WSAGetLastError());
fd = -1;
}
#else
if (errno != EINPROGRESS && errno != EWOULDBLOCK)
{
fprintf(stderr, "connect: %s\n", strerror(errno));
fd = -1;
}
#endif
}
}
job->callback(fd, job->data);
}
}
if (job->callback != NULL)
{
struct sockaddr_in addr;
if (!resolve(job->host, job->port, &addr))
{
fprintf(stderr, "Unable to resolve %s:%d\n", job->host, job->port);
if (job->callback != NULL)
{
job->callback(-1, job->data);
}
}
else if (job->callback != NULL)
{
int fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0)
{
#ifdef WIN32
fprintf(stderr, "socket: %d\n", WSAGetLastError());
#else
fprintf(stderr, "socket: %s\n", strerror(errno));
#endif
}
else
{
socket_set_nonblock(fd);
socket_set_nodelay(fd);
if (connect(fd, (struct sockaddr *)&addr, sizeof addr) < 0)
{
#ifdef WIN32
if (WSAGetLastError() != WSAEINPROGRESS && WSAGetLastError() != WSAEWOULDBLOCK)
{
fprintf(stderr, "connect: %d\n", WSAGetLastError());
fd = -1;
}
#else
if (errno != EINPROGRESS && errno != EWOULDBLOCK)
{
fprintf(stderr, "connect: %s\n", strerror(errno));
fd = -1;
}
#endif
}
}
job->callback(fd, job->data);
}
}
free(job->host);
free(job);
free(job->host);
free(job);
}
void network_worker_init(void)
{
worker_init(&s_network_worker, "network", 60000, 1, network_worker);
worker_init(&s_network_worker, "network", 60000, 1, network_worker);
}
void network_worker_deinit(void)
{
worker_deinit(&s_network_worker);
worker_deinit(&s_network_worker);
}
void *network_connect(const char *host, int port, network_callback callback, void *data)
{
struct network_job *job = malloc(sizeof *job);
job->host = strdup(host);
job->port = port;
job->callback = callback;
job->data = data;
struct network_job *job = malloc(sizeof *job);
job->host = strdup(host);
job->port = port;
job->callback = callback;
job->data = data;
worker_queue(&s_network_worker, job);
return job;
worker_queue(&s_network_worker, job);
return job;
}
int network_listen(int port, int tcp)
@ -153,42 +153,43 @@ int network_listen(int port, int tcp)
fd = socket(AF_INET, tcp ? SOCK_STREAM : SOCK_DGRAM, 0);
#endif
if (fd < 0)
{
if (fd < 0)
{
#ifdef WIN32
fprintf(stderr, "socket: %d\n", WSAGetLastError());
fprintf(stderr, "socket: %d\n", WSAGetLastError());
#else
fprintf(stderr, "socket: %s\n", strerror(errno));
fprintf(stderr, "socket: %s\n", strerror(errno));
#endif
return -1;
}
return -1;
}
#ifdef USE_IPV6
struct sockaddr_in6 serv_addr;
serv_addr.sin6_family = AF_INET6;
serv_addr.sin6_addr = in6addr_any;
serv_addr.sin6_port = htons(port);
serv_addr.sin6_family = AF_INET6;
serv_addr.sin6_addr = in6addr_any;
serv_addr.sin6_port = htons(port);
#else
struct sockaddr_in serv_addr;
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
#endif
int on = 1;
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof on) == -1)
{
fprintf(stderr, "setsockopt: Could not set SO_REUSEADDR: %s\n", strerror(errno));
}
int on = 1;
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof on) == -1)
{
fprintf(stderr, "setsockopt: Could not set SO_REUSEADDR: %s\n", strerror(errno));
}
if (bind(fd, (struct sockaddr *)&serv_addr, sizeof serv_addr) < 0)
{
fprintf(stderr, "bind: %s\n", strerror(errno));
return -1;
}
if (bind(fd, (struct sockaddr *)&serv_addr, sizeof serv_addr) < 0)
{
fprintf(stderr, "bind: %s\n", strerror(errno));
return -1;
}
socket_set_nonblock(fd);
if (tcp) socket_set_nodelay(fd);
socket_set_nonblock(fd);
if (tcp)
socket_set_nodelay(fd);
return fd;
return fd;
}

View File

@ -1,8 +1,8 @@
//#define USE_IPV6
// #define USE_IPV6
#ifdef WIN32
#include <winsock2.h>
//#include <ws2tcpip.h>
// #include <ws2tcpip.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
@ -31,52 +31,55 @@ float g_consumption;
int outgauge_recv(int fd, int can_write, int can_read, void *arg)
{
if (can_read)
{
if (can_read)
{
struct outgauge o;
ssize_t len = recv(fd, (char *)&o, sizeof o, 0);
/* Ignore out of order packet */
//if (o.time < s_prev_time)
// if (o.time < s_prev_time)
if (o.rpm < 0) o.rpm = 0;
if (o.rpm < 0)
o.rpm = 0;
memcpy(&g_outgauge, &o, len);
g_fade &= ~1;
g_released |= g_pressed & (~(o.flags & 3));
g_released |= g_pressed & (~(o.flags & 3));
if (!(g_pressed & 1) && (o.flags & 1)) g_shift_time = o.time;
if (!(g_pressed & 2) && (o.flags & 2)) g_ctrl_time = o.time;
g_pressed |= (o.flags & 3);
if (!(g_pressed & 1) && (o.flags & 1))
g_shift_time = o.time;
if (!(g_pressed & 2) && (o.flags & 2))
g_ctrl_time = o.time;
g_pressed |= (o.flags & 3);
if (g_owncar != o.playerid)
{
if (o.fuel > 0)
{
if (g_owncar != o.playerid)
{
if (o.fuel > 0)
{
g_owncar = o.playerid;
g_consumption = 0;
s_car = get_car(o.car, NULL);
s_prev_fuel = o.fuel;
g_fade &= ~2;
}
}
else
{
g_fade |= 2;
}
}
else
{
g_fade &= ~2;
}
}
else
{
g_fade &= ~2;
}
if (s_prev_time > 0)
{
if (o.fuel > s_prev_fuel)
{
g_consumption = 0;
}
else
{
if (s_prev_time > 0)
{
if (o.fuel > s_prev_fuel)
{
g_consumption = 0;
}
else
{
float interval = (o.time - s_prev_time) * 0.001;
if (interval > 0)
{
@ -88,18 +91,19 @@ int outgauge_recv(int fd, int can_write, int can_read, void *arg)
update_car(s_car, o.speed * interval, interval, g_consumption);
}
}
}
}
s_prev_time = o.time;
s_prev_fuel = o.fuel;
}
}
}
s_prev_time = o.time;
s_prev_fuel = o.fuel;
}
return 1;
return 1;
}
void outgauge_init(int port)
{
int fd = network_listen(port, 0);
if (fd < 0) return;
register_socket(fd, SM_READ, &outgauge_recv, NULL);
int fd = network_listen(port, 0);
if (fd < 0)
return;
register_socket(fd, SM_READ, &outgauge_recv, NULL);
}

View File

@ -5,26 +5,26 @@
struct outgauge
{
uint32_t time;
char car[4];
uint16_t flags;
uint8_t gear;
uint8_t playerid;
float speed;
float rpm;
float turbo;
float enginetemp;
float fuel;
float oilpressure;
float oiltemp;
uint32_t dashlights;
uint32_t showlights;
float throttle;
float brake;
float clutch;
char display1[16];
char display2[16];
uint32_t id;
uint32_t time;
char car[4];
uint16_t flags;
uint8_t gear;
uint8_t playerid;
float speed;
float rpm;
float turbo;
float enginetemp;
float fuel;
float oilpressure;
float oiltemp;
uint32_t dashlights;
uint32_t showlights;
float throttle;
float brake;
float clutch;
char display1[16];
char display2[16];
uint32_t id;
};
extern struct outgauge g_outgauge;
@ -37,7 +37,6 @@ extern int g_released;
extern uint32_t g_shift_time;
extern uint32_t g_ctrl_time;
void outgauge_init(int port);
#endif /* OUTGAUGE_H */

119
queue.c
View File

@ -4,95 +4,96 @@
struct queue_object_t
{
struct queue_object_t *next;
void *data;
struct queue_object_t *next;
void *data;
};
struct queue_t
{
pthread_mutex_t produce_mutex;
pthread_mutex_t consume_mutex;
struct queue_object_t *head;
struct queue_object_t *tail;
struct queue_object_t *divider;
pthread_mutex_t produce_mutex;
pthread_mutex_t consume_mutex;
struct queue_object_t *head;
struct queue_object_t *tail;
struct queue_object_t *divider;
};
struct queue_t *queue_new(void)
{
struct queue_t *queue = malloc(sizeof *queue);
struct queue_object_t *qo = malloc(sizeof *qo);
qo->next = NULL;
qo->data = NULL;
struct queue_t *queue = malloc(sizeof *queue);
struct queue_object_t *qo = malloc(sizeof *qo);
qo->next = NULL;
qo->data = NULL;
queue->head = qo;
queue->tail = qo;
queue->divider = qo;
queue->head = qo;
queue->tail = qo;
queue->divider = qo;
pthread_mutex_init(&queue->produce_mutex, NULL);
pthread_mutex_init(&queue->consume_mutex, NULL);
pthread_mutex_init(&queue->produce_mutex, NULL);
pthread_mutex_init(&queue->consume_mutex, NULL);
return queue;
return queue;
}
void queue_delete(struct queue_t *queue)
{
int n = 0;
while (queue->head != NULL)
{
struct queue_object_t *qo = queue->head;
queue->head = qo->next;
int n = 0;
while (queue->head != NULL)
{
struct queue_object_t *qo = queue->head;
queue->head = qo->next;
//free(qo->data);
free(qo);
n++;
}
// free(qo->data);
free(qo);
n++;
}
pthread_mutex_destroy(&queue->produce_mutex);
pthread_mutex_destroy(&queue->consume_mutex);
pthread_mutex_destroy(&queue->produce_mutex);
pthread_mutex_destroy(&queue->consume_mutex);
free(queue);
free(queue);
}
int queue_produce(struct queue_t *queue, void *data)
{
if (queue == NULL) return 0;
if (queue == NULL)
return 0;
struct queue_object_t *qo = malloc(sizeof *qo);
qo->next = NULL;
qo->data = data;
struct queue_object_t *qo = malloc(sizeof *qo);
qo->next = NULL;
qo->data = data;
/* Lock needed? */
pthread_mutex_lock(&queue->produce_mutex);
queue->tail->next = qo;
queue->tail = qo;
/* */
/* Lock needed? */
pthread_mutex_lock(&queue->produce_mutex);
queue->tail->next = qo;
queue->tail = qo;
/* */
int n = 0;
while (queue->head != queue->divider)
{
struct queue_object_t *qo = queue->head;
queue->head = qo->next;
int n = 0;
while (queue->head != queue->divider)
{
struct queue_object_t *qo = queue->head;
queue->head = qo->next;
//free(qo->data);
free(qo);
n++;
}
pthread_mutex_unlock(&queue->produce_mutex);
// free(qo->data);
free(qo);
n++;
}
pthread_mutex_unlock(&queue->produce_mutex);
return 1;
return 1;
}
int queue_consume(struct queue_t *queue, void **data)
{
pthread_mutex_lock(&queue->consume_mutex);
if (queue->divider != queue->tail)
{
*data = queue->divider->next->data;
queue->divider = queue->divider->next;
pthread_mutex_unlock(&queue->consume_mutex);
return 1;
}
pthread_mutex_lock(&queue->consume_mutex);
if (queue->divider != queue->tail)
{
*data = queue->divider->next->data;
queue->divider = queue->divider->next;
pthread_mutex_unlock(&queue->consume_mutex);
return 1;
}
pthread_mutex_unlock(&queue->consume_mutex);
return 0;
pthread_mutex_unlock(&queue->consume_mutex);
return 0;
}

218
socket.c
View File

@ -1,5 +1,5 @@
#ifndef WIN32
//#define USE_POLL
// #define USE_POLL
#endif
#include <stdio.h>
@ -28,15 +28,15 @@ int s_running;
struct socket_t
{
int fd;
int mode;
socket_func socket_func;
void *arg;
int fd;
int mode;
socket_func socket_func;
void *arg;
};
static inline int socket_compare(struct socket_t **a, struct socket_t **b)
{
return (*a)->fd == (*b)->fd;
return (*a)->fd == (*b)->fd;
}
LIST(socket, struct socket_t *, socket_compare)
@ -50,99 +50,105 @@ static int s_epoll_fd = -1;
#ifdef USE_POLL
static struct socket_t *socket_get_by_fd(int fd)
{
size_t i;
for (i = 0; i < s_sockets.used; i++)
{
struct socket_t *s = s_sockets.items[i];
if (s->fd == fd) return s;
}
size_t i;
for (i = 0; i < s_sockets.used; i++)
{
struct socket_t *s = s_sockets.items[i];
if (s->fd == fd)
return s;
}
return NULL;
return NULL;
}
#endif
void register_socket(int fd, int mode, socket_func socket_func, void *arg)
{
struct socket_t *s = malloc(sizeof *s);
s->fd = fd;
s->mode = mode;
s->socket_func = socket_func;
s->arg = arg;
struct socket_t *s = malloc(sizeof *s);
s->fd = fd;
s->mode = mode;
s->socket_func = socket_func;
s->arg = arg;
pthread_mutex_lock(&s_sockets_mutex);
socket_list_add(&s_sockets, s);
pthread_mutex_lock(&s_sockets_mutex);
socket_list_add(&s_sockets, s);
#ifdef USE_POLL
if (s_epoll_fd == -1)
{
s_epoll_fd = epoll_create(32);
if (s_epoll_fd == -1) fprintf(stderr, "register_socket(): epoll_create: %s\n", strerror(errno));
}
if (s_epoll_fd == -1)
{
s_epoll_fd = epoll_create(32);
if (s_epoll_fd == -1)
fprintf(stderr, "register_socket(): epoll_create: %s\n", strerror(errno));
}
struct epoll_event ev;
ev.events = EPOLLIN;
ev.data.ptr = s;
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_ADD, fd, &ev);
if (r == -1) fprintf(stderr, "register_socket(): epoll_ctl: %s\n", strerror(errno));
struct epoll_event ev;
ev.events = EPOLLIN;
ev.data.ptr = s;
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_ADD, fd, &ev);
if (r == -1)
fprintf(stderr, "register_socket(): epoll_ctl: %s\n", strerror(errno));
#endif /* USE_POLL */
pthread_mutex_unlock(&s_sockets_mutex);
pthread_mutex_unlock(&s_sockets_mutex);
}
void socket_flag_write(int fd)
{
#ifdef USE_POLL
struct epoll_event ev;
ev.events = EPOLLIN | EPOLLOUT;
ev.data.ptr = socket_get_by_fd(fd);;
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_MOD, fd, &ev);
if (r == -1) fprintf(stderr, "socket_flag_write(): epoll_ctl: %s\n", strerror(errno));
struct epoll_event ev;
ev.events = EPOLLIN | EPOLLOUT;
ev.data.ptr = socket_get_by_fd(fd);
;
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_MOD, fd, &ev);
if (r == -1)
fprintf(stderr, "socket_flag_write(): epoll_ctl: %s\n", strerror(errno));
#endif /* USE_POLL */
}
void socket_clear_write(int fd)
{
#ifdef USE_POLL
struct epoll_event ev;
ev.events = EPOLLIN;
ev.data.ptr = socket_get_by_fd(fd);
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_MOD, fd, &ev);
if (r == -1) fprintf(stderr, "socket_clear_write(): epoll_ctl: %s\n", strerror(errno));
struct epoll_event ev;
ev.events = EPOLLIN;
ev.data.ptr = socket_get_by_fd(fd);
int r = epoll_ctl(s_epoll_fd, EPOLL_CTL_MOD, fd, &ev);
if (r == -1)
fprintf(stderr, "socket_clear_write(): epoll_ctl: %s\n", strerror(errno));
#endif /* USE_POLL */
}
void deregister_socket(int fd)
{
struct socket_t s;
s.fd = fd;
struct socket_t s;
s.fd = fd;
pthread_mutex_lock(&s_sockets_mutex);
socket_list_del_item(&s_sockets, &s);
pthread_mutex_unlock(&s_sockets_mutex);
pthread_mutex_lock(&s_sockets_mutex);
socket_list_del_item(&s_sockets, &s);
pthread_mutex_unlock(&s_sockets_mutex);
}
void socket_init(void)
{
#ifdef WIN32
WSADATA WSA_Data;
WSAStartup (0x101, & WSA_Data);
#endif
#ifdef WIN32
WSADATA WSA_Data;
WSAStartup(0x101, &WSA_Data);
#endif
pthread_mutex_init(&s_sockets_mutex, NULL);
}
void socket_deinit(void)
{
if (s_sockets.used > 0)
{
fprintf(stderr, "[network] socket_deinit(): %u sockets remaining in list\n", (unsigned)s_sockets.used);
}
if (s_sockets.used > 0)
{
fprintf(stderr, "[network] socket_deinit(): %u sockets remaining in list\n", (unsigned)s_sockets.used);
}
#ifdef USE_POLL
close(s_epoll_fd);
close(s_epoll_fd);
#endif
socket_list_free(&s_sockets);
socket_list_free(&s_sockets);
}
void socket_set_nonblock(int fd)
@ -151,23 +157,23 @@ void socket_set_nonblock(int fd)
u_long iMode = 1;
ioctlsocket(fd, FIONBIO, &iMode);
#else
int flags = fcntl(fd, F_GETFL, 0);
int res = fcntl(fd, F_SETFL, flags | O_NONBLOCK);
if (res != 0)
{
fprintf(stderr, "[network] socket_set_nonblocK(): Could not set nonblocking IO: %s\n", strerror(errno));
}
int flags = fcntl(fd, F_GETFL, 0);
int res = fcntl(fd, F_SETFL, flags | O_NONBLOCK);
if (res != 0)
{
fprintf(stderr, "[network] socket_set_nonblocK(): Could not set nonblocking IO: %s\n", strerror(errno));
}
#endif
}
void socket_set_nodelay(int fd)
{
int b = 1;
int res = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (const char *)&b, sizeof b);
if (res != 0)
{
fprintf(stderr, "[network] socket_set_nonblock(): Could not set TCP_NODELAY: %s\n", strerror(errno));
}
int b = 1;
int res = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (const char *)&b, sizeof b);
if (res != 0)
{
fprintf(stderr, "[network] socket_set_nonblock(): Could not set TCP_NODELAY: %s\n", strerror(errno));
}
}
#ifdef USE_POLL
@ -176,26 +182,27 @@ void socket_set_nodelay(int fd)
void *socket_run(void *arg)
{
s_running = 1;
s_running = 1;
while (s_running)
{
struct epoll_event events[EPOLL_EVENTS];
int n = epoll_wait(s_epoll_fd, events, EPOLL_EVENTS, 10000);
if (n == -1) fprintf(stderr, "socket_run(): epoll_wait: %s\n", strerror(errno));
while (s_running)
{
struct epoll_event events[EPOLL_EVENTS];
int n = epoll_wait(s_epoll_fd, events, EPOLL_EVENTS, 10000);
if (n == -1)
fprintf(stderr, "socket_run(): epoll_wait: %s\n", strerror(errno));
int i;
for (i = 0; i < n; i++)
{
struct socket_t *s = events[i].data.ptr;
int state = s->socket_func(s->fd, !!(events[i].events & EPOLLOUT), !!(events[i].events & EPOLLIN), s->arg);
if (!state)
{
close(s->fd);
s->fd = -1;
}
}
}
int i;
for (i = 0; i < n; i++)
{
struct socket_t *s = events[i].data.ptr;
int state = s->socket_func(s->fd, !!(events[i].events & EPOLLOUT), !!(events[i].events & EPOLLIN), s->arg);
if (!state)
{
close(s->fd);
s->fd = -1;
}
}
}
}
#else /* USE_POLL */
@ -204,8 +211,8 @@ void *socket_run(void *arg)
{
s_running = 1;
while (s_running)
{
while (s_running)
{
unsigned i;
int n;
@ -219,11 +226,13 @@ void *socket_run(void *arg)
for (i = 0; i < s_sockets.used; i++)
{
int fd = s_sockets.items[i]->fd;
if (fd >= 0)
{
if (s_sockets.items[i]->mode & SM_READ ) FD_SET(fd, &read_fd);
if (s_sockets.items[i]->mode & SM_WRITE) FD_SET(fd, &write_fd);
}
if (fd >= 0)
{
if (s_sockets.items[i]->mode & SM_READ)
FD_SET(fd, &read_fd);
if (s_sockets.items[i]->mode & SM_WRITE)
FD_SET(fd, &write_fd);
}
}
tv.tv_sec = 10;
@ -235,27 +244,28 @@ void *socket_run(void *arg)
fprintf(stderr, "select: %s\n", strerror(errno));
return NULL;
}
if (n == 0) continue;
if (n == 0)
continue;
for (i = 0; i < s_sockets.used; i++)
{
struct socket_t *s = s_sockets.items[i];
int can_write = FD_ISSET(s->fd, &write_fd);
int can_read = FD_ISSET(s->fd, &read_fd);
int can_read = FD_ISSET(s->fd, &read_fd);
if (can_write || can_read)
{
int state = s->socket_func(s->fd, can_write, can_read, s->arg);
if (!state)
{
close(s->fd);
s->fd = -1;
}
int state = s->socket_func(s->fd, can_write, can_read, s->arg);
if (!state)
{
close(s->fd);
s->fd = -1;
}
}
}
}
printf("Socket thread finished\n");
return NULL;
}
printf("Socket thread finished\n");
return NULL;
}
#endif /* USE_POLL */

View File

@ -3,12 +3,13 @@
extern int s_running;
enum {
SM_READ = 1,
enum
{
SM_READ = 1,
SM_WRITE = 2,
};
typedef int(*socket_func)(int fd, int can_write, int can_read, void *arg);
typedef int (*socket_func)(int fd, int can_write, int can_read, void *arg);
void register_socket(int fd, int mode, socket_func socket_func, void *arg);
void deregister_socket(int fd);

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58
text.c
View File

@ -1,32 +1,44 @@
#include <GL/glfw.h>
#include <GLFW/glfw3.h>
#include <FTGL/ftgl.h>
#include "text.h"
void drawText(const char *text, FTGLfont *font, float x, float y, float xs, float ys, int xa, int ya)
{
float bounds[6];
ftglGetFontBBox(font, text, -1, bounds);
int cx = bounds[3] - bounds[0];
int cy = bounds[4] - bounds[1];
ftglGetFontBBox(font, text, -1, bounds);
int cx = bounds[3] - bounds[0];
int cy = bounds[4] - bounds[1];
float ox = 0, oy = 0;
switch (xa)
{
case TA_LEFT: ox = 0; break;
case TA_RIGHT: ox = -1; break;
case TA_CENTRE: ox = -0.5; break;
}
switch (ya)
{
case TA_TOP: oy = -1; break;
case TA_BOTTOM: oy = 0; break;
case TA_CENTRE: oy = -0.5; break;
}
float ox = 0, oy = 0;
switch (xa)
{
case TA_LEFT:
ox = 0;
break;
case TA_RIGHT:
ox = -1;
break;
case TA_CENTRE:
ox = -0.5;
break;
}
switch (ya)
{
case TA_TOP:
oy = -1;
break;
case TA_BOTTOM:
oy = 0;
break;
case TA_CENTRE:
oy = -0.5;
break;
}
glPushMatrix();
glTranslatef(x, y, 0.0f);
glScalef(xs / TEXT_SIZE, ys / TEXT_SIZE, 1.0f);
glTranslatef(cx * ox, cy * oy, 0.0f);
ftglRenderFont(font, text, FTGL_RENDER_ALL);
glPopMatrix();
glPushMatrix();
glTranslatef(x, y, 0.0f);
glScalef(xs / TEXT_SIZE, ys / TEXT_SIZE, 1.0f);
glTranslatef(cx * ox, cy * oy, 0.0f);
ftglRenderFont(font, text, FTGL_RENDER_ALL);
glPopMatrix();
}

3
text.h
View File

@ -3,7 +3,8 @@
#define TEXT_SIZE 64
enum {
enum
{
TA_LEFT,
TA_RIGHT,
TA_TOP,

100
timer.c
View File

@ -7,17 +7,17 @@
struct timer_t
{
char *name;
unsigned interval;
timer_func_t timer_func;
void *arg;
char *name;
unsigned interval;
timer_func_t timer_func;
void *arg;
unsigned next_trigger;
unsigned next_trigger;
};
static inline int timer_t_compare(struct timer_t **a, struct timer_t **b)
{
return *a == *b;
return *a == *b;
}
LIST(timer, struct timer_t *, timer_t_compare)
@ -26,76 +26,76 @@ static pthread_mutex_t s_timers_mutex;
struct timer_t *register_timer(const char *name, unsigned interval, timer_func_t timer_func, void *arg, int wait)
{
struct timer_t *t = malloc(sizeof *t);
t->name = strdup(name);
t->interval = interval;
t->timer_func = timer_func;
t->arg = arg;
struct timer_t *t = malloc(sizeof *t);
t->name = strdup(name);
t->interval = interval;
t->timer_func = timer_func;
t->arg = arg;
/* Make timer run on next tick */
t->next_trigger = gettime() + (wait ? t->interval : 0);
/* Make timer run on next tick */
t->next_trigger = gettime() + (wait ? t->interval : 0);
pthread_mutex_lock(&s_timers_mutex);
timer_list_add(&s_timers, t);
pthread_mutex_unlock(&s_timers_mutex);
pthread_mutex_lock(&s_timers_mutex);
timer_list_add(&s_timers, t);
pthread_mutex_unlock(&s_timers_mutex);
fprintf(stderr, "Registered %s timer with %u ms interval\n", name, interval);
fprintf(stderr, "Registered %s timer with %u ms interval\n", name, interval);
return t;
return t;
}
void deregister_timer(struct timer_t *t)
{
timer_list_del_item(&s_timers, t);
timer_list_del_item(&s_timers, t);
fprintf(stderr, "Deregistered %s timer\n", t->name);
fprintf(stderr, "Deregistered %s timer\n", t->name);
free(t->name);
free(t);
free(t->name);
free(t);
}
void timers_deinit(void)
{
while (s_timers.used > 0)
{
deregister_timer(s_timers.items[0]);
}
while (s_timers.used > 0)
{
deregister_timer(s_timers.items[0]);
}
timer_list_free(&s_timers);
timer_list_free(&s_timers);
}
void process_timers(unsigned tick)
{
unsigned i;
unsigned i;
for (i = 0; i < s_timers.used; i++)
{
struct timer_t *t = s_timers.items[i];
if (tick >= t->next_trigger)
{
t->next_trigger = tick + t->interval;
t->timer_func(t->arg);
}
}
for (i = 0; i < s_timers.used; i++)
{
struct timer_t *t = s_timers.items[i];
if (tick >= t->next_trigger)
{
t->next_trigger = tick + t->interval;
t->timer_func(t->arg);
}
}
}
void timer_set_interval(struct timer_t *t, unsigned interval)
{
/* Adjust next triggering */
t->next_trigger += (interval - t->interval);
t->interval = interval;
/* Adjust next triggering */
t->next_trigger += (interval - t->interval);
t->interval = interval;
}
void timer_set_interval_by_name(const char *name, unsigned interval)
{
unsigned i;
for (i = 0; i < s_timers.used; i++)
{
struct timer_t *t = s_timers.items[i];
if (strcmp(t->name, name) == 0)
{
timer_set_interval(t, interval);
return;
}
}
unsigned i;
for (i = 0; i < s_timers.used; i++)
{
struct timer_t *t = s_timers.items[i];
if (strcmp(t->name, name) == 0)
{
timer_set_interval(t, interval);
return;
}
}
}

View File

@ -1,7 +1,7 @@
#ifndef TIMER_H
#define TIMER_H
typedef void(*timer_func_t)(void *arg);
typedef void (*timer_func_t)(void *arg);
struct timer_t;

174
worker.c
View File

@ -1,133 +1,133 @@
#ifdef WIN32
//#include <windows.h>
// #include <windows.h>
#endif
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <pthread.h>
#include <unistd.h>
//#include <sys/syscall.h>
// #include <sys/syscall.h>
#include <errno.h>
#include "queue.h"
#include "worker.h"
//#include "mcc.h"
// #include "mcc.h"
#include "gettime.h"
void *worker_thread(void *arg)
{
struct worker *worker = arg;
struct worker *worker = arg;
bool timeout = false;
int jobs = 0;
//pid_t tid = (pid_t)syscall(SYS_gettid);
unsigned tid = 0;
bool timeout = false;
int jobs = 0;
// pid_t tid = (pid_t)syscall(SYS_gettid);
unsigned tid = 0;
#ifndef WIN32
nice(worker->nice);
nice(worker->nice);
#endif
fprintf(stderr, "Queue worker %s thread (%u) started with nice %d\n", worker->name, tid, worker->nice);
fprintf(stderr, "Queue worker %s thread (%u) started with nice %d\n", worker->name, tid, worker->nice);
while (1)
{
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += worker->timeout;
while (1)
{
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += worker->timeout;
int s = sem_timedwait(&worker->sem, &ts);
if (s == -1)
{
worker->thread_timeout = true;
if (errno == ETIMEDOUT) {
timeout = true;
break;
}
fprintf(stderr, "Queue worker %s thread (%u): %s\n", worker->name, tid, strerror(errno));
break;
}
int s = sem_timedwait(&worker->sem, &ts);
if (s == -1)
{
worker->thread_timeout = true;
if (errno == ETIMEDOUT)
{
timeout = true;
break;
}
fprintf(stderr, "Queue worker %s thread (%u): %s\n", worker->name, tid, strerror(errno));
break;
}
void *data;
if (queue_consume(worker->queue, &data))
{
/* Null item added to the queue indicate we should exit. */
if (data == NULL) break;
void *data;
if (queue_consume(worker->queue, &data))
{
/* Null item added to the queue indicate we should exit. */
if (data == NULL)
break;
worker->callback(data);
jobs++;
}
}
worker->callback(data);
jobs++;
}
}
if (timeout)
{
fprintf(stderr, "Queue worker %s thread (%u) exiting after %d jobs due to timeout\n", worker->name, tid, jobs);
}
else
{
fprintf(stderr, "Queue worker %s thread (%u) exiting after %d jobs\n", worker->name, tid, jobs);
}
if (timeout)
{
fprintf(stderr, "Queue worker %s thread (%u) exiting after %d jobs due to timeout\n", worker->name, tid, jobs);
}
else
{
fprintf(stderr, "Queue worker %s thread (%u) exiting after %d jobs\n", worker->name, tid, jobs);
}
return NULL;
return NULL;
}
void worker_init(struct worker *worker, const char *name, unsigned timeout, int nice, worker_callback callback)
{
memset(worker, 0, sizeof *worker);
memset(worker, 0, sizeof *worker);
strncpy(worker->name, name, sizeof worker->name);
worker->thread_valid = false;
worker->thread_timeout = false;
worker->timeout = timeout / 1000;
worker->nice = nice;
strncpy(worker->name, name, sizeof worker->name);
worker->thread_valid = false;
worker->thread_timeout = false;
worker->timeout = timeout / 1000;
worker->nice = nice;
worker->queue = queue_new();
worker->callback = callback;
sem_init(&worker->sem, 0, 0);
worker->queue = queue_new();
worker->callback = callback;
sem_init(&worker->sem, 0, 0);
fprintf(stderr, "Queue worker %s initialised\n", worker->name);
fprintf(stderr, "Queue worker %s initialised\n", worker->name);
}
void worker_deinit(struct worker *worker)
{
if (worker->thread_valid)
{
if (!worker->thread_timeout)
{
if (queue_produce(worker->queue, NULL))
{
sem_post(&worker->sem);
}
}
if (worker->thread_valid)
{
if (!worker->thread_timeout)
{
if (queue_produce(worker->queue, NULL))
{
sem_post(&worker->sem);
}
}
pthread_join(worker->thread, NULL);
}
pthread_join(worker->thread, NULL);
}
queue_delete(worker->queue);
queue_delete(worker->queue);
fprintf(stderr, "Queue worker %s deinitialised\n", worker->name);
fprintf(stderr, "Queue worker %s deinitialised\n", worker->name);
}
void worker_queue(struct worker *worker, void *data)
{
if (worker->thread_timeout)
{
pthread_join(worker->thread, NULL);
worker->thread_timeout = false;
worker->thread_valid = false;
}
if (worker->thread_timeout)
{
pthread_join(worker->thread, NULL);
worker->thread_timeout = false;
worker->thread_valid = false;
}
if (!worker->thread_valid)
{
worker->thread_valid = (pthread_create(&worker->thread, NULL, &worker_thread, worker) == 0);
}
if (!worker->thread_valid)
{
worker->thread_valid = (pthread_create(&worker->thread, NULL, &worker_thread, worker) == 0);
}
if (queue_produce(worker->queue, data))
{
sem_post(&worker->sem);
}
else
{
fprintf(stderr, "Queue worker %s unable to queue\n", worker->name);
}
if (queue_produce(worker->queue, data))
{
sem_post(&worker->sem);
}
else
{
fprintf(stderr, "Queue worker %s unable to queue\n", worker->name);
}
}

View File

@ -4,24 +4,24 @@
#include <pthread.h>
#include <semaphore.h>
typedef void(*worker_callback)(void *arg);
typedef void (*worker_callback)(void *arg);
struct worker
{
char name[16];
int thread_valid;
int thread_timeout;
unsigned timeout;
int nice;
char name[16];
int thread_valid;
int thread_timeout;
unsigned timeout;
int nice;
struct queue_t *queue;
pthread_t thread;
worker_callback callback;
sem_t sem;
struct queue_t *queue;
pthread_t thread;
worker_callback callback;
sem_t sem;
};
void worker_init(struct worker *worker, const char *name, unsigned timeout, int nice, worker_callback callback);
void worker_deinit(struct worker *worker);
void worker_queue(struct worker* worker, void *data);
void worker_queue(struct worker *worker, void *data);
#endif /* WORKER_H */