Files
OpenTTD/src/vehicle_gui.cpp
Rubidium bcfe0fb076 Codechange: introduce GetMainWindow() to properly account for nullptr checks
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00

3472 lines
124 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui.cpp The base GUI for all vehicles. */
#include "stdafx.h"
#include "debug.h"
#include "company_func.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui_base.h"
#include "viewport_func.h"
#include "newgrf_text.h"
#include "newgrf_debug.h"
#include "roadveh.h"
#include "train.h"
#include "aircraft.h"
#include "depot_map.h"
#include "group_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
#include "widgets/dropdown_func.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "spritecache.h"
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "engine_func.h"
#include "station_base.h"
#include "tilehighlight_func.h"
#include "zoom_func.h"
#include "depot_cmd.h"
#include "vehicle_cmd.h"
#include "order_cmd.h"
#include "roadveh_cmd.h"
#include "train_cmd.h"
#include "hotkeys.h"
#include "safeguards.h"
BaseVehicleListWindow::GroupBy _grouping[VLT_END][VEH_COMPANY_END];
Sorting _sorting[BaseVehicleListWindow::GB_END];
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleNumberSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleNameSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleAgeSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleProfitThisYearSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleProfitLastYearSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleCargoSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleReliabilitySorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleMaxSpeedSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleModelSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleValueSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleLengthSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleTimeToLiveSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleTimetableDelaySorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupLengthSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupTotalProfitThisYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupTotalProfitLastYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupAverageProfitThisYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupAverageProfitLastYearSorter;
/** Wrapper to convert a VehicleIndividualSortFunction to a VehicleGroupSortFunction */
template <BaseVehicleListWindow::VehicleIndividualSortFunction func>
static bool VehicleIndividualToGroupSorterWrapper(GUIVehicleGroup const &a, GUIVehicleGroup const &b)
{
return func(*(a.vehicles_begin), *(b.vehicles_begin));
}
BaseVehicleListWindow::VehicleGroupSortFunction * const BaseVehicleListWindow::vehicle_group_none_sorter_funcs[] = {
&VehicleIndividualToGroupSorterWrapper<VehicleNumberSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleNameSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleAgeSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleProfitThisYearSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleProfitLastYearSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleCargoSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleReliabilitySorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleMaxSpeedSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleModelSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleValueSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleLengthSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleTimeToLiveSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleTimetableDelaySorter>,
};
const StringID BaseVehicleListWindow::vehicle_group_none_sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
INVALID_STRING_ID
};
BaseVehicleListWindow::VehicleGroupSortFunction * const BaseVehicleListWindow::vehicle_group_shared_orders_sorter_funcs[] = {
&VehicleGroupLengthSorter,
&VehicleGroupTotalProfitThisYearSorter,
&VehicleGroupTotalProfitLastYearSorter,
&VehicleGroupAverageProfitThisYearSorter,
&VehicleGroupAverageProfitLastYearSorter,
};
const StringID BaseVehicleListWindow::vehicle_group_shared_orders_sorter_names[] = {
STR_SORT_BY_NUM_VEHICLES,
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR,
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR,
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR,
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_group_by_names[] = {
STR_GROUP_BY_NONE,
STR_GROUP_BY_SHARED_ORDERS,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_depot_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
BaseVehicleListWindow::BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicle_sel = INVALID_VEHICLE;
this->grouping = _grouping[vli.type][vli.vtype];
this->UpdateSortingFromGrouping();
}
/**
* Get the number of digits of space required for the given number.
* @param number The number.
* @return The number of digits to allocate space for.
*/
uint CountDigitsForAllocatingSpace(uint number)
{
if (number >= 10000) return 5;
if (number >= 1000) return 4;
if (number >= 100) return 3;
/*
* When the smallest unit number is less than 10, it is
* quite likely that it will expand to become more than
* 10 quite soon.
*/
return 2;
}
/**
* Get the number of digits the biggest unit number of a set of vehicles has.
* @param vehicles The list of vehicles.
* @return The number of digits to allocate space for.
*/
uint GetUnitNumberDigits(VehicleList &vehicles)
{
uint unitnumber = 0;
for (const Vehicle *v : vehicles) {
unitnumber = std::max<uint>(unitnumber, v->unitnumber);
}
return CountDigitsForAllocatingSpace(unitnumber);
}
void BaseVehicleListWindow::BuildVehicleList()
{
if (!this->vehgroups.NeedRebuild()) return;
Debug(misc, 3, "Building vehicle list type {} for company {} given index {}", this->vli.type, this->vli.company, this->vli.index);
this->vehgroups.clear();
GenerateVehicleSortList(&this->vehicles, this->vli);
if (this->grouping == GB_NONE) {
uint max_unitnumber = 0;
for (auto it = this->vehicles.begin(); it != this->vehicles.end(); ++it) {
this->vehgroups.emplace_back(it, it + 1);
max_unitnumber = std::max<uint>(max_unitnumber, (*it)->unitnumber);
}
this->unitnumber_digits = CountDigitsForAllocatingSpace(max_unitnumber);
this->FilterVehicleList();
} else {
/* Sort by the primary vehicle; we just want all vehicles that share the same orders to form a contiguous range. */
std::stable_sort(this->vehicles.begin(), this->vehicles.end(), [](const Vehicle * const &u, const Vehicle * const &v) {
return u->FirstShared() < v->FirstShared();
});
uint max_num_vehicles = 0;
VehicleList::const_iterator begin = this->vehicles.begin();
while (begin != this->vehicles.end()) {
VehicleList::const_iterator end = std::find_if_not(begin, this->vehicles.cend(), [first_shared = (*begin)->FirstShared()](const Vehicle * const &v) {
return v->FirstShared() == first_shared;
});
this->vehgroups.emplace_back(begin, end);
max_num_vehicles = std::max<uint>(max_num_vehicles, static_cast<uint>(end - begin));
begin = end;
}
this->unitnumber_digits = CountDigitsForAllocatingSpace(max_num_vehicles);
}
this->vehgroups.RebuildDone();
this->vscroll->SetCount(static_cast<int>(this->vehgroups.size()));
}
/** Cargo filter functions */
/**
* Check whether a vehicle can carry a specific cargo.
* @param vehgroup The vehicle group which contains the vehicle to be checked
* @param cid The cargo what we are looking for
* @return Whether the vehicle can carry the specified cargo or not
*/
static bool CDECL CargoFilter(const GUIVehicleGroup *vehgroup, const CargoID cid)
{
const Vehicle *v = (*vehgroup).GetSingleVehicle();
if (cid == BaseVehicleListWindow::CF_ANY) {
return true;
} else if (cid == BaseVehicleListWindow::CF_NONE) {
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
return false;
}
}
return true;
} else if (cid == BaseVehicleListWindow::CF_FREIGHT) {
bool have_capacity = false;
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
if (IsCargoInClass(w->cargo_type, CC_PASSENGERS)) {
return false;
} else {
have_capacity = true;
}
}
}
return have_capacity;
} else {
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0 && w->cargo_type == cid) {
return true;
}
}
return false;
}
}
static GUIVehicleGroupList::FilterFunction * const _filter_funcs[] = {
&CargoFilter,
};
/**
* Set cargo filter list item index.
* @param index The index to be set
*/
void BaseVehicleListWindow::SetCargoFilterIndex(byte index)
{
if (this->cargo_filter_criteria != index) {
this->cargo_filter_criteria = index;
/* Deactivate filter if criteria is 'Show All', activate it otherwise. */
this->vehgroups.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
this->vehgroups.SetFilterType(0);
this->vehgroups.ForceRebuild();
}
}
/**
*Populate the filter list and set the cargo filter criteria.
*/
void BaseVehicleListWindow::SetCargoFilterArray()
{
byte filter_items = 0;
/* Add item for disabling filtering. */
this->cargo_filter[filter_items] = CF_ANY;
this->cargo_filter_texts[filter_items] = STR_CARGO_TYPE_FILTER_ALL;
this->cargo_filter_criteria = filter_items;
filter_items++;
/* Add item for freight (i.e. vehicles with cargo capacity and with no passenger capacity). */
this->cargo_filter[filter_items] = CF_FREIGHT;
this->cargo_filter_texts[filter_items] = STR_CARGO_TYPE_FILTER_FREIGHT;
filter_items++;
/* Add item for vehicles not carrying anything, e.g. train engines. */
this->cargo_filter[filter_items] = CF_NONE;
this->cargo_filter_texts[filter_items] = STR_CARGO_TYPE_FILTER_NONE;
filter_items++;
/* Collect available cargo types for filtering. */
for (const auto &cs : _sorted_cargo_specs) {
this->cargo_filter[filter_items] = cs->Index();
this->cargo_filter_texts[filter_items] = cs->name;
filter_items++;
}
/* Terminate the filter list. */
this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
this->vehgroups.SetFilterFuncs(_filter_funcs);
this->vehgroups.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
}
/**
*Filter the engine list against the currently selected cargo filter.
*/
void BaseVehicleListWindow::FilterVehicleList()
{
this->vehgroups.Filter(this->cargo_filter[this->cargo_filter_criteria]);
if (this->vehicles.size() == 0) {
/* No vehicle passed through the filter, invalidate the previously selected vehicle */
this->vehicle_sel = INVALID_VEHICLE;
} else if (this->vehicle_sel != INVALID_VEHICLE && std::find(this->vehicles.begin(), this->vehicles.end(), Vehicle::Get(this->vehicle_sel)) == this->vehicles.end()) { // previously selected engine didn't pass the filter, remove selection
this->vehicle_sel = INVALID_VEHICLE;
}
}
/**
* Compute the size for the Action dropdown.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Required size.
*/
Dimension BaseVehicleListWindow::GetActionDropdownSize(bool show_autoreplace, bool show_group)
{
Dimension d = {0, 0};
if (show_autoreplace) d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_REPLACE_VEHICLES));
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_SEND_FOR_SERVICING));
d = maxdim(d, GetStringBoundingBox(this->vehicle_depot_name[this->vli.vtype]));
if (show_group) {
d = maxdim(d, GetStringBoundingBox(STR_GROUP_ADD_SHARED_VEHICLE));
d = maxdim(d, GetStringBoundingBox(STR_GROUP_REMOVE_ALL_VEHICLES));
}
return d;
}
void BaseVehicleListWindow::OnInit()
{
this->order_arrow_width = GetStringBoundingBox(STR_TINY_RIGHT_ARROW).width;
this->SetCargoFilterArray();
}
/**
* Display the Action dropdown window.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Itemlist for dropdown
*/
DropDownList BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group)
{
DropDownList list;
if (show_autoreplace) list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false));
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false));
list.emplace_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false));
if (show_group) {
list.emplace_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false));
list.emplace_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false));
}
return list;
}
/* cached values for VehicleNameSorter to spare many GetString() calls */
static const Vehicle *_last_vehicle[2] = { nullptr, nullptr };
void BaseVehicleListWindow::SortVehicleList()
{
if (this->vehgroups.Sort()) return;
/* invalidate cached values for name sorter - vehicle names could change */
_last_vehicle[0] = _last_vehicle[1] = nullptr;
}
void DepotSortList(VehicleList *list)
{
if (list->size() < 2) return;
std::sort(list->begin(), list->end(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
static void DrawVehicleProfitButton(Date age, Money display_profit_last_year, uint num_vehicles, int x, int y)
{
SpriteID spr;
/* draw profit-based coloured icons */
if (age <= VEHICLE_PROFIT_MIN_AGE) {
spr = SPR_PROFIT_NA;
} else if (display_profit_last_year < 0) {
spr = SPR_PROFIT_NEGATIVE;
} else if (display_profit_last_year < VEHICLE_PROFIT_THRESHOLD * num_vehicles) {
spr = SPR_PROFIT_SOME;
} else {
spr = SPR_PROFIT_LOT;
}
DrawSprite(spr, PAL_NONE, x, y);
}
/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' \a v_from with \a v_for.
* All articulated parts of both vehicles are tested to find a possibly shared subtype.
* For \a v_for only vehicle refittable to \a dest_cargo_type are considered.
* @param v_from the vehicle to match the subtype from
* @param v_for the vehicle to get the subtype for
* @param dest_cargo_type Destination cargo type.
* @return the best sub type
*/
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type)
{
v_from = v_from->GetFirstEnginePart();
v_for = v_for->GetFirstEnginePart();
/* Create a list of subtypes used by the various parts of v_for */
static std::vector<StringID> subtypes;
subtypes.clear();
for (; v_from != nullptr; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : nullptr) {
const Engine *e_from = v_from->GetEngine();
if (!e_from->CanCarryCargo() || !HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
include(subtypes, GetCargoSubtypeText(v_from));
}
byte ret_refit_cyc = 0;
bool success = false;
if (subtypes.size() > 0) {
/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
for (Vehicle *v = v_for; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
const Engine *e = v->GetEngine();
if (!e->CanCarryCargo() || !HasBit(e->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
if (!HasBit(e->info.refit_mask, dest_cargo_type) && v->cargo_type != dest_cargo_type) continue;
CargoID old_cargo_type = v->cargo_type;
byte old_cargo_subtype = v->cargo_subtype;
/* Set the 'destination' cargo */
v->cargo_type = dest_cargo_type;
/* Cycle through the refits */
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (subtype == STR_EMPTY) break;
if (std::find(subtypes.begin(), subtypes.end(), subtype) == subtypes.end()) continue;
/* We found something matching. */
ret_refit_cyc = refit_cyc;
success = true;
break;
}
/* Reset the vehicle's cargo type */
v->cargo_type = old_cargo_type;
v->cargo_subtype = old_cargo_subtype;
/* Make sure we don't taint the vehicle. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
if (success) break;
}
}
return ret_refit_cyc;
}
/** Option to refit a vehicle chain */
struct RefitOption {
CargoID cargo; ///< Cargo to refit to
byte subtype; ///< Subcargo to use
StringID string; ///< GRF-local String to display for the cargo
/**
* Inequality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are different.
*/
inline bool operator != (const RefitOption &other) const
{
return other.cargo != this->cargo || other.string != this->string;
}
/**
* Equality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are equal.
*/
inline bool operator == (const RefitOption &other) const
{
return other.cargo == this->cargo && other.string == this->string;
}
};
typedef std::vector<RefitOption> SubtypeList; ///< List of refit subtypes associated to a cargo.
/**
* Draw the list of available refit options for a consist and highlight the selected refit option (if any).
* @param list List of subtype options for each (sorted) cargo.
* @param sel Selected refit cargo-type in the window
* @param pos Position of the selected item in caller widow
* @param rows Number of rows(capacity) in caller window
* @param delta Step height in caller window
* @param r Rectangle of the matrix widget.
*/
static void DrawVehicleRefitWindow(const SubtypeList list[NUM_CARGO], const int sel[2], uint pos, uint rows, uint delta, const Rect &r)
{
Rect ir = r.Shrink(WidgetDimensions::scaled.matrix);
uint current = 0;
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = std::max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = _colour_gradient[COLOUR_ORANGE][4];
int iconleft = rtl ? ir.right - iconwidth : ir.left;
int iconcenter = rtl ? ir.right - iconwidth / 2 : ir.left + iconwidth / 2;
int iconinner = rtl ? ir.right - iconwidth : ir.left + iconwidth;
Rect tr = ir.Indent(iconwidth + WidgetDimensions::scaled.hsep_wide, rtl);
/* Draw the list of subtypes for each cargo, and find the selected refit option (by its position). */
for (uint i = 0; current < pos + rows && i < NUM_CARGO; i++) {
for (uint j = 0; current < pos + rows && j < list[i].size(); j++) {
const RefitOption &refit = list[i][j];
/* Hide subtypes if sel[0] does not match */
if (sel[0] != (int)i && refit.subtype != 0xFF) continue;
/* Refit options with a position smaller than pos don't have to be drawn. */
if (current < pos) {
current++;
continue;
}
if (list[i].size() > 1) {
if (refit.subtype != 0xFF) {
/* Draw tree lines */
int ycenter = tr.top + FONT_HEIGHT_NORMAL / 2;
GfxDrawLine(iconcenter, tr.top - WidgetDimensions::scaled.matrix.top, iconcenter, j == list[i].size() - 1 ? ycenter : tr.top - WidgetDimensions::scaled.matrix.top + delta - 1, linecolour);
GfxDrawLine(iconcenter, ycenter, iconinner, ycenter, linecolour);
} else {
/* Draw expand/collapse icon */
DrawSprite(sel[0] == (int)i ? SPR_CIRCLE_UNFOLDED : SPR_CIRCLE_FOLDED, PAL_NONE, iconleft, tr.top + (FONT_HEIGHT_NORMAL - iconheight) / 2);
}
}
TextColour colour = (sel[0] == (int)i && (uint)sel[1] == j) ? TC_WHITE : TC_BLACK;
/* Get the cargo name. */
SetDParam(0, CargoSpec::Get(refit.cargo)->name);
SetDParam(1, refit.string);
DrawString(tr, STR_JUST_STRING_STRING, colour);
tr.top += delta;
current++;
}
}
}
/** Refit cargo window. */
struct RefitWindow : public Window {
int sel[2]; ///< Index in refit options, sel[0] == -1 if nothing is selected.
RefitOption *cargo; ///< Refit option selected by #sel.
SubtypeList list[NUM_CARGO]; ///< List of refit subtypes available for each sorted cargo.
VehicleOrderID order; ///< If not #INVALID_VEH_ORDER_ID, selection is part of a refit order (rather than execute directly).
uint information_width; ///< Width required for correctly displaying all cargoes in the information panel.
Scrollbar *vscroll; ///< The main scrollbar.
Scrollbar *hscroll; ///< Only used for long vehicles.
int vehicle_width; ///< Width of the vehicle being drawn.
int sprite_left; ///< Left position of the vehicle sprite.
int sprite_right; ///< Right position of the vehicle sprite.
uint vehicle_margin; ///< Margin to use while selecting vehicles when the vehicle image is centered.
int click_x; ///< Position of the first click while dragging.
VehicleID selected_vehicle; ///< First vehicle in the current selection.
uint8 num_vehicles; ///< Number of selected vehicles.
bool auto_refit; ///< Select cargo for auto-refitting.
/**
* Collects all (cargo, subcargo) refit options of a vehicle chain.
*/
void BuildRefitList()
{
for (uint i = 0; i < NUM_CARGO; i++) this->list[i].clear();
Vehicle *v = Vehicle::Get(this->window_number);
/* Check only the selected vehicles. */
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
do {
if (v->type == VEH_TRAIN && std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), v->index) == vehicles_to_refit.end()) continue;
const Engine *e = v->GetEngine();
CargoTypes cmask = e->info.refit_mask;
byte callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
if (!e->CanCarryCargo()) continue;
/* Skip this engine if we build the list for auto-refitting and engine doesn't allow it. */
if (this->auto_refit && !HasBit(e->info.misc_flags, EF_AUTO_REFIT)) continue;
/* Loop through all cargoes in the refit mask */
int current_index = 0;
for (const auto &cs : _sorted_cargo_specs) {
CargoID cid = cs->Index();
/* Skip cargo type if it's not listed */
if (!HasBit(cmask, cid)) {
current_index++;
continue;
}
bool first_vehicle = this->list[current_index].size() == 0;
if (first_vehicle) {
/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
this->list[current_index].push_back({cid, 0xFF, STR_EMPTY});
}
/* Check the vehicle's callback mask for cargo suffixes.
* This is not supported for ordered refits, since subtypes only have a meaning
* for a specific vehicle at a specific point in time, which conflicts with shared orders,
* autoreplace, autorenew, clone, order restoration, ... */
if (this->order == INVALID_VEH_ORDER_ID && HasBit(callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* Make a note of the original cargo type. It has to be
* changed to test the cargo & subtype... */
CargoID temp_cargo = v->cargo_type;
byte temp_subtype = v->cargo_subtype;
v->cargo_type = cid;
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (first_vehicle) {
/* Append new subtype (don't add duplicates though) */
if (subtype == STR_EMPTY) break;
RefitOption option;
option.cargo = cid;
option.subtype = refit_cyc;
option.string = subtype;
include(this->list[current_index], option);
} else {
/* Intersect the subtypes of earlier vehicles with the subtypes of this vehicle */
if (subtype == STR_EMPTY) {
/* No more subtypes for this vehicle, delete all subtypes >= refit_cyc */
SubtypeList &l = this->list[current_index];
/* 0xFF item is in front, other subtypes are sorted. So just truncate the list in the right spot */
for (uint i = 1; i < l.size(); i++) {
if (l[i].subtype >= refit_cyc) {
l.resize(i);
break;
}
}
break;
} else {
/* Check whether the subtype matches with the subtype of earlier vehicles. */
uint pos = 1;
SubtypeList &l = this->list[current_index];
while (pos < l.size() && l[pos].subtype != refit_cyc) pos++;
if (pos < l.size() && l[pos].string != subtype) {
/* String mismatch, remove item keeping the order */
l.erase(l.begin() + pos);
}
}
}
}
/* Reset the vehicle's cargo type */
v->cargo_type = temp_cargo;
v->cargo_subtype = temp_subtype;
/* And make sure we haven't tainted the cache */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
}
current_index++;
}
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
}
/**
* Refresh scrollbar after selection changed
*/
void RefreshScrollbar()
{
uint scroll_row = 0;
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (this->sel[0] == (int)i && (uint)this->sel[1] == j) scroll_row = row;
row++;
}
}
this->vscroll->SetCount(row);
if (scroll_row < row) this->vscroll->ScrollTowards(scroll_row);
}
/**
* Select a row.
* @param click_row Clicked row
*/
void SetSelection(uint click_row)
{
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (row == click_row) {
this->sel[0] = i;
this->sel[1] = j;
return;
}
row++;
}
}
this->sel[0] = -1;
this->sel[1] = 0;
}
/**
* Gets the #RefitOption placed in the selected index.
* @return Pointer to the #RefitOption currently in use.
*/
RefitOption *GetRefitOption()
{
if (this->sel[0] < 0) return nullptr;
SubtypeList &l = this->list[this->sel[0]];
if ((uint)this->sel[1] >= l.size()) return nullptr;
return &l[this->sel[1]];
}
RefitWindow(WindowDesc *desc, const Vehicle *v, VehicleOrderID order, bool auto_refit) : Window(desc)
{
this->sel[0] = -1;
this->sel[1] = 0;
this->auto_refit = auto_refit;
this->order = order;
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_VR_SCROLLBAR);
this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : nullptr);
this->GetWidget<NWidgetCore>(WID_VR_SELECT_HEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VR_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VR_REFIT);
nwi->widget_data = STR_REFIT_TRAIN_REFIT_BUTTON + v->type;
nwi->tool_tip = STR_REFIT_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetStacked>(WID_VR_SHOW_HSCROLLBAR)->SetDisplayedPlane(v->IsGroundVehicle() ? 0 : SZSP_HORIZONTAL);
this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY)->tool_tip = (v->type == VEH_TRAIN) ? STR_REFIT_SELECT_VEHICLES_TOOLTIP : STR_NULL;
this->FinishInitNested(v->index);
this->owner = v->owner;
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
}
void OnInit() override
{
if (this->cargo != nullptr) {
/* Store the RefitOption currently in use. */
RefitOption current_refit_option = *(this->cargo);
/* Rebuild the refit list */
this->BuildRefitList();
this->sel[0] = -1;
this->sel[1] = 0;
this->cargo = nullptr;
for (uint i = 0; this->cargo == nullptr && i < NUM_CARGO; i++) {
for (uint j = 0; j < list[i].size(); j++) {
if (list[i][j] == current_refit_option) {
this->sel[0] = i;
this->sel[1] = j;
this->cargo = &list[i][j];
break;
}
}
}
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->RefreshScrollbar();
} else {
/* Rebuild the refit list */
this->OnInvalidateData(VIWD_CONSIST_CHANGED);
}
}
void OnPaint() override
{
/* Determine amount of items for scroller. */
if (this->hscroll != nullptr) this->hscroll->SetCount(this->vehicle_width);
/* Calculate sprite position. */
NWidgetCore *vehicle_panel_display = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
int sprite_width = std::max(0, ((int)vehicle_panel_display->current_x - this->vehicle_width) / 2);
this->sprite_left = vehicle_panel_display->pos_x;
this->sprite_right = vehicle_panel_display->pos_x + vehicle_panel_display->current_x - 1;
if (_current_text_dir == TD_RTL) {
this->sprite_right -= sprite_width;
this->vehicle_margin = vehicle_panel_display->current_x - sprite_right;
} else {
this->sprite_left += sprite_width;
this->vehicle_margin = sprite_left;
}
this->DrawWidgets();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VR_MATRIX:
resize->height = FONT_HEIGHT_NORMAL + padding.height;
size->height = resize->height * 8;
break;
case WID_VR_VEHICLE_PANEL_DISPLAY:
size->height = ScaleGUITrad(GetVehicleHeight(Vehicle::Get(this->window_number)->type));
break;
case WID_VR_INFO:
size->width = this->information_width + padding.height;
break;
}
}
void SetStringParameters(int widget) const override
{
if (widget == WID_VR_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
/**
* Gets the #StringID to use for displaying capacity.
* @param option Cargo and cargo subtype to check for capacity.
* @return INVALID_STRING_ID if there is no capacity. StringID to use in any other case.
* @post String parameters have been set.
*/
StringID GetCapacityString(RefitOption *option) const
{
assert(_current_company == _local_company);
auto [cost, refit_capacity, mail_capacity, cargo_capacities] = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, this->selected_vehicle, option->cargo, option->subtype, this->auto_refit, false, this->num_vehicles);
if (cost.Failed()) return INVALID_STRING_ID;
SetDParam(0, option->cargo);
SetDParam(1, refit_capacity);
Money money = cost.GetCost();
if (mail_capacity > 0) {
SetDParam(2, CT_MAIL);
SetDParam(3, mail_capacity);
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
return STR_PURCHASE_INFO_AIRCRAFT_CAPACITY;
} else if (money <= 0) {
SetDParam(4, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT;
} else {
SetDParam(4, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT;
}
} else {
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
SetDParam(2, STR_EMPTY);
return STR_PURCHASE_INFO_CAPACITY;
} else if (money <= 0) {
SetDParam(2, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT;
} else {
SetDParam(2, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_REFIT;
}
}
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: {
Vehicle *v = Vehicle::Get(this->window_number);
DrawVehicleImage(v, {this->sprite_left, r.top, this->sprite_right, r.bottom},
INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != nullptr ? this->hscroll->GetPosition() : 0);
/* Highlight selected vehicles. */
if (this->order != INVALID_VEH_ORDER_ID) break;
int x = 0;
switch (v->type) {
case VEH_TRAIN: {
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
int left = INT32_MIN;
int width = 0;
/* Determine top & bottom position of the highlight.*/
const int height = ScaleSpriteTrad(12);
const int highlight_top = CenterBounds(r.top, r.bottom, height);
const int highlight_bottom = highlight_top + height - 1;
for (Train *u = Train::From(v); u != nullptr; u = u->Next()) {
/* Start checking. */
const bool contained = std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), u->index) != vehicles_to_refit.end();
if (contained && left == INT32_MIN) {
left = x - this->hscroll->GetPosition() + r.left + this->vehicle_margin;
width = 0;
}
/* Draw a selection. */
if ((!contained || u->Next() == nullptr) && left != INT32_MIN) {
if (u->Next() == nullptr && contained) {
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
int right = Clamp(left + width, 0, r.right);
left = std::max(0, left);
if (_current_text_dir == TD_RTL) {
right = r.Width() - left;
left = right - width;
}
if (left != right) {
Rect hr = {left, highlight_top, right, highlight_bottom};
DrawFrameRect(hr.Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
}
left = INT32_MIN;
}
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
break;
}
default: break;
}
break;
}
case WID_VR_MATRIX:
DrawVehicleRefitWindow(this->list, this->sel, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->resize.step_height, r);
break;
case WID_VR_INFO:
if (this->cargo != nullptr) {
StringID string = this->GetCapacityString(this->cargo);
if (string != INVALID_STRING_ID) {
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect), string);
}
}
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
switch (data) {
case VIWD_AUTOREPLACE: // Autoreplace replaced the vehicle; selected_vehicle became invalid.
case VIWD_CONSIST_CHANGED: { // The consist has changed; rebuild the entire list.
/* Clear the selection. */
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
FALLTHROUGH;
}
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
this->BuildRefitList();
/* The vehicle width has changed too. */
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
uint max_width = 0;
/* Check the width of all cargo information strings. */
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
StringID string = this->GetCapacityString(&list[i][j]);
if (string != INVALID_STRING_ID) {
Dimension dim = GetStringBoundingBox(string);
max_width = std::max(dim.width, max_width);
}
}
}
if (this->information_width < max_width) {
this->information_width = max_width;
this->ReInit();
}
FALLTHROUGH;
}
case 1: // A new cargo has been selected.
if (!gui_scope) break;
this->cargo = GetRefitOption();
this->RefreshScrollbar();
break;
}
}
int GetClickPosition(int click_x)
{
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
if (_current_text_dir == TD_RTL) click_x = matrix_widget->current_x - click_x;
click_x -= this->vehicle_margin;
if (this->hscroll != nullptr) click_x += this->hscroll->GetPosition();
return click_x;
}
void SetSelectedVehicles(int drag_x)
{
drag_x = GetClickPosition(drag_x);
int left_x = std::min(this->click_x, drag_x);
int right_x = std::max(this->click_x, drag_x);
this->num_vehicles = 0;
Vehicle *v = Vehicle::Get(this->window_number);
/* Find the vehicle part that was clicked. */
switch (v->type) {
case VEH_TRAIN: {
/* Don't select anything if we are not clicking in the vehicle. */
if (left_x >= 0) {
const Train *u = Train::From(v);
bool start_counting = false;
for (; u != nullptr; u = u->Next()) {
int current_width = u->GetDisplayImageWidth();
left_x -= current_width;
right_x -= current_width;
if (left_x < 0 && !start_counting) {
this->selected_vehicle = u->index;
start_counting = true;
/* Count the first vehicle, even if articulated part */
this->num_vehicles++;
} else if (start_counting && !u->IsArticulatedPart()) {
/* Do not count articulated parts */
this->num_vehicles++;
}
if (right_x < 0) break;
}
}
/* If the selection is not correct, clear it. */
if (this->num_vehicles != 0) {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
FALLTHROUGH;
}
default:
/* Clear the selection. */
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
break;
}
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->click_x = GetClickPosition(pt.x - nwi->pos_x);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
if (!_ctrl_pressed) {
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
} else {
/* The vehicle selection has changed. */
this->InvalidateData(2);
}
break;
}
case WID_VR_MATRIX: { // listbox
this->SetSelection(this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VR_MATRIX));
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->InvalidateData(1);
if (click_count == 1) break;
FALLTHROUGH;
}
case WID_VR_REFIT: // refit button
if (this->cargo != nullptr) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (this->order == INVALID_VEH_ORDER_ID) {
bool delete_window = this->selected_vehicle == v->index && this->num_vehicles == UINT8_MAX;
if (Command<CMD_REFIT_VEHICLE>::Post(GetCmdRefitVehMsg(v), v->tile, this->selected_vehicle, this->cargo->cargo, this->cargo->subtype, false, false, this->num_vehicles) && delete_window) this->Close();
} else {
if (Command<CMD_ORDER_REFIT>::Post(v->tile, v->index, this->order, this->cargo->cargo)) this->Close();
}
}
break;
}
}
void OnMouseDrag(Point pt, int widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
break;
}
}
}
void OnDragDrop(Point pt, int widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->InvalidateData(2);
break;
}
}
}
void OnResize() override
{
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
this->vscroll->SetCapacityFromWidget(this, WID_VR_MATRIX);
if (this->hscroll != nullptr) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
}
};
static const NWidgetPart _nested_vehicle_refit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VR_CAPTION), SetDataTip(STR_REFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
EndContainer(),
/* Vehicle display + scrollbar. */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_VEHICLE_PANEL_DISPLAY), SetMinimalSize(228, 14), SetResize(1, 0), SetScrollbar(WID_VR_HSCROLLBAR), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VR_SHOW_HSCROLLBAR),
NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_VR_HSCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VR_SELECT_HEADER), SetDataTip(STR_REFIT_TITLE, STR_NULL), SetResize(1, 0),
/* Matrix + scrollbar. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VR_MATRIX), SetMinimalSize(228, 112), SetResize(1, 14), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VR_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VR_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_INFO), SetMinimalTextLines(2, WidgetDimensions::unscaled.framerect.Vertical()), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VR_REFIT), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _vehicle_refit_desc(
WDP_AUTO, "view_vehicle_refit", 240, 174,
WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
WDF_CONSTRUCTION,
_nested_vehicle_refit_widgets, lengthof(_nested_vehicle_refit_widgets)
);
/**
* Show the refit window for a vehicle
* @param *v The vehicle to show the refit window for
* @param order of the vehicle to assign refit to, or INVALID_VEH_ORDER_ID to refit the vehicle now
* @param parent the parent window of the refit window
* @param auto_refit Choose cargo for auto-refitting
*/
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit)
{
CloseWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit);
w->parent = parent;
}
/** Display list of cargo types of the engine, for the purchase information window */
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
CargoTypes cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
CargoTypes lmask = _cargo_mask;
/* Draw nothing if the engine is not refittable */
if (HasAtMostOneBit(cmask)) return y;
if (cmask == lmask) {
/* Engine can be refitted to all types in this climate */
SetDParam(0, STR_PURCHASE_INFO_ALL_TYPES);
} else {
/* Check if we are able to refit to more cargo types and unable to. If
* so, invert the cargo types to list those that we can't refit to. */
if (CountBits(cmask ^ lmask) < CountBits(cmask) && CountBits(cmask ^ lmask) <= 7) {
cmask ^= lmask;
SetDParam(0, STR_PURCHASE_INFO_ALL_BUT);
} else {
SetDParam(0, STR_JUST_CARGO_LIST);
}
SetDParam(1, cmask);
}
return DrawStringMultiLine(left, right, y, INT32_MAX, STR_PURCHASE_INFO_REFITTABLE_TO);
}
/** Get the cargo subtype text from NewGRF for the vehicle details window. */
StringID GetCargoSubtypeText(const Vehicle *v)
{
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
uint16 cb = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v->engine_type, v);
if (cb != CALLBACK_FAILED) {
if (cb > 0x400) ErrorUnknownCallbackResult(v->GetGRFID(), CBID_VEHICLE_CARGO_SUFFIX, cb);
if (cb >= 0x400 || (v->GetGRF()->grf_version < 8 && cb == 0xFF)) cb = CALLBACK_FAILED;
}
if (cb != CALLBACK_FAILED) {
return GetGRFStringID(v->GetGRFID(), 0xD000 + cb);
}
}
return STR_EMPTY;
}
/** Sort vehicle groups by the number of vehicles in the group */
static bool VehicleGroupLengthSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.NumVehicles() < b.NumVehicles();
}
/** Sort vehicle groups by the total profit this year */
static bool VehicleGroupTotalProfitThisYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitThisYear() < b.GetDisplayProfitThisYear();
}
/** Sort vehicle groups by the total profit last year */
static bool VehicleGroupTotalProfitLastYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitLastYear() < b.GetDisplayProfitLastYear();
}
/** Sort vehicle groups by the average profit this year */
static bool VehicleGroupAverageProfitThisYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitThisYear() * static_cast<uint>(b.NumVehicles()) < b.GetDisplayProfitThisYear() * static_cast<uint>(a.NumVehicles());
}
/** Sort vehicle groups by the average profit last year */
static bool VehicleGroupAverageProfitLastYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitLastYear() * static_cast<uint>(b.NumVehicles()) < b.GetDisplayProfitLastYear() * static_cast<uint>(a.NumVehicles());
}
/** Sort vehicles by their number */
static bool VehicleNumberSorter(const Vehicle * const &a, const Vehicle * const &b)
{
return a->unitnumber < b->unitnumber;
}
/** Sort vehicles by their name */
static bool VehicleNameSorter(const Vehicle * const &a, const Vehicle * const &b)
{
static char last_name[2][64];
if (a != _last_vehicle[0]) {
_last_vehicle[0] = a;
SetDParam(0, a->index);
GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0]));
}
if (b != _last_vehicle[1]) {
_last_vehicle[1] = b;
SetDParam(0, b->index);
GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1]));
}
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
return (r != 0) ? r < 0: VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
static bool VehicleAgeSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->age - b->age;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
static bool VehicleProfitThisYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32(a->GetDisplayProfitThisYear() - b->GetDisplayProfitThisYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
static bool VehicleProfitLastYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32(a->GetDisplayProfitLastYear() - b->GetDisplayProfitLastYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
static bool VehicleCargoSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *v;
CargoArray diff;
/* Append the cargo of the connected waggons */
for (v = a; v != nullptr; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
for (v = b; v != nullptr; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
r = diff[i];
if (r != 0) break;
}
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
static bool VehicleReliabilitySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->reliability - b->reliability;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
static bool VehicleMaxSpeedSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->vcache.cached_max_speed - b->vcache.cached_max_speed;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
static bool VehicleModelSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->engine_type - b->engine_type;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their value */
static bool VehicleValueSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *u;
Money diff = 0;
for (u = a; u != nullptr; u = u->Next()) diff += u->value;
for (u = b; u != nullptr; u = u->Next()) diff -= u->value;
int r = ClampToI32(diff);
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
static bool VehicleLengthSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->GetGroundVehicleCache()->cached_total_length - b->GetGroundVehicleCache()->cached_total_length;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
static bool VehicleTimeToLiveSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32((a->max_age - a->age) - (b->max_age - b->age));
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
static bool VehicleTimetableDelaySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->lateness_counter - b->lateness_counter;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
void InitializeGUI()
{
MemSetT(&_grouping, 0);
MemSetT(&_sorting, 0);
}
/**
* Assign a vehicle window a new vehicle
* @param window_class WindowClass to search for
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
{
Window *w = FindWindowById(window_class, from_index);
if (w != nullptr) {
/* Update window_number */
w->window_number = to_index;
if (w->viewport != nullptr) w->viewport->follow_vehicle = to_index;
/* Update vehicle drag data */
if (_thd.window_class == window_class && _thd.window_number == (WindowNumber)from_index) {
_thd.window_number = to_index;
}
/* Notify the window. */
w->InvalidateData(VIWD_AUTOREPLACE, false);
}
}
/**
* Report a change in vehicle IDs (due to autoreplace) to affected vehicle windows.
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
{
ChangeVehicleWindow(WC_VEHICLE_VIEW, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_ORDERS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_REFIT, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_DETAILS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
static const NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_CAPTION_SELECTION),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION_SHARED_ORDERS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_ORDER_VIEW), SetMinimalSize(61, 14), SetDataTip(STR_GOTO_ORDER_VIEW, STR_GOTO_ORDER_VIEW_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VL_GROUP_ORDER), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_STATION_VIEW_GROUP, STR_TOOLTIP_GROUP_ORDER),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_SORT_ORDER), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_GROUP_BY_PULLDOWN), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_GROUP_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_SORT_BY_PULLDOWN), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_FILTER_BY_CARGO_SEL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_FILTER_BY_CARGO), SetMinimalSize(0, 12), SetFill(0, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VL_LIST), SetMinimalSize(248, 0), SetFill(1, 0), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VL_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VL_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_HIDE_BUTTONS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
EndContainer(),
/* Widget to be shown for other companies hiding the previous 5 widgets. */
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, uint order_arrow_width, VehicleOrderID start)
{
const Order *order = v->GetOrder(start);
if (order == nullptr) return;
bool rtl = _current_text_dir == TD_RTL;
int l_offset = rtl ? 0 : order_arrow_width;
int r_offset = rtl ? order_arrow_width : 0;
int i = 0;
VehicleOrderID oid = start;
do {
if (oid == v->cur_real_order_index) DrawString(left, right, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + l_offset, right - r_offset, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
}
oid++;
order = order->next;
if (order == nullptr) {
order = v->orders->GetFirstOrder();
oid = 0;
}
} while (oid != start);
}
/** Draw small order list in the vehicle GUI, but without the little black arrow. This is used for shared order groups. */
static void DrawSmallOrderList(const Order *order, int left, int right, int y, uint order_arrow_width)
{
bool rtl = _current_text_dir == TD_RTL;
int l_offset = rtl ? 0 : order_arrow_width;
int r_offset = rtl ? order_arrow_width : 0;
int i = 0;
while (order != nullptr) {
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + l_offset, right - r_offset, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
}
order = order->next;
}
}
/**
* Draws an image of a vehicle chain
* @param v Front vehicle
* @param r Rect to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawVehicleImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), r, selection, image_type, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, r, selection, image_type, skip); break;
case VEH_SHIP: DrawShipImage(v, r, selection, image_type); break;
case VEH_AIRCRAFT: DrawAircraftImage(v, r, selection, image_type); break;
default: NOT_REACHED();
}
}
/**
* Get the height of a vehicle in the vehicle list GUIs.
* @param type the vehicle type to look at
* @param divisor the resulting height must be dividable by this
* @return the height
*/
uint GetVehicleListHeight(VehicleType type, uint divisor)
{
/* Name + vehicle + profit */
uint base = ScaleGUITrad(GetVehicleHeight(type)) + 2 * FONT_HEIGHT_SMALL + WidgetDimensions::scaled.matrix.Vertical();
/* Drawing of the 4 small orders + profit*/
if (type >= VEH_SHIP) base = std::max(base, 5U * FONT_HEIGHT_SMALL + WidgetDimensions::scaled.matrix.Vertical());
if (divisor == 1) return base;
/* Make sure the height is dividable by divisor */
uint rem = base % divisor;
return base + (rem == 0 ? 0 : divisor - rem);
}
/**
* Draw all the vehicle list items.
* @param selected_vehicle The vehicle that is to be highlighted.
* @param line_height Height of a single item line.
* @param r Rectangle with edge positions of the matrix widget.
*/
void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
{
Rect ir = r.WithHeight(line_height).Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
bool rtl = _current_text_dir == TD_RTL;
Dimension profit = GetSpriteSize(SPR_PROFIT_LOT);
int text_offset = std::max<int>(profit.width, GetDigitWidth() * this->unitnumber_digits) + WidgetDimensions::scaled.hsep_normal;
Rect tr = ir.Indent(text_offset, rtl);
bool show_orderlist = this->vli.vtype >= VEH_SHIP;
Rect olr = ir.Indent(std::max(ScaleGUITrad(100) + text_offset, ir.Width() / 2), rtl);
int image_left = (rtl && show_orderlist) ? olr.right : tr.left;
int image_right = (!rtl && show_orderlist) ? olr.left : tr.right;
int vehicle_button_x = rtl ? ir.right - profit.width : ir.left;
uint max = static_cast<uint>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehgroups.size()));
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
const GUIVehicleGroup &vehgroup = this->vehgroups[i];
SetDParam(0, vehgroup.GetDisplayProfitThisYear());
SetDParam(1, vehgroup.GetDisplayProfitLastYear());
DrawString(tr.left, tr.right, ir.bottom - FONT_HEIGHT_SMALL - WidgetDimensions::scaled.framerect.bottom, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
DrawVehicleProfitButton(vehgroup.GetOldestVehicleAge(), vehgroup.GetDisplayProfitLastYear(), vehgroup.NumVehicles(), vehicle_button_x, ir.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal);
switch (this->grouping) {
case GB_NONE: {
const Vehicle *v = vehgroup.GetSingleVehicle();
if (HasBit(v->vehicle_flags, VF_PATHFINDER_LOST)) {
DrawSprite(SPR_WARNING_SIGN, PAL_NONE, vehicle_button_x, ir.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal + profit.height);
}
DrawVehicleImage(v, {image_left, ir.top, image_right, ir.bottom}, selected_vehicle, EIT_IN_LIST, 0);
if (_settings_client.gui.show_cargo_in_vehicle_lists) {
/* Get the cargoes the vehicle can carry */
CargoTypes vehicle_cargoes = 0;
for (auto u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap == 0) continue;
SetBit(vehicle_cargoes, u->cargo_type);
}
if (!v->name.empty()) {
/* The vehicle got a name so we will print it and the cargoes */
SetDParam(0, STR_TINY_BLACK_VEHICLE);
SetDParam(1, v->index);
SetDParam(2, STR_VEHICLE_LIST_CARGO);
SetDParam(3, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_NAME_AND_CARGO);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name and the cargoes */
SetDParam(0, STR_TINY_GROUP);
SetDParam(1, v->group_id);
SetDParam(2, STR_VEHICLE_LIST_CARGO);
SetDParam(3, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_NAME_AND_CARGO);
} else {
/* The vehicle has no name, and is not a member of a group, so just print the cargoes */
SetDParam(0, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_CARGO);
}
} else if (!v->name.empty()) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
DrawString(tr.left, tr.right, ir.top, STR_TINY_BLACK_VEHICLE);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
DrawString(tr.left, tr.right, ir.top, STR_TINY_GROUP, TC_BLACK);
}
if (show_orderlist) DrawSmallOrderList(v, olr.left, olr.right, ir.top, this->order_arrow_width, v->cur_real_order_index);
StringID str;
if (v->IsChainInDepot()) {
str = STR_BLUE_COMMA;
} else {
str = (v->age > v->max_age - DAYS_IN_LEAP_YEAR) ? STR_RED_COMMA : STR_BLACK_COMMA;
}
SetDParam(0, v->unitnumber);
DrawString(ir.left, ir.right, ir.top + WidgetDimensions::scaled.framerect.top, str);
break;
}
case GB_SHARED_ORDERS:
assert(vehgroup.NumVehicles() > 0);
for (int i = 0; i < static_cast<int>(vehgroup.NumVehicles()); ++i) {
if (image_left + WidgetDimensions::scaled.hsep_wide * i >= image_right) break; // Break if there is no more space to draw any more vehicles anyway.
DrawVehicleImage(vehgroup.vehicles_begin[i], {image_left + WidgetDimensions::scaled.hsep_wide * i, ir.top, image_right, ir.bottom}, selected_vehicle, EIT_IN_LIST, 0);
}
if (show_orderlist) DrawSmallOrderList((vehgroup.vehicles_begin[0])->GetFirstOrder(), olr.left, olr.right, ir.top, this->order_arrow_width);
SetDParam(0, vehgroup.NumVehicles());
DrawString(ir.left, ir.right, ir.top + WidgetDimensions::scaled.framerect.top, STR_BLACK_COMMA);
break;
default:
NOT_REACHED();
}
ir = ir.Translate(0, line_height);
}
}
void BaseVehicleListWindow::UpdateSortingFromGrouping()
{
/* Set up sorting. Make the window-specific _sorting variable
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (this->vli.vtype) {
case VEH_TRAIN: this->sorting = &_sorting[this->grouping].train; break;
case VEH_ROAD: this->sorting = &_sorting[this->grouping].roadveh; break;
case VEH_SHIP: this->sorting = &_sorting[this->grouping].ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting[this->grouping].aircraft; break;
default: NOT_REACHED();
}
this->vehgroups.SetSortFuncs(this->GetVehicleSorterFuncs());
this->vehgroups.SetListing(*this->sorting);
this->vehgroups.ForceRebuild();
this->vehgroups.NeedResort();
}
void BaseVehicleListWindow::UpdateVehicleGroupBy(GroupBy group_by)
{
if (this->grouping != group_by) {
/* Save the old sorting option, so that if we change the grouping option back later on,
* UpdateSortingFromGrouping() will automatically restore the saved sorting option. */
*this->sorting = this->vehgroups.GetListing();
this->grouping = group_by;
_grouping[this->vli.type][this->vli.vtype] = group_by;
this->UpdateSortingFromGrouping();
}
}
/**
* Window for the (old) vehicle listing.
*
* bitmask for w->window_number
* 0-7 CompanyID (owner)
* 8-10 window type (use flags in vehicle_gui.h)
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
* 16-31 StationID or OrderID depending on window type (bit 8-10)
*/
struct VehicleListWindow : public BaseVehicleListWindow {
private:
/** Enumeration of planes of the button row at the bottom. */
enum ButtonPlanes {
BP_SHOW_BUTTONS, ///< Show the buttons.
BP_HIDE_BUTTONS, ///< Show the empty panel.
};
/** Enumeration of planes of the title row at the top. */
enum CaptionPlanes {
BP_NORMAL, ///< Show shared orders caption and buttons.
BP_SHARED_ORDERS, ///< Show the normal caption.
};
public:
VehicleListWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
{
this->CreateNestedTree();
this->GetWidget<NWidgetStacked>(WID_VL_FILTER_BY_CARGO_SEL)->SetDisplayedPlane((this->vli.type == VL_SHARED_ORDERS) ? SZSP_NONE : 0);
this->vscroll = this->GetScrollbar(WID_VL_SCROLLBAR);
this->BuildVehicleList();
this->SortVehicleList();
/* Set up the window widgets */
this->GetWidget<NWidgetCore>(WID_VL_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VL_CAPTION_SELECTION);
if (this->vli.type == VL_SHARED_ORDERS) {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION_SHARED_ORDERS)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
/* If we are in the shared orders window, then disable the group-by dropdown menu.
* Remove this when the group-by dropdown menu has another option apart from grouping by shared orders. */
this->SetWidgetDisabledState(WID_VL_GROUP_ORDER, true);
this->SetWidgetDisabledState(WID_VL_GROUP_BY_PULLDOWN, true);
nwi->SetDisplayedPlane(BP_SHARED_ORDERS);
} else {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
nwi->SetDisplayedPlane(BP_NORMAL);
}
this->FinishInitNested(window_number);
if (this->vli.company != OWNER_NONE) this->owner = this->vli.company;
}
~VehicleListWindow()
{
*this->sorting = this->vehgroups.GetListing();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VL_LIST:
resize->height = GetVehicleListHeight(this->vli.vtype, 1);
switch (this->vli.vtype) {
case VEH_TRAIN:
case VEH_ROAD:
size->height = 6 * resize->height;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
size->height = 4 * resize->height;
break;
default: NOT_REACHED();
}
break;
case WID_VL_SORT_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_VL_GROUP_BY_PULLDOWN:
size->width = GetStringListWidth(this->vehicle_group_by_names) + padding.width;
break;
case WID_VL_SORT_BY_PULLDOWN:
size->width = GetStringListWidth(this->vehicle_group_none_sorter_names);
size->width = std::max(size->width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names));
size->width += padding.width;
break;
case WID_VL_FILTER_BY_CARGO:
size->width = GetStringListWidth(this->cargo_filter_texts) + padding.width;
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
Dimension d = this->GetActionDropdownSize(this->vli.type == VL_STANDARD, false);
d.height += padding.height;
d.width += padding.width;
*size = maxdim(*size, d);
break;
}
}
}
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_VL_AVAILABLE_VEHICLES:
SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
break;
case WID_VL_FILTER_BY_CARGO:
SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
break;
case WID_VL_CAPTION:
case WID_VL_CAPTION_SHARED_ORDERS: {
switch (this->vli.type) {
case VL_SHARED_ORDERS: // Shared Orders
if (this->vehicles.size() == 0) {
/* We can't open this window without vehicles using this order
* and we should close the window when deleting the order. */
NOT_REACHED();
}
SetDParam(0, this->vehicles.size());
break;
case VL_STANDARD: // Company Name
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
case VL_STATION_LIST: // Station/Waypoint Name
SetDParam(0, Station::IsExpected(BaseStation::Get(this->vli.index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
case VL_DEPOT_LIST:
SetDParam(0, STR_DEPOT_CAPTION);
SetDParam(1, this->vli.vtype);
SetDParam(2, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
default: NOT_REACHED();
}
break;
}
}
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_VL_SORT_ORDER:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(widget, this->vehgroups.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_VL_LIST:
this->DrawVehicleListItems(INVALID_VEHICLE, this->resize.step_height, r);
break;
}
}
void OnPaint() override
{
this->BuildVehicleList();
this->SortVehicleList();
if (this->vehicles.size() == 0 && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
HideDropDownMenu(this);
}
/* Hide the widgets that we will not use in this window
* Some windows contains actions only fit for the owner */
int plane_to_show = (this->owner == _local_company) ? BP_SHOW_BUTTONS : BP_HIDE_BUTTONS;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VL_HIDE_BUTTONS);
if (plane_to_show != nwi->shown_plane) {
nwi->SetDisplayedPlane(plane_to_show);
nwi->SetDirty(this);
}
if (this->owner == _local_company) {
this->SetWidgetDisabledState(WID_VL_AVAILABLE_VEHICLES, this->vli.type != VL_STANDARD);
this->SetWidgetsDisabledState(this->vehicles.size() == 0,
WID_VL_MANAGE_VEHICLES_DROPDOWN,
WID_VL_STOP_ALL,
WID_VL_START_ALL,
WIDGET_LIST_END);
}
/* Set text of group by dropdown widget. */
this->GetWidget<NWidgetCore>(WID_VL_GROUP_BY_PULLDOWN)->widget_data = this->vehicle_group_by_names[this->grouping];
/* Set text of sort by dropdown widget. */
this->GetWidget<NWidgetCore>(WID_VL_SORT_BY_PULLDOWN)->widget_data = this->GetVehicleSorterNames()[this->vehgroups.SortType()];
this->GetWidget<NWidgetCore>(WID_VL_FILTER_BY_CARGO)->widget_data = this->cargo_filter_texts[this->cargo_filter_criteria];
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VL_ORDER_VIEW: // Open the shared orders window
assert(this->vli.type == VL_SHARED_ORDERS);
assert(!this->vehicles.empty());
ShowOrdersWindow(this->vehicles[0]);
break;
case WID_VL_SORT_ORDER: // Flip sorting method ascending/descending
this->vehgroups.ToggleSortOrder();
this->SetDirty();
break;
case WID_VL_GROUP_BY_PULLDOWN: // Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_group_by_names, this->grouping, WID_VL_GROUP_BY_PULLDOWN, 0, 0);
return;
case WID_VL_SORT_BY_PULLDOWN: // Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->GetVehicleSorterNames(), this->vehgroups.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
return;
case WID_VL_FILTER_BY_CARGO: // Cargo filter dropdown
ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, WID_VL_FILTER_BY_CARGO, 0, 0);
break;
case WID_VL_LIST: { // Matrix to show vehicles
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VL_LIST);
if (id_v >= this->vehgroups.size()) return; // click out of list bound
const GUIVehicleGroup &vehgroup = this->vehgroups[id_v];
switch (this->grouping) {
case GB_NONE: {
const Vehicle *v = vehgroup.GetSingleVehicle();
if (!VehicleClicked(v)) {
if (_ctrl_pressed) {
ShowCompanyGroupForVehicle(v);
} else {
ShowVehicleViewWindow(v);
}
}
break;
}
case GB_SHARED_ORDERS: {
assert(vehgroup.NumVehicles() > 0);
if (!VehicleClicked(vehgroup)) {
const Vehicle *v = vehgroup.vehicles_begin[0];
if (_ctrl_pressed) {
ShowOrdersWindow(v);
} else {
if (vehgroup.NumVehicles() == 1) {
ShowVehicleViewWindow(v);
} else {
ShowVehicleListWindow(v);
}
}
}
break;
}
default: NOT_REACHED();
}
break;
}
case WID_VL_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
ShowDropDownList(this, this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false), 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}
case WID_VL_STOP_ALL:
case WID_VL_START_ALL:
Command<CMD_MASS_START_STOP>::Post(0, widget == WID_VL_START_ALL, true, this->vli);
break;
}
}
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_VL_GROUP_BY_PULLDOWN:
this->UpdateVehicleGroupBy(static_cast<GroupBy>(index));
break;
case WID_VL_SORT_BY_PULLDOWN:
this->vehgroups.SetSortType(index);
break;
case WID_VL_FILTER_BY_CARGO:
this->SetCargoFilterIndex(index);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN:
assert(this->vehicles.size() != 0);
switch (index) {
case ADI_REPLACE: // Replace window
ShowReplaceGroupVehicleWindow(ALL_GROUP, this->vli.vtype);
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: // Send to Depots
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Post(GetCmdSendToDepotMsg(this->vli.vtype), 0, DepotCommand::MassSend | (index == ADI_SERVICE ? DepotCommand::Service : DepotCommand::None), this->vli);
break;
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
void OnGameTick() override
{
if (this->vehgroups.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;
Debug(misc, 3, "Periodic resort {} list company {} at station {}", this->vli.vtype, this->owner, station);
this->SetDirty();
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_VL_LIST);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope && HasBit(data, 31) && this->vli.type == VL_SHARED_ORDERS) {
/* Needs to be done in command-scope, so everything stays valid */
this->vli.index = GB(data, 0, 20);
this->window_number = this->vli.Pack();
this->vehgroups.ForceRebuild();
return;
}
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehgroups.ForceRebuild();
} else {
this->vehgroups.ForceResort();
}
}
};
static WindowDesc _vehicle_list_other_desc(
WDP_AUTO, "list_vehicles", 260, 246,
WC_INVALID, WC_NONE,
0,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static WindowDesc _vehicle_list_train_desc(
WDP_AUTO, "list_vehicles_train", 325, 246,
WC_TRAINS_LIST, WC_NONE,
0,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, VehicleType vehicle_type, uint32 unique_number)
{
if (!Company::IsValidID(company) && company != OWNER_NONE) return;
WindowNumber num = VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack();
if (vehicle_type == VEH_TRAIN) {
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_train_desc, num);
} else {
_vehicle_list_other_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_other_desc, num);
}
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
{
/* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list
* if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local company
* if _ctrl_pressed, do the opposite action (Advanced list x Normal list)
*/
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
ShowCompanyGroup(company, vehicle_type);
} else {
ShowVehicleListWindowLocal(company, VL_STANDARD, vehicle_type, company);
}
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VL_SHARED_ORDERS, v->type, v->FirstShared()->index);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
{
ShowVehicleListWindowLocal(company, VL_STATION_LIST, vehicle_type, station);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
{
uint16 depot_airport_index;
if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
depot_airport_index = GetDepotIndex(depot_tile);
}
ShowVehicleListWindowLocal(company, VL_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle Details Window */
static_assert(WID_VD_DETAILS_CARGO_CARRIED == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
static_assert(WID_VD_DETAILS_TRAIN_VEHICLES == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
static_assert(WID_VD_DETAILS_CAPACITY_OF_EACH == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);
static_assert(WID_VD_DETAILS_TOTAL_CARGO == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_TOTALS );
/** Vehicle details widgets (other than train). */
static const NWidgetPart _nested_nontrain_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetMinimalSize(405, 42), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_MIDDLE_DETAILS), SetMinimalSize(405, 45), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Train details widgets. */
static const NWidgetPart _nested_train_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetResize(1, 0), SetMinimalSize(405, 42), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VD_MATRIX), SetResize(1, 1), SetMinimalSize(393, 45), SetMatrixDataTip(1, 0, STR_NULL), SetFill(1, 0), SetScrollbar(WID_VD_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VD_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CARGO_CARRIED), SetMinimalSize(96, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CARGO, STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TRAIN_VEHICLES), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CAPACITY_OF_EACH), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TOTAL_CARGO), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
extern int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab);
extern void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab);
extern void DrawRoadVehDetails(const Vehicle *v, const Rect &r);
extern void DrawShipDetails(const Vehicle *v, const Rect &r);
extern void DrawAircraftDetails(const Aircraft *v, const Rect &r);
static StringID _service_interval_dropdown[] = {
STR_VEHICLE_DETAILS_DEFAULT,
STR_VEHICLE_DETAILS_DAYS,
STR_VEHICLE_DETAILS_PERCENT,
INVALID_STRING_ID,
};
/** Class for managing the vehicle details window. */
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
Scrollbar *vscroll;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
const Vehicle *v = Vehicle::Get(window_number);
this->CreateNestedTree();
this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : nullptr);
this->FinishInitNested(window_number);
this->owner = v->owner;
this->tab = TDW_TAB_CARGO;
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
if (!gui_scope) return;
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_ROAD) {
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_VD_MIDDLE_DETAILS);
uint aimed_height = this->GetRoadVehDetailsHeight(v);
/* If the number of articulated parts changes, the size of the window must change too. */
if (aimed_height != nwid_info->current_y) {
this->ReInit();
}
}
}
/**
* Gets the desired height for the road vehicle details panel.
* @param v Road vehicle being shown.
* @return Desired height in pixels.
*/
uint GetRoadVehDetailsHeight(const Vehicle *v)
{
uint desired_height;
if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = ScaleGUITrad(15) + 3 * FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal * 2;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL;
}
} else {
desired_height = 4 * FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal * 2;
}
return desired_height;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VD_TOP_DETAILS: {
Dimension dim = { 0, 0 };
size->height = 4 * FONT_HEIGHT_NORMAL + padding.height;
for (uint i = 0; i < 4; i++) SetDParamMaxValue(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (uint i = 0; i < lengthof(info_strings); i++) {
dim = maxdim(dim, GetStringBoundingBox(info_strings[i]));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size->width = dim.width + padding.width;
break;
}
case WID_VD_MIDDLE_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
switch (v->type) {
case VEH_ROAD:
size->height = this->GetRoadVehDetailsHeight(v) + padding.height;
break;
case VEH_SHIP:
size->height = 4 * FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal * 2 + padding.height;
break;
case VEH_AIRCRAFT:
size->height = 5 * FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal * 2 + padding.height;
break;
default:
NOT_REACHED(); // Train uses WID_VD_MATRIX instead.
}
break;
}
case WID_VD_MATRIX:
resize->height = std::max<uint>(ScaleGUITrad(14), FONT_HEIGHT_NORMAL + padding.height);
size->height = 4 * resize->height;
break;
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
StringID *strs = _service_interval_dropdown;
while (*strs != INVALID_STRING_ID) {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
size->width += padding.width;
size->height = FONT_HEIGHT_NORMAL + padding.height;
break;
}
case WID_VD_SERVICING_INTERVAL:
SetDParamMaxValue(0, MAX_SERVINT_DAYS); // Roughly the maximum interval
SetDParamMaxValue(1, MAX_YEAR * DAYS_IN_YEAR); // Roughly the maximum year
size->width = std::max(
GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT).width,
GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS).width
) + padding.width;
size->height = FONT_HEIGHT_NORMAL + padding.height;
break;
}
}
/** Checks whether service interval is enabled for the vehicle. */
static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type, CompanyID company_id)
{
const VehicleDefaultSettings *vds = &Company::Get(company_id)->settings.vehicle;
switch (vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: return vds->servint_trains != 0;
case VEH_ROAD: return vds->servint_roadveh != 0;
case VEH_SHIP: return vds->servint_ships != 0;
case VEH_AIRCRAFT: return vds->servint_aircraft != 0;
}
}
/**
* Draw the details for the given vehicle at the position of the Details windows
*
* @param v current vehicle
* @param r the Rect to draw within
* @param vscroll_pos Position of scrollbar (train only)
* @param vscroll_cap Number of lines currently displayed (train only)
* @param det_tab Selected details tab (train only)
*/
static void DrawVehicleDetails(const Vehicle *v, const Rect &r, int vscroll_pos, uint vscroll_cap, TrainDetailsWindowTabs det_tab)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainDetails(Train::From(v), r, vscroll_pos, vscroll_cap, det_tab); break;
case VEH_ROAD: DrawRoadVehDetails(v, r); break;
case VEH_SHIP: DrawShipDetails(v, r); break;
case VEH_AIRCRAFT: DrawAircraftDetails(Aircraft::From(v), r); break;
default: NOT_REACHED();
}
}
void SetStringParameters(int widget) const override
{
if (widget == WID_VD_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
void DrawWidget(const Rect &r, int widget) const override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VD_TOP_DETAILS: {
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
/* Draw running cost */
SetDParam(1, v->age / DAYS_IN_LEAP_YEAR);
SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, v->max_age / DAYS_IN_LEAP_YEAR);
SetDParam(3, v->GetDisplayRunningCost());
DrawString(tr, STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
tr.top += FONT_HEIGHT_NORMAL;
/* Draw max speed */
StringID string;
if (v->type == VEH_TRAIN ||
(v->type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL)) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(2, v->GetDisplayMaxSpeed());
SetDParam(1, gcache->cached_power);
SetDParam(0, gcache->cached_weight);
SetDParam(3, gcache->cached_max_te / 1000);
if (v->type == VEH_TRAIN && (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type == 2)) {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED;
} else {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE;
}
} else {
SetDParam(0, v->GetDisplayMaxSpeed());
if (v->type == VEH_AIRCRAFT) {
SetDParam(1, v->GetEngine()->GetAircraftTypeText());
if (Aircraft::From(v)->GetRange() > 0) {
SetDParam(2, Aircraft::From(v)->GetRange());
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE;
} else {
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE;
}
} else {
string = STR_VEHICLE_INFO_MAX_SPEED;
}
}
DrawString(tr, string);
tr.top += FONT_HEIGHT_NORMAL;
/* Draw profit */
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
if (v->IsGroundVehicle()) {
SetDParam(2, v->GetDisplayMinPowerToWeight());
DrawString(tr, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE);
} else {
DrawString(tr, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
}
tr.top += FONT_HEIGHT_NORMAL;
/* Draw breakdown & reliability */
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
DrawString(tr, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
break;
}
case WID_VD_MATRIX: {
/* For trains only. */
DrawVehicleDetails(v, r.Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero).WithHeight(this->resize.step_height), this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->tab);
break;
}
case WID_VD_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _current_text_dir == TD_RTL;
uint sprite_width = GetSingleVehicleWidth(v, EIT_IN_DETAILS) + WidgetDimensions::scaled.framerect.Horizontal();
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, tr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
Rect sr = tr.WithWidth(sprite_width, rtl);
DrawVehicleImage(v, sr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, tr.Indent(sprite_width, rtl), 0, 0, this->tab);
break;
}
case WID_VD_SERVICING_INTERVAL: {
/* Draw service interval text */
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
SetDParam(0, v->GetServiceInterval());
SetDParam(1, v->date_of_last_service);
DrawString(tr.left, tr.right, CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL),
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS);
break;
}
}
}
/** Repaint vehicle details window. */
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_TRAIN) {
this->LowerWidget(this->tab + WID_VD_DETAILS_CARGO_CARRIED);
this->vscroll->SetCount(GetTrainDetailsWndVScroll(v->index, this->tab));
}
/* Disable service-scroller when interval is set to disabled */
this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type, v->owner),
WID_VD_INCREASE_SERVICING_INTERVAL,
WID_VD_DECREASE_SERVICING_INTERVAL,
WIDGET_LIST_END);
StringID str = v->ServiceIntervalIsCustom() ?
(v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_PERCENT : STR_VEHICLE_DETAILS_DAYS) :
STR_VEHICLE_DETAILS_DEFAULT;
this->GetWidget<NWidgetCore>(WID_VD_SERVICE_INTERVAL_DROPDOWN)->widget_data = str;
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VD_INCREASE_SERVICING_INTERVAL: // increase int
case WID_VD_DECREASE_SERVICING_INTERVAL: { // decrease int
int mod = _ctrl_pressed ? 5 : 10;
const Vehicle *v = Vehicle::Get(this->window_number);
mod = (widget == WID_VD_DECREASE_SERVICING_INTERVAL) ? -mod : mod;
mod = GetServiceIntervalClamped(mod + v->GetServiceInterval(), v->ServiceIntervalIsPercent());
if (mod == v->GetServiceInterval()) return;
Command<CMD_CHANGE_SERVICE_INT>::Post(STR_ERROR_CAN_T_CHANGE_SERVICING, v->index, mod, true, v->ServiceIntervalIsPercent());
break;
}
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
ShowDropDownMenu(this, _service_interval_dropdown, v->ServiceIntervalIsCustom() ? (v->ServiceIntervalIsPercent() ? 2 : 1) : 0, widget, 0, 0);
break;
}
case WID_VD_DETAILS_CARGO_CARRIED:
case WID_VD_DETAILS_TRAIN_VEHICLES:
case WID_VD_DETAILS_CAPACITY_OF_EACH:
case WID_VD_DETAILS_TOTAL_CARGO:
this->SetWidgetsLoweredState(false,
WID_VD_DETAILS_CARGO_CARRIED,
WID_VD_DETAILS_TRAIN_VEHICLES,
WID_VD_DETAILS_CAPACITY_OF_EACH,
WID_VD_DETAILS_TOTAL_CARGO,
widget,
WIDGET_LIST_END);
this->tab = (TrainDetailsWindowTabs)(widget - WID_VD_DETAILS_CARGO_CARRIED);
this->SetDirty();
break;
}
}
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
bool iscustom = index != 0;
bool ispercent = iscustom ? (index == 2) : Company::Get(v->owner)->settings.vehicle.servint_ispercent;
uint16 interval = GetServiceIntervalClamped(v->GetServiceInterval(), ispercent);
Command<CMD_CHANGE_SERVICE_INT>::Post(STR_ERROR_CAN_T_CHANGE_SERVICING, v->index, interval, iscustom, ispercent);
break;
}
}
}
void OnResize() override
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VD_MATRIX);
if (nwi != nullptr) {
this->vscroll->SetCapacityFromWidget(this, WID_VD_MATRIX);
}
}
};
/** Vehicle details window descriptor. */
static WindowDesc _train_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details_train", 405, 178,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_train_vehicle_details_widgets, lengthof(_nested_train_vehicle_details_widgets)
);
/** Vehicle details window descriptor for other vehicles than a train. */
static WindowDesc _nontrain_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details", 405, 113,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_nontrain_vehicle_details_widgets, lengthof(_nested_nontrain_vehicle_details_widgets)
);
/** Shows the vehicle details window of the given vehicle. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
CloseWindowById(WC_VEHICLE_ORDERS, v->index, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Vehicle view widgets. */
static const NWidgetPart _nested_vehicle_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_RENAME), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_NULL /* filled in later */),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VV_CAPTION), SetDataTip(STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_LOCATION), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_NULL /* filled in later */),
NWidget(WWT_DEBUGBOX, COLOUR_GREY),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_VV_VIEWPORT), SetMinimalSize(226, 84), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_DEPOT_CLONE),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_VV_START_STOP), SetResize(1, 0), SetFill(1, 0),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_ORDER_LOCATION), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
static_assert(VEH_TRAIN == 0);
static_assert(VEH_ROAD == 1);
static_assert(VEH_SHIP == 2);
static_assert(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const StringID _vehicle_msg_translation_table[][4] = {
{ // VCT_CMD_START_STOP
STR_ERROR_CAN_T_STOP_START_TRAIN,
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE,
STR_ERROR_CAN_T_STOP_START_SHIP,
STR_ERROR_CAN_T_STOP_START_AIRCRAFT
},
{ // VCT_CMD_CLONE_VEH
STR_ERROR_CAN_T_BUY_TRAIN,
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE,
STR_ERROR_CAN_T_BUY_SHIP,
STR_ERROR_CAN_T_BUY_AIRCRAFT
},
{ // VCT_CMD_TURN_AROUND
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN,
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN,
INVALID_STRING_ID, // invalid for ships
INVALID_STRING_ID // invalid for aircraft
},
};
/**
* This is the Callback method after attempting to start/stop a vehicle
* @param cmd unused
* @param result the result of the start/stop command
* @param veh_id Vehicle ID.
*/
void CcStartStopVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id, bool)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::GetIfValid(veh_id);
if (v == nullptr || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
StringID msg = (v->vehstatus & VS_STOPPED) ? STR_VEHICLE_COMMAND_STOPPED : STR_VEHICLE_COMMAND_STARTED;
Point pt = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
AddTextEffect(msg, pt.x, pt.y, DAY_TICKS, TE_RISING);
}
/**
* Executes #CMD_START_STOP_VEHICLE for given vehicle.
* @param v Vehicle to start/stop
* @param texteffect Should a texteffect be shown?
*/
void StartStopVehicle(const Vehicle *v, bool texteffect)
{
assert(v->IsPrimaryVehicle());
Command<CMD_START_STOP_VEHICLE>::Post(_vehicle_msg_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr, v->tile, v->index, false);
}
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
if (!v->IsStoppedInDepot()) return false;
do {
if (IsEngineRefittable(v->engine_type)) return true;
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
return false;
}
/** Window manager class for viewing a vehicle. */
struct VehicleViewWindow : Window {
private:
/** Display planes available in the vehicle view window. */
enum PlaneSelections {
SEL_DC_GOTO_DEPOT, ///< Display 'goto depot' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_DC_CLONE, ///< Display 'clone vehicle' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_REFIT, ///< Display 'refit' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_RT_TURN_AROUND, ///< Display 'turn around' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_DC_BASEPLANE = SEL_DC_GOTO_DEPOT, ///< First plane of the #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_BASEPLANE = SEL_RT_REFIT, ///< First plane of the #WID_VV_SELECT_REFIT_TURN stacked widget.
};
bool mouse_over_start_stop = false;
/**
* Display a plane in the window.
* @param plane Plane to show.
*/
void SelectPlane(PlaneSelections plane)
{
switch (plane) {
case SEL_DC_GOTO_DEPOT:
case SEL_DC_CLONE:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE)->SetDisplayedPlane(plane - SEL_DC_BASEPLANE);
break;
case SEL_RT_REFIT:
case SEL_RT_TURN_AROUND:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN)->SetDisplayedPlane(plane - SEL_RT_BASEPLANE);
break;
default:
NOT_REACHED();
}
}
public:
VehicleViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->flags |= WF_DISABLE_VP_SCROLL;
this->CreateNestedTree();
/* Sprites for the 'send to depot' button indexed by vehicle type. */
static const SpriteID vehicle_view_goto_depot_sprites[] = {
SPR_SEND_TRAIN_TODEPOT,
SPR_SEND_ROADVEH_TODEPOT,
SPR_SEND_SHIP_TODEPOT,
SPR_SEND_AIRCRAFT_TODEPOT,
};
const Vehicle *v = Vehicle::Get(window_number);
this->GetWidget<NWidgetCore>(WID_VV_GOTO_DEPOT)->widget_data = vehicle_view_goto_depot_sprites[v->type];
/* Sprites for the 'clone vehicle' button indexed by vehicle type. */
static const SpriteID vehicle_view_clone_sprites[] = {
SPR_CLONE_TRAIN,
SPR_CLONE_ROADVEH,
SPR_CLONE_SHIP,
SPR_CLONE_AIRCRAFT,
};
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->widget_data = vehicle_view_clone_sprites[v->type];
switch (v->type) {
case VEH_TRAIN:
this->GetWidget<NWidgetCore>(WID_VV_TURN_AROUND)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP;
break;
case VEH_ROAD:
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
this->SelectPlane(SEL_RT_REFIT);
break;
default: NOT_REACHED();
}
this->FinishInitNested(window_number);
this->owner = v->owner;
this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT)->InitializeViewport(this, this->window_number | (1 << 31), ScaleZoomGUI(_vehicle_view_zoom_levels[v->type]));
this->GetWidget<NWidgetCore>(WID_VV_START_STOP)->tool_tip = STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_RENAME)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
this->GetWidget<NWidgetCore>(WID_VV_LOCATION)->tool_tip = STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_REFIT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_GOTO_DEPOT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_ORDERS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_DETAILS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->tool_tip = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
this->UpdateButtonStatus();
}
void Close() override
{
CloseWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
CloseWindowById(WC_VEHICLE_REFIT, this->window_number, false);
CloseWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
this->Window::Close();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_START_STOP:
size->height = std::max<uint>({size->height, (uint)FONT_HEIGHT_NORMAL, GetScaledSpriteSize(SPR_WARNING_SIGN).height, GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED).height, GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING).height}) + padding.height;
break;
case WID_VV_FORCE_PROCEED:
if (v->type != VEH_TRAIN) {
size->height = 0;
size->width = 0;
}
break;
case WID_VV_VIEWPORT:
size->width = VV_INITIAL_VIEWPORT_WIDTH;
size->height = (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT;
break;
}
}
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(WID_VV_RENAME, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_GOTO_DEPOT, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_REFIT, !refitable_and_stopped_in_depot || !is_localcompany);
this->SetWidgetDisabledState(WID_VV_CLONE, !is_localcompany);
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(WID_VV_FORCE_PROCEED, Train::From(v)->force_proceed == TFP_SIGNAL);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !is_localcompany);
}
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !is_localcompany);
}
this->SetWidgetDisabledState(WID_VV_ORDER_LOCATION, v->current_order.GetLocation(v) == INVALID_TILE);
this->DrawWidgets();
}
void SetStringParameters(int widget) const override
{
if (widget != WID_VV_CAPTION) return;
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
}
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_VV_START_STOP) return;
const Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
TextColour text_colour = TC_FROMSTRING;
if (v->vehstatus & VS_CRASHED) {
str = STR_VEHICLE_STATUS_CRASHED;
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
str = STR_VEHICLE_STATUS_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED && (!mouse_over_start_stop || v->IsStoppedInDepot())) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->gcache.cached_power == 0) {
str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL;
}
} else { // no train
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else { // vehicle is in a "normal" state, show current order
if (mouse_over_start_stop) {
if (v->vehstatus & VS_STOPPED) {
text_colour = TC_RED | TC_FORCED;
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
text_colour = TC_ORANGE | TC_FORCED;
}
}
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL : STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL;
break;
}
case OT_GOTO_DEPOT: {
SetDParam(0, v->type);
SetDParam(1, v->current_order.GetDestination());
SetDParam(2, v->GetDisplaySpeed());
if (v->current_order.GetDestination() == INVALID_DEPOT) {
/* This case *only* happens when multiple nearest depot orders
* follow each other (including an order list only one order: a
* nearest depot order) and there are no reachable depots.
* It is primarily to guard for the case that there is no
* depot with index 0, which would be used as fallback for
* evaluating the string in the status bar. */
str = STR_EMPTY;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}
break;
}
case OT_LOADING:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL;
SetDParam(1, v->GetDisplaySpeed());
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
FALLTHROUGH;
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* Draw the flag plus orders. */
bool rtl = (_current_text_dir == TD_RTL);
uint icon_width = std::max({GetScaledSpriteSize(SPR_WARNING_SIGN).width, GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED).width, GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING).width});
int lowered = this->IsWidgetLowered(widget) ? WidgetDimensions::scaled.pressed : 0;
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect).Translate(lowered, lowered);
SpriteID image = ((v->vehstatus & VS_STOPPED) != 0) ? SPR_FLAG_VEH_STOPPED : (HasBit(v->vehicle_flags, VF_PATHFINDER_LOST)) ? SPR_WARNING_SIGN : SPR_FLAG_VEH_RUNNING;
DrawSpriteIgnorePadding(image, PAL_NONE, tr.WithWidth(icon_width, rtl), false, SA_CENTER);
tr = tr.Indent(icon_width + WidgetDimensions::scaled.imgbtn.Horizontal(), rtl);
DrawString(tr.left, tr.right, CenterBounds(tr.top, tr.bottom, FONT_HEIGHT_NORMAL), str, text_colour, SA_HOR_CENTER);
}
void OnClick(Point pt, int widget, int click_count) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_RENAME: { // rename
SetDParam(0, v->index);
ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
MAX_LENGTH_VEHICLE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
}
case WID_VV_START_STOP: // start stop
StartStopVehicle(v, false);
break;
case WID_VV_ORDER_LOCATION: {
/* Scroll to current order destination */
TileIndex tile = v->current_order.GetLocation(v);
if (tile == INVALID_TILE) break;
if (_ctrl_pressed) {
ShowExtraViewportWindow(tile);
} else {
ScrollMainWindowToTile(tile);
}
break;
}
case WID_VV_LOCATION: // center main view
if (_ctrl_pressed) {
ShowExtraViewportWindow(TileVirtXY(v->x_pos, v->y_pos));
} else {
const Window *mainwindow = GetMainWindow();
if (click_count > 1 && mainwindow->viewport->zoom <= ZOOM_LVL_OUT_4X) {
/* main window 'follows' vehicle */
mainwindow->viewport->follow_vehicle = v->index;
} else {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos);
}
}
break;
case WID_VV_GOTO_DEPOT: // goto hangar
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Post(GetCmdSendToDepotMsg(v), v->index, _ctrl_pressed ? DepotCommand::Service : DepotCommand::None, {});
break;
case WID_VV_REFIT: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case WID_VV_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
ShowTimetableWindow(v);
} else {
ShowOrdersWindow(v);
}
break;
case WID_VV_SHOW_DETAILS: // show details
if (_ctrl_pressed) {
ShowCompanyGroupForVehicle(v);
} else {
ShowVehicleDetailsWindow(v);
}
break;
case WID_VV_CLONE: // clone vehicle
/* Suppress the vehicle GUI when share-cloning.
* There is no point to it except for starting the vehicle.
* For starting the vehicle the player has to open the depot GUI, which is
* most likely already open, but is also visible in the vehicle viewport. */
Command<CMD_CLONE_VEHICLE>::Post(_vehicle_msg_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? nullptr : CcCloneVehicle,
v->tile, v->index, _ctrl_pressed);
break;
case WID_VV_TURN_AROUND: // turn around
assert(v->IsGroundVehicle());
if (v->type == VEH_ROAD) {
Command<CMD_TURN_ROADVEH>::Post(_vehicle_msg_translation_table[VCT_CMD_TURN_AROUND][v->type], v->tile, v->index);
} else {
Command<CMD_REVERSE_TRAIN_DIRECTION>::Post(_vehicle_msg_translation_table[VCT_CMD_TURN_AROUND][v->type], v->tile, v->index, false);
}
break;
case WID_VV_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
Command<CMD_FORCE_TRAIN_PROCEED>::Post(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL, v->tile, v->index);
break;
}
}
EventState OnHotkey(int hotkey) override
{
/* If the hotkey is not for any widget in the UI (i.e. for honking) */
if (hotkey == WID_VV_HONK_HORN) {
const Window *mainwindow = GetMainWindow();
const Vehicle *v = Vehicle::Get(window_number);
/* Only play the sound if we're following this vehicle */
if (mainwindow->viewport->follow_vehicle == v->index) {
v->PlayLeaveStationSound(true);
}
}
return Window::OnHotkey(hotkey);
}
void OnQueryTextFinished(char *str) override
{
if (str == nullptr) return;
Command<CMD_RENAME_VEHICLE>::Post(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type, this->window_number, str);
}
void OnMouseOver(Point pt, int widget) override
{
bool start_stop = widget == WID_VV_START_STOP;
if (start_stop != mouse_over_start_stop) {
mouse_over_start_stop = start_stop;
this->SetWidgetDirty(WID_VV_START_STOP);
}
}
void OnResize() override
{
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
void UpdateButtonStatus()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool veh_stopped = v->IsStoppedInDepot();
/* Widget WID_VV_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
* Widget WID_VV_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.
*/
PlaneSelections plane = veh_stopped ? SEL_DC_CLONE : SEL_DC_GOTO_DEPOT;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE); // Selection widget 'send to depot' / 'clone'.
if (nwi->shown_plane + SEL_DC_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_DEPOT_CLONE);
}
/* The same system applies to widget WID_VV_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (v->IsGroundVehicle()) {
PlaneSelections plane = veh_stopped ? SEL_RT_REFIT : SEL_RT_TURN_AROUND;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN);
if (nwi->shown_plane + SEL_RT_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_REFIT_TURN);
}
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
this->UpdateButtonStatus();
}
bool IsNewGRFInspectable() const override
{
return ::IsNewGRFInspectable(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
void ShowNewGRFInspectWindow() const override
{
::ShowNewGRFInspectWindow(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
static HotkeyList hotkeys;
};
static Hotkey vehicleview_hotkeys[] = {
Hotkey('H', "honk", WID_VV_HONK_HORN),
HOTKEY_LIST_END
};
HotkeyList VehicleViewWindow::hotkeys("vehicleview", vehicleview_hotkeys);
/** Vehicle view window descriptor for all vehicles but trains. */
static WindowDesc _vehicle_view_desc(
WDP_AUTO, "view_vehicle", 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets),
&VehicleViewWindow::hotkeys
);
/**
* Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static WindowDesc _train_view_desc(
WDP_AUTO, "view_vehicle_train", 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets),
&VehicleViewWindow::hotkeys
);
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront<VehicleViewWindow>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
}
/**
* Dispatch a "vehicle selected" event if any window waits for it.
* @param v selected vehicle;
* @return did any window accept vehicle selection?
*/
bool VehicleClicked(const Vehicle *v)
{
assert(v != nullptr);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
v = v->First();
if (!v->IsPrimaryVehicle()) return false;
return _thd.GetCallbackWnd()->OnVehicleSelect(v);
}
/**
* Dispatch a "vehicle group selected" event if any window waits for it.
* @param begin iterator to the start of the range of vehicles
* @param end iterator to the end of the range of vehicles
* @return did any window accept vehicle group selection?
*/
bool VehicleClicked(VehicleList::const_iterator begin, VehicleList::const_iterator end)
{
assert(begin != end);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
/* If there is only one vehicle in the group, act as if we clicked a single vehicle */
if (begin + 1 == end) return _thd.GetCallbackWnd()->OnVehicleSelect(*begin);
return _thd.GetCallbackWnd()->OnVehicleSelect(begin, end);
}
/**
* Dispatch a "vehicle group selected" event if any window waits for it.
* @param vehgroup the GUIVehicleGroup representing the vehicle group
* @return did any window accept vehicle group selection?
*/
bool VehicleClicked(const GUIVehicleGroup &vehgroup)
{
return VehicleClicked(vehgroup.vehicles_begin, vehgroup.vehicles_end);
}
void StopGlobalFollowVehicle(const Vehicle *v)
{
Window *w = GetMainWindow();
if (w->viewport->follow_vehicle == v->index) {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
w->viewport->follow_vehicle = INVALID_VEHICLE;
}
}
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param cmd unused
* @param result indicates completion (or not) of the operation
* @param new_veh_id ID of the new vehicle.
*/
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, CargoArray)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(new_veh_id);
ShowVehicleViewWindow(v);
}
/**
* Get the width of a vehicle (part) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
switch (v->type) {
case VEH_TRAIN:
return Train::From(v)->GetDisplayImageWidth();
case VEH_ROAD:
return RoadVehicle::From(v)->GetDisplayImageWidth();
default:
bool rtl = _current_text_dir == TD_RTL;
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect rec;
seq.GetBounds(&rec);
return UnScaleGUI(rec.Width());
}
}
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
int vehicle_width = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
vehicle_width += GetSingleVehicleWidth(u, image_type);
}
return vehicle_width;
} else {
return GetSingleVehicleWidth(v, image_type);
}
}
/**
* Set the mouse cursor to look like a vehicle.
* @param v Vehicle
* @param image_type Type of vehicle image to use.
*/
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
_cursor.sprite_count = 0;
int total_width = 0;
int y_offset = 0;
bool rotor_seq = false; // Whether to draw the rotor of the vehicle in this step.
bool is_ground_vehicle = v->IsGroundVehicle();
while (v != nullptr) {
if (total_width >= ScaleSpriteTrad(2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH)) break;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
VehicleSpriteSeq seq;
if (rotor_seq) {
GetCustomRotorSprite(Aircraft::From(v), image_type, &seq);
if (!seq.IsValid()) seq.Set(SPR_ROTOR_STOPPED);
y_offset = -ScaleSpriteTrad(5);
} else {
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
}
if (_cursor.sprite_count + seq.count > lengthof(_cursor.sprite_seq)) break;
int x_offs = 0;
if (v->type == VEH_TRAIN) x_offs = Train::From(v)->GetCursorImageOffset();
for (uint i = 0; i < seq.count; ++i) {
PaletteID pal2 = (v->vehstatus & VS_CRASHED) || !seq.seq[i].pal ? pal : seq.seq[i].pal;
_cursor.sprite_seq[_cursor.sprite_count].sprite = seq.seq[i].sprite;
_cursor.sprite_seq[_cursor.sprite_count].pal = pal2;
_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? (-total_width + x_offs) : (total_width + x_offs);
_cursor.sprite_pos[_cursor.sprite_count].y = y_offset;
_cursor.sprite_count++;
}
if (v->type == VEH_AIRCRAFT && v->subtype == AIR_HELICOPTER && !rotor_seq) {
/* Draw rotor part in the next step. */
rotor_seq = true;
} else {
total_width += GetSingleVehicleWidth(v, image_type);
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr;
}
}
if (is_ground_vehicle) {
/* Center trains and road vehicles on the front vehicle */
int offs = (ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH) - total_width) / 2;
if (rtl) offs = -offs;
for (uint i = 0; i < _cursor.sprite_count; ++i) {
_cursor.sprite_pos[i].x += offs;
}
}
UpdateCursorSize();
}