forked from mirror/OpenTTD
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
27 lines
431 B
C++
27 lines
431 B
C++
/* $Id$ */
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/** @file ai_accounting.cpp Implementation of AIAccounting. */
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#include "ai_accounting.hpp"
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Money AIAccounting::GetCosts()
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{
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return this->GetDoCommandCosts();
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}
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void AIAccounting::ResetCosts()
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{
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this->SetDoCommandCosts(0);
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}
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AIAccounting::AIAccounting()
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{
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this->last_costs = this->GetDoCommandCosts();
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this->SetDoCommandCosts(0);
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}
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AIAccounting::~AIAccounting()
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{
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this->SetDoCommandCosts(this->last_costs);
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}
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