forked from mirror/OpenTTD
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
17 lines
326 B
C++
17 lines
326 B
C++
/* $Id$ */
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/** @file ai_grouplist.cpp Implementation of AIGroupList and friends. */
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#include "ai_grouplist.hpp"
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#include "../../openttd.h"
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#include "../../company_func.h"
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#include "../../group.h"
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AIGroupList::AIGroupList()
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{
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Group *g;
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FOR_ALL_GROUPS(g) {
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if (g->owner == _current_company) this->AddItem(g->index);
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}
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}
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