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85ef06a0b5ce12b3ae796be1f6f490bf8b7df00f
OpenTTD
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Darkvater
b867b113cc
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
2005-07-12 10:50:56 +00:00
..
autorail.grf
(svn r1571) Feature: Visually enhanced autorail placing
2005-01-19 20:55:23 +00:00
canalsw.grf
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00
dosdummy.grf
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite
#5125
(presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
2005-04-24 21:44:45 +00:00
nsignalsw.grf
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
2005-07-04 14:58:55 +00:00
openttd.grf
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
2005-07-12 10:50:56 +00:00
opntitle.dat
(svn r213) -Fix: opntitle.dat, road crossings were owned by town for some very weird reason.
2004-09-12 14:20:43 +00:00
trkfoundw.grf
(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet
2004-08-13 11:28:59 +00:00