Files
OpenTTD/src/ai/api/ai_base.hpp
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00

72 lines
2.2 KiB
C++

/* $Id$ */
/** @file ai_base.hpp Everything to query basic things. */
#ifndef AI_BASE_HPP
#define AI_BASE_HPP
#include "ai_object.hpp"
/**
* Class that handles some basic functions.
*
* @note The random functions are not called Random and RandomRange, because
* RANDOM_DEBUG does some tricky stuff, which messes with those names.
* @note In MP we cannot use Random because that will cause desyncs (AIs are
* ran on the server only, not on all clients). This means that
* we use InteractiveRandom in MP. Rand() takes care of this for you.
*/
class AIBase : public AIObject {
public:
static const char *GetClassName() { return "AIBase"; }
/**
* Get a random value.
* @return A random value between 0 and MAX(uint32).
*/
static uint32 Rand();
/**
* Get a random value.
* @param unused_param This param is not used, but is needed to work with lists.
* @return A random value between 0 and MAX(uint32).
*/
static uint32 RandItem(int unused_param);
/**
* Get a random value in a range.
* @param max The first number this function will never return (the maximum it returns is max - 1).
* @return A random value between 0 .. max - 1.
*/
static uint RandRange(uint max);
/**
* Get a random value in a range.
* @param unused_param This param is not used, but is needed to work with lists.
* @param max The first number this function will never return (the maximum it returns is max - 1).
* @return A random value between 0 .. max - 1.
*/
static uint RandRangeItem(int unused_param, uint max);
/**
* Returns approximatelly 'out' times true when called 'max' times.
* After all, it is a random function.
* @param out How many times it should return true.
* @param max Out of this many times.
* @return True if the chance worked out.
*/
static bool Chance(uint out, uint max);
/**
* Returns approximatelly 'out' times true when called 'max' times.
* After all, it is a random function.
* @param unused_param This param is not used, but is needed to work with lists.
* @param out How many times it should return true.
* @param max Out of this many times.
* @return True if the chance worked out.
*/
static bool ChanceItem(int unused_param, uint out, uint max);
};
#endif /* AI_BASE_HPP */