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399a9641fe161fd631a26b7faa0ce63fc136219b
OpenTTD
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bin
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ai
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regression
History
yexo
399a9641fe
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
..
completeness.sh
(svn r15062) -Fix: further forgotten svn properties and headers
2009-01-13 16:30:24 +00:00
regression_info.nut
(svn r19143) -Codechange: trunk's going for 1.1 now.
2010-02-16 00:07:15 +00:00
regression.cfg
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
regression.nut
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
regression.sav
(svn r17434) -Update (r17433): The regression needs a new trick to not become bankrupt.
2009-09-06 18:54:42 +00:00
regression.txt
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
require.nut
(svn r15062) -Fix: further forgotten svn properties and headers
2009-01-13 16:30:24 +00:00
run.sh
(svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it.
2009-02-03 17:33:43 +00:00