Commit Graph

13 Commits

Author SHA1 Message Date
e97bf271dc Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
glx22
af3df959c2 Codechange: reduce code duplication 2022-12-23 23:23:03 +01:00
8599041ce4 Fix: GetDefaultFontHeight() is static, don't use -> 2022-12-18 11:46:01 -05:00
9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
062ea68422 Change: Scale position of font shadow. 2022-11-12 18:28:39 +00:00
f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
rubidium42
55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
rubidium42
77330d09fd Codechange: move font settings to std::string 2021-05-13 23:13:17 +02:00
Michael Lutz
6776229047 Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
Michael Lutz
70aa3b4011 Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information. 2021-02-22 22:16:07 +01:00
Michael Lutz
b66e977acd Change: [OSX] When auto-detecting a font, try for sans-serif first.
On a display, especially with small fonts or low pixel sizes, sans-serif
fonts are usually easier to read than serif fonts.
2021-02-14 11:48:58 +01:00
Michael Lutz
6755ff63e1 Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
Michael Lutz
f2294851e6 Codechange: [OSX] Move OSX-specific font code to a separate file. 2021-02-13 20:09:14 +01:00