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5,383 Commits 21 Branches 218 Tags
64a67bb63bc047107e38a2990e782ae449e2322a
Commit Graph

9 Commits

Author SHA1 Message Date
peter1138
681c8c0162 (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
truelight
9e755051a1 (svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82)
To make this to work, in older games farmland is removed on load, and replanted
2006-08-20 18:44:26 +00:00
belugas
39ebdae045 (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation 2006-04-11 22:15:57 +00:00
belugas
88440522fe (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium 2006-04-11 22:09:21 +00:00
tron
99a6b9b8f2 (svn r4279) s/\<CL_/CLEAR_/ 2006-04-04 21:35:13 +00:00
tron
7ad0d787e2 (svn r4166) Sprinkle several map accessors with assert()s 2006-03-30 09:29:01 +00:00
tron
9428ab372f (svn r4007) Add a function to make a farm field tile 2006-03-22 08:48:50 +00:00
tron
ebec656110 (svn r3765) Fix some naming glitches in r3763 and add missing svn properties 2006-03-05 11:18:34 +00:00
tron
cc4f5b4e6f (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 2006-03-05 10:19:33 +00:00
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