8f01ae675e
Revert 0853c1979b
: Button to toggle showing advanced signal types ( #9617 ) ( #14219 )
2025-06-24 20:18:08 +02:00
de660cba02
Change: Consistent toolbar sizes with dedicated NWidgetParts. ( #14344 )
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Add SetToolbarSpacerMinimalSize() and SetToolbarMinimalSize() NWidgetParts and use to make toolbar button sizes consistent.
2025-06-08 18:13:47 +00:00
frosch
0d5b3ebd7f
Codechange: Declare all IntervalTimers const, which can be const.
2025-05-06 18:29:41 +02:00
Rubidium
7805c1c189
Codechange: use std::string_view for ini_key
2025-05-01 23:24:43 +02:00
394adb654e
Codechange: Move GUI parts of badges to a separate file. ( #14023 )
2025-04-18 17:20:31 +01:00
5008568dfc
Codechange: Rename CenterBounds to CentreBounds and move to geometry header. ( #14002 )
2025-04-14 23:55:40 +01:00
47d078c033
Codechange: Use EnumBitSet for RailTypes.
2025-03-25 20:15:48 +00:00
adb20f99ea
Fix: Autoreplace rail/road list only listed buildable types. ( #13887 )
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Instead list all possible types which includes hidden types compatible with buildable types.
2025-03-25 08:22:30 +00:00
79ef4e98fe
Codechange: Use std::swap() instead of Swap() ( #13883 )
2025-03-24 23:47:34 +00:00
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
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Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
761c587940
Codechange: Use std::array to store most-used railtype.
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This allows initialisation without memset.
2025-03-09 18:03:50 +00:00
039b5a2662
Codechange: Move to GetWidgetString for rail windows.
2025-03-03 21:20:14 +00:00
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
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Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
b376e2655a
Codechange: explicitly initialise member variables of Windows
2025-02-27 20:06:06 +01:00
8f14894024
Add: NewGRF Badges.
2025-02-16 22:24:25 +00:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
c3d5e6d2a0
Codechange: Use EnumBitSet for DoCommandFlags
2025-02-14 00:28:57 +01:00
71dafdb21e
Codechange: Use EnumBitSet for picker window invalidation flags.
2025-02-13 21:07:37 +00:00
2cb9f55183
Codechange: Store EncodedString for tooltip text.
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This replaces capturing and storing string parameters.
2025-02-10 22:49:14 +00:00
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
fb55ab0742
Codechange: Pass rect to DrawStationCoverageAreaText. ( #13442 )
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This moves the overflow behaviour to the callers, making it clearer why that is desired.
2025-02-02 17:15:47 +00:00
40aeedeade
Codechange: Use EnumBitSet for callback masks.
2025-01-31 17:08:24 +00:00
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
4397aa3909
Codechange: Make StationType an enum class. ( #13339 )
2025-01-19 20:53:08 +00:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
7c1ddd74d5
Codefix: use SetToolTip(..) instead of SetStringTip(STR_NULL, ..)
2025-01-03 14:18:59 +01:00
Rubidium
fb06ddafba
Codechange: add and use SetSprite over directly accessing widget_data
2025-01-03 11:13:16 +01:00
Rubidium
7c2668d10f
Codechange: replace SetDataTip(0x0, with SetTooltip(
2025-01-02 23:28:43 +01:00
Rubidium
e3a5f9b040
Codechange: replace SetDataTip(AWV_ with SetArrowWidgetTypeTip(AWV_
2025-01-02 23:28:43 +01:00
Rubidium
d8d03212b8
Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
SamuXarick
10e2d1ca36
Codechange: Use Map::Iterate() to iterate tiles
2024-12-06 10:33:11 +10:00
876d53282e
Codechange: Use std::ranges::count(_if).
2024-11-24 10:36:03 +00:00
3be0166801
Codechange: Use std::ranges::find where possible.
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Replace `std::find(range.begin(), range.end(), ...)` with `std::ranges::find(range, ...)`.
2024-11-24 10:36:03 +00:00
db1a1c5dd9
Change: Invalidate build toolbars when NewGRFs are changed.
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If NewGRFs are changed while a rail or road toolbar is open, the toolbar could refer to an invalid rail/road type. If so, close it.
2024-10-31 09:10:01 +00:00
6d2b93d3b3
Codechange: Set up rail/road toolbar buttons during window's OnInit event.
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This ensures the buttons are configured without extra initialisation methods.
2024-10-31 09:10:01 +00:00
Jonathan G Rennison
81b684aa42
Codefix: StationUsesDefaultType always returned false for rail waypoints
2024-09-07 14:58:28 +01:00
Jonathan G Rennison
cb2f4f319c
Fix: Picker window 'used' filter for rail waypoints
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The first two field of struct PickerItem were not populated.
These are required for set operations.
2024-09-07 14:58:28 +01:00
4976a0140e
Codefix: [UI] Incorrect initialisation order for rail/road toolbars. ( #12843 )
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The toolbar state was set after the widget tree is created, during which toolbar state is needed.
2024-07-04 22:04:41 +01:00
Jonathan G Rennison
9c84e5df3f
Add: Road waypoint functionality
2024-06-24 22:12:08 +02:00
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Steve Goldman
7db756e602
Change: Do not automatically connect double depots with track
2024-06-09 14:50:59 +02:00
Tyler Trahan
bb77d16e40
Add: Shade button to waypoint picker ( #12682 )
2024-05-14 14:43:56 -04:00
18e56df5e1
Fix #12674 : Non-NewGRF Build Station widgets may not fill window properly. ( #12675 )
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Allow labels in Build Station window to fill width as needed.
2024-05-13 00:18:07 +00:00
b30fe0d7da
Feature: Ctrl-click to toggle favourites in build-pickers.
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This allows ctrl-click on a type in a build-picker window to remember it
as a favourite. An new filter button to show only favourites makes it
simpler to use these types.
Favourite types are saved locally in favs.cfg, so are remembered between
games.
2024-05-11 02:12:41 +01:00
fde3b35a24
Feature: New filter to show only used types in build-pickers.
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This filters the build-picker type lists to only show types that have
already been placed in the current game, making it simpler to get to
build matching features.
2024-05-11 02:12:41 +01:00
cdc356e7bf
Change: Unify station/waypoint/roadstop/object build-picker window code.
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These windows now share a common code base for choosing and display class and types.
An additional text filter is added to search types by name instead of just classes.
2024-05-11 02:12:41 +01:00
d2c8b476b5
Codechange: Add functions to test if a station/roadstop class is a waypoint.
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This is now checked by class label instead of by index.
2024-05-11 02:12:41 +01:00