forked from mirror/OpenTTD
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
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@@ -990,8 +990,8 @@ static const Widget _other_player_ships_widgets[] = {
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static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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{
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int station = (int)w->window_number >> 16;
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int owner = w->window_number & 0xff;
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StationID station = GB(w->window_number, 16, 16);
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PlayerID owner = GB(w->window_number, 0, 8);
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vehiclelist_d *vl = &WP(w, vehiclelist_d);
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switch(e->event) {
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@@ -1013,7 +1013,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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/* draw the widgets */
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{
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const Player *p = GetPlayer(owner);
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if (station == -1) {
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if (station == INVALID_STATION) {
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/* Company Name -- (###) Trains */
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SetDParam(0, p->name_1);
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SetDParam(1, p->name_2);
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@@ -1186,7 +1186,7 @@ static const WindowDesc _other_player_ships_desc = {
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};
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void ShowPlayerShips(int player, int station)
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void ShowPlayerShips(PlayerID player, StationID station)
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{
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Window *w;
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