forked from mirror/OpenTTD
(svn r22413) -Document: even more stuff
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@@ -113,7 +113,7 @@ enum SourceType {
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ST_TOWN, ///< Source/destination is a town
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ST_HEADQUARTERS, ///< Source/destination are company headquarters
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};
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typedef SimpleTinyEnumT<SourceType, byte> SourceTypeByte;
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typedef SimpleTinyEnumT<SourceType, byte> SourceTypeByte; ///< The SourceType packed into a byte for savegame purposes.
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typedef uint16 SourceID; ///< Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
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static const SourceID INVALID_SOURCE = 0xFFFF; ///< Invalid/unknown index of source
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