forked from mirror/OpenTTD
(svn r1504) enummed town ratings (Jango)
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14
town_gui.c
14
town_gui.c
@@ -119,13 +119,13 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e)
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SetDParam(2, GetPlayerNameString(p->index, 3));
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r = t->ratings[p->index];
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(str = STR_3035_APPALLING, r <= -400) || // Apalling
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(str++, r <= -200) || // Very Poor
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(str++, r <= 0) || // Poor
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(str++, r <= 200) || // Mediocore
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(str++, r <= 400) || // Good
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(str++, r <= 600) || // Very Good
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(str++, r <= 800) || // Excellent
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(str = STR_3035_APPALLING, r <= RATING_APPALLING) || // Apalling
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(str++, r <= RATING_VERYPOOR) || // Very Poor
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(str++, r <= RATING_POOR) || // Poor
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(str++, r <= RATING_MEDIOCRE) || // Mediocore
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(str++, r <= RATING_GOOD) || // Good
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(str++, r <= RATING_VERYGOOD) || // Very Good
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(str++, r <= RATING_EXCELLENT) || // Excellent
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(str++, true); // Outstanding
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/* WARNING ugly hack!
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