forked from mirror/OpenTTD
(svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings.
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@@ -1541,7 +1541,7 @@ static void DrawTile_Track(TileInfo *ti)
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if (image & 0x8000)
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image |= _drawtile_track_palette;
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image += tracktype_offs;
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if (!(_display_opt & DO_TRANS_BUILDINGS))
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if (!(_display_opt & DO_TRANS_BUILDINGS)) // show transparent depots
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image = (image & 0x3FFF) | 0x3224000;
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AddSortableSpriteToDraw(image, ti->x | drss->subcoord_x,
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ti->y | drss->subcoord_y, drss->width, drss->height, 0x17, ti->z);
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