forked from mirror/OpenTTD
Codechange: migrate size related functions to Map structure
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@@ -20,8 +20,8 @@
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*/
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OrthogonalTileArea::OrthogonalTileArea(TileIndex start, TileIndex end)
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{
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assert(start < MapSize());
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assert(end < MapSize());
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assert(start < Map::Size());
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assert(end < Map::Size());
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uint sx = TileX(start);
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uint sy = TileY(start);
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@@ -127,8 +127,8 @@ OrthogonalTileArea &OrthogonalTileArea::Expand(int rad)
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int sx = std::max<int>(x - rad, 0);
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int sy = std::max<int>(y - rad, 0);
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int ex = std::min<int>(x + this->w + rad, MapSizeX());
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int ey = std::min<int>(y + this->h + rad, MapSizeY());
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int ex = std::min<int>(x + this->w + rad, Map::SizeX());
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int ey = std::min<int>(y + this->h + rad, Map::SizeY());
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this->tile = TileXY(sx, sy);
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this->w = ex - sx;
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@@ -141,9 +141,9 @@ OrthogonalTileArea &OrthogonalTileArea::Expand(int rad)
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*/
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void OrthogonalTileArea::ClampToMap()
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{
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assert(this->tile < MapSize());
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this->w = std::min<int>(this->w, MapSizeX() - TileX(this->tile));
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this->h = std::min<int>(this->h, MapSizeY() - TileY(this->tile));
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assert(this->tile < Map::Size());
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this->w = std::min<int>(this->w, Map::SizeX() - TileX(this->tile));
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this->h = std::min<int>(this->h, Map::SizeY() - TileY(this->tile));
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}
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/**
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@@ -171,8 +171,8 @@ OrthogonalTileIterator OrthogonalTileArea::end() const
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*/
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DiagonalTileArea::DiagonalTileArea(TileIndex start, TileIndex end) : tile(start)
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{
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assert(start < MapSize());
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assert(end < MapSize());
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assert(start < Map::Size());
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assert(end < Map::Size());
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/* Unfortunately we can't find a new base and make all a and b positive because
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* the new base might be a "flattened" corner where there actually is no single
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@@ -274,8 +274,8 @@ TileIterator &DiagonalTileIterator::operator++()
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uint x = this->base_x + (this->a_cur - this->b_cur) / 2;
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uint y = this->base_y + (this->b_cur + this->a_cur) / 2;
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/* Prevent wrapping around the map's borders. */
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this->tile = x >= MapSizeX() || y >= MapSizeY() ? INVALID_TILE : TileXY(x, y);
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} while (this->tile > MapSize() && this->b_max != this->b_cur);
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this->tile = x >= Map::SizeX() || y >= Map::SizeY() ? INVALID_TILE : TileXY(x, y);
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} while (this->tile > Map::Size() && this->b_max != this->b_cur);
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if (this->b_max == this->b_cur) this->tile = INVALID_TILE;
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return *this;
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