forked from mirror/OpenTTD
(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param
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@@ -2049,7 +2049,7 @@ static inline int ClampXYToMap(Point &curr_tile, int &iter, int iter_limit, int
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/*
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* First get an estimate of the tiles relevant for us at that edge. Relevant in the sense
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* "at least close to the visible area".Thus, we don´t look at exactly each tile, inspecting
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* "at least close to the visible area". Thus, we don't look at exactly each tile, inspecting
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* e.g. every tenth should be enough. After all, the desired screen limit is set such that
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* the bordermost tiles are painted in the middle of the screen when one hits the limit,
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* i.e. it is no harm if there is some small error in that calculation
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