Codechange: Use town zone constants instead of magic numbers

This commit is contained in:
SamuXarick
2023-12-11 17:04:41 +00:00
committed by rubidium42
parent 9b7a5bc876
commit fddcaef74a
4 changed files with 23 additions and 19 deletions

View File

@@ -1819,7 +1819,7 @@ static bool GrowTown(Town *t)
*/
void UpdateTownRadius(Town *t)
{
static const uint32_t _town_squared_town_zone_radius_data[23][5] = {
static const uint32_t _town_squared_town_zone_radius_data[23][HZB_END] = {
{ 4, 0, 0, 0, 0}, // 0
{ 16, 0, 0, 0, 0},
{ 25, 0, 0, 0, 0},
@@ -1852,11 +1852,11 @@ void UpdateTownRadius(Town *t)
/* Actually we are proportional to sqrt() but that's right because we are covering an area.
* The offsets are to make sure the radii do not decrease in size when going from the table
* to the calculated value.*/
t->cache.squared_town_zone_radius[0] = mass * 15 - 40;
t->cache.squared_town_zone_radius[1] = mass * 9 - 15;
t->cache.squared_town_zone_radius[2] = 0;
t->cache.squared_town_zone_radius[3] = mass * 5 - 5;
t->cache.squared_town_zone_radius[4] = mass * 3 + 5;
t->cache.squared_town_zone_radius[HZB_TOWN_EDGE] = mass * 15 - 40;
t->cache.squared_town_zone_radius[HZB_TOWN_OUTSKIRT] = mass * 9 - 15;
t->cache.squared_town_zone_radius[HZB_TOWN_OUTER_SUBURB] = 0;
t->cache.squared_town_zone_radius[HZB_TOWN_INNER_SUBURB] = mass * 5 - 5;
t->cache.squared_town_zone_radius[HZB_TOWN_CENTRE] = mass * 3 + 5;
}
}
@@ -3482,9 +3482,9 @@ static void ForAllStationsNearTown(Town *t, Func func)
* The true radius is not stored or calculated anywhere, only the squared radius. */
/* The efficiency of this search might be improved for large towns and many stations on the map,
* by using an integer square root approximation giving a value not less than the true square root. */
uint search_radius = t->cache.squared_town_zone_radius[0] / 2;
uint search_radius = t->cache.squared_town_zone_radius[HZB_TOWN_EDGE] / 2;
ForAllStationsRadius(t->xy, search_radius, [&](const Station * st) {
if (DistanceSquare(st->xy, t->xy) <= t->cache.squared_town_zone_radius[0]) {
if (DistanceSquare(st->xy, t->xy) <= t->cache.squared_town_zone_radius[HZB_TOWN_EDGE]) {
func(st);
}
});