forked from mirror/OpenTTD
(svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
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@@ -1108,8 +1108,8 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
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DrawFrameRect(x,y, x+w, bottom, ss->color, (_display_opt & DO_TRANS_BUILDINGS) ? 0x9 : 0);
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}
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SET_DPARAM32(0, ss->params[0]);
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SET_DPARAM32(1, ss->params[1]);
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SetDParam(0, ss->params[0]);
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SetDParam(1, ss->params[1]);
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if (_display_opt & DO_TRANS_BUILDINGS && ss->width != 0) {
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/* This is such a frustrating mess - I need to convert
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* from real color codes to string color codes and guess
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