forked from mirror/OpenTTD
(svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
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@@ -493,7 +493,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
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if (res2 != 0)
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ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
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if (_additional_cash_required) {
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SET_DPARAM32(0, _additional_cash_required);
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SetDParam(0, _additional_cash_required);
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ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, _error_message_2, x,y);
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if (res2 == 0) goto callb_err;
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}
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