forked from mirror/OpenTTD
(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
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@@ -1025,7 +1025,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
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break;
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case 7: /* goto depot */
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/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
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break;
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case 8: /* force proceed */
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DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
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