(svn r20665) -Codechange: make clearing object tiles behave (more) like TTDPatch

This commit is contained in:
rubidium
2010-08-28 18:56:07 +00:00
parent ca7fe458a2
commit fba19a41d5
2 changed files with 9 additions and 6 deletions

View File

@@ -326,6 +326,9 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
Object *o = Object::GetByTile(tile);
TileArea ta = o->location;
CommandCost cost(EXPENSES_CONSTRUCTION, spec->GetClearCost() * ta.w * ta.h / 5);
if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income!
/* Water can remove everything! */
if (_current_company != OWNER_WATER) {
if ((spec->flags & OBJECT_FLAG_AUTOREMOVE) == 0 && flags & DC_AUTO) {
@@ -339,15 +342,15 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
} else if (CheckTileOwnership(tile).Failed()) {
/* We don't own it!. */
return_cmd_error(STR_ERROR_OWNED_BY);
} else if ((spec->flags & OBJECT_FLAG_AUTOREMOVE) == 0 && !_cheats.magic_bulldozer.value) {
} else if ((spec->flags & OBJECT_FLAG_CANNOT_REMOVE) != 0 && (spec->flags & OBJECT_FLAG_AUTOREMOVE) == 0) {
/* In the game editor or with cheats we can remove, otherwise we can't. */
return CMD_ERROR;
if (!_cheats.magic_bulldozer.value) return CMD_ERROR;
/* Removing with the cheat costs more in TTDPatch / the specs. */
cost.MultiplyCost(25);
}
}
CommandCost cost(EXPENSES_CONSTRUCTION, spec->GetClearCost() * ta.w * ta.h);
if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income!
switch (type) {
case OBJECT_HQ: {
Company *c = Company::Get(GetTileOwner(tile));