forked from mirror/OpenTTD
(svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails. - Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
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15
rail.h
15
rail.h
@@ -441,7 +441,7 @@ static inline bool HasSemaphores(TileIndex tile, Track track)
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* The given trackdir is used when there are (could be) multiple rail types on
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* one tile.
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*/
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RailType GetTileRailType(TileIndex tile, byte trackdir);
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RailType GetTileRailType(TileIndex tile, Trackdir trackdir);
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/**
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* Returns whether the given tile is a level crossing.
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@@ -472,4 +472,17 @@ static inline TransportType GetCrossingTransportType(TileIndex tile, Track track
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return INVALID_TRANSPORT;
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}
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/**
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* Checks if an engine of the given RailType can drive on a tile with a given
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* RailType. This would normally just be an equality check, but for electric
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* rails (which also support non-electric engines).
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* @return Whether the engine can drive on this tile.
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* @param enginetype The RailType of the engine we are considering.
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* @param tiletype The RailType of the tile we are considering.
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*/
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static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
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{
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return enginetype == tiletype;
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}
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#endif // RAIL_H
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