forked from mirror/OpenTTD
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
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@@ -85,12 +85,12 @@ static const Widget _build_industry_widgets[] = {
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};
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/** Window definition of the dynamic place industries gui */
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static const WindowDesc _build_industry_desc = {
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static const WindowDesc _build_industry_desc(
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WDP_AUTO, WDP_AUTO, 170, 212, 170, 212,
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WC_BUILD_INDUSTRY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION,
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_build_industry_widgets,
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};
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_build_industry_widgets
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);
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class BuildIndustryWindow : public Window {
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int selected_index; ///< index of the element in the matrix
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@@ -673,12 +673,12 @@ static const Widget _industry_view_widgets[] = {
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};
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/** Window definition of the view industy gui */
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static const WindowDesc _industry_view_desc = {
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static const WindowDesc _industry_view_desc(
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WDP_AUTO, WDP_AUTO, 260, 120, 260, 120,
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WC_INDUSTRY_VIEW, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_industry_view_widgets,
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};
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_industry_view_widgets
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);
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void ShowIndustryViewWindow(int industry)
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{
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@@ -985,12 +985,12 @@ const StringID IndustryDirectoryWindow::sorter_names[] = {
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/** Window definition of the industy directory gui */
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static const WindowDesc _industry_directory_desc = {
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static const WindowDesc _industry_directory_desc(
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WDP_AUTO, WDP_AUTO, 428, 190, 428, 190,
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WC_INDUSTRY_DIRECTORY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_industry_directory_widgets,
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};
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_industry_directory_widgets
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);
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void ShowIndustryDirectory()
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{
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