forked from mirror/OpenTTD
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
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@@ -195,12 +195,12 @@ static const Widget _ai_list_widgets[] = {
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};
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/* Window definition for the ai list window. */
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static const WindowDesc _ai_list_desc = {
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static const WindowDesc _ai_list_desc(
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WDP_CENTER, WDP_CENTER, 200, 234, 200, 234,
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WC_AI_LIST, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
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_ai_list_widgets
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};
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);
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void ShowAIListWindow(CompanyID slot)
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{
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@@ -377,12 +377,12 @@ static const Widget _ai_settings_widgets[] = {
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};
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/* Window definition for the AI settings window. */
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static const WindowDesc _ai_settings_desc = {
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static const WindowDesc _ai_settings_desc(
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WDP_CENTER, WDP_CENTER, 200, 208, 500, 208,
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WC_AI_SETTINGS, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
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_ai_settings_widgets
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};
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);
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void ShowAISettingsWindow(CompanyID slot)
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{
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@@ -405,12 +405,12 @@ static const Widget _ai_config_widgets[] = {
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};
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/* Window definition for the configure AI window. */
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static const WindowDesc _ai_config_desc = {
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static const WindowDesc _ai_config_desc(
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WDP_CENTER, WDP_CENTER, 300, 172, 300, 172,
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WC_GAME_OPTIONS, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_ai_config_widgets
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};
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);
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/**
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* Window to configure which AIs will start.
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@@ -768,12 +768,12 @@ static const Widget _ai_debug_widgets[] = {
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{ WIDGETS_END},
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};
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static const WindowDesc _ai_debug_desc = {
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static const WindowDesc _ai_debug_desc(
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WDP_AUTO, WDP_AUTO, 299, 241, 299, 241,
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WC_AI_DEBUG, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
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_ai_debug_widgets
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};
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);
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void ShowAIDebugWindow(CompanyID show_company)
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{
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