(svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()

This revealed duplicated code like aircraft lists got invalidated twice
   Moved invalidation of the vehicle detail window to VehicleServiceInDepot() as it should always be updated when serviced
This commit is contained in:
bjarni
2006-10-04 12:01:59 +00:00
parent 5bb5da02ad
commit f8f0bd4943
10 changed files with 93 additions and 197 deletions

View File

@@ -316,7 +316,7 @@ static void UpdateShipDeltaXY(Vehicle *v, int dir)
v->sprite_height = GB(x, 24, 8);
}
static void RecalcShipStuff(Vehicle *v)
void RecalcShipStuff(Vehicle *v)
{
UpdateShipDeltaXY(v, v->direction);
v->cur_image = GetShipImage(v, v->direction);
@@ -391,50 +391,6 @@ static int32 EstimateShipCost(EngineID engine_type)
return ShipVehInfo(engine_type)->base_cost * (_price.ship_base>>3)>>5;
}
static void ShipEnterDepot(Vehicle *v)
{
v->u.ship.state = 0x80;
v->vehstatus |= VS_HIDDEN;
v->cur_speed = 0;
RecalcShipStuff(v);
VehicleServiceInDepot(v);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
if (v->current_order.type == OT_GOTO_DEPOT) {
Order t;
int32 cost;
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
t = v->current_order;
v->current_order.type = OT_DUMMY;
v->current_order.flags = 0;
_current_player = v->owner;
cost = DoCommand(v->tile, v->index, t.refit_cargo | t.refit_subtype << 8, DC_EXEC, CMD_REFIT_SHIP);
if (!CmdFailed(cost) && v->owner == _local_player && cost != 0) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
if (HASBIT(t.flags, OFB_PART_OF_ORDERS)) {
v->cur_order_index++;
} else if (HASBIT(t.flags, OFB_HALT_IN_DEPOT)) {
v->vehstatus |= VS_STOPPED;
if (v->owner == _local_player) {
SetDParam(0, v->unitnumber);
AddNewsItem(
STR_981C_SHIP_IS_WAITING_IN_DEPOT,
NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
v->index,
0);
}
}
}
InvalidateWindowClasses(WC_SHIPS_LIST);
}
static void ShipArrivesAt(const Vehicle* v, Station* st)
{
/* Check if station was ever visited before */
@@ -731,7 +687,7 @@ static void ShipController(Vehicle *v)
if (v->dest_tile == gp.new_tile) {
if (v->current_order.type == OT_GOTO_DEPOT) {
if ((gp.x&0xF)==8 && (gp.y&0xF)==8) {
ShipEnterDepot(v);
VehicleEnterDepot(v);
return;
}
} else if (v->current_order.type == OT_GOTO_STATION) {