forked from mirror/OpenTTD
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
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@@ -909,7 +909,7 @@ static void Disaster7_Init()
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{
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uint tile = i->xy;
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int step = TileOffsByDir(Random() & 3);
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TileIndexDiff step = TileOffsByDir(Random() & 3);
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int count = 30;
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do {
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DisasterClearSquare(tile);
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