forked from mirror/OpenTTD
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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@@ -139,8 +139,8 @@ void DrawSprite(SpriteID img, SpriteID pal, int x, int y);
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bool EnsureNoVehicle(TileIndex tile);
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bool EnsureNoVehicleOnGround(TileIndex tile);
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void MarkAllViewportsDirty(int left, int top, int right, int bottom);
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void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
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void ShowFeederIncomeAnimation(int x, int y, int z, int32 cost);
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void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
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void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);
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bool CheckIfAuthorityAllows(TileIndex tile);
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Town *ClosestTownFromTile(TileIndex tile, uint threshold);
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