Codechange: Return vector references instead of pointer to first item.

This commit is contained in:
2024-01-12 01:39:44 +00:00
committed by Peter Nelson
parent 2f8de227dc
commit f7cc88f370
5 changed files with 21 additions and 26 deletions

View File

@@ -49,10 +49,10 @@ public:
FallbackVisualRun(Font *font, const char32_t *chars, int glyph_count, int char_offset, int x);
const Font *GetFont() const override { return this->font; }
int GetGlyphCount() const override { return static_cast<int>(this->glyphs.size()); }
const GlyphID *GetGlyphs() const override { return this->glyphs.data(); }
const float *GetPositions() const override { return this->positions.data(); }
const std::vector<GlyphID> &GetGlyphs() const override { return this->glyphs; }
const std::vector<float> &GetPositions() const override { return this->positions; }
int GetLeading() const override { return this->GetFont()->fc->GetHeight(); }
const int *GetGlyphToCharMap() const override { return this->glyph_to_char.data(); }
const std::vector<int> &GetGlyphToCharMap() const override { return this->glyph_to_char; }
};
/** A single line worth of VisualRuns. */